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mirror of https://github.com/mpv-player/mpv synced 2024-12-15 19:35:49 +00:00
mpv/libvo/vo_sdl.c
atmos4 2895f54f52 Removed D key for doublesize, already clobbered by framedrop.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@1510 b3059339-0415-0410-9bf9-f77b7e298cf2
2001-08-14 08:18:52 +00:00

1251 lines
39 KiB
C

/*
* vo_sdl.c
*
* (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org)
*
* Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000.
*
* Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001
*
* (for extensive code enhancements)
*
* Current maintainer for MPlayer project (report bugs to that address):
* Felix Buenemann <atmosfear@users.sourceforge.net>
*
* This file is a video out driver using the SDL library (http://libsdl.org/),
* to be used with MPlayer [The Movie Player for Linux] project, further info
* from http://mplayer.sourceforge.net.
*
* Current license is not decided yet, but we're heading for GPL.
*
* -- old disclaimer --
*
* A mpeg2dec display driver that does output through the
* Simple DirectMedia Layer (SDL) library. This effectively gives us all
* sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
* and BeOS support, too. Yay. SDL info, source, and binaries can be found
* at http://slouken.devolution.com/SDL/
*
* This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation.
*
* -- end old disclaimer --
*
* Changes:
* Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000.
* - Added resizing support, fullscreen: changed the sdlmodes selection
* routine.
* - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in
* the plugin_exit routine.
* - Commented the source :)
* - Shortcuts: for switching between Fullscreen/Windowed mode and for
* cycling between the different Fullscreen modes.
* - Small bugfixes: proper width/height of movie
* Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000.
* - Cleanup code, more comments
* - Better error handling
* Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000.
* - Eliminated memcpy's for entire frames
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
* - Added aspect-ratio awareness for fullscreen
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
* - Fixed aspect-ratio awareness, did only vertical scaling (black bars above
* and below), now also does horizontal scaling (black bars left and right),
* so you get the biggest possible picture with correct aspect-ratio.
* Felix Buenemann <Atmosfear@users.sourceforge.net> - March 12, 2001
* - Minor bugfix to aspect-ratio for non-4:3-resolutions (like 1280x1024)
* - Bugfix to check_events() to reveal mouse cursor after 'q'-quit in
* fullscreen-mode
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 10, 2001
* - Changed keypress-detection from keydown to keyup, seems to fix keyrepeat
* bug (key had to be pressed twice to be detected)
* - Changed key-handling: 'f' cycles fullscreen/windowed, ESC/RETURN/'q' quits
* - Bugfix which avoids exit, because return is passed to sdl-output on startup,
* which caused the player to exit (keyboard-buffer problem? better solution
* recommed)
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 11, 2001
* - OSD and subtitle support added
* - some minor code-changes
* - added code to comply with new fullscreen meaning
* - changed fullscreen-mode-cycling from '+' to 'c' (interferred with audiosync
* adjustment)
* Felix Buenemann <Atmosfear@users.sourceforge.net> - April 13, 2001
* - added keymapping to toggle OSD ('o' key)
* - added some defines to modify some sdl-out internas (see comments)
*
* Felix Buenemann: further changes will be visible through cvs log, don't want
* to update this all the time (CVS info on http://mplayer.sourceforge.net)
*
*/
/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE
/* define to enable surface locks, this might be needed on SMP machines */
#undef SDL_ENABLE_LOCKS
//#define BUGGY_SDL //defined by configure
/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include "../config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "sub.h"
#ifdef HAVE_X11
#include <X11/Xlib.h>
#include "x11_common.h"
#endif
LIBVO_EXTERN(sdl)
extern int verbose;
int sdl_noxv;
int sdl_forcexv;
static vo_info_t vo_info =
{
"SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)",
"sdl",
"Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>",
""
};
#include <SDL.h>
#if defined(sun) && defined(__svr4__)
/* setenv is missing on solaris */
static void setenv(const char *name, const char *val, int _xx)
{
int len = strlen(name) + strlen(val) + 2;
char *env = malloc(len);
if (env != NULL) {
strcpy(env, name);
strcat(env, "=");
strcat(env, val);
putenv(env);
}
}
#endif
#define FS 0x01
#define VM 0x02
#define ZOOM 0x04
#define FLIP 0x08
/** Private SDL Data structure **/
static struct sdl_priv_s {
/* output driver used by sdl */
char driver[8];
/* SDL display surface */
