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mpv/video/out/cocoa_common.h
Stefano Pigozzi b5bbb49a1a cocoa: move CGL context creation to gl_cocoa
This approach is similar to what other vo_opengl backends do. It can also be
used in the future to create another cocoa backend that renders offscreen
with IOSurfaces or FBOs.
2014-07-08 21:06:57 +02:00

52 lines
1.7 KiB
C

/*
* Cocoa OpenGL Backend
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_COCOA_COMMON_H
#define MPLAYER_COCOA_COMMON_H
#include "vo.h"
struct vo_cocoa_state;
void *vo_cocoa_glgetaddr(const char *s);
int vo_cocoa_init(struct vo *vo);
void vo_cocoa_uninit(struct vo *vo);
int vo_cocoa_config_window(struct vo *vo, uint32_t flags, void *gl_ctx);
void vo_cocoa_set_current_context(struct vo *vo, bool current);
void vo_cocoa_swap_buffers(struct vo *vo);
int vo_cocoa_check_events(struct vo *vo);
int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg);
void vo_cocoa_register_resize_callback(struct vo *vo,
void (*cb)(struct vo *vo, int w, int h));
void vo_cocoa_register_gl_clear_callback(struct vo *vo, void *ctx,
void (*cb)(void *ctx));
void *vo_cocoa_cgl_context(struct vo *vo);
void *vo_cocoa_cgl_pixel_format(struct vo *vo);
void vo_cocoa_create_nsgl_ctx(struct vo *vo, void *ctx);
void vo_cocoa_release_nsgl_ctx(struct vo *vo);
#endif /* MPLAYER_COCOA_COMMON_H */