mirror of
https://github.com/mpv-player/mpv
synced 2024-12-29 10:32:15 +00:00
b1d16a2300
This simply printf()s a concatenation of the provided string and the relevant escape sequences. No idea what exactly defines this escape sequence (is it just a xterm thing that is now supported relatively widely?), and this simply uses information provided on the linked github issue. Not much of an advantage over --term-status-msg, though at least this can have a lower update frequency. Also I may consider setting a default value, and then it shouldn't conflict with the status message. Fixes: #1725
45 lines
1.6 KiB
C
45 lines
1.6 KiB
C
#ifndef MP_MSG_CONTROL_H
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#define MP_MSG_CONTROL_H
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#include <stdbool.h>
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struct mpv_global;
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struct MPOpts;
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void mp_msg_init(struct mpv_global *global);
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void mp_msg_uninit(struct mpv_global *global);
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void mp_msg_update_msglevels(struct mpv_global *global, struct MPOpts *opts);
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void mp_msg_force_stderr(struct mpv_global *global, bool force_stderr);
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bool mp_msg_has_status_line(struct mpv_global *global);
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bool mp_msg_has_log_file(struct mpv_global *global);
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void mp_msg_set_early_logging(struct mpv_global *global, bool enable);
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void mp_msg_flush_status_line(struct mp_log *log);
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void mp_msg_set_term_title(struct mp_log *log, const char *title);
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struct mp_log_buffer_entry {
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char *prefix;
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int level;
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char *text;
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};
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// Use --msg-level option for log level of this log buffer
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#define MP_LOG_BUFFER_MSGL_TERM (MSGL_MAX + 1)
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// For --log-file; --msg-level, but at least MSGL_DEBUG
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#define MP_LOG_BUFFER_MSGL_LOGFILE (MSGL_MAX + 2)
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struct mp_log_buffer;
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struct mp_log_buffer *mp_msg_log_buffer_new(struct mpv_global *global,
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int size, int level,
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void (*wakeup_cb)(void *ctx),
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void *wakeup_cb_ctx);
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void mp_msg_log_buffer_destroy(struct mp_log_buffer *buffer);
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struct mp_log_buffer_entry *mp_msg_log_buffer_read(struct mp_log_buffer *buffer);
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void mp_msg_log_buffer_set_silent(struct mp_log_buffer *buffer, bool silent);
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int mp_msg_find_level(const char *s);
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extern const char *const mp_log_levels[MSGL_MAX + 1];
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extern const int mp_mpv_log_levels[MSGL_MAX + 1];
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#endif
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