mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 09:32:40 +00:00
4da2217f71
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7714 b3059339-0415-0410-9bf9-f77b7e298cf2
1291 lines
48 KiB
C
1291 lines
48 KiB
C
/******************************************************************************
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* vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer
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* Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*
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*****************************************************************************/
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/******************************************************************************
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* TODO:
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* -fix dr + implement DMA
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* -implement mousehiding
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* -better exclusive mode
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*
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*****************************************************************************/
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#include <windows.h>
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#include <windowsx.h>
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#include <ddraw.h>
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#include <initguid.h>
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#include <stdlib.h>
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#include <errno.h>
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#include "config.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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#include "fastmemcpy.h"
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#include "../input/input.h"
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#include "../linux/keycodes.h"
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#include "../mp_msg.h"
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static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object
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static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
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static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface
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static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface
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static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay
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static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking
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static RECT rd; //rect of our stretched image
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static RECT rs; //rect of our source image
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static HWND hWnd=NULL; //handle to the window
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static uint32_t ontop=0; //always in foreground
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static uint32_t image_width, image_height; //image width and height
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static uint32_t d_image_width, d_image_height; //image width and height zoomed
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static uint8_t *image=NULL; //image data
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static uint32_t image_format; //image format
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static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet)
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static uint32_t fs = 0; //display in window or fullscreen
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static uint32_t dstride; //surface stride
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static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces
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static uint32_t nooverlay = 0; //NonOverlay mode
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static DWORD destcolorkey; //colorkey for our surface
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static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey
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extern void mplayer_put_key(int code); //let mplayer handel the keyevents
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extern int vo_doublebuffering; //tribblebuffering
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/*****************************************************************************
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* DirectDraw GUIDs.
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* Defining them here allows us to get rid of the dxguid library during
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* the linking stage.
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*****************************************************************************/
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DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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typedef struct directx_fourcc_caps
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{
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char* img_format_name; //human readable name
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uint32_t img_format; //as MPlayer image format
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uint32_t drv_caps; //what hw supports with this format
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DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description
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} directx_fourcc_caps;
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static directx_fourcc_caps g_ddpf[] =
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{
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{"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}},
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{"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv
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{"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420
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{"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}},
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{"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}},
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// {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}},
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{"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5
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{"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}},
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{"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5
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{"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}},
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{"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
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{"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}},
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{"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
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{"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}
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};
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#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0]))
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LIBVO_EXTERN(directx)
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static vo_info_t vo_info =
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{
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"Directx DDraw YUV/RGB/BGR renderer",
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"directx",
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"Sascha Sommer <saschasommer@freenet.de>",
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""
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};
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static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
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unsigned char *srca, int stride)
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{
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switch(image_format) {
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case IMGFMT_YV12 :
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case IMGFMT_I420 :
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case IMGFMT_IYUV :
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case IMGFMT_YVU9 :
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vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + image_width*y0 + x0,image_width);
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break;
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case IMGFMT_YUY2 :
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vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ 2*image_width*y0 + 2*x0 ,2*image_width);
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break;
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case IMGFMT_UYVY :
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vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + 2*image_width*y0 + 2*x0 + 1,dstride);
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break;
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case IMGFMT_RGB15:
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case IMGFMT_BGR15:
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vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
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break;
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case IMGFMT_RGB16:
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case IMGFMT_BGR16:
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vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
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break;
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case IMGFMT_RGB24:
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case IMGFMT_BGR24:
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vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
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break;
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case IMGFMT_RGB32:
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case IMGFMT_BGR32:
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vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
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break;
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}
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}
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static void draw_osd(void)
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{
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vo_draw_text(image_width,image_height,draw_alpha);
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}
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static uint32_t
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query_format(uint32_t format)
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{
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uint32_t i=0;
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while ( i < NUM_FORMATS )
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{
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if (g_ddpf[i].img_format == format)
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return g_ddpf[i].drv_caps;
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i++;
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}
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return 0;
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}
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static uint32_t Directx_CreatePrimarySurface()
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{
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DDSURFACEDESC ddsd;
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//cleanup
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if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
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g_lpddsPrimary=NULL;
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ZeroMemory(&ddsd, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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//set flags and create a primary surface.
