mirror of
https://github.com/mpv-player/mpv
synced 2025-01-13 10:26:09 +00:00
cf0bce19bb
All authors have agreed, with the following exceptions:e68d7f6858
: wight wasn't asked (I think...), but even if he modified the patch he applied, all code added by it was removed again later.cb7768f9bb
: nick could not be reached, but the declarations he added as well as the full timer.c file were deleted again incff81fe498
andf800a42e45
(did it really take 6 years to remove unused declarations?).ffaf4af230
: it looks like this person wasn't contacted, but the code added was removed again inf544bcf105
.
55 lines
1.7 KiB
C
55 lines
1.7 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <windows.h>
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#include <sys/time.h>
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#include <mmsystem.h>
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#include <stdlib.h>
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#include "timer.h"
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static LARGE_INTEGER perf_freq;
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void mp_sleep_us(int64_t us)
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{
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if (us < 0)
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return;
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// Sleep(0) won't sleep for one clocktick as the unix usleep
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// instead it will only make the thread ready
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// it may take some time until it actually starts to run again
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if (us < 1000)
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us = 1000;
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Sleep(us / 1000);
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}
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uint64_t mp_raw_time_us(void)
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{
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LARGE_INTEGER perf_count;
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QueryPerformanceCounter(&perf_count);
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// Convert QPC units (1/perf_freq seconds) to microseconds. This will work
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// without overflow because the QPC value is guaranteed not to roll-over
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// within 100 years, so perf_freq must be less than 2.9*10^9.
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return perf_count.QuadPart / perf_freq.QuadPart * 1000000 +
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perf_count.QuadPart % perf_freq.QuadPart * 1000000 / perf_freq.QuadPart;
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}
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void mp_raw_time_init(void)
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{
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QueryPerformanceFrequency(&perf_freq);
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timeBeginPeriod(1); // request 1ms timer resolution
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}
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