mirror of https://github.com/mpv-player/mpv
7662 lines
348 KiB
ReStructuredText
7662 lines
348 KiB
ReStructuredText
OPTIONS
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=======
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Track Selection
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---------------
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``--alang=<languagecode[,languagecode,...]>``
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Specify a prioritized list of audio languages to use, as IETF language tags.
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Equivalent ISO 639-1 two-letter and ISO 639-2 three-letter codes are treated
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the same. The first tag in the list that matches track's language in the file
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will be used. A track that matches more subtags will be preferred over one
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that matches fewer. See also ``--aid``.
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This is a string list option. See `List Options`_ for details.
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.. admonition:: Examples
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- ``mpv dvd://1 --alang=hu,en`` chooses the Hungarian language track
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on a DVD and falls back on English if Hungarian is not available.
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- ``mpv --alang=jpn example.mkv`` plays a Matroska file with Japanese
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audio.
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``--slang=<languagecode[,languagecode,...]>``
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Equivalent to ``--alang``, for subtitle tracks.
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This is a string list option. See `List Options`_ for details.
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.. admonition:: Examples
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- ``mpv dvd://1 --slang=hu,en`` chooses the Hungarian subtitle track on
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a DVD and falls back on English if Hungarian is not available.
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- ``mpv --slang=jpn example.mkv`` plays a Matroska file with Japanese
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subtitles.
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- ``mpv --slang=pt-BR example.mkv`` plays a Matroska file with Brazilian
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Portuguese subtitles if available, and otherwise any Portuguese subtitles.
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``--vlang=<...>``
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Equivalent to ``--alang`` and ``--slang``, for video tracks.
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This is a string list option. See `List Options`_ for details.
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``--aid=<ID|auto|no>``
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Select audio track. ``auto`` selects the default, ``no`` disables audio.
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See also ``--alang``. mpv normally prints available audio tracks on the
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terminal when starting playback of a file.
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``--audio`` is an alias for ``--aid``.
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``--aid=no`` or ``--audio=no`` disables audio playback.
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(The latter variant does not work with the client API.)
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.. note::
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The track selection options (``--aid`` but also ``--sid`` and the
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others) sometimes expose behavior that may appear strange. Also, the
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behavior tends to change around with each mpv release.
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The track selection properties will return the option value outside of
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playback (as expected), but during playback, the affective track
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selection is returned. For example, with ``--aid=auto``, the ``aid``
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property will suddenly return ``2`` after playback initialization
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(assuming the file has at least 2 audio tracks, and the second is the
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default).
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At mpv 0.32.0 (and some releases before), if you passed a track value
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for which a corresponding track didn't exist (e.g. ``--aid=2`` and there
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was only 1 audio track), the ``aid`` property returned ``no``. However if
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another audio track was added during playback, and you tried to set the
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``aid`` property to ``2``, nothing happened, because the ``aid`` option
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still had the value ``2``, and writing the same value has no effect.
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With mpv 0.33.0, the behavior was changed. Now track selection options
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are reset to ``auto`` at playback initialization, if the option had
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tries to select a track that does not exist. The same is done if the
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track exists, but fails to initialize. The consequence is that unlike
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before mpv 0.33.0, the user's track selection parameters are clobbered
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in certain situations.
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Also since mpv 0.33.0, trying to select a track by number will strictly
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select this track. Before this change, trying to select a track which
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did not exist would fall back to track default selection at playback
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initialization. The new behavior is more consistent.
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Setting a track selection property at runtime, and then playing a new
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file might reset the track selection to defaults, if the fingerprint
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of the track list of the new file is different.
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Be aware of tricky combinations of all of all of the above: for example,
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``mpv --aid=2 file_with_2_audio_tracks.mkv file_with_1_audio_track.mkv``
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would first play the correct track, and the second file without audio.
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If you then go back the first file, its first audio track will be played,
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and the second file is played with audio. If you do the same thing again
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but instead of using ``--aid=2`` you run ``set aid 2`` while the file is
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playing, then changing to the second file will play its audio track.
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This is because runtime selection enables the fingerprint heuristic.
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Most likely this is not the end.
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``--sid=<ID|auto|no>``
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Display the subtitle stream specified by ``<ID>``. ``auto`` selects
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the default, ``no`` disables subtitles.
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``--sub`` is an alias for ``--sid``.