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK)
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n");
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else
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{
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mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n");
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return 1;
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}
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return 0;
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}
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static uint32_t Directx_CreateOverlay(uint32_t imgfmt)
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{
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HRESULT ddrval;
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DDSURFACEDESC ddsdOverlay;
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uint32_t i=0;
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while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format)
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{
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i++;
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}
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if (!g_lpdd || !g_lpddsPrimary)
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return 1;
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//cleanup
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if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
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if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
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g_lpddsOverlay= NULL;
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g_lpddsBack = NULL;
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//create our overlay
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ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
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ddsdOverlay.dwSize = sizeof(ddsdOverlay);
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ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY;
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ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT;
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ddsdOverlay.dwWidth=image_width;
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ddsdOverlay.dwHeight=image_height;
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ddsdOverlay.dwBackBufferCount=2;
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ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
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if(vo_doublebuffering) //tribblebuffering
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{
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if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK)
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{
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mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name);
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//get the surface directly attached to the primary (the back buffer)
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ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
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if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK)
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{
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mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n");
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return 1;
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}
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return 0;
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}
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vo_doublebuffering=0; //disable tribblebuffering
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mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name);
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}
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//single buffer
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mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n");
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ddsdOverlay.dwBackBufferCount=0;
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ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
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ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT;
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ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
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// try to create the overlay surface
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ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
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if(ddrval != DD_OK)
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{
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mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>");
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switch(ddrval)
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{
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case DDERR_INCOMPATIBLEPRIMARY:
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{mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;}
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case DDERR_INVALIDCAPS:
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{mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;}
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case DDERR_INVALIDOBJECT:
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{mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;}
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case DDERR_INVALIDPARAMS:
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{mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;}
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case DDERR_INVALIDPIXELFORMAT:
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{mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat: %s\n",g_ddpf[i].img_format_name);break;}
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case DDERR_NODIRECTDRAWHW:
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{mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;}
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case DDERR_NOEMULATION:
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{mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;}
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case DDERR_NOFLIPHW:
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{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;}
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case DDERR_NOOVERLAYHW:
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{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;}
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case DDERR_OUTOFMEMORY:
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{mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;}
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case DDERR_UNSUPPORTEDMODE:
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{mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;}
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case DDERR_OUTOFVIDEOMEMORY:
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{mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;}
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}
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return 1;
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}
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g_lpddsBack = g_lpddsOverlay;
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return 0;
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}
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static uint32_t Directx_CreateBackpuffer()
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{
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DDSURFACEDESC ddsd;
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//cleanup
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if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
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g_lpddsBack=NULL;
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ZeroMemory(&ddsd, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.dwWidth=image_width;
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ddsd.dwHeight=image_height;
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if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK )
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{
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mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n");
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return 1;
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}
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n");
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return 0;
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}
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//create clipper for nonoverlay mode
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static uint32_t Directx_CreateClipper()
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{
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if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
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g_lpddclipper=NULL;
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if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
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if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
