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mpv/mpvcore/lua/osc.lua
ChrisK2 683da7411e osc: raise minmousemove default setting to 3 and disable input mouse area when OSC not visible
The mouse area that covers the OSC is now only activated when the OSC is actually visible, to make sure the mouse still hides if it happens to be parked in the OSC area without making the OSC show up.
2013-10-14 19:51:16 +02:00

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-- osc.lua
local assdraw = require 'mp.assdraw'
local msg = require 'mp.msg'
--
-- Parameters
--
-- default user option values
-- do not touch, change them in plugin_osc.conf
local user_opts = {
showWindowed = true, -- show OSC when windowed?
showFullscreen = true, -- show OSC when fullscreen?
scaleWindowed = 1, -- scaling of the controller when windowed
scaleFullscreen = 1, -- scaling of the controller when fullscreen
scaleForcedWindow = 2, -- scaling of the controller when rendered on a forced (dummy) window
vidscale = true, -- scale the controller with the video?
valign = 0.8, -- vertical alignment, -1 (top) to 1 (bottom)
halign = 0, -- horizontal alignment, -1 (left) to 1 (right)
hidetimeout = 500, -- duration in ms until the OSC hides if no mouse movement
fadeduration = 200, -- duration of fade out in ms, 0 = no fade
deadzonesize = 0, -- size of deadzone
minmousemove = 3, -- minimum amount of pixeles the mouse has to move between ticks to make the OSC show up
iAmAProgrammer = false, -- use native mpv values and disable OSC internal playlist management (and some functions that depend on it)
}
local osc_param = {
osc_w = 550, -- width, height, corner-radius, padding of the OSC box
osc_h = 138,
osc_r = 10,
osc_p = 15,
-- calculated by osc_init()
playresy = 0, -- canvas size Y
playresx = 0, -- canvas size X
posX, posY = 0,0, -- position of the controler
pos_offsetX, pos_offsetY = 0,0, -- vertical/horizontal position offset for contents aligned at the borders of the box
}
local osc_styles = {
bigButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs50\\fnmpv-osd-symbols}",
smallButtonsL = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20\\fnmpv-osd-symbols}",
smallButtonsLlabel = "{\\fs17\\fn" .. mp.property_get("options/osd-font") .. "}",
smallButtonsR = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}",
elementDown = "{\\1c&H999999}",
timecodes = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20}",
vidtitle = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12}",
box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}",
}
-- internal states, do not touch
local state = {
showtime, -- time of last invokation (last mouse move)
osc_visible = false,
anistart, -- time when the animation started
anitype, -- current type of animation
animation, -- current animation alpha
mouse_down_counter = 0, -- used for softrepeat
active_element = nil, -- nil = none, 0 = background, 1+ = see elements[]
active_event_source = nil, -- the "button" that issued the current event
rightTC_trem = true, -- if the right timcode should display total or remaining time
tc_ms = false, -- Should the timecodes display their time with milliseconds
mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs
initREQ = false, -- is a re-init request pending?
last_seek, -- last seek position, to avoid deadlocks by repeatedly seeking to the same position
last_mouseX, last_mouseY, -- last mouse position, to detect siginificant mouse movement
message_text,
message_timeout,
}
--
-- User Settings Management
--
function val2str(val)
local strval = val
if type(val) == "boolean" then
if val then strval = "yes" else strval = "no" end
end
return strval
end
-- converts val to type of desttypeval
function typeconv(desttypeval, val)
if type(desttypeval) == "boolean" then
if val == "yes" then
val = true
elseif val == "no" then
val = false
else
msg.error("Error: Can't convert " .. val .. " to boolean!")
val = nil
end
elseif type(desttypeval) == "number" then
if not (tonumber(val) == nil) then
val = tonumber(val)
else
msg.error("Error: Can't convert " .. val .. " to number!")
val = nil
end
end
return val
end
-- Automagical config handling
-- options: A table with options setable via config with assigned default values. The type of the default values is important for
-- converting the values read from the config file back. Do not use "nil" as a default value!
-- identifier: A simple indentifier string for the config file. Make sure this doesn't collide with other scripts.
-- How does it work:
-- Existance of the configfile will be checked, if it doesn't exist, the default values from the options table will be written in a new
-- file, commented out. If it exits, the key/value pairs will be read, and values of keys that exist in the options table will overwrite
-- their value. Keys that don't exist in the options table will be ignored, keys that don't exits in the config will keep their default
-- value. The value's types will automatically be converted to the type used in the options table.
function read_config(options, identifier)
local conffilename = "plugin_" .. identifier .. ".conf"
local conffile = mp.find_config_file(conffilename)
local f = io.open(conffile,"r")
if f == nil then
msg.warn(conffile.." does not exist, creating it ...")