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``--sid=no`` or ``--sub=no`` disables subtitle decoding.
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(The latter variant does not work with the client API.)
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``--vid=<ID|auto|no>``
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Select video channel. ``auto`` selects the default, ``no`` disables video.
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``--video`` is an alias for ``--vid``.
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``--vid=no`` or ``--video=no`` disables video playback.
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(The latter variant does not work with the client API.)
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If video is disabled, mpv will try to download the audio only if media is
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streamed with youtube-dl, because it saves bandwidth. This is done by
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setting the ytdl_format to "bestaudio/best" in the ytdl_hook.lua script.
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``--edition=<ID|auto>``
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(Matroska files only)
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Specify the edition (set of chapters) to use, where 0 is the first. If set
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to ``auto`` (the default), mpv will choose the first edition declared as a
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default, or if there is no default, the first edition defined.
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``--track-auto-selection=<yes|no>``
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Enable the default track auto-selection (default: yes). Enabling this will
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make the player select streams according to ``--aid``, ``--alang``, and
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others. If it is disabled, no tracks are selected. In addition, the player
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will not exit if no tracks are selected, and wait instead (this wait mode
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is similar to pausing, but the pause option is not set).
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This is useful with ``--lavfi-complex``: you can start playback in this
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mode, and then set select tracks at runtime by setting the filter graph.
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Note that if ``--lavfi-complex`` is set before playback is started, the
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referenced tracks are always selected.
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``--subs-with-matching-audio=<yes|forced|no>``
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When autoselecting a subtitle track, select it even if the selected audio
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stream matches you preferred subtitle language (default: yes). If this
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option is set to ``no``, then no subtitle track that matches the audio
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language will ever be autoselected by mpv regardless of ``--slang`` or
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``subs-fallback``. If set to ``forced``, then only forced subtitles
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will be selected.
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``--subs-match-os-language=<yes|no>``
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When autoselecting a subtitle track, select the track that matches the language of your OS
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if the audio stream is in a different language if suitable (default track or a forced track
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under the right conditions). Note that if ``--slang`` is set, this will be completely ignored
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(default: yes).
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``--subs-fallback=<yes|default|no>``
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When autoselecting a subtitle track, if no tracks match your preferred languages,
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select a full track even if it doesn't match your preferred subtitle language (default: default).
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Setting this to `default` means that only streams flagged as `default` will be selected.
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``--subs-fallback-forced=<yes|no|always>``
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When autoselecting a subtitle track, the default value of `yes` will prefer using a forced
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subtitle track if the subtitle language matches the audio language and matches your list of
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preferred languages. The special value `always` will only select forced subtitle tracks and
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never fallback on a non-forced track. Conversely, `no` will never select a forced subtitle
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track.
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Playback Control
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----------------
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``--start=<relative time>``
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Seek to given time position.
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The general format for times is ``[+|-][[hh:]mm:]ss[.ms]``. If the time is
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prefixed with ``-``, the time is considered relative from the end of the
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file (as signaled by the demuxer/the file). A ``+`` is usually ignored (but
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see below).
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The following alternative time specifications are recognized:
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``pp%`` seeks to percent position pp (0-100).
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``#c`` seeks to chapter number c. (Chapters start from 1.)
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``none`` resets any previously set option (useful for libmpv).
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If ``--rebase-start-time=no`` is given, then prefixing times with ``+``
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makes the time relative to the start of the file. A timestamp without
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prefix is considered an absolute time, i.e. should seek to a frame with a
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timestamp as the file contains it. As a bug, but also a hidden feature,
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putting 1 or more spaces before the ``+`` or ``-`` always interprets the
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time as absolute, which can be used to seek to negative timestamps (useful
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for debugging at most).
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.. admonition:: Examples
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``--start=+56``, ``--start=00:56``
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Seeks to the start time + 56 seconds.
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``--start=-56``, ``--start=-00:56``
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Seeks to the end time - 56 seconds.
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``--start=01:10:00``
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Seeks to 1 hour 10 min.
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``--start=50%``
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Seeks to the middle of the file.
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``--start=30 --end=40``
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Seeks to 30 seconds, plays 10 seconds, and exits.
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``--start=-3:20 --length=10``
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Seeks to 3 minutes and 20 seconds before the end of the file, plays
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10 seconds, and exits.
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``--start='#2' --end='#4'``
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Plays chapters 2 and 3, and exits.