SDL_Surface *surface;
/* SDL RGB surface */
SDL_Surface *rgbsurface;
/* SDL YUV overlay */
SDL_Overlay *overlay;
/* available fullscreen modes */
SDL_Rect **fullmodes;
/* surface attributes for fullscreen and windowed mode */
Uint32 sdlflags, sdlfullflags;
/* save the windowed output extents */
SDL_Rect windowsize;
/* Bits per Pixel */
Uint8 bpp;
/* RGB or YUV? */
Uint8 mode;
#define YUV 0
#define RGB 1
#define BGR 2
/* use direct blitting to surface */
int dblit;
/* current fullscreen mode, 0 = highest available fullscreen mode */
int fullmode;
/* YUV ints */
int framePlaneY, framePlaneUV, framePlaneYUY;
int stridePlaneY, stridePlaneUV, stridePlaneYUY;
/* RGB ints */
int framePlaneRGB;
int stridePlaneRGB;
/* Flip image */
int flip;
/* fullscreen behaviour; see init */
int fulltype;
/* is X running (0/1) */
int X;
#ifdef HAVE_X11
/* X11 Resolution */
int XWidth, XHeight;
#endif
/* original image dimensions */
int width, height;
/* destination dimensions */
int dstwidth, dstheight;
/* source image format (YUV/RGB/...) */
int format;
} sdl_priv;
/** libvo Plugin functions **/
/**
* draw_alpha is used for osd and subtitle display.
*
**/
static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->width*y0+x0,priv->width);
break;
case IMGFMT_YUY2:
case IMGFMT_YVYU:
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+2*(priv->width*y0+x0),2*priv->width);
break;
case IMGFMT_UYVY:
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+2*(priv->width*y0+x0)+1,2*priv->width);
break;
default:
if(priv->dblit)
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+2*(y0*priv->width+x0),2*priv->width);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+2*(y0*priv->width+x0),2*priv->width);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+3*(y0*priv->width+x0),3*priv->width);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+4*(y0*priv->width+x0),4*priv->width);
break;
}
else
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+2*(y0*priv->width+x0),2*priv->width);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+2*(y0*priv->width+x0),2*priv->width);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+3*(y0*priv->width+x0),3*priv->width);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+4*(y0*priv->width+x0),4*priv->width);
break;
}
}
}
/**
* Take a null-terminated array of pointers, and find the last element.
*
* params : array == array of which we want to find the last element.
* returns : index of last NON-NULL element.
**/
static inline int findArrayEnd (SDL_Rect **array)
{
int i = 0;
while ( array[i++] ); /* keep loopin' ... */
/* return the index of the last array element */
return i - 1;
}
/**
* Open and prepare SDL output.
*
* params : *plugin ==
* *name ==
* returns : 0 on success, -1 on failure
**/
static int sdl_open (void *plugin, void *name)
{
struct sdl_priv_s *priv = &sdl_priv;
const SDL_VideoInfo *vidInfo = NULL;
static int opened = 0;
if (opened)
return 0;
opened = 1;
if(verbose > 2) printf("SDL: Opening Plugin\n");
if(vo_subdevice) setenv("SDL_VIDEODRIVER", vo_subdevice, 1);
/* does the user want SDL to try and force Xv */
if(sdl_forcexv) setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);
/* does the user want to disable Xv and use software scaling instead */
if(sdl_noxv) setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1);
/* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
priv->fullmode = -2;
priv->surface = NULL;
priv->rgbsurface = NULL;
priv->overlay = NULL;
priv->fullmodes = NULL;
priv->bpp = 0;
/* initialize the SDL Video system */
if (SDL_Init (SDL_INIT_VIDEO/*|SDL_INIT_NOPARACHUTE*/)) {
printf("SDL: Initializing of SDL failed: %s.\n", SDL_GetError());
return -1;
}
SDL_VideoDriverName(priv->driver, 8);
printf("SDL: Using driver: %s\n", priv->driver);
/* other default values */
#ifdef SDL_NOHWSURFACE
if(verbose) printf("SDL: using software-surface\n");
priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_ANYFORMAT;
#else
/*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) {
if(verbose) printf("SDL: using software-surface\n");
priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
}
else { */
if(verbose) printf("SDL: using hardware-surface\n");
priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
//}
#endif
/* Setup Keyrepeats (500/30 are defaults) */
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/);
/* get information about the graphics adapter */
vidInfo = SDL_GetVideoInfo ();
/* collect all fullscreen & hardware modes available */
if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {
/* non hardware accelerated fullscreen modes */
priv->sdlfullflags &= ~SDL_HWSURFACE;
priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
}
/* test for normal resizeable & windowed hardware accellerated surfaces */
if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
/* test for NON hardware accelerated resizeable surfaces - poor you.