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if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
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return 0;
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}
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static const vo_info_t*
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get_info(void)
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{
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return &vo_info;
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}
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static void uninit(void)
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{
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if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper);
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n");
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if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
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g_lpddsBack = NULL;
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n");
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if(vo_doublebuffering)
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{
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if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
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g_lpddsOverlay = NULL;
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n");
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}
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if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
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g_lpddsPrimary = NULL;
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n");
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if(hWnd != NULL)DestroyWindow(hWnd);
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n");
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if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd);
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n");
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n");
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}
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static uint32_t Directx_InitDirectDraw()
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{
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HINSTANCE hddraw_dll;
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HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
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LPDIRECTDRAW lpDDraw;
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mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" );
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//load direct draw DLL: based on videolans code
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hddraw_dll = LoadLibrary("DDRAW.DLL");
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if( hddraw_dll == NULL )
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{
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mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" );
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return 1;
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}
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OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate");
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if ( OurDirectDrawCreate == NULL )
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{
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FreeLibrary( hddraw_dll );
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hddraw_dll = NULL;
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mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n");
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return 1;
|
|
}
|
|
// initialize DirectDraw and create directx v1 object
|
|
if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK )
|
|
{
|
|
lpDDraw = NULL;
|
|
FreeLibrary( hddraw_dll );
|
|
hddraw_dll = NULL;
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n");
|
|
return 1;
|
|
}
|
|
// ask IDirectDraw for IDirectDraw2
|
|
if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n");
|
|
return 1;
|
|
}
|
|
//release our old interface and free ddraw.dll
|
|
lpDDraw->lpVtbl->Release(lpDDraw);
|
|
FreeLibrary( hddraw_dll);
|
|
hddraw_dll= NULL;
|
|
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released & hddraw freed\n" );
|
|
//set cooperativelevel: for our tests, no handle to a window is needed
|
|
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n");
|
|
return 1;
|
|
}
|
|
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n");
|
|
return 0;
|
|
}
|
|
|
|
static void check_events(void)
|
|
{
|
|
MSG msg;
|
|
while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
}
|
|
|
|
//fullscreen code: centers and zooms image, returns window rect
|
|
static RECT Directx_Fullscreencalc()
|
|
{
|
|
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
|
|
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
|
|
uint32_t xstretch1000,ystretch1000;
|
|
RECT rd_window;
|
|
rd.top = 0;
|
|
rd.left=0;
|
|
rd.right = xscreen;
|
|
rd.bottom = yscreen;
|
|
rd_window=rd;
|
|
xstretch1000 = (xscreen*1000)/d_image_width;
|
|
ystretch1000 = (yscreen*1000)/d_image_height;
|
|
if(xstretch1000 > ystretch1000)
|
|
{
|
|
rd.bottom=yscreen;
|
|
rd.right=(d_image_width*ystretch1000)/1000;
|
|
}
|
|
else
|
|
{
|
|
rd.right=xscreen;
|
|
rd.bottom=(d_image_height*xstretch1000)/1000;
|
|
}
|
|
//printf("%i,%i,%i,%i,%i,%i\n",xstretch1000,ystretch1000,d_image_height,d_image_width,rd.bottom,rd.right);
|
|
rd.left = (xscreen-rd.right)/2;
|
|
rd.right= rd.right+rd.left;
|
|
rd.top = (yscreen-rd.bottom)/2;
|
|
rd.bottom = rd.bottom + rd.top;
|
|
return rd_window;
|
|
}
|
|
|
|
//this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen
|
|
//no stretch hw, etc... and displays the overlay
|
|
//I seperated non overlay mode because it is already to much stuff in here
|
|
static uint32_t Directx_DisplayOverlay()
|
|
{
|
|
WINDOWPLACEMENT window_placement;
|
|
RECT rd_window; //Rect of the window
|
|
HRESULT ddrval;
|
|
DDCAPS capsDrv;
|
|
DDOVERLAYFX ovfx;
|
|
DWORD dwUpdateFlags;
|
|
HWND hWndafter;
|
|
uint32_t uStretchFactor1000; //minimum stretch
|
|
uint32_t xstretch1000,ystretch1000;
|
|
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
|
|
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
|
|
POINT point_window;
|
|
//get driver capabilities
|
|
ZeroMemory(&capsDrv, sizeof(capsDrv));
|
|
capsDrv.dwSize = sizeof(capsDrv);
|
|
if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
|
|
//check minimum stretch, depends on display adaptor and mode (refresh rate!)
|
|
uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
|
|
window_placement.length = sizeof(WINDOWPLACEMENT);
|
|
GetWindowPlacement(hWnd, &window_placement );
|
|
if(!fs) //windowed
|
|
{
|
|
if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
|
|
{
|
|
CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage
|
|
window_placement.showCmd = SW_SHOWNORMAL; //restore
|
|
SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style
|
|
SetWindowPlacement( hWnd, &window_placement );
|
|
}
|
|
}
|
|
else //fullscreen
|
|
{
|
|
if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
|
|
{
|
|
window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
|
|
SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style
|
|
SetWindowPlacement( hWnd, &window_placement );
|
|
}
|
|
}
|
|
|
|
if(!fs)
|
|
{
|
|
GetClientRect (hWnd, &rd_window);
|
|
if(rd_window.top == rd_window.bottom) //window is minimized
|
|
{
|
|
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay
|
|
return 0;
|
|
}
|
|
if (GetWindowTextLength(hWnd)==0)
|
|
{
|
|
SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size
|
|
}
|
|
else
|
|
{
|
|
d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size
|
|
d_image_height = rd_window.bottom - rd_window.top;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rd.top = 0;rd.left=0;
|
|
rd.bottom = yscreen; rd.right = xscreen;
|
|
rs.top = 0;rs.left=0;
|
|
rs.bottom = image_height; rs.right = image_width;
|
|
}
|
|
//check if hardware can stretch or shrink, if needed
|
|
//do some cards support only nshrinking or is this a special shrink,stretch feature?
|
|
if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
|
|
{
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
|
|
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
|
|
d_image_width=image_width;
|
|
}
|
|
else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
|
|
{
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
|
|
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
|
|
d_image_width = image_width;
|
|
}
|
|
if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
|
|
{
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
|
|
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
|
|
d_image_height = image_height;
|
|
}
|
|
else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
|
|
{
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
|
|
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
|
|
d_image_height = image_height;
|
|
}
|
|
|
|
if(!fs) //windowed
|
|
{
|
|
point_window.x = 0; //overlayposition relative to the window
|
|
point_window.y = 0;
|
|
ClientToScreen(hWnd,&point_window);
|
|
rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay
|
|
rd.top = point_window.y;
|
|
//fix minimum stretch
|
|
rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000;
|
|
rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000;
|
|
//calculate xstretch1000 and ystretch1000
|
|
xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
|
|
ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
|
|
//handle move outside of window with cropping
|
|
rd_window = rd; //don't crop the window !!!