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``--end=<relative time>``
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Stop at given time. Use ``--length`` if the time should be relative
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to ``--start``. See ``--start`` for valid option values and examples.
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``--length=<relative time>``
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Stop after a given time relative to the start time.
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See ``--start`` for valid option values and examples.
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If both ``--end`` and ``--length`` are provided, playback will stop when it
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reaches either of the two endpoints.
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Obscurity note: this does not work correctly if ``--rebase-start-time=no``,
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and the specified time is not an "absolute" time, as defined in the
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``--start`` option description.
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``--rebase-start-time=<yes|no>``
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Whether to move the file start time to ``00:00:00`` (default: yes). This
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is less awkward for files which start at a random timestamp, such as
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transport streams. On the other hand, if there are timestamp resets, the
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resulting behavior can be rather weird. For this reason, and in case you
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are actually interested in the real timestamps, this behavior can be
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disabled with ``no``.
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``--speed=<0.01-100>``
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Slow down or speed up playback by the factor given as parameter.
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If ``--audio-pitch-correction`` (on by default) is used, playing with a
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speed higher than normal automatically inserts the ``scaletempo2`` audio
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filter.
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``--pitch=<0.01-100>``
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Raise or lower the audio's pitch by the factor given as parameter. Does not
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affect playback speed. Playing with an altered pitch automatically inserts
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the ``scaletempo2`` audio filter.
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Since pitch change is achieved by combining pitch-preserving speed change and
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resampling, the range of pitch change is effectively limited by the
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``min-speed`` and ``max-speed`` parameters of ``scaletempo2``: for example,
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a ``min-speed`` of 0.25 limits the highest pitch factor to 4 (1/0.25).
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In a standard 12-tone scale system, octaves are separated by a factor of 2
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whereas semitones are represented by a factor of 2^(1/12). This means
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pitches can easily be shifted up or down with a simple multiplier.
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.. admonition:: Examples
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``--pitch=2``
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Shifts the pitch up a full octave.
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``--pitch=0.5``
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Shifts the pitch down an octave.
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``--pitch=1.498307`` (2^(7/12))
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Shifts the pitch up a perfect fifth.
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``--pitch=0.667420`` (2^(-7/12))
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Shifts the pitch down a perfect fifth.
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``--pitch=1.059463`` (2^(1/12))
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Shifts the pitch up a semitone.
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``--pitch=0.943874`` (2^(-1/12))
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Shifts the pitch down a semitone.
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``--pause``
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Start the player in paused state.
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``--shuffle``
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Play files in random order.
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``--playlist-start=<auto|index>``
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Set which file on the internal playlist to start playback with. The index
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is an integer, with 0 meaning the first file. The value ``auto`` means that
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the selection of the entry to play is left to the playback resume mechanism
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(default). If an entry with the given index doesn't exist, the behavior is
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unspecified and might change in future mpv versions. The same applies if
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the playlist contains further playlists (don't expect any reasonable
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behavior). Passing a playlist file to mpv should work with this option,
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though. E.g. ``mpv playlist.m3u --playlist-start=123`` will work as expected,
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as long as ``playlist.m3u`` does not link to further playlists.
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The value ``no`` is a deprecated alias for ``auto``.
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``--playlist=<filename>``
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Play files according to a playlist file. Supports some common formats. If
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no format is detected, it will be treated as list of files, separated by
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newline characters. You may need this option to load plaintext files as
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a playlist. Note that XML playlist formats are not supported.
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This option forces ``--demuxer=playlist`` to interpret the playlist file.
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Some playlist formats, notably CUE and optical disc formats, need to use
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different demuxers and will not work with this option. They still can be
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played directly, without using this option.
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You can play playlists directly, without this option. Before mpv version
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0.31.0, this option disabled any security mechanisms that might be in
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place, but since 0.31.0 it uses the same security mechanisms as playing a
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playlist file directly. If you trust the playlist file, you can disable
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any security checks with ``--load-unsafe-playlists``. Because playlists
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can load other playlist entries, consider applying this option only to the
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playlist itself and not its entries, using something along these lines:
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``mpv --{ --playlist=filename --load-unsafe-playlists --}``
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.. warning::
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The way older versions of mpv played playlist files via ``--playlist``
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was not safe against maliciously constructed files. Such files may
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trigger harmful actions. This has been the case for all versions of
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mpv prior to 0.31.0, and all MPlayer versions, but unfortunately this
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fact was not well documented earlier, and some people have even
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misguidedly recommended the use of ``--playlist`` with untrusted
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sources. Do NOT use ``--playlist`` with random internet sources or
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files you do not trust if you are not sure your mpv is at least 0.31.0.