-- so create it, write default options
local f = io.open(conffile,"w+")
f:write("# Config file for "..identifier.."\n# <-- works only at beginning of line.\n# Do not have any spare spaces flying around.\n\n")
-- iterate over the options table
for key, value in pairs(options) do
f:write("#" .. key .. "=" .. val2str(value) .. "\n")
end
io.close(f)
else
-- config exists, read values
local linecounter = 1
for line in f:lines() do
if string.find(line, "#") == 1 then
else
local eqpos = string.find(line, "=")
if eqpos == nil then
else
local key = string.sub(line, 1, eqpos-1)
local val = string.sub(line, eqpos+1)
-- match found values with defaults
if options[key] == nil then
msg.warn(conffilename..":"..linecounter.." unknown key " .. key .. ", ignoring")
else
local convval = typeconv(options[key], val)
if convval == nil then
msg.error(conffilename..":"..linecounter.." error converting value '" .. val .. "' for key '" .. key .. "'")
else
options[key] = convval
end
end
end
end
linecounter = linecounter + 1
end
io.close(f)
end
end
-- read configfile
read_config(user_opts, "osc")
--
-- Helperfunctions
--
function scale_value(x0, x1, y0, y1, val)
local m = (y1 - y0) / (x1 - x0)
local b = y0 - (m * x0)
return (m * val) + b
end
-- returns hitbox spanning coordinates (top left, bottom right corner) according to alignment
function get_hitbox_coords(x, y, an, w, h)
local alignments = {
[1] = function () return x, y-h, x+w, y end,
[2] = function () return x-(w/2), y-h, x+(w/2), y end,
[3] = function () return x-w, y-h, x, y end,
[4] = function () return x, y-(h/2), x+w, y+(h/2) end,
[5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end,
[6] = function () return x-w, y-(h/2), x, y+(h/2) end,
[7] = function () return x, y, x+w, y+h end,
[8] = function () return x-(w/2), y, x+(w/2), y+h end,
[9] = function () return x-w, y, x, y+h end,
}
return alignments[an]()
end
function get_element_hitbox(element)
return element.hitbox.x1, element.hitbox.y1, element.hitbox.x2, element.hitbox.y2
end
function mouse_hit(element)
local mX, mY = mp.get_mouse_pos()
local bX1, bY1, bX2, bY2 = get_element_hitbox(element)
return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2)
end
function limit_range(min, max, val)
if val > max then
val = max
elseif val < min then
val = min
end
return val
end
function get_slider_value(element)
local fill_offsetV = element.metainfo.slider.border + element.metainfo.slider.gap
local paddingH = (element.h - (2*fill_offsetV)) / 2
local b_x1, b_x2 = element.hitbox.x1 + paddingH, element.hitbox.x2 - paddingH
local s_min, s_max = element.metainfo.slider.min, element.metainfo.slider.max
local pos = scale_value(b_x1, b_x2, s_min, s_max, mp.get_mouse_pos())
return limit_range(s_min, s_max, pos)
end
function countone(val)
if not (user_opts.iAmAProgrammer) then
val = val + 1
end
return val
end
-- align: -1 .. +1
-- frame: size of the containing area
-- obj: size of the object that should be positioned inside the area
-- margin: min. distance from object to frame (as long as -1 <= align <= +1)
function get_align(align, frame, obj, margin)
return (frame / 2) + (((frame / 2) - margin - (obj / 2)) * align)
end
-- multiplies two alpha values, formular can probably be improved
function mult_alpha(alphaA, alphaB)
return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255)
end
--
-- Tracklist Management
--
local nicetypes = {video = "Video", audio = "Audio", sub = "Subtitle"}
-- updates the OSC internal playlists, should be run each time the track-layout changes
function update_tracklist()
local tracktable = mp.get_track_list()
-- by osc_id
tracks_osc = {}
tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {}
-- by mpv_id
tracks_mpv = {}
tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {}
for n = 1, #tracktable do
if not (tracktable[n].type == "unkown") then
local type = tracktable[n].type
local mpv_id = tonumber(tracktable[n].id)
-- by osc_id
table.insert(tracks_osc[type], tracktable[n])
-- by mpv_id
tracks_mpv[type][mpv_id] = tracktable[n]
tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type]
end
end
end
-- return a nice list of tracks of the given type (video, audio, sub)
function get_tracklist(type)
local msg = "Available " .. nicetypes[type] .. " Tracks: "
local select_scale = 100
if #tracks_osc[type] == 0 then
msg = msg .. "none"
else
for n = 1, #tracks_osc[type] do
local track = tracks_osc[type][n]
local lang, title, selected = "unkown", "", "{\\fscx" .. select_scale .. "\\fscy" .. select_scale .. "}○{\\fscx100\\fscy100}"
if not(track.language == nil) then lang = track.language end
if not(track.title == nil) then title = track.title end
if (track.id == tonumber(mp.property_get(type))) then
selected = "{\\fscx" .. select_scale .. "\\fscy" .. select_scale .. "}●{\\fscx100\\fscy100}"
end
msg = msg .. "\n" .. selected .. " " .. n .. ": [" .. lang .. "] " .. title
end
end
return msg
end
