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mpv/audio/out/ao_null.c
wm4 d27ad96542 audio: redo internal AO API
This affects "pull" AOs only: ao_alsa, ao_pulse, ao_openal, ao_pcm,
ao_lavc. There are changes to the other AOs too, but that's only about
renaming ao_driver.resume to ao_driver.start.

ao_openal is broken because I didn't manage to fix it, so it exits with
an error message. If you want it, why don't _you_ put effort into it? I
see no reason to waste my own precious lifetime over this (I realize the
irony).

ao_alsa loses the poll() mechanism, but it was mostly broken and didn't
really do what it was supposed to. There doesn't seem to be anything in
the ALSA API to watch the playback status without polling (unless you
want to use raw UNIX signals).

No idea if ao_pulse is correct, or whether it's subtly broken now. There
is no documentation, so I can't tell what is correct, without reverse
engineering the whole project. I recommend using ALSA.

This was supposed to be just a simple fix, but somehow it expanded scope
like a train wreck. Very high chance of regressions, but probably only
for the AOs listed above. The rest you can figure out from reading the
diff.
2020-06-01 01:08:16 +02:00

239 lines
6.3 KiB
C

/*
* null audio output driver
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Note: this does much more than just ignoring audio output. It simulates
* (to some degree) an ideal AO.
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "mpv_talloc.h"
#include "config.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#include "common/common.h"
#include "common/msg.h"
#include "audio/format.h"
#include "ao.h"
#include "internal.h"
struct priv {
bool paused;
double last_time;
float buffered; // samples
int buffersize; // samples
bool playing;
bool underrun;
int untimed;
float bufferlen; // seconds
float speed; // multiplier
float latency_sec; // seconds
float latency; // samples
int broken_eof;
int broken_delay;
// Minimal unit of audio samples that can be written at once. If play() is
// called with sizes not aligned to this, a rounded size will be returned.
// (This is not needed by the AO API, but many AOs behave this way.)
int outburst; // samples
struct m_channels channel_layouts;
int format;
};
static void drain(struct ao *ao)
{
struct priv *priv = ao->priv;
if (ao->untimed) {
priv->buffered = 0;
return;
}
if (priv->paused)
return;
double now = mp_time_sec();
if (priv->buffered > 0) {
priv->buffered -= (now - priv->last_time) * ao->samplerate * priv->speed;
if (priv->buffered < 0) {
priv->underrun = true;
priv->buffered = 0;
}
}
priv->last_time = now;
}
static int init(struct ao *ao)
{
struct priv *priv = ao->priv;
if (priv->format)
ao->format = priv->format;
ao->untimed = priv->untimed;
struct mp_chmap_sel sel = {.tmp = ao};
if (priv->channel_layouts.num_chmaps) {
for (int n = 0; n < priv->channel_layouts.num_chmaps; n++)
mp_chmap_sel_add_map(&sel, &priv->channel_layouts.chmaps[n]);
} else {
mp_chmap_sel_add_any(&sel);
}
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
mp_chmap_from_channels(&ao->channels, 2);
priv->latency = priv->latency_sec * ao->samplerate;
// A "buffer" for this many seconds of audio
int bursts = (int)(ao->samplerate * priv->bufferlen + 1) / priv->outburst;
priv->buffersize = priv->outburst * bursts + priv->latency;
priv->last_time = mp_time_sec();
ao->period_size = priv->outburst;
return 0;
}
// close audio device
static void uninit(struct ao *ao)
{
}
// stop playing and empty buffers (for seeking/pause)
static void reset(struct ao *ao)
{
struct priv *priv = ao->priv;
priv->buffered = 0;
priv->underrun = false;
priv->playing = false;
}
static void start(struct ao *ao)
{
struct priv *priv = ao->priv;
if (priv->paused)
MP_ERR(ao, "illegal state: start() while paused\n");
drain(ao);
priv->paused = false;
priv->last_time = mp_time_sec();
priv->playing = true;
}
static bool set_pause(struct ao *ao, bool paused)
{
struct priv *priv = ao->priv;
if (!priv->playing)
MP_ERR(ao, "illegal state: set_pause() while not playing\n");
if (priv->paused != paused) {
drain(ao);
priv->paused = paused;
if (!priv->paused)
priv->last_time = mp_time_sec();
}
return true;
}
static bool audio_write(struct ao *ao, void **data, int samples)
{
struct priv *priv = ao->priv;
if (priv->buffered <= 0)
priv->buffered = priv->latency; // emulate fixed latency
priv->buffered += samples;
return true;
}
static void get_state(struct ao *ao, struct mp_pcm_state *state)
{
struct priv *priv = ao->priv;
drain(ao);
state->free_samples = priv->buffersize - priv->latency - priv->buffered;
state->free_samples = state->free_samples / priv->outburst * priv->outburst;
state->queued_samples = priv->buffered;
// Note how get_state returns the delay in audio device time (instead of
// adjusting for speed), since most AOs seem to also do that.
state->delay = priv->buffered;
// Drivers with broken EOF handling usually always report the same device-
// level delay that is additional to the buffer time.
if (priv->broken_eof && priv->buffered < priv->latency)
state->delay = priv->latency;
state->delay /= ao->samplerate;
if (priv->broken_delay) { // Report only multiples of outburst
double q = priv->outburst / (double)ao->samplerate;
if (state->delay > 0)
state->delay = (int)(state->delay / q) * q;
}
state->underrun = priv->underrun;
priv->underrun = false;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_null = {
.description = "Null audio output",
.name = "null",
.init = init,
.uninit = uninit,
.reset = reset,
.get_state = get_state,
.set_pause = set_pause,
.write = audio_write,
.start = start,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.bufferlen = 0.2,
.outburst = 256,
.speed = 1,
},
.options = (const struct m_option[]) {
{"untimed", OPT_FLAG(untimed)},
{"buffer", OPT_FLOAT(bufferlen), M_RANGE(0, 100)},
{"outburst", OPT_INT(outburst), M_RANGE(1, 100000)},
{"speed", OPT_FLOAT(speed), M_RANGE(0, 10000)},
{"latency", OPT_FLOAT(latency_sec), M_RANGE(0, 100)},
{"broken-eof", OPT_FLAG(broken_eof)},
{"broken-delay", OPT_FLAG(broken_delay)},
{"channel-layouts", OPT_CHANNELS(channel_layouts)},
{"format", OPT_AUDIOFORMAT(format)},
{0}
},
.options_prefix = "ao-null",
};