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In particular, playlists can contain entries using protocols other than
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local files, such as special protocols like ``avdevice://`` (which are
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inherently unsafe).
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``--chapter-merge-threshold=<number>``
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Threshold for merging almost consecutive ordered chapter parts in
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milliseconds (default: 100). Some Matroska files with ordered chapters
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have inaccurate chapter end timestamps, causing a small gap between the
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end of one chapter and the start of the next one when they should match.
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If the end of one playback part is less than the given threshold away from
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the start of the next one then keep playing video normally over the
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chapter change instead of doing a seek.
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``--chapter-seek-threshold=<seconds>``
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Distance in seconds from the beginning of a chapter within which a backward
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chapter seek will go to the previous chapter (default: 5.0). Past this
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threshold, a backward chapter seek will go to the beginning of the current
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chapter instead. A negative value means always go back to the previous
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chapter.
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``--hr-seek=<no|absolute|yes|default>``
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Select when to use precise seeks that are not limited to keyframes. Such
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seeks require decoding video from the previous keyframe up to the target
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position and so can take some time depending on decoding performance. For
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some video formats, precise seeks are disabled. This option selects the
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default choice to use for seeks; it is possible to explicitly override that
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default in the definition of key bindings and in input commands.
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:no: Never use precise seeks.
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:absolute: Use precise seeks if the seek is to an absolute position in the
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file, such as a chapter seek, but not for relative seeks like
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the default behavior of arrow keys.
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:default: Like ``absolute``, but enable hr-seeks in audio-only cases. The
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exact behavior is implementation specific and may change with
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new releases (default).
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:yes: Use precise seeks whenever possible.
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:always: Same as ``yes`` (for compatibility).
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``--hr-seek-demuxer-offset=<seconds>``
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This option exists to work around failures to do precise seeks (as in
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``--hr-seek``) caused by bugs or limitations in the demuxers for some file
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formats. Some demuxers fail to seek to a keyframe before the given target
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position, going to a later position instead. The value of this option is
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subtracted from the time stamp given to the demuxer. Thus, if you set this
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option to 1.5 and try to do a precise seek to 60 seconds, the demuxer is
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told to seek to time 58.5, which hopefully reduces the chance that it
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erroneously goes to some time later than 60 seconds. The downside of
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setting this option is that precise seeks become slower, as video between
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the earlier demuxer position and the real target may be unnecessarily
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decoded.
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``--hr-seek-framedrop=<yes|no>``
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Allow the video decoder to drop frames during seek, if these frames are
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before the seek target. If this is enabled, precise seeking can be faster,
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but if you're using video filters which modify timestamps or add new
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frames, it can lead to precise seeking skipping the target frame. This
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e.g. can break frame backstepping when deinterlacing is enabled.
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Default: ``yes``
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``--index=<mode>``
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Controls how to seek in files. Note that if the index is missing from a
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file, it will be built on the fly by default, so you don't need to change
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this. But it might help with some broken files.
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:default: use an index if the file has one, or build it if missing
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:recreate: don't read or use the file's index
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.. note::
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This option only works if the underlying media supports seeking
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(i.e. not with stdin, pipe, etc).
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``--load-unsafe-playlists``
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Load URLs from playlists which are considered unsafe (default: no). This
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includes special protocols and anything that doesn't refer to normal files.
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Local files and HTTP links on the other hand are always considered safe.
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In addition, if a playlist is loaded while this is set, the added playlist
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entries are not marked as originating from network or potentially unsafe
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location. (Instead, the behavior is as if the playlist entries were provided
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directly to mpv command line or ``loadfile`` command.)
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``--access-references=<yes|no>``
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Follow any references in the file being opened (default: yes). Disabling
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this is helpful if the file is automatically scanned (e.g. thumbnail
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generation). If the thumbnail scanner for example encounters a playlist
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file, which contains network URLs, and the scanner should not open these,
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enabling this option will prevent it. This option also disables ordered
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chapters, mov reference files, opening of archives, and a number of other
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features.
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On older FFmpeg versions, this will not work in some cases. Some FFmpeg
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demuxers might not respect this option.
