mirror of
https://github.com/mpv-player/mpv
synced 2024-12-26 00:42:57 +00:00
3d6d549dac
In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c included an awkward "backup" mechanism to copy and restore image regions that have been changed by OSD/subtitles. Replace this by a much simpler mechanism: keep a reference to the original image, and use that to restore the Xv/X framebuffers. In the worst case, this may increase cache pressure and memory usage, even if no OSD or subtitles are rendered. In practice, it seems to be always faster.
356 lines
10 KiB
C
356 lines
10 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include "core/mp_common.h"
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#include "stream/stream.h"
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#include "osdep/timer.h"
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#include "talloc.h"
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#include "core/options.h"
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#include "core/mplayer.h"
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#include "core/mp_msg.h"
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#include "sub.h"
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#include "dec_sub.h"
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#include "img_convert.h"
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#include "draw_bmp.h"
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#include "spudec.h"
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#include "subreader.h"
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#include "video/mp_image.h"
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#include "video/mp_image_pool.h"
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char * const sub_osd_names[]={
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_("Seekbar"),
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_("Play"),
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_("Pause"),
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_("Stop"),
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_("Rewind"),
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_("Forward"),
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_("Clock"),
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_("Contrast"),
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_("Saturation"),
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_("Volume"),
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_("Brightness"),
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_("Hue"),
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_("Balance")
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};
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char * const sub_osd_names_short[] ={ "", "|>", "||", "[]", "<<" , ">>", "", "", "", "", "", "", "" };
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int sub_pos=100;
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int sub_visibility=1;
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subtitle* vo_sub=NULL;
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float sub_delay = 0;
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float sub_fps = 0;
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void *vo_spudec=NULL;
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void *vo_vobsub=NULL;
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static const const struct osd_style_opts osd_style_opts_def = {
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.font = "Sans",
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.font_size = 45,
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.color = {255, 255, 255, 255},
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.border_color = {0, 0, 0, 255},
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.shadow_color = {240, 240, 240, 128},
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.border_size = 2.5,
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.shadow_offset = 0,
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.margin_x = 25,
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.margin_y = 10,
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};
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#undef OPT_BASE_STRUCT
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#define OPT_BASE_STRUCT struct osd_style_opts
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const struct m_sub_options osd_style_conf = {
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.opts = (m_option_t[]) {
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OPT_STRING("font", font, 0),
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OPT_FLOATRANGE("font-size", font_size, 0, 1, 9000),
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OPT_COLOR("color", color, 0),
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OPT_COLOR("border-color", border_color, 0),
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OPT_COLOR("shadow-color", shadow_color, 0),
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OPT_COLOR("back-color", back_color, 0),
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OPT_FLOATRANGE("border-size", border_size, 0, 0, 10),
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OPT_FLOATRANGE("shadow-offset", shadow_offset, 0, 0, 10),
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OPT_FLOATRANGE("spacing", spacing, 0, -10, 10),
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OPT_INTRANGE("margin-x", margin_x, 0, 0, 300),
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OPT_INTRANGE("margin-y", margin_y, 0, 0, 600),
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{0}
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},
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.size = sizeof(struct osd_style_opts),
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.defaults = &osd_style_opts_def,
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};
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static struct osd_state *global_osd;
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static bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b)
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{
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return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt
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&& a.mr == b.mr && a.mb == b.mb
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&& a.display_par == b.display_par
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&& a.video_par == b.video_par;
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}
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struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib)
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{
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struct osd_state *osd = talloc_zero(NULL, struct osd_state);
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*osd = (struct osd_state) {
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.opts = opts,
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.ass_library = asslib,
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.osd_text = talloc_strdup(osd, ""),
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.progbar_type = -1,
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};
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = talloc_struct(osd, struct osd_object, {
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.type = n,
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});
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for (int i = 0; i < OSD_CONV_CACHE_MAX; i++)
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obj->cache[i] = talloc_steal(obj, osd_conv_cache_new());
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osd->objs[n] = obj;
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}
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osd->objs[OSDTYPE_SPU]->is_sub = true; // spudec.c
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osd->objs[OSDTYPE_SUB]->is_sub = true; // dec_sub.c
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osd->objs[OSDTYPE_SUBTITLE]->is_sub = true; // osd_libass.c
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osd_init_backend(osd);
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global_osd = osd;
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return osd;
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}
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void osd_free(struct osd_state *osd)
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{
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if (!osd)
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return;
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osd_destroy_backend(osd);
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talloc_free(osd);
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global_osd = NULL;
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}
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void osd_set_text(struct osd_state *osd, const char *text)
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{
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if (!text)
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text = "";
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if (strcmp(osd->osd_text, text) == 0)
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return;
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talloc_free(osd->osd_text);
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osd->osd_text = talloc_strdup(osd, text);
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vo_osd_changed(OSDTYPE_OSD);
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}
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static bool spu_visible(struct osd_state *osd, struct osd_object *obj)
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{
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struct MPOpts *opts = osd->opts;
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return opts->sub_visibility && vo_spudec && spudec_visible(vo_spudec);
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}
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static void render_object(struct osd_state *osd, struct osd_object *obj,
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struct mp_osd_res res, double video_pts,
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const bool formats[SUBBITMAP_COUNT],
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struct sub_bitmaps *out_imgs)
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{
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struct MPOpts *opts = osd->opts;
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*out_imgs = (struct sub_bitmaps) {0};
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if (!osd_res_equals(res, obj->vo_res))
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obj->force_redraw = true;
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obj->vo_res = res;
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if (obj->type == OSDTYPE_SPU) {
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if (spu_visible(osd, obj))
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spudec_get_indexed(vo_spudec, &obj->vo_res, out_imgs);
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} else if (obj->type == OSDTYPE_SUB) {
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double sub_pts = video_pts;
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if (sub_pts != MP_NOPTS_VALUE)
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sub_pts += sub_delay - osd->sub_offset;
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sub_get_bitmaps(osd, obj->vo_res, sub_pts, out_imgs);
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} else {
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osd_object_get_bitmaps(osd, obj, out_imgs);
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}
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if (obj->force_redraw) {
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out_imgs->bitmap_id++;
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out_imgs->bitmap_pos_id++;
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}
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obj->force_redraw = false;
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obj->vo_bitmap_id += out_imgs->bitmap_id;
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obj->vo_bitmap_pos_id += out_imgs->bitmap_pos_id;
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if (out_imgs->num_parts == 0)
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return;
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if (obj->cached.bitmap_id == obj->vo_bitmap_id
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&& obj->cached.bitmap_pos_id == obj->vo_bitmap_pos_id
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&& formats[obj->cached.format])
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{
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*out_imgs = obj->cached;
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return;
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}
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out_imgs->render_index = obj->type;
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out_imgs->bitmap_id = obj->vo_bitmap_id;
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out_imgs->bitmap_pos_id = obj->vo_bitmap_pos_id;
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if (formats[out_imgs->format])
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return;
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bool cached = false; // do we have a copy of all the image data?