|
|
if(rd.left < 0) //move out left
|
|
{
|
|
rs.left=(-rd.left*1000)/xstretch1000;
|
|
rd.left = 0;
|
|
}
|
|
else rs.left=0;
|
|
if(rd.top < 0) //move out up
|
|
{
|
|
rs.top=(-rd.top*1000)/ystretch1000;
|
|
rd.top = 0;
|
|
}
|
|
else rs.top = 0;
|
|
if(rd.right > xscreen) //move out right
|
|
{
|
|
rs.right=((xscreen-rd.left)*1000)/xstretch1000;
|
|
rd.right= xscreen;
|
|
}
|
|
else rs.right = image_width;
|
|
if(rd.bottom > yscreen) //move out down
|
|
{
|
|
rs.bottom=((yscreen-rd.top)*1000)/ystretch1000;
|
|
rd.bottom= yscreen;
|
|
}
|
|
else rs.bottom= image_height;
|
|
}
|
|
else
|
|
{
|
|
rd_window = Directx_Fullscreencalc();
|
|
}
|
|
// check alignment restrictions
|
|
// these expressions (x & -y) just do alignment by dropping low order bits...
|
|
// so to round up, we add first, then truncate.
|
|
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
|
|
rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
|
|
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
|
|
rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc);
|
|
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
|
|
{
|
|
rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
|
|
if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
|
|
}
|
|
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
|
|
{
|
|
rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest);
|
|
if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window
|
|
}
|
|
if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect
|
|
|
|
//printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
|
|
//printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
|
|
//printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
|
|
//printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
|
|
|
|
// create an overlay FX structure so we can specify a destination color key
|
|
ZeroMemory(&ovfx, sizeof(ovfx));
|
|
ovfx.dwSize = sizeof(ovfx);
|
|
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
|
|
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
|
|
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
|
|
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
|
|
if (capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
|
|
else ontop = 1; //if hardware can't do colorkeying set the window on top
|
|
//now we have enough information to display the window
|
|
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
|
|
else hWndafter=HWND_NOTOPMOST;
|
|
SetWindowPos(hWnd,
|
|
hWndafter,
|
|
rd_window.left,
|
|
rd_window.top,
|
|
rd_window.right - rd_window.left,
|
|
rd_window.bottom - rd_window.top,
|
|
SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/);
|
|
|
|
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
|
|
if(FAILED(ddrval))
|
|
{
|
|
// on cause might be the driver lied about minimum stretch
|
|
// we should try upping the destination size a bit, or
|
|
// perhaps shrinking the source size
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top );
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>");
|
|
switch (ddrval)
|
|
{
|
|
case DDERR_NOSTRETCHHW:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;}
|
|
case DDERR_INVALIDRECT:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;}
|
|
case DDERR_INVALIDPARAMS:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;}
|
|
case DDERR_HEIGHTALIGN:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;}
|
|
case DDERR_XALIGN:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;}
|
|
case DDERR_UNSUPPORTED:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;}
|
|
case DDERR_INVALIDSURFACETYPE:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;}
|
|
case DDERR_INVALIDOBJECT:
|
|
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;}
|
|
case DDERR_SURFACELOST:
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n");
|
|
g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again
|
|
g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
|
|
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
|
|
if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" );
|
|
break;
|
|
}
|
|
}
|
|
//hide overlay
|
|
if(ddrval != DD_OK)
|
|
{
|
|
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t Directx_DisplayNonOverlay()
|
|
{
|
|
WINDOWPLACEMENT window_placement;
|
|
RECT rd_window; //rect of the window
|
|
HWND hWndafter;
|
|
POINT point_window;
|
|
window_placement.length = sizeof(WINDOWPLACEMENT);
|
|
GetWindowPlacement(hWnd, &window_placement );
|
|
|
|
if(!fs) //windowed
|
|
{
|
|
if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
|
|
{
|
|
CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage
|
|
window_placement.showCmd = SW_SHOWNORMAL; //restore
|
|
SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style
|
|
SetWindowPlacement( hWnd, &window_placement );
|
|
}
|
|
}
|
|
else //fullscreen
|
|
{
|
|
if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
|
|
{
|
|
window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
|
|
SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style
|
|
SetWindowPlacement( hWnd, &window_placement );
|
|
}
|
|
}
|
|
|
|
if(!fs) //windowed
|
|
{
|
|
GetClientRect (hWnd, &rd_window);
|
|
if(rd_window.top == rd_window.bottom)return 0; //window is minimized
|
|
if (GetWindowTextLength(hWnd)==0)
|
|
{
|
|
SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff
|
|
}
|
|
else
|
|
{
|
|
d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions
|
|
d_image_height = rd_window.bottom - rd_window.top;
|
|
}
|
|
point_window.x = 0; //imageposition relative to the window
|
|