-- relatively change the track of given <type> by <next> tracks (+1 -> next, -1 -> previous)
function set_track(type, next)
local current_track_mpv, current_track_osc
if (mp.property_get(type) == "no") then
current_track_osc = 0
else
current_track_mpv = tonumber(mp.property_get(type))
current_track_osc = tracks_mpv[type][current_track_mpv].osc_id
end
local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1)
local new_track_mpv
if new_track_osc == 0 then
new_track_mpv = "no"
else
new_track_mpv = tracks_osc[type][new_track_osc].id
end
mp.send_command("no-osd set " .. type .. " " .. new_track_mpv)
if (new_track_osc == 0) then
show_message(nicetypes[type] .. " Track: none")
else
show_message(nicetypes[type] .. " Track: " .. new_track_osc .. "/" .. #tracks_osc[type]
.. " [" .. (tracks_osc[type][new_track_osc].language or "unkown") .. "] " .. (tracks_osc[type][new_track_osc].title or ""))
end
end
-- get the currently selected track of <type>, OSC-style counted
function get_track(type)
local track = mp.property_get(type)
if (track == "no" or track == nil) then
return 0
else
return tracks_mpv[type][tonumber(track)].osc_id
end
end
--
-- Element Management
--
-- do not use this function, use the wrappers below
function register_element(type, x, y, an, w, h, style, content, eventresponder, metainfo2)
-- type button, slider or box
-- x, y position
-- an alignment (see ASS standard)
-- w, h size of hitbox
-- style main style
-- content what the element should display, can be a string or a function(ass)
-- eventresponder A table containing functions mapped to events that shall be run on those events
-- metainfo A table containing additional parameters for the element
-- set default metainfo
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
if metainfo.visible == nil then metainfo.visible = true end -- element visible at all?
if metainfo.enabled == nil then metainfo.enabled = true end -- element clickable?
if metainfo.styledown == nil then metainfo.styledown = true end -- should the element be styled with the elementDown style when clicked?
if metainfo.softrepeat == nil then metainfo.softrepeat = false end -- should the *_down event be executed with "hold for repeat" behaviour?
if metainfo.alpha1 == nil then metainfo.alpha1 = 0 end -- alpha1 of the element, 0 = opaque, 255 = transparent (primary fill alpha)
if metainfo.alpha2 == nil then metainfo.alpha2 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (secondary fill alpha)
if metainfo.alpha3 == nil then metainfo.alpha3 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (border alpha)
if metainfo.alpha4 == nil then metainfo.alpha4 = 255 end -- alpha1 of the element, 0 = opaque, 255 = transparent (shadow alpha)
if metainfo.visible then
local ass = assdraw.ass_new()
ass:append("{}") -- shitty hack to troll the new_event function into inserting a \n
ass:new_event()
ass:pos(x, y) -- positioning
ass:an(an)
ass:append(style) -- styling
-- if the element is supposed to be disabled, style it accordingly and kill the eventresponders
if metainfo.enabled == false then
metainfo.alpha1 = 136
eventresponder = nil
end
-- Calculate the hitbox
local bX1, bY1, bX2, bY2 = get_hitbox_coords(x, y, an, w, h)
local hitbox
if type == "slider" then
-- if it's a slider, cut the border and gap off, as those aren't of interest for eventhandling
local fill_offset = metainfo.slider.border + metainfo.slider.gap
hitbox = {x1 = bX1 + fill_offset, y1 = bY1 + fill_offset, x2 = bX2 - fill_offset, y2 = bY2 - fill_offset}
else
hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2}
end
local element = {
type = type,
elem_ass = ass,
hitbox = hitbox,
w = w,
h = h,
content = content,
eventresponder = eventresponder,
metainfo = metainfo,
}
table.insert(elements, element)
end
end
function register_button(x, y, an, w, h, style, content, eventresponder, metainfo)
register_element("button", x, y, an, w, h, style, content, eventresponder, metainfo)
end
function register_box(x, y, an, w, h, r, style, metainfo2)
local ass = assdraw.ass_new()
ass:draw_start()
ass:round_rect_cw(0, 0, w, h, r)
ass:draw_stop()
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
metainfo.styledown = false
register_element("box", x, y, an, w, h, style, ass, nil, metainfo)
end
function register_slider(x, y, an, w, h, style, min, max, markerF, posF, eventresponder, metainfo2)
local metainfo = {}
if not (metainfo2 == nil) then metainfo = metainfo2 end
local slider1 = {}
if (metainfo.slider == nil) then metainfo.slider = slider1 end
-- defaults
if min == nil then metainfo.slider.min = 0 else metainfo.slider.min = min end
if max == nil then metainfo.slider.max = 100 else metainfo.slider.max = max end
if metainfo.slider.border == nil then metainfo.slider.border = 1 end
if metainfo.slider.gap == nil then metainfo.slider.gap = 2 end
if metainfo.slider.type == nil then metainfo.slider.type = "slider" end
metainfo.slider.markerF = markerF
metainfo.slider.posF = posF
