mpv/test
wm4 7832204c99 zimg: add support for 1 bit per pixel formats
Again worthless, slow, and only for libswscale parity.

With this, we support all formats libswscale supports, except bayer
input, and rgb4/bgr4 output. We even support some formats libswscale
doesn't.

It's possible that the zimg wrapper isn't always as fast as libswscale.
But there is optimization potential: the inner repack loops are
self-contained enough that they could be reasonably be implemented in
assembler (probably), and doing everything slice-wise should reduce the
overhead of the separate pack/unpack stages.
2020-04-13 20:42:34 +02:00
..
ref zimg: add support for 1 bit per pixel formats 2020-04-13 20:42:34 +02:00
chmap.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
gl_video.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
img_format.c test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
input-gamepad.conf input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
json.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
linked_list.c test: merge test_helpers.c and index.c 2019-11-08 20:34:07 +01:00
paths.c path: add mp_path_is_absolute() 2020-02-06 14:14:35 +01:00
scale_sws.c test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
scale_test.c test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
scale_test.h test: add tests for zimg RGB repacking 2019-11-09 01:55:13 +01:00
scale_zimg.c test: add list of zimg/sws conversions 2020-04-13 15:57:05 +02:00
subtimes.js command: add sub-start & sub-end properties 2019-09-22 09:19:45 +02:00
tests.c test: add some path handling tests 2020-02-06 13:50:41 +01:00
tests.h test: add some path handling tests 2020-02-06 13:50:41 +01:00