point_window.y = 0;
|
|
ClientToScreen(hWnd,&point_window);
|
|
rd.left = point_window.x; //fill the wanted x1&y1 of the image
|
|
rd.top = point_window.y;
|
|
rd.right = d_image_width+rd.left;
|
|
rd.bottom =d_image_height+rd.top;
|
|
rd_window = rd;
|
|
AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
|
|
}
|
|
else //fullscreen
|
|
{
|
|
rd_window=Directx_Fullscreencalc();
|
|
}
|
|
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
|
|
else hWndafter=HWND_NOTOPMOST;
|
|
SetWindowPos(hWnd,
|
|
hWndafter,
|
|
rd_window.left,
|
|
rd_window.top,
|
|
rd_window.right - rd_window.left,
|
|
rd_window.bottom - rd_window.top,
|
|
SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
|
|
return 0;
|
|
}
|
|
|
|
//find out supported overlay pixelformats
|
|
static uint32_t Directx_CheckOverlayPixelformats()
|
|
{
|
|
DDCAPS capsDrv;
|
|
HRESULT ddrval;
|
|
DDSURFACEDESC ddsdOverlay;
|
|
uint32_t i;
|
|
uint32_t formatcount = 0;
|
|
//get driver caps to determine overlay support
|
|
ZeroMemory(&capsDrv, sizeof(capsDrv));
|
|
capsDrv.dwSize = sizeof(capsDrv);
|
|
ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL);
|
|
if (FAILED(ddrval))
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n");
|
|
return 1;
|
|
}
|
|
if (!(capsDrv.dwCaps & DDCAPS_OVERLAY))
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n");
|
|
return 1;
|
|
}
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n");
|
|
//it is not possible to query for pixel formats supported by the
|
|
//overlay hardware: try out various formats till one works
|
|
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
|
|
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
|
|
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
|
|
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT;
|
|
ddsdOverlay.dwWidth=300;
|
|
ddsdOverlay.dwHeight=280;
|
|
ddsdOverlay.dwBackBufferCount=0;
|
|
//try to create an overlay surface using one of the pixel formats in our global list
|
|
i=0;
|
|
do
|
|
{
|
|
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
|
|
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
|
|
if (ddrval == DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name);
|
|
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP;
|
|
formatcount++;}
|
|
else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name);
|
|
if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;}
|
|
} while( ++i < NUM_FORMATS );
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS);
|
|
if (formatcount == 0)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n");
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n");
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n");
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n");
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n");
|
|
return 1;
|
|
}
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which
|
|
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;)
|
|
return 0;
|
|
}
|
|
|
|
//find out the Pixelformat of the Primary Surface
|
|
static uint32_t Directx_CheckPrimaryPixelformat()
|
|
{
|
|
uint32_t i=0;
|
|
uint32_t formatcount = 0;
|
|
DDPIXELFORMAT ddpf;
|
|
DDSURFACEDESC ddsd;
|
|
HDC hdc;
|
|
HRESULT hres;
|
|
COLORREF rgbT;
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
|
|
memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
|
|
ddpf.dwSize = sizeof( DDPIXELFORMAT );
|
|
//we have to create a primary surface first
|
|
if(Directx_CreatePrimarySurface()!=0)return 1;
|
|
if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK )
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n");
|
|
return 1;
|
|
}
|
|
while ( i < NUM_FORMATS )
|
|
{
|
|
if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount)
|
|
{
|
|
if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name);
|
|
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD;
|
|
formatcount++;
|
|
}
|
|
}
|
|
i++;
|
|
}
|
|
//get the colorkey for overlay mode
|
|
destcolorkey = CLR_INVALID;
|
|
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
|
|
{
|
|
rgbT = GetPixel(hdc, 0, 0);
|
|
SetPixel(hdc, 0, 0, windowcolor);
|
|
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
|
|
}
|
|
// read back the converted color
|
|
ddsd.dwSize = sizeof(ddsd);
|
|
while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING)
|
|
;
|
|
if (hres == DD_OK)
|
|
{
|
|
destcolorkey = *(DWORD *) ddsd.lpSurface;
|
|
if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
|
|
destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1;
|
|
g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL);
|
|
}
|
|
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
|
|
{
|
|
SetPixel(hdc, 0, 0, rgbT);
|
|
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
|
|
}
|
|
//release primary
|
|
g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
|
|
g_lpddsPrimary = NULL;
|
|
if(formatcount==0)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n");
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//function handles input
|
|
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (message)
|
|
{
|
|
case WM_DESTROY:
|
|
{
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
}
|
|
case WM_CLOSE:
|
|
{
|
|
mplayer_put_key('q');
|
|
return 0;
|
|
}
|
|
case WM_WINDOWPOSCHANGED:
|
|
{
|
|
//printf("Windowposchange\n");
|
|
if(g_lpddsBack != NULL) //or it will crash with -vm
|
|
{
|
|
if(nooverlay)Directx_DisplayNonOverlay();
|
|
else Directx_DisplayOverlay();
|
|
}
|
|
break;
|
|
}
|
|
case WM_SYSCOMMAND:
|
|
{
|
|
switch (wParam)
|
|
{ //kill screensaver etc.
