mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 16:33:02 +00:00
5fb05940f1
Run opening the stream and opening the demuxer in a separate thread. This should remove the last code paths in which the player can normally get blocked on network. When the stream is opened, the player will still react to input and so on. Commands to abort opening can also be handled properly, instead of using some of the old hacks in input.c. The only thing the user can really do is aborting loading by navigating the playlist or quitting. Whether playback abort works depends on the stream implementation; with normal network, this will depend on what libavformat (via "interrupt" callback) does. Some pain is caused by DVD/BD/DVB. These want to reload the demuxer sometimes. DVB wants it in order to discard old, inactive streams. DVD/BD for the same reason, and also for reloading stream languages and similar metadata. This means the stream and the demuxer have to be loaded separately. One minor detail is that we now need to copy all global options. This wasn't really needed before, because the options were accessed on opening only, but since opening is now on a separate thread, this obviously becomes a necessity.
193 lines
5.2 KiB
C
193 lines
5.2 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include <strings.h>
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#include <sys/types.h>
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#include <dirent.h>
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#include <math.h>
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#include <pthread.h>
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#include <assert.h>
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#include "config.h"
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#include "osdep/io.h"
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#include "common/common.h"
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#include "common/msg.h"
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#include "options/path.h"
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#include "misc/bstr.h"
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#include "core.h"
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#include "client.h"
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#include "libmpv/client.h"
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extern const struct mp_scripting mp_scripting_lua;
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static const struct mp_scripting *const scripting_backends[] = {
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#if HAVE_LUA
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&mp_scripting_lua,
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#endif
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NULL
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};
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static char *script_name_from_filename(void *talloc_ctx, const char *fname)
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{
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fname = mp_basename(fname);
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if (fname[0] == '@')
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fname += 1;
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char *name = talloc_strdup(talloc_ctx, fname);
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// Drop file extension
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char *dot = strrchr(name, '.');
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if (dot)
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*dot = '\0';
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// Turn it into a safe identifier - this is used with e.g. dispatching
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// input via: "send scriptname ..."
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for (int n = 0; name[n]; n++) {
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char c = name[n];
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if (!(c >= 'A' && c <= 'Z') && !(c >= 'a' && c <= 'z') &&
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!(c >= '0' && c <= '9'))
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name[n] = '_';
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}
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return talloc_asprintf(talloc_ctx, "%s", name);
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}
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struct thread_arg {
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struct mp_log *log;
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const struct mp_scripting *backend;
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mpv_handle *client;
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const char *fname;
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};
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static void *script_thread(void *p)
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{
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pthread_detach(pthread_self());
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struct thread_arg *arg = p;
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if (arg->backend->load(arg->client, arg->fname) < 0)
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MP_ERR(arg, "Could not load script %s\n", arg->fname);
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MP_VERBOSE(arg, "Exiting...\n");
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mpv_detach_destroy(arg->client);
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talloc_free(arg);
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return NULL;
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}
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static void wait_loaded(struct MPContext *mpctx)
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{
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while (!mp_clients_all_initialized(mpctx))
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mp_idle(mpctx);
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}
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static void mp_load_script(struct MPContext *mpctx, const char *fname)
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{
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char *ext = mp_splitext(fname, NULL);
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const struct mp_scripting *backend = NULL;
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for (int n = 0; scripting_backends[n]; n++) {
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const struct mp_scripting *b = scripting_backends[n];
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if (ext && strcasecmp(ext, b->file_ext) == 0) {
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backend = b;
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break;
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}
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}
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if (!backend) {
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MP_VERBOSE(mpctx, "Can't load unknown script: %s\n", fname);
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return;
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}
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struct thread_arg *arg = talloc_ptrtype(NULL, arg);
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char *name = script_name_from_filename(arg, fname);
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*arg = (struct thread_arg){
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.fname = talloc_strdup(arg, fname),
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.backend = backend,
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// Create the client before creating the thread; otherwise a race
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// condition could happen, where MPContext is destroyed while the
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// thread tries to create the client.
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.client = mp_new_client(mpctx->clients, name),
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};
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if (!arg->client) {
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talloc_free(arg);
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return;
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}
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arg->log = mp_client_get_log(arg->client);
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MP_VERBOSE(arg, "Loading script %s...\n", fname);
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pthread_t thread;
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if (pthread_create(&thread, NULL, script_thread, arg))
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talloc_free(arg);
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wait_loaded(mpctx);
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MP_VERBOSE(mpctx, "Done loading %s.\n", fname);
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return;
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}
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static int compare_filename(const void *pa, const void *pb)
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{
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char *a = (char *)pa;
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char *b = (char *)pb;
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return strcmp(a, b);
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}
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static char **list_script_files(void *talloc_ctx, char *path)
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{
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char **files = NULL;
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int count = 0;
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DIR *dp = opendir(path);
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if (!dp)
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return NULL;
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struct dirent *ep;
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while ((ep = readdir(dp))) {
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char *fname = mp_path_join(talloc_ctx, bstr0(path), bstr0(ep->d_name));
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struct stat s;
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if (!mp_stat(fname, &s) && S_ISREG(s.st_mode))
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MP_TARRAY_APPEND(talloc_ctx, files, count, fname);
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}
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closedir(dp);
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if (files)
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qsort(files, count, sizeof(char *), compare_filename);
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MP_TARRAY_APPEND(talloc_ctx, files, count, NULL);
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return files;
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}
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void mp_load_scripts(struct MPContext *mpctx)
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{
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// Load scripts from options
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if (mpctx->opts->lua_load_osc)
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mp_load_script(mpctx, "@osc.lua");
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char **files = mpctx->opts->lua_files;
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for (int n = 0; files && files[n]; n++) {
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if (files[n][0])
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mp_load_script(mpctx, files[n]);
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}
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if (!mpctx->opts->auto_load_scripts)
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return;
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// Load all lua scripts
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void *tmp = talloc_new(NULL);
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char **luadir = mp_find_all_config_files(tmp, mpctx->global, "lua");
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for (int i = 0; luadir && luadir[i]; i++) {
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files = list_script_files(tmp, luadir[i]);
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for (int n = 0; files && files[n]; n++)
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mp_load_script(mpctx, files[n]);
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}
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talloc_free(tmp);
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}
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