mirror of
https://github.com/mpv-player/mpv
synced 2024-12-28 01:52:19 +00:00
c5a48c6332
Reduces the dependency of the filter/output code on the decoder.
248 lines
7.0 KiB
C
248 lines
7.0 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <math.h>
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#include <assert.h>
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#include <libavutil/mem.h>
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#include "demux/codec_tags.h"
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#include "common/codecs.h"
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#include "common/msg.h"
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#include "misc/bstr.h"
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#include "stream/stream.h"
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#include "demux/demux.h"
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#include "demux/stheader.h"
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#include "dec_audio.h"
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#include "ad.h"
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#include "audio/format.h"
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#include "audio/audio.h"
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#include "audio/audio_buffer.h"
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#include "audio/filter/af.h"
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extern const struct ad_functions ad_lavc;
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extern const struct ad_functions ad_spdif;
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static const struct ad_functions * const ad_drivers[] = {
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&ad_lavc,
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&ad_spdif,
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NULL
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};
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static void uninit_decoder(struct dec_audio *d_audio)
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{
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audio_reset_decoding(d_audio);
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if (d_audio->ad_driver) {
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MP_VERBOSE(d_audio, "Uninit audio decoder.\n");
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d_audio->ad_driver->uninit(d_audio);
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}
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d_audio->ad_driver = NULL;
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talloc_free(d_audio->priv);
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d_audio->priv = NULL;
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}
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static int init_audio_codec(struct dec_audio *d_audio, const char *decoder)
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{
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if (!d_audio->ad_driver->init(d_audio, decoder)) {
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MP_VERBOSE(d_audio, "Audio decoder init failed.\n");
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d_audio->ad_driver = NULL;
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uninit_decoder(d_audio);
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return 0;
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}
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return 1;
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}
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struct mp_decoder_list *audio_decoder_list(void)
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{
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struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
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for (int i = 0; ad_drivers[i] != NULL; i++)
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ad_drivers[i]->add_decoders(list);
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return list;
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}
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static struct mp_decoder_list *audio_select_decoders(struct dec_audio *d_audio)
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{
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struct MPOpts *opts = d_audio->opts;
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const char *codec = d_audio->header->codec->codec;
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struct mp_decoder_list *list = audio_decoder_list();
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struct mp_decoder_list *new =
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mp_select_decoders(list, codec, opts->audio_decoders);
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if (d_audio->try_spdif) {
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struct mp_decoder_list *spdif =
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mp_select_decoder_list(list, codec, "spdif", opts->audio_spdif);
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mp_append_decoders(spdif, new);
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talloc_free(new);
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new = spdif;
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}
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talloc_free(list);
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return new;
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}
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static const struct ad_functions *find_driver(const char *name)
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{
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for (int i = 0; ad_drivers[i] != NULL; i++) {
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if (strcmp(ad_drivers[i]->name, name) == 0)
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return ad_drivers[i];
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}
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return NULL;
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}
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int audio_init_best_codec(struct dec_audio *d_audio)
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{
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uninit_decoder(d_audio);
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assert(!d_audio->ad_driver);
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struct mp_decoder_entry *decoder = NULL;
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struct mp_decoder_list *list = audio_select_decoders(d_audio);
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mp_print_decoders(d_audio->log, MSGL_V, "Codec list:", list);
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for (int n = 0; n < list->num_entries; n++) {
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struct mp_decoder_entry *sel = &list->entries[n];
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const struct ad_functions *driver = find_driver(sel->family);
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if (!driver)
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continue;
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MP_VERBOSE(d_audio, "Opening audio decoder %s:%s\n",
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sel->family, sel->decoder);
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d_audio->ad_driver = driver;
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if (init_audio_codec(d_audio, sel->decoder)) {
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decoder = sel;
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break;
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}
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MP_WARN(d_audio, "Audio decoder init failed for "
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"%s:%s\n", sel->family, sel->decoder);
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}
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if (d_audio->ad_driver) {
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d_audio->decoder_desc =
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talloc_asprintf(d_audio, "%s [%s:%s]", decoder->desc, decoder->family,
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decoder->decoder);
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MP_VERBOSE(d_audio, "Selected audio codec: %s\n", d_audio->decoder_desc);
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} else {
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MP_ERR(d_audio, "Failed to initialize an audio decoder for codec '%s'.\n",
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d_audio->header->codec->codec);
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}
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talloc_free(list);
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return !!d_audio->ad_driver;
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}
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void audio_uninit(struct dec_audio *d_audio)
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{
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if (!d_audio)
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return;
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MP_VERBOSE(d_audio, "Uninit audio filters...\n");
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uninit_decoder(d_audio);
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talloc_free(d_audio->current_frame);
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talloc_free(d_audio->packet);
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talloc_free(d_audio);
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}
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void audio_reset_decoding(struct dec_audio *d_audio)
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{
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if (d_audio->ad_driver)
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d_audio->ad_driver->control(d_audio, ADCTRL_RESET, NULL);
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d_audio->pts = MP_NOPTS_VALUE;
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talloc_free(d_audio->current_frame);
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d_audio->current_frame = NULL;
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talloc_free(d_audio->packet);
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d_audio->packet = NULL;
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}
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static void fix_audio_pts(struct dec_audio *da)
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{
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if (!da->current_frame)
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return;
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if (da->current_frame->pts != MP_NOPTS_VALUE) {
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double newpts = da->current_frame->pts;
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// Keep the interpolated timestamp if it doesn't deviate more
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// than 1 ms from the real one. (MKV rounded timestamps.)
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if (da->pts == MP_NOPTS_VALUE || fabs(da->pts - newpts) > 0.001)
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da->pts = da->current_frame->pts;
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}
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if (da->pts == MP_NOPTS_VALUE && da->header->missing_timestamps)
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da->pts = 0;
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da->current_frame->pts = da->pts;
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if (da->pts != MP_NOPTS_VALUE)
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da->pts += da->current_frame->samples / (double)da->current_frame->rate;
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}
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void audio_work(struct dec_audio *da)
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{
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if (da->current_frame)
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return;
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if (!da->packet && demux_read_packet_async(da->header, &da->packet) == 0) {
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da->current_state = AUDIO_WAIT;
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return;
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}
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bool had_packet = !!da->packet;
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int ret = da->ad_driver->decode_packet(da, da->packet, &da->current_frame);
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if (ret < 0 || (da->packet && da->packet->len == 0)) {
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talloc_free(da->packet);
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da->packet = NULL;
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}
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if (da->current_frame && !mp_audio_config_valid(da->current_frame)) {
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talloc_free(da->current_frame);
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da->current_frame = NULL;
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}
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da->current_state = AUDIO_OK;
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if (!da->current_frame) {
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da->current_state = AUDIO_EOF;
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if (had_packet)
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da->current_state = AUDIO_SKIP;
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}
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fix_audio_pts(da);
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}
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// Fetch an audio frame decoded with audio_work(). Returns one of:
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// AUDIO_OK: *out_frame is set to a new image
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// AUDIO_WAIT: waiting for demuxer; will receive a wakeup signal
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// AUDIO_EOF: end of file, no more frames to be expected
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// AUDIO_SKIP: dropped frame or something similar
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int audio_get_frame(struct dec_audio *da, struct mp_audio **out_frame)
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{
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*out_frame = NULL;
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if (da->current_frame) {
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*out_frame = da->current_frame;
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da->current_frame = NULL;
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return AUDIO_OK;
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}
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if (da->current_state == AUDIO_OK)
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return AUDIO_SKIP;
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return da->current_state;
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}
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