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This option does not prevent opening of paired subtitle files and such. Use
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``--autoload-files=no`` to prevent this.
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||
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This option does not always work if you open non-files (for example using
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``dvd://directory`` would open a whole bunch of files in the given
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directory). Prefixing the filename with ``./`` if it doesn't start with
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a ``/`` will avoid this.
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``--loop-playlist=<N|inf|force|no>``, ``--loop-playlist``
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Loops playback ``N`` times. A value of ``1`` plays it one time (default),
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``2`` two times, etc. ``inf`` means forever. ``no`` is the same as ``1`` and
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disables looping. If several files are specified on command line, the
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entire playlist is looped. ``--loop-playlist`` is the same as
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``--loop-playlist=inf``.
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The ``force`` mode is like ``inf``, but does not skip playlist entries
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which have been marked as failing. This means the player might waste CPU
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time trying to loop a file that doesn't exist. But it might be useful for
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playing webradios under very bad network conditions.
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``--loop-file=<N|inf|no>``, ``--loop=<N|inf|no>``
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Loop a single file N times. ``inf`` means forever, ``no`` means normal
|
||
playback. For compatibility, ``--loop-file`` and ``--loop-file=yes`` are
|
||
also accepted, and are the same as ``--loop-file=inf``.
|
||
|
||
The difference to ``--loop-playlist`` is that this doesn't loop the playlist,
|
||
just the file itself. If the playlist contains only a single file, the
|
||
difference between the two option is that this option performs a seek on
|
||
loop, instead of reloading the file.
|
||
|
||
.. note::
|
||
|
||
``--loop-file`` counts the number of times it causes the player to
|
||
seek to the beginning of the file, not the number of full playthroughs. This
|
||
means ``--loop-file=1`` will end up playing the file twice. Contrast with
|
||
``--loop-playlist``, which counts the number of full playthroughs.
|
||
|
||
``--loop`` is an alias for this option.
|
||
|
||
``--ab-loop-a=<time>``, ``--ab-loop-b=<time>``
|
||
Set loop points. If playback passes the ``b`` timestamp, it will seek to
|
||
the ``a`` timestamp. Seeking past the ``b`` point doesn't loop (this is
|
||
intentional).
|
||
|
||
If ``a`` is after ``b``, the behavior is as if the points were given in
|
||
the right order, and the player will seek to ``b`` after crossing through
|
||
``a``. This is different from old behavior, where looping was disabled (and
|
||
as a bug, looped back to ``a`` on the end of the file).
|
||
|
||
If either options are set to ``no`` (or unset), looping is disabled. This
|
||
is different from old behavior, where an unset ``a`` implied the start of
|
||
the file, and an unset ``b`` the end of the file.
|
||
|
||
The loop-points can be adjusted at runtime with the corresponding
|
||
properties. See also ``ab-loop`` command.
|
||
|
||
``--ab-loop-count=<N|inf>``
|
||
Run A-B loops only N times, then ignore the A-B loop points (default: inf).
|
||
``inf`` means that looping goes on forever. If this option is set to 0, A-B
|
||
looping is ignored, and even the ``ab-loop`` command will not enable looping
|
||
again (the command will show ``(disabled)`` on the OSD message if both loop
|
||
points are set, but ``ab-loop-count`` is 0).
|
||
|
||
``--ordered-chapters=<yes|no>``
|
||
Enable support for Matroska ordered chapters. mpv will load and
|
||
search for video segments from other files, and will also respect any
|
||
chapter order specified for the main file (default: yes).
|
||
|
||
``--ordered-chapters-files=<playlist-file>``
|
||
Loads the given file as playlist, and tries to use the files contained in
|
||
it as reference files when opening a Matroska file that uses ordered
|
||
chapters. This overrides the normal mechanism for loading referenced
|
||
files by scanning the same directory the main file is located in.
|
||
|
||
Useful for loading ordered chapter files that are not located on the local
|
||
filesystem, or if the referenced files are in different directories.
|
||
|
||
Note: a playlist can be as simple as a text file containing filenames
|
||
separated by newlines.
|
||
|
||
``--chapters-file=<filename>``
|
||
Load chapters from this file, instead of using the chapter metadata found
|
||
in the main file.
|
||
|
||
This accepts a media file (like mkv) or even a pseudo-format like ffmetadata
|
||
and uses its chapters to replace the current file's chapters. This doesn't
|
||
work with OGM or XML chapters directly.
