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mpv/libmpv/mpv.def
wm4 fb855b8659 client API: expose OpenGL renderer
This adds API to libmpv that lets host applications use the mpv opengl
renderer. This is a more flexible (and possibly more portable) option to
foreign window embedding (via --wid).

This assumes that methods like context sharing and multithreaded OpenGL
rendering are infeasible, and that a way is needed to integrate it with
an application that uses a single thread to render everything.

Add an example that does this with QtQuick/qml. The example is
relatively lazy, but still shows how relatively simple the integration
is. The FBO indirection could probably be avoided, but would require
more work (and would probably lead to worse QtQuick integration, because
it would have to ignore transformations like rotation).

Because this makes mpv directly use the host application's OpenGL
context, there is no platform specific code involved in mpv, except
for hw decoding interop.

main.qml is derived from some Qt example.

The following things are still missing:
- a way to do better video timing
- expose GL renderer options, allow changing them at runtime
- support for color equalizer controls
- support for screenshots
2014-12-09 17:59:04 +01:00

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Modula-2

mpv_client_api_version
mpv_client_name
mpv_command
mpv_command_async
mpv_command_node
mpv_command_node_async
mpv_command_string
mpv_create
mpv_detach_destroy
mpv_error_string
mpv_event_name
mpv_free
mpv_free_node_contents
mpv_get_property
mpv_get_property_async
mpv_get_property_osd_string
mpv_get_property_string
mpv_get_sub_api
mpv_get_time_us
mpv_get_wakeup_pipe
mpv_initialize
mpv_load_config_file
mpv_observe_property
mpv_opengl_cb_init_gl
mpv_opengl_cb_render
mpv_opengl_cb_set_update_callback
mpv_opengl_cb_uninit_gl
mpv_request_event
mpv_request_log_messages
mpv_resume
mpv_set_option
mpv_set_option_string
mpv_set_property
mpv_set_property_async
mpv_set_property_string
mpv_set_wakeup_callback
mpv_suspend
mpv_terminate_destroy
mpv_unobserve_property
mpv_wait_event
mpv_wakeup