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if (out_imgs->format == SUBBITMAP_INDEXED && opts->sub_gray)
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cached |= osd_conv_idx_to_gray(obj->cache[0], out_imgs);
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if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_INDEXED)
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cached |= osd_conv_idx_to_rgba(obj->cache[1], out_imgs);
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if (out_imgs->format == SUBBITMAP_RGBA && opts->sub_gauss != 0.0f)
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cached |= osd_conv_blur_rgba(obj->cache[2], out_imgs, opts->sub_gauss);
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// Do this conversion last to not trigger gauss blurring for ASS
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if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_LIBASS)
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cached |= osd_conv_ass_to_rgba(obj->cache[3], out_imgs);
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if (cached)
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obj->cached = *out_imgs;
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}
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// draw_flags is a bit field of OSD_DRAW_* constants
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
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{
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if (draw_flags & OSD_DRAW_SUB_FILTER)
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draw_flags |= OSD_DRAW_SUB_ONLY;
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = osd->objs[n];
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// Object is drawn into the video frame itself; don't draw twice
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if (osd->render_subs_in_filter && obj->is_sub &&
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!(draw_flags & OSD_DRAW_SUB_FILTER))
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continue;
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if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub)
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continue;
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struct sub_bitmaps imgs;
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render_object(osd, obj, res, video_pts, formats, &imgs);
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if (imgs.num_parts > 0) {
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if (formats[imgs.format]) {
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cb(cb_ctx, &imgs);
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} else {
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mp_msg(MSGT_OSD, MSGL_ERR,
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"Can't render OSD part %d (format %d).\n",
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obj->type, imgs.format);
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}
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}
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}
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}
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struct draw_on_image_closure {
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struct osd_state *osd;
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struct mp_image *dest;
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struct mp_image_pool *pool;
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bool changed;
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};
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static void draw_on_image(void *ctx, struct sub_bitmaps *imgs)
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{
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struct draw_on_image_closure *closure = ctx;
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struct osd_state *osd = closure->osd;
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if (closure->pool) {
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mp_image_pool_make_writeable(closure->pool, closure->dest);
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} else {
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mp_image_make_writeable(closure->dest);
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}
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mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs);
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talloc_steal(osd, osd->draw_cache);
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closure->changed = true;
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}
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// Calls mp_image_make_writeable() on the dest image if something is drawn.
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// Returns whether anything was drawn.
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bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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return closure.changed;
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}
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// Like osd_draw_on_image(), but if dest needs to be copied to make it
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// writeable, allocate images from the given pool. (This is a minor
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// optimization to reduce "real" image sized memory allocations.)
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void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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struct mp_image_pool *pool, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest, pool};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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}
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void vo_osd_changed(int new_value)
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{
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struct osd_state *osd = global_osd;
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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if (osd->objs[n]->type == new_value)
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osd->objs[n]->force_redraw = true;
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}
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osd->want_redraw = true;
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}
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void osd_subs_changed(struct osd_state *osd)
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{
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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if (osd->objs[n]->is_sub)
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vo_osd_changed(n);
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}
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}
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bool sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb)
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{
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struct mp_rect bb = {INT_MAX, INT_MAX, INT_MIN, INT_MIN};
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for (int n = 0; n < imgs->num_parts; n++) {
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struct sub_bitmap *p = &imgs->parts[n];
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bb.x0 = FFMIN(bb.x0, p->x);
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bb.y0 = FFMIN(bb.y0, p->y);
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bb.x1 = FFMAX(bb.x1, p->x + p->dw);
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bb.y1 = FFMAX(bb.y1, p->y + p->dh);
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}
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// avoid degenerate bounding box if empty
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bb.x0 = FFMIN(bb.x0, bb.x1);
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bb.y0 = FFMIN(bb.y0, bb.y1);
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*out_bb = bb;
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return bb.x0 < bb.x1 && bb.y0 < bb.y1;
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}
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