|
||
|
||
``--sstep=<sec>``
|
||
Skip <sec> seconds after every frame.
|
||
|
||
.. note::
|
||
|
||
Without ``--hr-seek``, skipping will snap to keyframes.
|
||
|
||
``--stop-playback-on-init-failure=<yes|no>``
|
||
Stop playback if either audio or video fails to initialize (default: no).
|
||
With ``no``, playback will continue in video-only or audio-only mode if one
|
||
of them fails. This doesn't affect playback of audio-only or video-only
|
||
files.
|
||
|
||
``--play-direction=<forward|+|backward|->``
|
||
Control the playback direction (default: forward). Setting ``backward``
|
||
will attempt to play the file in reverse direction, with decreasing
|
||
playback time. If this is set on playback starts, playback will start from
|
||
the end of the file. If this is changed at during playback, a hr-seek will
|
||
be issued to change the direction.
|
||
|
||
``+`` and ``-`` are aliases for ``forward`` and ``backward``.
|
||
|
||
The rest of this option description pertains to the ``backward`` mode.
|
||
|
||
.. note::
|
||
|
||
Backward playback is extremely fragile. It may not always work, is much
|
||
slower than forward playback, and breaks certain other features. How
|
||
well it works depends mainly on the file being played. Generally, it
|
||
will show good results (or results at all) only if the stars align.
|
||
|
||
mpv, as well as most media formats, were designed for forward playback
|
||
only. Backward playback is bolted on top of mpv, and tries to make a medium
|
||
effort to make backward playback work. Depending on your use-case, another
|
||
tool may work much better.
|
||
|
||
Backward playback is not exactly a 1st class feature. Implementation
|
||
tradeoffs were made, that are bad for backward playback, but in turn do not
|
||
cause disadvantages for normal playback. Various possible optimizations are
|
||
not implemented in order to keep the complexity down. Normally, a media
|
||
player is highly pipelined (future data is prepared in separate threads, so
|
||
it is available in realtime when the next stage needs it), but backward
|
||
playback will essentially stall the pipeline at various random points.
|
||
|
||
For example, for intra-only codecs are trivially backward playable, and
|
||
tools built around them may make efficient use of them (consider video
|
||
editors or camera viewers). mpv won't be efficient in this case, because it
|
||
uses its generic backward playback algorithm, that on top of it is not very
|
||
optimized.
|
||
|
||
If you just want to quickly go backward through the video and just show
|
||
"keyframes", just use forward playback, and hold down the left cursor key
|
||
(which on CLI with default config sends many small relative seek commands).
|
||
|
||
The implementation consists of mostly 3 parts:
|
||
|
||
- Backward demuxing. This relies on the demuxer cache, so the demuxer cache
|
||
should (or must, didn't test it) be enabled, and its size will affect
|
||
performance. If the cache is too small or too large, quadratic runtime
|
||
behavior may result.
|
||
|
||
- Backward decoding. The decoder library used (libavcodec) does not support
|
||
this. It is emulated by feeding bits of data in forward, putting the
|
||
result in a queue, returning the queue data to the VO in reverse, and
|
||
then starting over at an earlier position. This can require buffering an
|
||
extreme amount of decoded data, and also completely breaks pipelining.
|
||
|
||
- Backward output. This is relatively simple, because the decoder returns
|
||
the frames in the needed order. However, this may cause various problems
|
||
because filters see audio and video going backward.
|
||
|
||
Known problems:
|
||
|
||
- It's fragile. If anything doesn't work, random non-useful behavior may
|
||
occur. In simple cases, the player will just play nonsense and artifacts.
|
||
In other cases, it may get stuck or heat the CPU. (Exceeding memory usage
|
||
significantly beyond the user-set limits would be a bug, though.)
|
||
|
||
- Performance and resource usage isn't good. In part this is inherent to
|
||
backward playback of normal media formats, and in parts due to
|
||
implementation choices and tradeoffs.
|
||
|
||
- This is extremely reliant on good demuxer behavior. Although backward
|
||
demuxing requires no special demuxer support, it is required that the
|
||
demuxer performs seeks reliably, fulfills some specific requirements
|
||
about packet metadata, and has deterministic behavior.
|
||
|
||
- Starting playback exactly from the end may or may not work, depending on
|
||
seeking behavior and file duration detection.