|
|
//note: works only when the window is active
|
|
//you can workaround this by disabling the allow screensaver option in
|
|
//the link to the app
|
|
case SC_SCREENSAVE:
|
|
case SC_MONITORPOWER:
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" );
|
|
return 0;
|
|
}
|
|
}
|
|
case WM_KEYDOWN:
|
|
{
|
|
switch (wParam)
|
|
{
|
|
case VK_LEFT:
|
|
{mplayer_put_key(KEY_LEFT);break;}
|
|
case VK_UP:
|
|
{mplayer_put_key(KEY_UP);break;}
|
|
case VK_RIGHT:
|
|
{mplayer_put_key(KEY_RIGHT);break;}
|
|
case VK_DOWN:
|
|
{mplayer_put_key(KEY_DOWN);break;}
|
|
case VK_TAB:
|
|
{mplayer_put_key(KEY_TAB);break;}
|
|
case VK_CONTROL:
|
|
{mplayer_put_key(KEY_CTRL);break;}
|
|
case VK_DELETE:
|
|
{mplayer_put_key(KEY_DELETE);break;}
|
|
case VK_INSERT:
|
|
{mplayer_put_key(KEY_INSERT);break;}
|
|
case VK_HOME:
|
|
{mplayer_put_key(KEY_HOME);break;}
|
|
case VK_END:
|
|
{mplayer_put_key(VK_END);break;}
|
|
case VK_PRIOR:
|
|
{mplayer_put_key(KEY_PAGE_UP);break;}
|
|
case VK_NEXT:
|
|
{mplayer_put_key(KEY_PAGE_DOWN);break;}
|
|
case VK_ESCAPE:
|
|
{mplayer_put_key(KEY_ESC);break;}
|
|
}
|
|
break;
|
|
}
|
|
case WM_CHAR:
|
|
{
|
|
mplayer_put_key(wParam);
|
|
break;
|
|
}
|
|
|
|
}
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
static uint32_t Directx_CreateWindow()
|
|
{
|
|
HINSTANCE hInstance = GetModuleHandle(NULL);
|
|
WNDCLASS wc;
|
|
wc.style = CS_HREDRAW | CS_VREDRAW;
|
|
wc.lpfnWndProc = WndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
|
|
wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
|
|
wc.hbrBackground = CreateSolidBrush(windowcolor);
|
|
wc.lpszClassName = "Mplayer - Movieplayer for Linux";
|
|
wc.lpszMenuName = NULL;
|
|
RegisterClass(&wc);
|
|
hWnd = CreateWindow("MPlayer - Movieplayer for Linux",
|
|
"",
|
|
WS_OVERLAPPEDWINDOW| WS_SIZEBOX,
|
|
CW_USEDEFAULT, //position x
|
|
CW_USEDEFAULT, //position y
|
|
100, //width
|
|
100, //height
|
|
NULL,
|
|
NULL,
|
|
hInstance,
|
|
NULL);
|
|
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n");
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t preinit(const char *arg)
|
|
{
|
|
if(arg)
|
|
{
|
|
if(!strcmp(arg,"noaccel"))
|
|
{
|
|
mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>disabled overlay\n");
|
|
nooverlay = 1;
|
|
}
|
|
else
|
|
{
|
|
mp_msg(MSGT_VO,MSGL_ERR,"<vo_directx><ERROR>unknown subdevice: %s\n",arg);
|
|
return ENOSYS;
|
|
}
|
|
}
|
|
if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw
|
|
if (Directx_CheckPrimaryPixelformat()!=0)return 1;
|
|
if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n");
|
|
nooverlay = 0;
|
|
}
|
|
else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n");
|
|
nooverlay = 1;
|
|
}
|
|
Directx_CreateWindow(); //create initial window
|
|
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n");
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
|
|
{
|
|
uint8_t *s;
|
|
uint8_t *d;
|
|
uint32_t i=0;
|
|
|
|
// copy Y
|
|
d=image+dstride*y+x;
|
|
s=src[0];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=stride[0];
|
|
d+=stride[0];
|
|
}
|
|
|
|
w/=2;h/=2;x/=2;y/=2;
|
|
|
|
// copy U
|
|
d=image+image_width*image_height + dstride*y/2+x;
|
|
if(swap)s=src[2];
|
|
else s=src[1];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=stride[1];
|
|
d+=stride[1];
|
|
}
|
|
|
|
// copy V
|
|
d=image+image_width*image_height +image_width*image_height/4 + dstride*y/2+x;
|
|
if(swap)s=src[1];
|
|
else s=src[2];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=stride[2];
|
|
d+=stride[2];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void flip_page(void)
|
|
{
|
|
HRESULT dxresult;
|
|
//bufferflipping is slow on my system?
