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mpv/video/out/d3d11
James Ross-Gowan cc38035841 vo_gpu: d3d11: use the SPIRV-Cross C API directly
When the D3D11 backend was first written, SPIRV-Cross only had a C++ API
and no guarantee of API or ABI stability, so instead of using
SPIRV-Cross directly, mpv used an unofficial C wrapper called crossc.

Now that KhronosGroup/SPIRV-Cross#611 is resolved, SPIRV-Cross has an
official C API that can be used instead, so remove crossc and use
SPIRV-Cross directly.
2019-06-12 23:03:55 +03:00
..
context.c vo_gpu: d3d11: implement tex_download() 2018-02-13 21:25:15 +11:00
hwdec_d3d11va.c video: rewrite filtering glue code 2018-01-30 03:10:27 -08:00
hwdec_dxva2dxgi.c vo_gpu: hwdec_dxva2dxgi: initial implementation 2018-01-06 11:26:15 +11:00
ra_d3d11.c vo_gpu: d3d11: use the SPIRV-Cross C API directly 2019-06-12 23:03:55 +03:00
ra_d3d11.h vo_gpu: hwdec_d3d11va: allow zero-copy video decoding 2017-11-07 20:27:13 +11:00