|
||
|
||
- Some container formats, audio, and video codecs are not supported due to
|
||
their behavior. There is no list, and the player usually does not detect
|
||
them. Certain live streams (including TV captures) may exhibit problems
|
||
in particular, as well as some lossy audio codecs. h264 intra-refresh is
|
||
known not to work due to problems with libavcodec. WAV and some other raw
|
||
audio formats tend to have problems - there are hacks for dealing with
|
||
them, which may or may not work.
|
||
|
||
- Backward demuxing of subtitles is not supported. Subtitle display still
|
||
works for some external text subtitle formats. (These are fully read into
|
||
memory, and only backward display is needed.) Text subtitles that are
|
||
cached in the subtitle renderer also have a chance to be displayed
|
||
correctly.
|
||
|
||
- Some features dealing with playback of broken or hard to deal with files
|
||
will not work fully (such as timestamp correction).
|
||
|
||
- If demuxer low level seeks (i.e. seeking the actual demuxer instead of
|
||
just within the demuxer cache) are performed by backward playback, the
|
||
created seek ranges may not join, because not enough overlap is achieved.
|
||
|
||
- Trying to use this with hardware video decoding will probably exhaust all
|
||
your GPU memory and then crash a thing or two. Or it will fail because
|
||
``--hwdec-extra-frames`` will certainly be set too low.
|
||
|
||
- Stream recording is broken. ``--stream-record`` may keep working if you
|
||
backward play within a cached region only.
|
||
|
||
- Relative seeks may behave weird. Small seeks backward (towards smaller
|
||
time, i.e. ``seek -1``) may not really seek properly, and audio will
|
||
remain muted for a while. Using hr-seek is recommended, which should have
|
||
none of these problems.
|
||
|
||
- Some things are just weird. For example, while seek commands manipulate
|
||
playback time in the expected way (provided they work correctly), the
|
||
framestep commands are transposed. Backstepping will perform very
|
||
expensive work to step forward by 1 frame.
|
||
|
||
Tuning:
|
||
|
||
- Remove all ``--vf``/``--af`` filters you have set. Disable hardware
|
||
decoding. Disable functions like SPDIF passthrough.
|
||
|
||
- Increasing ``--video-reversal-buffer`` might help if reversal queue
|
||
overflow is reported, which may happen in high bitrate video, or video
|
||
with large GOP. Hardware decoding mostly ignores this, and you need to
|
||
increase ``--hwdec-extra-frames`` instead (until you get playback without
|
||
logged errors).
|
||
|
||
- The demuxer cache is essential for backward demuxing. Make sure to set
|
||
``--cache=yes``. The cache size might matter. If it's too small, a queue
|
||
overflow will be logged, and backward playback cannot continue, or it
|
||
performs too many low level seeks. If it's too large, implementation
|
||
tradeoffs may cause general performance issues. Use
|
||
``--demuxer-max-bytes`` to potentially increase the amount of packets the
|
||
demuxer layer can queue for reverse demuxing (basically it's the
|
||
``--video-reversal-buffer`` equivalent for the demuxer layer).
|
||
|
||
- Setting ``--vd-queue-enable=yes`` can help a lot to make playback smooth
|
||
(once it works).
|
||
|
||
- ``--demuxer-backward-playback-step`` also factors into how many seeks may
|
||
be performed, and whether backward demuxing could break due to queue
|
||
overflow. If it's set too high, the backstep operation needs to search
|
||
through more packets all the time, even if the cache is large enough.
|
||
|
||
- Setting ``--demuxer-cache-wait`` may be useful to cache the entire file
|
||
into the demuxer cache. Set ``--demuxer-max-bytes`` to a large size to
|
||
make sure it can read the entire cache; ``--demuxer-max-back-bytes``
|
||
should also be set to a large size to prevent that tries to trim the
|
||
cache.
|
||
|
||
- If audio artifacts are audible, even though the AO does not underrun,
|
||
increasing ``--audio-backward-overlap`` might help in some cases.
|
||
|
||
``--video-reversal-buffer=<bytesize>``, ``--audio-reversal-buffer=<bytesize>``
|
||
For backward decoding. Backward decoding decodes forward in steps, and then
|
||
reverses the decoder output. These options control the approximate maximum
|
||
amount of bytes that can be buffered. The main use of this is to avoid
|
||
unbounded resource usage; during normal backward playback, it's not supposed
|
||
to hit the limit, and if it does, it will drop frames and complain about it.