|
|
if (vo_doublebuffering)
|
|
{
|
|
// flip to the next image in the sequence
|
|
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
|
|
if(dxresult == DDERR_SURFACELOST)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n");
|
|
g_lpddsBack->lpVtbl->Restore( g_lpddsBack );
|
|
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
|
|
}
|
|
if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n");
|
|
}
|
|
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL);
|
|
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
|
|
dstride = ddsdsf.lPitch;
|
|
image = ddsdsf.lpSurface;
|
|
if(nooverlay == 1)
|
|
{
|
|
DDBLTFX ddbltfx;
|
|
// ask for the "NOTEARING" option
|
|
memset( &ddbltfx, 0, sizeof(DDBLTFX) );
|
|
ddbltfx.dwSize = sizeof(DDBLTFX);
|
|
ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
|
|
g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx);
|
|
}
|
|
}
|
|
|
|
static uint32_t draw_frame(uint8_t *src[])
|
|
{
|
|
memcpy( image, *src, dstride * image_height );
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t get_image(mp_image_t *mpi)
|
|
{
|
|
//dr is untested for planar formats
|
|
//we should make a surface in mem and use busmastering!
|
|
if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;}
|
|
if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;}
|
|
if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH)))
|
|
{
|
|
if(mpi->flags&MP_IMGFLAG_PLANAR && image_format==IMGFMT_YV12)
|
|
{
|
|
mpi->planes[0]=image;
|
|
if(swap)
|
|
{
|
|
mpi->planes[2]= image + dstride*image_height;
|
|
mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4;
|
|
}
|
|
else
|
|
{
|
|
mpi->planes[1]= image + dstride*image_height;
|
|
mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4;
|
|
}
|
|
mpi->width=mpi->stride[0]=dstride;
|
|
mpi->stride[1]=mpi->stride[2]=dstride/2;
|
|
}
|
|
else //packed
|
|
{
|
|
mpi->planes[0]=image;
|
|
mpi->width=image_width;
|
|
mpi->stride[0]=dstride;
|
|
}
|
|
mpi->flags|=MP_IMGFLAG_DIRECT;
|
|
mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n");
|
|
return VO_TRUE;
|
|
}
|
|
return VO_FALSE;
|
|
}
|
|
|
|
static uint32_t put_image(mp_image_t *mpi){
|
|
|
|
uint32_t i = 0;
|
|
uint8_t *d;
|
|
uint8_t *s;
|
|
uint32_t x = mpi->x;
|
|
uint32_t y = mpi->y;
|
|
uint32_t w = mpi->w;
|
|
uint32_t h = mpi->h;
|
|
|
|
if((mpi->flags&(MP_IMGFLAG_DIRECT|MP_IMGFLAG_DRAW_CALLBACK)))
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n");
|
|
return VO_TRUE;
|
|
}
|
|
|
|
if (mpi->flags&MP_IMGFLAG_PLANAR)
|
|
{
|
|
if (image_format == IMGFMT_YV12|| image_format == IMGFMT_I420 || image_format == IMGFMT_IYUV)
|
|
{
|
|
draw_slice(mpi->planes, mpi->stride, mpi->w,mpi->h,mpi->x,mpi->y );
|
|
}
|
|
else if(image_format==IMGFMT_YVU9)
|
|
{
|
|
// copy Y
|
|
d=image+dstride*y+x;
|
|
s=mpi->planes[0];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=mpi->stride[0];
|
|
d+=dstride;
|
|
}
|
|
w/=4;h/=4;x/=4;y/=4; dstride/=4;
|
|
// copy V
|
|
d=image+image_width*image_height + dstride*y+x;
|
|
if(swap)s=mpi->planes[2];
|
|
else s=mpi->planes[1];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=mpi->stride[1];
|
|
d+=dstride;
|
|
}
|
|
// copy U
|
|
d=image+image_width*image_height +image_width*image_height/16 + dstride*y+x;
|
|
if(swap)s=mpi->planes[1];
|
|
else s=mpi->planes[2];
|
|
for(i=0;i<h;i++){
|
|
memcpy(d,s,w);
|
|
s+=mpi->stride[2];