-- prepare the box with markers
local ass = assdraw.ass_new()
local border, gap = metainfo.slider.border, metainfo.slider.gap
local fill_offsetV = border + gap -- Vertical offset between element outline and drag-area
local fill_offsetH = h / 2 -- Horizontal offset between element outline and drag-area
ass:draw_start()
-- the box
ass:rect_cw(0, 0, w, h);
-- the "hole"
ass:rect_ccw(border, border, w - border, h - border)
-- marker nibbles
if not (markerF == nil) and gap > 0 then
local markers = markerF()
for n = 1, #markers do
if (markers[n] > min) and (markers[n] < max) then
local coordL, coordR = fill_offsetH, (w - fill_offsetH)
local s = scale_value(min, max, coordL, coordR, markers[n])
if gap > 1 then
-- draw triangles
local a = gap / 0.5 --0.866
--top
ass:move_to(s - (a/2), border)
ass:line_to(s + (a/2), border)
ass:line_to(s, border + gap)
--bottom
ass:move_to(s - (a/2), h - border)
ass:line_to(s, h - border - gap)
ass:line_to(s + (a/2), h - border)
else
-- draw 1px nibbles
ass:rect_cw(s - 0.5, border, s + 0.5, border*2);
ass:rect_cw(s - 0.5, h - border*2, s + 0.5, h - border);
end
end
end
end
register_element("slider", x, y, an, w, h, style, ass, eventresponder, metainfo)
end
--
-- Element Rendering
--
function render_elements(master_ass)
for n = 1, #elements do
local element = elements[n]
local elem_ass = assdraw.ass_new()
local elem_ass1 = element.elem_ass
elem_ass:merge(elem_ass1)
--alpha
local alpha1 = element.metainfo.alpha1
local alpha2 = element.metainfo.alpha2
local alpha3 = element.metainfo.alpha3
local alpha4 = element.metainfo.alpha4
if not(state.animation == nil) then
alpha1 = mult_alpha(element.metainfo.alpha1, state.animation)
alpha2 = mult_alpha(element.metainfo.alpha2, state.animation)
alpha3 = mult_alpha(element.metainfo.alpha3, state.animation)
alpha4 = mult_alpha(element.metainfo.alpha4, state.animation)
end
elem_ass:append(string.format("{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}", alpha1, alpha2, alpha3, alpha4))
if state.active_element == n then
-- run render event functions
if not (element.eventresponder.render == nil) then
element.eventresponder.render(element)
end
if mouse_hit(element) then
-- mouse down styling
if element.metainfo.styledown then
elem_ass:append(osc_styles.elementDown)
end
if (element.metainfo.softrepeat == true) and (state.mouse_down_counter >= 15 and state.mouse_down_counter % 5 == 0) then
element.eventresponder[state.active_event_source .. "_down"](element)
end
state.mouse_down_counter = state.mouse_down_counter + 1
end
end
if element.type == "slider" then
elem_ass:merge(element.content) -- ASS objects
-- draw pos marker
local pos = element.metainfo.slider.posF()
if not (pos == nil) then
if pos > element.metainfo.slider.max then
pos = element.metainfo.slider.max
elseif pos < element.metainfo.slider.min then
pos = element.metainfo.slider.min
end
local fill_offsetV = element.metainfo.slider.border + element.metainfo.slider.gap
local fill_offsetH = element.h/2
local coordL, coordR = fill_offsetH, (element.w - fill_offsetH)
local xp = scale_value(element.metainfo.slider.min, element.metainfo.slider.max, coordL, coordR, pos)
-- the filling, draw it only if positive
local innerH = element.h - (2*fill_offsetV)
if element.metainfo.slider.type == "bar" then
elem_ass:rect_cw(fill_offsetV, fill_offsetV, xp, element.h - fill_offsetV)
else
elem_ass:move_to(xp, fill_offsetV)
elem_ass:line_to(xp+(innerH/2), (innerH/2)+fill_offsetV)
elem_ass:line_to(xp, (innerH)+fill_offsetV)
elem_ass:line_to(xp-(innerH/2), (innerH/2)+fill_offsetV)
end
end
elem_ass:draw_stop()
elseif element.type == "box" then
elem_ass:merge(element.content) -- ASS objects
elseif type(element.content) == "function" then
element.content(elem_ass) -- function objects
else
elem_ass:append(element.content) -- text objects
end
master_ass:merge(elem_ass)
end
end
--
-- Message display
--
function show_message(text, duration)
if duration == nil then
duration = tonumber(mp.property_get("options/osd-duration")) / 1000
end
-- cut the text short, otherwise the following functions may slow down massively on huge input
text = string.sub(text, 0, 4000)
-- replace actual linebreaks with ASS linebreaks and get the amount of lines along the way
local lines
text, lines = string.gsub(text, "\n", "\\N")
-- append a Zero-Width-Space to . and _ to enable linebreaking of long filenames
text = string.gsub(text, "%.", ".\226\128\139")
text = string.gsub(text, "_", "_\226\128\139")
-- scale the fontsize for longer multi-line output
local fontsize, outline = tonumber(mp.property_get("options/osd-font-size")), tonumber(mp.property_get("options/osd-border-size"))
if lines > 12 then
fontsize, outline = fontsize / 2, outline / 1.5
elseif lines > 8 then
fontsize, outline = fontsize / 1.5, outline / 1.25
end
local style = "{\\bord" .. outline .. "\\fs" .. fontsize .. "}"
state.message_text = style .. text
state.message_timeout = mp.get_timer() + duration
