mirror of
https://github.com/mpv-player/mpv
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bc27f946c2
core is used in many unix systems for core dumps. For that reason some tools work under the assumption that the file is indeed a core dump (for example autoconf does this). This commit just renames the files. The following one will change all the includes to fix compilation. This is done this way because git has a easier time tracing file changes if there is a pure rename commit.
47 lines
1.8 KiB
C
47 lines
1.8 KiB
C
/*
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* This file is part of mplayer2.
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*
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* mplayer2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mplayer2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mplayer2; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_SCREENSHOT_H
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#define MPLAYER_SCREENSHOT_H
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#include <stdbool.h>
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struct MPContext;
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// One time initialization at program start.
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void screenshot_init(struct MPContext *mpctx);
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// Request a taking & saving a screenshot of the currently displayed frame.
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// mode: 0: -, 1: save the actual output window contents, 2: with subtitles.
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// each_frame: If set, this toggles per-frame screenshots, exactly like the
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// screenshot slave command (MP_CMD_SCREENSHOT).
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// osd: show status on OSD
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void screenshot_request(struct MPContext *mpctx, int mode, bool each_frame,
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bool osd);
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// filename: where to store the screenshot; doesn't try to find an alternate
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// name if the file already exists
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// mode, osd: same as in screenshot_request()
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void screenshot_to_file(struct MPContext *mpctx, const char *filename, int mode,
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bool osd);
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// Called by the playback core code when a new frame is displayed.
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void screenshot_flip(struct MPContext *mpctx);
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#endif /* MPLAYER_SCREENSHOT_H */
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