* That's all we have. If this fails there's nothing left.
* Theoretically there could be Fullscreenmodes left - we ignore this for now.
*/
priv->sdlflags &= ~SDL_HWSURFACE;
if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
printf("SDL: Couldn't get any acceptable SDL Mode for output.\n");
return -1;
}
}
/* YUV overlays need at least 16-bit color depth, but the
* display might less. The SDL AAlib target says it can only do
* 8-bits, for example. So, if the display is less than 16-bits,
* we'll force the BPP to 16, and pray that SDL can emulate for us.
*/
priv->bpp = vidInfo->vfmt->BitsPerPixel;
if (!priv->mode && priv->bpp < 16) {
if(verbose) printf("SDL: Your SDL display target wants to be at a color depth of (%d), but we need it to be at\
least 16 bits, so we need to emulate 16-bit color. This is going to slow things down; you might want to\
increase your display's color depth, if possible.\n", priv->bpp);
priv->bpp = 16;
}
/* We don't want those in our event queue.
* We use SDL_KEYUP cause SDL_KEYDOWN seems to cause problems
* with keys need to be pressed twice, to be recognized.
*/
#ifndef BUGGY_SDL
SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE);
SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE);
SDL_EventState(SDL_QUIT, SDL_IGNORE);
SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
#endif
/* Success! */
return 0;
}
/**
* Close SDL, Cleanups, Free Memory
*
* params : *plugin
* returns : non-zero on success, zero on error.
**/
static int sdl_close (void)
{
struct sdl_priv_s *priv = &sdl_priv;
/* Cleanup YUV Overlay structure */
if (priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
/* Free RGB Surface */
if (priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
/* Free our blitting surface */
if (priv->surface)
SDL_FreeSurface(priv->surface);
/* DONT attempt to free the fullscreen modes array. SDL_Quit* does this for us */
/* Cleanup SDL */
//SDL_Quit();
SDL_QuitSubSystem(SDL_INIT_VIDEO);
/* might have to be changed to quitsubsystem only, if plugins become
* changeable on the fly */
if(verbose > 2) printf("SDL: Closed Plugin\n");
return 0;
}
/**
* Do aspect ratio calculations
*
* params : srcw == sourcewidth
* srch == sourceheight
* dstw == destinationwidth
* dsth == destinationheight
*
* returns : SDL_Rect structure with new x and y, w and h
**/
static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) {
SDL_Rect newres;
if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth);
newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT)));
if(newres.h > dsth) {
newres.w = ((float)dsth / (float)newres.h) * dstw;
newres.h = dsth;
newres.x = (dstw - newres.w) / 2;
newres.y = 0;
}
else {
newres.w = dstw;
newres.x = 0;
newres.y = (dsth - newres.h) / 2;
}
if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y);
return newres;
}
/**
* Sets the specified fullscreen mode.
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
#if 0
static void set_fullmode (int mode)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
int haspect, waspect = 0;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
if (mode < 0)
mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;
/* Calculate proper aspect ratio for fullscreen
* Height smaller than expected: add horizontal black bars (haspect)*/
haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width);
/* Height bigger than expected: add vertical black bars (waspect)*/
if (haspect < 0) {
haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */
waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width);
}
// printf ("W-Aspect: %i H-Aspect: %i\n", waspect, haspect);
/* change to given fullscreen mode and hide the mouse cursor */
newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags);
/* if we were successfull hide the mouse cursor and save the mode */
if (newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
}
}
#endif
static void set_fullmode (int mode) {
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
SDL_Rect newsize;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
if(mode < 0)
mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;
/* calculate new video size/aspect */
if(priv->fulltype&FS) {
newsize = aspect(priv->width, priv->height, priv->XWidth ? priv->XWidth : priv->dstwidth, priv->XHeight ? priv->XHeight : priv->dstheight);
} else
if(priv->fulltype&VM) {
newsize = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth));
}
else {
newsize = aspect(priv->dstwidth, priv->dstheight, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h);
}
/* try to change to given fullscreenmode */
newsurface = SDL_SetVideoMode(newsize.w, newsize.h, priv->bpp, priv->sdlfullflags);
/* if creation of new surface was successfull, save it and hide mouse cursor */
if(newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
}
}
/**
* Initialize an SDL surface and an SDL YUV overlay.