end
function render_message(ass)
if not(state.message_timeout == nil) and not(state.message_text == nil) and state.message_timeout > mp.get_timer() then
ass:new_event()
ass:append(state.message_text)
else
state.message_text = nil
state.message_timeout = nil
end
end
--
-- Initialisation and Layout
--
-- OSC INIT
function osc_init()
-- kill old Elements
elements = {}
-- set canvas resolution acording to display aspect and scaling setting
local baseResY = 720
local display_w, display_h, display_aspect = mp.get_screen_size()
local scale = 1
if (mp.property_get("video") == "no") then -- dummy/forced window
scale = user_opts.scaleForcedWindow
elseif (mp.property_get("fullscreen") == "yes") then
scale = user_opts.scaleFullscreen
else
scale = user_opts.scaleWindowed
end
if user_opts.vidscale == true then
osc_param.playresy = baseResY / scale
else
osc_param.playresy = display_h / scale
end
osc_param.playresx = osc_param.playresy * display_aspect
-- position of the controller according to video aspect and valignment
osc_param.posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_param.osc_w, 0))
osc_param.posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_param.osc_h, 0))
-- Some calculations on stuff we'll need
-- vertical/horizontal position offset for contents aligned at the borders of the box
osc_param.pos_offsetX, osc_param.pos_offsetY = (osc_param.osc_w - (2*osc_param.osc_p)) / 2, (osc_param.osc_h - (2*osc_param.osc_p)) / 2
-- fetch values
local osc_w, osc_h, osc_r, osc_p = osc_param.osc_w, osc_param.osc_h, osc_param.osc_r, osc_param.osc_p
local pos_offsetX, pos_offsetY = osc_param.pos_offsetX, osc_param.pos_offsetY
local posX, posY = osc_param.posX, osc_param.posY
--
-- Backround box
--
local metainfo = {}
metainfo.alpha1 = 80
metainfo.alpha3 = 80
register_box(posX, posY, 5, osc_w, osc_h, osc_r, osc_styles.box, metainfo)
--
-- Title row
--
local titlerowY = posY - pos_offsetY - 10
-- title
local contentF = function (ass)
local title = mp.property_get_string("media-title")
if not (title == nil) then
if #title > 80 then
title = string.format("{\\fscx%f}", (80 / #title) * 100) .. title
end
ass:append(title)
else
ass:append("mpv")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function ()
local title = mp.property_get("media-title")
local pl_count = tonumber(mp.property_get("playlist-count"))
if pl_count > 1 then
local playlist_pos = countone(tonumber(mp.property_get("playlist-pos")))
title = "[" .. playlist_pos .. "/" .. pl_count .. "] " .. title
end
show_message(title)
end
eventresponder.mouse_btn2_up = function () show_message(mp.property_get("filename")) end
register_button(posX, titlerowY, 8, 496, 12, osc_styles.vidtitle, contentF, eventresponder, nil)
-- If we have more than one playlist entry, render playlist navigation buttons
local metainfo = {}
metainfo.visible = (tonumber(mp.property_get("playlist-count")) > 1)
-- playlist prev
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("playlist_prev weak") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.property_get("playlist"), 3) end
register_button(posX - pos_offsetX, titlerowY, 7, 12, 12, osc_styles.vidtitle, "", eventresponder, metainfo)
-- playlist next
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("playlist_next weak") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.property_get("playlist"), 3) end
register_button(posX + pos_offsetX, titlerowY, 9, 12, 12, osc_styles.vidtitle, "", eventresponder, metainfo)
--
-- Big buttons
--
local bigbuttonrowY = posY - pos_offsetY + 35
local bigbuttondistance = 60
--play/pause
local contentF = function (ass)
if mp.property_get("pause") == "yes" then
ass:append("\238\132\129")
else
ass:append("\238\128\130")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("no-osd cycle pause") end
register_button(posX, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, contentF, eventresponder, nil)
--skipback
local metainfo = {}
metainfo.softrepeat = true
local eventresponder = {}
eventresponder.mouse_btn0_down = function () mp.send_command("no-osd seek -5 relative keyframes") end
eventresponder["shift+mouse_btn0_down"] = function () mp.send_command("no-osd frame_back_step") end
eventresponder.mouse_btn2_down = function () mp.send_command("no-osd seek -30 relative keyframes") end
register_button(posX - bigbuttondistance, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\128\132", eventresponder, metainfo)
--skipfrwd
local eventresponder = {}
eventresponder.mouse_btn0_down = function () mp.send_command("no-osd seek 10 relative keyframes") end
eventresponder["shift+mouse_btn0_down"] = function () mp.send_command("no-osd frame_step") end
eventresponder.mouse_btn2_down = function () mp.send_command("no-osd seek 60 relative keyframes") end
register_button(posX + bigbuttondistance, bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\128\133", eventresponder, metainfo)
--chapters
-- do we have any?