|
|
d+=dstride;
|
|
}
|
|
}
|
|
}
|
|
else //packed
|
|
{
|
|
memcpy( image, mpi->planes[0], image_height * dstride);
|
|
}
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static uint32_t
|
|
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format)
|
|
{
|
|
//int zoom = options & 0x04;
|
|
//int flip = options & 0x08;
|
|
fs = options & 0x01;
|
|
vm = options & 0x02;
|
|
if(vm)fs=1;
|
|
image_format = format;
|
|
d_image_width = d_width;
|
|
d_image_height = d_height;
|
|
image_width = width;
|
|
image_height = height;
|
|
//printf("<vo_directx><INFO>config entered\n");
|
|
//printf("width:%i\nheight:%i\nd_width:%i\nd_height%i\n",width,height,d_width,d_height);
|
|
SetWindowText(hWnd,"");
|
|
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
|
|
g_lpddsBack = NULL;
|
|
if(vo_doublebuffering)
|
|
{
|
|
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
|
|
}
|
|
g_lpddsOverlay = NULL;
|
|
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
|
|
g_lpddsPrimary = NULL;
|
|
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n");
|
|
if(vm)
|
|
{ //exclusive mode
|
|
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode");
|
|
return 1;
|
|
} //ddobject,width,height,bpp,refreshrate,aditionalflags
|
|
SetWindowLong( hWnd, GWL_STYLE, 0 ); //changeWindowStyle
|
|
if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
|
|
return 1;
|
|
}
|
|
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for exclusive mode set\n");
|
|
}
|
|
else
|
|
{
|
|
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode");
|
|
return 1;
|
|
}
|
|
SetWindowLong( hWnd,WS_OVERLAPPEDWINDOW| WS_SIZEBOX , 0 );
|
|
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for windowed mode set\n");
|
|
}
|
|
if(Directx_CreatePrimarySurface()!=0)return 1;
|
|
if (nooverlay==0)
|
|
{
|
|
if(Directx_CreateOverlay(image_format)==0)
|
|
{
|
|
Directx_DisplayOverlay();
|
|
if(!vo_doublebuffering) g_lpddsBack = g_lpddsOverlay;
|
|
}
|
|
else
|
|
{
|
|
nooverlay=1; //if failed try with nooverlay
|
|
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't use overlay mode\n");
|
|
|
|
}
|
|
}
|
|
if (nooverlay==1)
|
|
{
|
|
if(Directx_CreateBackpuffer()!=0)return 1;
|
|
Directx_DisplayNonOverlay();
|
|
}
|
|
|
|
if(Directx_CreateClipper() != 0)return 1;
|
|
memset(&ddsdsf, 0,sizeof(DDSURFACEDESC));
|
|
ddsdsf.dwSize = sizeof (DDSURFACEDESC);
|
|
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
|
|
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
|
|
dstride = ddsdsf.lPitch;
|
|
image = ddsdsf.lpSurface;
|
|
if(image_format==IMGFMT_I420||image_format==IMGFMT_IYUV)
|
|
{
|
|
if(swap)swap=0; //swap uv
|
|
else swap=1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t control(uint32_t request, void *data, ...)
|
|
{
|
|
switch (request) {
|
|
|
|
case VOCTRL_GET_IMAGE:
|
|
return get_image(data);
|
|
case VOCTRL_QUERY_FORMAT:
|
|
return query_format(*((uint32_t*)data));
|
|
case VOCTRL_DRAW_IMAGE:
|
|
return put_image(data);
|
|
case VOCTRL_FULLSCREEN:
|
|
{
|
|
//printf("Display mode switch\n");
|
|
if(vm)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n");
|
|
}
|
|
else
|
|
{
|
|
if(fs)fs=0; //set to fullscreen or windowed
|
|
else fs = 1;
|
|
if(nooverlay == 0)Directx_DisplayOverlay(); //update window
|
|
else Directx_DisplayNonOverlay();
|
|
}
|
|
return VO_TRUE;
|
|
}
|
|
};
|
|
return VO_NOTIMPL;
|
|
}
|