*
* params : width == width of video we'll be displaying.
* height == height of video we'll be displaying.
* fullscreen == want to be fullscreen?
* title == Title for window titlebar.
* returns : non-zero on success, zero on error.
**/
static uint32_t
init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
//static int sdl_setup (int width, int height)
{
struct sdl_priv_s *priv = &sdl_priv;
unsigned int sdl_format;
SDL_Rect res;
#ifdef HAVE_X11
static Display *XDisplay;
static int XScreen;
#endif
sdl_format = format;
switch(format){
case IMGFMT_YV12:
if(verbose) printf("SDL: Using 0x%X (YV12) image format\n", format); break;
case IMGFMT_IYUV:
if(verbose) printf("SDL: Using 0x%X (IYUV) image format\n", format); break;
case IMGFMT_YUY2:
if(verbose) printf("SDL: Using 0x%X (YUY2) image format\n", format); break;
case IMGFMT_UYVY:
if(verbose) printf("SDL: Using 0x%X (UYVY) image format\n", format); break;
case IMGFMT_YVYU:
if(verbose) printf("SDL: Using 0x%X (YVYU) image format\n", format); break;
case IMGFMT_I420:
if(verbose) printf("SDL: Using 0x%X (I420) image format\n", format);
printf("SDL: Mapping I420 to IYUV\n");
sdl_format = SDL_IYUV_OVERLAY;
break;
case IMGFMT_BGR15:
if(verbose) printf("SDL: Using 0x%X (BGR15) image format\n", format);
priv->mode = BGR;
break;
case IMGFMT_RGB15:
if(verbose) printf("SDL: Using 0x%X (RGB15) image format\n", format);
priv->mode = RGB;
break;
case IMGFMT_BGR16:
if(verbose) printf("SDL: Using 0x%X (BGR16) image format\n", format);
priv->mode = BGR;
break;
case IMGFMT_RGB16:
if(verbose) printf("SDL: Using 0x%X (RGB16) image format\n", format);
priv->mode = RGB;
break;
case IMGFMT_BGR24:
if(verbose) printf("SDL: Using 0x%X (BGR24) image format\n", format);
priv->mode = BGR;
break;
case IMGFMT_RGB24:
if(verbose) printf("SDL: Using 0x%X (RGB24) image format\n", format);
priv->mode = RGB;
break;
case IMGFMT_BGR32:
if(verbose) printf("SDL: Using 0x%X (BGR32) image format\n", format);
priv->mode = BGR;
break;
case IMGFMT_RGB32:
if(verbose) printf("SDL: Using 0x%X (RGB32) image format\n", format);
priv->mode = RGB;
break;
default:
printf("SDL: Unsupported image format (0x%X)\n",format);
return -1;
}
if(priv->mode) {
priv->sdlflags |= SDL_ANYFORMAT;
priv->sdlfullflags |= SDL_ANYFORMAT;
}
#ifdef HAVE_X11
if(getenv("DISPLAY")) {
if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n");
XDisplay = XOpenDisplay(getenv("DISPLAY"));
XScreen = DefaultScreen(XDisplay);
priv->XWidth = DisplayWidth(XDisplay, XScreen);
priv->XHeight = DisplayHeight(XDisplay, XScreen);
priv->X = 1;
if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight);
saver_off(XDisplay);
XCloseDisplay(XDisplay);
}
#endif
if (sdl_open(NULL, NULL) != 0)
return -1;
/* Set output window title */
SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", "MPlayer's SDL Video Out");
//SDL_WM_SetCaption (title, title);
/* Save the original Image size */
priv->width = width;
priv->height = height;
priv->dstwidth = d_width ? d_width : width;
priv->dstheight = d_height ? d_height : height;
/*priv->width = res.w;
priv->height = res.h;*/
priv->format = format;
#ifdef HAVE_X11
res = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth));
priv->windowsize.w = res.w;
priv->windowsize.h = res.h;
#else
priv->windowsize.w = priv->dstwidth;
priv->windowsize.h = priv->dstheight;
#endif
/* bit 0 (0x01) means fullscreen (-fs)
* bit 1 (0x02) means mode switching (-vm)
* bit 2 (0x04) enables software scaling (-zoom)
* bit 3 (0x08) enables flipping (-flip)
*/
// printf("SDL: flags are set to: %i\n", flags);
// printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
if(flags&FLIP) {
if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
priv->flip = 1;
}
if(flags&FS) {
if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n");
printf("SDL: Info - please use -vm (unscaled) or -zoom (scaled) for best fullscreen experience\n");
priv->fulltype = FS;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&VM) {