local metainfo = {}
metainfo.enabled = ((#mp.get_chapter_list()) > 0)
--prev
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("osd-msg add chapter -1") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.property_get("chapter-list"), 3) end
register_button(posX - (bigbuttondistance * 2), bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\132\132", eventresponder, metainfo)
--next
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("osd-msg add chapter 1") end
eventresponder["shift+mouse_btn0_up"] = function () show_message(mp.property_get("chapter-list"), 3) end
register_button(posX + (bigbuttondistance * 2), bigbuttonrowY, 5, 40, 40, osc_styles.bigButtons, "\238\132\133", eventresponder, metainfo)
--
-- Smaller buttons
--
if not (user_opts.iAmAProgrammer) then
update_tracklist()
end
--cycle audio tracks
local metainfo = {}
local eventresponder = {}
local contentF
if not (user_opts.iAmAProgrammer) then
metainfo.enabled = (#tracks_osc.audio > 0)
contentF = function (ass)
local aid = ""
if not (get_track("audio") == 0) then
aid = get_track("audio")
end
ass:append("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid .. "/" .. #tracks_osc.audio)
end
eventresponder.mouse_btn0_up = function () set_track("audio", 1) end
eventresponder.mouse_btn2_up = function () set_track("audio", -1) end
eventresponder["shift+mouse_btn0_down"] = function ()
show_message(get_tracklist("audio"), 2)
end
else
metainfo.enabled = true
contentF = function (ass)
local aid = mp.property_get("audio")
ass:append("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid)
end
eventresponder.mouse_btn0_up = function () mp.send_command("osd-msg add audio 1") end
eventresponder.mouse_btn2_up = function () mp.send_command("osd-msg add audio -1") end
end
register_button(posX - pos_offsetX, bigbuttonrowY, 1, 70, 18, osc_styles.smallButtonsL, contentF, eventresponder, metainfo)
--cycle sub tracks
local metainfo = {}
local eventresponder = {}
local contentF
if not (user_opts.iAmAProgrammer) then
metainfo.enabled = (#tracks_osc.sub > 0)
contentF = function (ass)
local sid = ""
if not (get_track("sub") == 0) then
sid = get_track("sub")
end
ass:append("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid .. "/" .. #tracks_osc.sub)
end
eventresponder.mouse_btn0_up = function () set_track("sub", 1) end
eventresponder.mouse_btn2_up = function () set_track("sub", -1) end
eventresponder["shift+mouse_btn0_down"] = function ()
show_message(get_tracklist("sub"), 2)
end
else
metainfo.enabled = true
contentF = function (ass)
local sid = mp.property_get("sub")
ass:append("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid)
end
eventresponder.mouse_btn0_up = function () mp.send_command("osd-msg add sub 1") end
eventresponder.mouse_btn2_up = function () mp.send_command("osd-msg add sub -1") end
end
register_button(posX - pos_offsetX, bigbuttonrowY, 7, 70, 18, osc_styles.smallButtonsL, contentF, eventresponder, metainfo)
--toggle FS
local contentF = function (ass)
if mp.property_get("fullscreen") == "yes" then
ass:append("\238\132\137")
else
ass:append("\238\132\136")
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () mp.send_command("no-osd cycle fullscreen") end
register_button(posX+pos_offsetX, bigbuttonrowY, 6, 25, 25, osc_styles.smallButtonsR, contentF, eventresponder, nil)
--
-- Seekbar
--
local markerF = function ()
local duration = 0
if not (mp.property_get("length") == nil) then
duration = tonumber(mp.property_get("length"))
end
local chapters = mp.get_chapter_list()
local markers = {}
for n = 1, #chapters do
markers[n] = (chapters[n].time / duration * 100)
end
return markers
end
local posF = function ()
if mp.property_get("length") == nil then
return nil
else
return tonumber(mp.property_get("percent-pos"))
end
end
local metainfo = {}
metainfo.enabled = (not (mp.property_get("length") == nil)) and (tonumber(mp.property_get("length")) > 0)
metainfo.styledown = false
metainfo.slider = {}
metainfo.slider.border = 1
metainfo.slider.gap = 1 -- >1 will draw triangle markers
metainfo.slider.type = "slider" -- "bar" for old bar-style filling
