mpv/video/out/vulkan
Dudemanguy b59eaf57fe wayland: unify frame/presentation callback code
Originally when presentation time was implemented, the frame callback
and presentation feedback functions were called in each rendering api's
separate backend (egl and vulkan). This meant that their respective
structs were basically copy and pasted across both files. Plus later
vo_wlshm started using frame callbacks too. Things got refactored a few
times and it turns out there's actually no need to have these things
separate anymore. The frame callback can just be initialized in
vo_wayland_init and then everything else will follow from there. Just
move all of this code to wayland_common and get rid of the duplication.

Sidenote: This means that vo_wlshm can actually receive presentation
feedback now. It's really simple to do so might as well. See the next
commit.
2020-12-14 22:44:43 +00:00
..
common.h
context.c wayland: only render if we have frame callback 2020-09-21 20:42:17 +00:00
context.h wayland: only render if we have frame callback 2020-09-21 20:42:17 +00:00
context_android.c wayland: use callback flag + poll for buffer swap 2019-10-10 17:41:19 +00:00
context_wayland.c wayland: unify frame/presentation callback code 2020-12-14 22:44:43 +00:00
context_win.c wayland: use callback flag + poll for buffer swap 2019-10-10 17:41:19 +00:00
context_xlib.c wayland: use callback flag + poll for buffer swap 2019-10-10 17:41:19 +00:00
utils.c vo_gpu: vulkan: print libplacebo API ver 2020-07-16 09:41:09 +02:00
utils.h