if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -zoom switch to scale video\n");
priv->fulltype = VM;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&ZOOM) {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -vm switch instead if you don't want scaled video\n");
priv->fulltype = ZOOM;
set_fullmode(priv->fullmode);
}
else {
if((strcmp(priv->driver, "x11") == 0) || ((strcmp(priv->driver, "aalib") == 0) && priv->X)) {
if(verbose) printf("SDL: setting windowed mode\n");
#ifdef HAVE_X11
priv->surface = SDL_SetVideoMode (res.w, res.h, priv->bpp, priv->sdlflags);
#else
priv->surface = SDL_SetVideoMode (priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
#endif
}
else {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -vm switch instead if you don't want scaled video\n");
priv->fulltype = ZOOM;
set_fullmode(priv->fullmode);
}
}
if(!priv->surface) { // cannot SetVideoMode
printf("SDL: failed to set video mode: %s\n", SDL_GetError());
return -1;
}
switch(format) {
/* Initialize and create the RGB Surface used for video out in BGR/RGB mode */
//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
// SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB
// 32 bit: a:ff000000 r:ff000 g:ff00 b:ff
// 24 bit: r:ff0000 g:ff00 b:ff
// 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b
// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
case IMGFMT_RGB15:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 15, 31, 992, 31744, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_BGR15:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 15, 31744, 992, 31, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_RGB16:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 16, 31, 2016, 63488, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_BGR16:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 16, 63488, 2016, 31, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_RGB24:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_BGR24:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_RGB32:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
case IMGFMT_BGR32:
if (!(priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, width, height, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/))) {
printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
return -1;
}
break;
default:
/* Initialize and create the YUV Overlay used for video out */
if (!(priv->overlay = SDL_CreateYUVOverlay (width, height, sdl_format, priv->surface))) {
printf ("SDL: Couldn't create a YUV overlay: %s\n", SDL_GetError());
return -1;
}
priv->framePlaneY = width * height;
priv->framePlaneUV = (width * height) >> 2;
priv->framePlaneYUY = width * height * 2;
priv->stridePlaneY = width;
priv->stridePlaneUV = width/2;
priv->stridePlaneYUY = width * 2;
}
if(priv->mode) {
if((priv->format&0xFF) != priv->bpp) { priv->dblit = 0; printf("SDL: using depth/colorspace conversion, this will slow things down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp); }
else if(strcmp(priv->driver, "x11") == 0) priv->dblit = 1;
priv->framePlaneRGB = width * height * priv->rgbsurface->format->BytesPerPixel;
priv->stridePlaneRGB = width * priv->rgbsurface->format->BytesPerPixel;
}
return 0;
}
#ifdef SDL_ENABLE_LOCKS
#define SDL_OVR_LOCK if (SDL_LockYUVOverlay (priv->overlay)) { \
if(verbose) printf("SDL: Couldn't lock YUV overlay\n"); \
return -1; \
}
#define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay);
#define SDL_SRF_LOCK(srf) if(SDL_MUSTLOCK(srf)) { \
if(SDL_LockSurface (srf)) { \
if(verbose) printf("SDL: Couldn't lock RGB surface\n"); \
return -1; \
} \
}
#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \
SDL_UnlockSurface (srf);
#else
#define SDL_OVR_LOCK
#define SDL_OVR_UNLOCK
#define SDL_SRF_LOCK(srf)
#define SDL_SRF_UNLOCK(srf)
#endif
/**
* Draw a frame to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the frame.