local eventresponder = {}
local sliderF = function (element)
local seek_to = get_slider_value(element)
-- ignore identical seeks
if not(state.last_seek == seek_to) then
mp.send_command(string.format("no-osd seek %f absolute-percent keyframes", seek_to))
state.last_seek = seek_to
end
end
eventresponder.render = sliderF
eventresponder.mouse_btn0_down = sliderF
register_slider(posX, posY+pos_offsetY-22, 2, pos_offsetX*2, 15, osc_styles.timecodes, 0, 100, markerF, posF, eventresponder, metainfo)
--
-- Timecodes + Volume
--
local bottomrowY = posY + pos_offsetY - 5
-- left (current pos)
local metainfo = {}
local eventresponder = {}
local contentF = function (ass)
if state.tc_ms then
ass:append(mp.property_get_string("time-pos/full"))
else
ass:append(mp.property_get_string("time-pos"))
end
end
eventresponder.mouse_btn0_up = function () state.tc_ms = not state.tc_ms end
register_button(posX - pos_offsetX, bottomrowY, 4, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
-- center (Cache)
local metainfo = {}
local eventresponder = {}
local contentF = function (ass)
local cache = mp.property_get("cache")
if not (cache == nil) then
cache = tonumber(mp.property_get("cache"))
if (cache < 48) then
ass:append("Cache: " .. (cache) .."%")
end
end
end
register_button(posX, bottomrowY, 5, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
-- right (total/remaining time)
-- do we have a usuable duration?
local metainfo = {}
metainfo.visible = (not (mp.property_get("length") == nil)) and (tonumber(mp.property_get("length")) > 0)
local contentF = function (ass)
if state.rightTC_trem == true then
if state.tc_ms then
ass:append("-" .. mp.property_get_string("time-remaining/full"))
else
ass:append("-" .. mp.property_get_string("time-remaining"))
end
else
if state.tc_ms then
ass:append(mp.property_get_string("length/full"))
else
ass:append(mp.property_get_string("length"))
end
end
end
local eventresponder = {}
eventresponder.mouse_btn0_up = function () state.rightTC_trem = not state.rightTC_trem end
register_button(posX + pos_offsetX, bottomrowY, 6, 110, 18, osc_styles.timecodes, contentF, eventresponder, metainfo)
end
--
-- Other important stuff
--
function show_osc()
--remember last time of invokation (mouse move)
state.showtime = mp.get_timer()
state.osc_visible = true
if (user_opts.fadeduration > 0) then
state.anitype = nil
end
end
function hide_osc()
if (user_opts.fadeduration > 0) then
if not(state.osc_visible == false) then
state.anitype = "out"
end
else
state.osc_visible = false
end
end
function mouse_leave()
hide_osc()
end
function request_init()
state.initREQ = true
end
function render()
local current_screen_sizeX, current_screen_sizeY = mp.get_screen_size()
local mouseX, mouseY = mp.get_mouse_pos()
local now = mp.get_timer()
if not (state.mp_screen_sizeX == current_screen_sizeX and state.mp_screen_sizeY == current_screen_sizeY) then
-- display changed, reinit everything
request_init()
state.mp_screen_sizeX, state.mp_screen_sizeY = current_screen_sizeX, current_screen_sizeY
end
if state.initREQ then
osc_init()
state.initREQ = false
-- store initial mouse position
if (state.last_mouseX == nil or state.last_mouseY == nil) and not (mouseX == nil or mouseY == nil) then
state.last_mouseX, state.last_mouseY = mouseX, mouseY
end
end
if not (state.showtime == nil) and (user_opts.hidetimeout >= 0) and (state.showtime + (user_opts.hidetimeout/1000) < now) and (state.active_element == nil)
and not (mouseX >= osc_param.posX - (osc_param.osc_w / 2) and mouseX <= osc_param.posX + (osc_param.osc_w / 2)
and mouseY >= osc_param.posY - (osc_param.osc_h / 2) and mouseY <= osc_param.posY + (osc_param.osc_h / 2)) then
hide_osc()
end
if not(state.anitype == nil) then
if (state.anistart == nil) then
state.anistart = now
end
if (now < state.anistart + (user_opts.fadeduration/1000) ) then
if (state.anitype == "in") then --fade in
state.osc_visible = true
state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 255, 0, now)
elseif (state.anitype == "out") then --fade in
state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 0, 255, now)