* returns : non-zero on success, zero on error.
**/
//static int sdl_draw_frame (frame_t *frame)
static uint32_t draw_frame(uint8_t *src[])
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
int i;
uint8_t *mysrc = src[0];
switch(priv->format){
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
SDL_OVR_LOCK
dst = (uint8_t *) *(priv->overlay->pixels);
memcpy (dst, src[0], priv->framePlaneY);
dst += priv->framePlaneY;
memcpy (dst, src[2], priv->framePlaneUV);
dst += priv->framePlaneUV;
memcpy (dst, src[1], priv->framePlaneUV);
SDL_OVR_UNLOCK
break;
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
SDL_OVR_LOCK
dst = (uint8_t *) *(priv->overlay->pixels);
if(priv->flip) {
mysrc+=priv->framePlaneYUY;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneYUY;
memcpy (dst, mysrc, priv->stridePlaneYUY);
dst+=priv->stridePlaneYUY;
}
}
else memcpy (dst, src[0], priv->framePlaneYUY);
SDL_OVR_UNLOCK
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(priv->dblit) {
SDL_SRF_LOCK(priv->surface)
dst = (uint8_t *) priv->surface->pixels;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
memcpy (dst, mysrc, priv->stridePlaneRGB);
dst+=priv->stridePlaneRGB;
}
}
else memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->surface)
} else {
SDL_SRF_LOCK(priv->rgbsurface)
dst = (uint8_t *) priv->rgbsurface->pixels;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
memcpy (dst, mysrc, priv->stridePlaneRGB);
dst+=priv->stridePlaneRGB;
}
}
else memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->rgbsurface)
}
break;
}
return 0;
}
/**
* Draw a slice (16 rows of image) to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the slice.
* returns : non-zero on error, zero on success.
**/
//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
uint8_t *src;
int i;
SDL_OVR_LOCK
dst = (uint8_t *) *(priv->overlay->pixels)
+ (priv->stridePlaneY * y + x);
src = image[0];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[0];
dst+=priv->stridePlaneY;
}
x/=2;y/=2;w/=2;h/=2;
dst = (uint8_t *) *(priv->overlay->pixels) + priv->framePlaneY
+ (priv->stridePlaneUV * y + x);
src = image[2];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[2];
dst+=priv->stridePlaneUV;
}
dst = (uint8_t *) *(priv->overlay->pixels) + priv->framePlaneY
+ priv->framePlaneUV + (priv->stridePlaneUV * y + x);
src = image[1];
for(i=0;i<h;i++){
memcpy(dst,src,w);
src+=stride[1];
dst+=priv->stridePlaneUV;
}
SDL_OVR_UNLOCK
return 0;
}
/**
* Checks for SDL keypress and window resize events
*
* params : none
* returns : doesn't return
**/
#include "../linux/keycodes.h"
extern void mplayer_put_key(int code);
static void check_events (void)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Event event;
SDLKey keypressed = 0;
static int firstcheck = 0;
/* Poll the waiting SDL Events */
while ( SDL_PollEvent(&event) ) {
switch (event.type) {
/* capture window resize events */
case SDL_VIDEORESIZE:
priv->surface = SDL_SetVideoMode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);
/* save video extents, to restore them after going fullscreen */
//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
//}
if(verbose > 2) printf("SDL: Window resize\n");
break;
/* graphics mode selection shortcuts */
#ifdef BUGGY_SDL
case SDL_KEYDOWN:
switch(event.key.keysym.sym) {
case SDLK_UP: mplayer_put_key(KEY_UP); break;
case SDLK_DOWN: mplayer_put_key(KEY_DOWN); break;
case SDLK_LEFT: mplayer_put_key(KEY_LEFT); break;
case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT); break;
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY:
case SDLK_w: mplayer_put_key('*'); break;
case SDLK_SLASH:
case SDLK_KP_DIVIDE:
case SDLK_s: mplayer_put_key('/'); break;
default: break;
}
break;
case SDL_KEYUP:
#else
case SDL_KEYDOWN:
#endif
keypressed = event.key.keysym.sym;
if(verbose > 1) printf("SDL: Key pressed: '%i'\n", keypressed);
/* c key pressed. c cycles through available fullscreenmodes, if we have some */
if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
/* select next fullscreen mode */
priv->fullmode++;
if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
set_fullmode(priv->fullmode);
if(verbose > 1) printf("SDL: Set next available fullscreen mode.\n");
}
/* f key pressed toggles/exits fullscreenmode */
else if ( keypressed == SDLK_f ) {
if (priv->surface->flags & SDL_FULLSCREEN) {
priv->surface = SDL_SetVideoMode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
SDL_ShowCursor(1);
if(verbose > 1) printf("SDL: Windowed mode\n");
}
else if (priv->fullmodes){
set_fullmode(priv->fullmode);
if(verbose > 1) printf("SDL: Set fullscreen mode\n");
}
}
else if ( keypressed == SDLK_n ) {
if (priv->surface->w != priv->width || priv->surface->h != priv->height) {
priv->surface = SDL_SetVideoMode(priv->width, priv->height, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
if(verbose > 1) printf("SDL: Normal size\n");
} else
if (priv->surface->w != priv->width * 2 || priv->surface->h != priv->height * 2) {
priv->surface = SDL_SetVideoMode(priv->width * 2, priv->height * 2, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
if(verbose > 1) printf("SDL: Double size\n");
}
}
else switch(keypressed){
case SDLK_RETURN:
if (!firstcheck) { firstcheck = 1; break; }
case SDLK_ESCAPE:
case SDLK_q:
SDL_ShowCursor(1);
mplayer_put_key('q');
break;
/*case SDLK_o: mplayer_put_key('o');break;
case SDLK_SPACE: mplayer_put_key(' ');break;
case SDLK_p: mplayer_put_key('p');break;*/
case SDLK_PLUS:
case SDLK_KP_PLUS: mplayer_put_key('+');break;
case SDLK_MINUS:
case SDLK_KP_MINUS: mplayer_put_key('-');break;
case SDLK_TAB: mplayer_put_key('\t');break;
case SDLK_PAGEUP: mplayer_put_key(KEY_PAGE_UP);break;
case SDLK_PAGEDOWN: mplayer_put_key(KEY_PAGE_DOWN);break;
#ifdef BUGGY_SDL
case SDLK_UP:
case SDLK_DOWN:
case SDLK_LEFT:
case SDLK_RIGHT:
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY:
case SDLK_w:
case SDLK_SLASH:
case SDLK_KP_DIVIDE:
case SDLK_s:
break;
#else
case SDLK_UP: mplayer_put_key(KEY_UP);break;
case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break;
case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break;
case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break;
case SDLK_ASTERISK:
case SDLK_KP_MULTIPLY:
case SDLK_w: mplayer_put_key('*');break;
case SDLK_SLASH:
case SDLK_KP_DIVIDE:
case SDLK_s: mplayer_put_key('/');break;
#endif
default:
mplayer_put_key(keypressed);
}
break;
}
}
}
static void draw_osd(void)
{ struct sdl_priv_s *priv = &sdl_priv;
/* update osd/subtitles */
vo_draw_text(priv->width,priv->height,draw_alpha);
}
/**
* Display the surface we have written our data to
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
static void flip_page (void)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(!priv->dblit) {
/* blit to the RGB surface */
if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL))
printf("SDL: Blit failed: %s\n", SDL_GetError());
}
/* update screen */
//SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h);
SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
break;
default:
/* blit to the YUV overlay */
SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
//SDL_LockYUVOverlay (priv->overlay); // removed because unused!?
}
}
static uint32_t
query_format(uint32_t format)
{
switch(format){
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
return 0x6; // hw supported & osd
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
return 0x5; // hw supported w/conversion & osd
}
return 0;
}
static const vo_info_t*
get_info(void)
{
return &vo_info;
}
static void
uninit(void)
{
#ifdef HAVE_X11
static Display *XDisplay;
if(getenv("DISPLAY")) {
if(verbose) printf("SDL: activating XScreensaver/DPMS\n");
XDisplay = XOpenDisplay(getenv("DISPLAY"));
saver_on(XDisplay);
XCloseDisplay(XDisplay);
}
#endif
sdl_close();
}