end
else
if (state.anitype == "out") then state.osc_visible = false end
state.anistart = nil
state.animation = nil
state.anitype = nil
end
else
state.anistart = nil
state.animation = nil
state.anitype = nil
end
local ass = assdraw.ass_new()
render_message(ass)
if state.osc_visible then
render_elements(ass)
end
local w, h, aspect = mp.get_screen_size()
mp.set_osd_ass(osc_param.playresy * aspect, osc_param.playresy, ass.text)
-- set mouse area
local area_y0, area_y1
if user_opts.valign > 0 then
-- deadzone above OSC
area_y0 = get_align(-1 + (2*user_opts.deadzonesize), osc_param.posY - (osc_param.osc_h / 2), 0, 0)
area_y1 = osc_param.playresy
else
-- deadzone below OSC
area_y0 = 0
area_y1 = (osc_param.posY + (osc_param.osc_h / 2))
+ get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (osc_param.posY + (osc_param.osc_h / 2)), 0, 0)
end
--mouse show/hide area
mp.set_mouse_area(0, area_y0, osc_param.playresx, area_y1, "showhide")
--mouse input area
if state.osc_visible then -- activate only when OSC is actually visible
mp.set_mouse_area(
osc_param.posX - (osc_param.osc_w / 2), osc_param.posY - (osc_param.osc_h / 2),
osc_param.posX + (osc_param.osc_w / 2), osc_param.posY + (osc_param.osc_h / 2),
"input")
mp.enable_key_bindings("input")
else
mp.disable_key_bindings("input")
end
end
--
-- Eventhandling
--
function process_event(source, what)
if what == "down" then
for n = 1, #elements do
if not (elements[n].eventresponder == nil) then
if not (elements[n].eventresponder[source .. "_up"] == nil) or not (elements[n].eventresponder[source .. "_down"] == nil) then
if mouse_hit(elements[n]) then
state.active_element = n
state.active_event_source = source
-- fire the down event if the element has one
if not (elements[n].eventresponder[source .. "_" .. what] == nil) then
elements[n].eventresponder[source .. "_" .. what](elements[n])
end
end
end
end
end
elseif what == "up" then
if not (state.active_element == nil) then
local n = state.active_element
if n == 0 then
--click on background (does not work)
elseif n > 0 and not (elements[n].eventresponder[source .. "_" .. what] == nil) then
if mouse_hit(elements[n]) then
elements[n].eventresponder[source .. "_" .. what](elements[n])
end
end
end
state.active_element = nil
state.mouse_down_counter = 0
state.last_seek = nil
elseif source == "mouse_move" then
local mouseX, mouseY = mp.get_mouse_pos()
if (math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove) or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove) then
show_osc()
end
state.last_mouseX, state.last_mouseY = mouseX, mouseY
if not (state.active_element == nil) then
local n = state.active_element
if not (elements[n].eventresponder == nil) then
if not (elements[n].eventresponder[source] == nil) then
elements[n].eventresponder[source](elements[n])
end
end
end
end
end
-- called by mpv on every frame
function tick()
if (mp.property_get("fullscreen") == "yes" and user_opts.showFullscreen) or (mp.property_get("fullscreen") == "no" and user_opts.showWindowed) then
render()
else
mp.set_osd_ass(osc_param.playresy, osc_param.playresy, "")
end
end
function mp_event(name, arg)
if name == "tick" then
tick()
elseif name == "start" or name == "track-layout" then
request_init()
elseif name == "end" then
end
end
-- mouse show/hide bindings
mp.set_key_bindings({
{"mouse_move", function(e) process_event("mouse_move", nil) end},
{"mouse_leave", mouse_leave},
}, "showhide")
mp.enable_key_bindings("showhide", "allow-vo-dragging|allow-hide-cursor")
--mouse input bindings
mp.set_key_bindings({
{"mouse_btn0", function(e) process_event("mouse_btn0", "up") end,
function(e) process_event("mouse_btn0", "down") end},
{"shift+mouse_btn0", function(e) process_event("shift+mouse_btn0", "up") end,
function(e) process_event("shift+mouse_btn0", "down") end},
{"mouse_btn2", function(e) process_event("mouse_btn2", "up") end,
function(e) process_event("mouse_btn2", "down") end},
{"mouse_btn0_dbl", "ignore"},
{"shift+mouse_btn0_dbl", "ignore"},
{"mouse_btn2_dbl", "ignore"},
}, "input")
mp.enable_key_bindings("input")