|
||
|
||
Use this option if you get reversal queue overflow errors during backward
|
||
playback. Increase the size until the warning disappears. Usually, the video
|
||
buffer will overflow first, especially if it's high resolution video.
|
||
|
||
This does not work correctly if video hardware decoding is used. The video
|
||
frame size will not include the referenced GPU and driver memory. Some
|
||
hardware decoders may also be limited by ``--hwdec-extra-frames``.
|
||
|
||
How large the queue size needs to be depends entirely on the way the media
|
||
was encoded. Audio typically requires a very small buffer, while video can
|
||
require excessively large buffers.
|
||
|
||
(Technically, this allows the last frame to exceed the limit. Also, this
|
||
does not account for other buffered frames, such as inside the decoder or
|
||
the video output.)
|
||
|
||
This does not affect demuxer cache behavior at all.
|
||
|
||
See ``--list-options`` for defaults and value range. ``<bytesize>`` options
|
||
accept suffixes such as ``KiB`` and ``MiB``.
|
||
|
||
``--video-backward-overlap=<auto|number>``, ``--audio-backward-overlap=<auto|number>``
|
||
Number of overlapping keyframe ranges to use for backward decoding (default:
|
||
auto) ("keyframe" to be understood as in the mpv/ffmpeg specific meaning).
|
||
Backward decoding works by forward decoding in small steps. Some codecs
|
||
cannot restart decoding from any packet (even if it's marked as seek point),
|
||
which becomes noticeable with backward decoding (in theory this is a problem
|
||
with seeking too, but ``--hr-seek-demuxer-offset`` can fix it for seeking).
|
||
In particular, MDCT based audio codecs are affected.
|
||
|
||
The solution is to feed a previous packet to the decoder each time, and then
|
||
discard the output. This option controls how many packets to feed. The
|
||
``auto`` choice is currently hardcoded to 0 for video, and uses 1 for lossy
|
||
audio, 0 for lossless audio. For some specific lossy audio codecs, this is
|
||
set to 2.
|
||
|
||
``--video-backward-overlap`` can potentially handle intra-refresh video,
|
||
depending on the exact conditions. You may have to use the
|
||
``--vd-lavc-show-all`` option as well.
|
||
|
||
``--video-backward-batch=<number>``, ``--audio-backward-batch=<number>``
|
||
Number of keyframe ranges to decode at once when backward decoding (default:
|
||
1 for video, 10 for audio). Another pointless tuning parameter nobody should
|
||
use. This should affect performance only. In theory, setting a number higher
|
||
than 1 for audio will reduce overhead due to less frequent backstep
|
||
operations and less redundant decoding work due to fewer decoded overlap
|
||
frames (see ``--audio-backward-overlap``). On the other hand, it requires
|
||
a larger reversal buffer, and could make playback less smooth due to
|
||
breaking pipelining (e.g. by decoding a lot, and then doing nothing for a
|
||
while).
|
||
|
||
It probably never makes sense to set ``--video-backward-batch``. But in
|
||
theory, it could help with intra-only video codecs by reducing backstep
|
||
operations.
|
||
|
||
``--demuxer-backward-playback-step=<seconds>``
|
||
Number of seconds the demuxer should seek back to get new packets during
|
||
backward playback (default: 60). This is useful for tuning backward
|
||
playback, see ``--play-direction`` for details.
|
||
|
||
Setting this to a very low value or 0 may make the player think seeking is
|
||
broken, or may make it perform multiple seeks.
|
||
|
||
Setting this to a high value may lead to quadratic runtime behavior.
|
||
|
||
Program Behavior
|
||
----------------
|
||
|
||
``--help``, ``--h``
|
||
Show short summary of options.
|
||
|
||
You can also pass a string to this option, which will list all top-level
|
||
options which contain the string in the name, e.g. ``--h=scale`` for all
|
||
options that contain the word ``scale``. The special string ``*`` lists
|
||
all top-level options.
|
||
|
||
``-v``
|
||
Increment verbosity level, one level for each ``-v`` found on the command
|
||
line.
|
||
|
||
``--version, -V``
|
||
Print version string and exit.
|
||
|
||
``--no-config``
|
||
Do not load default configuration or any user files. This prevents loading of
|
||
both the user-level and system-wide ``mpv.conf`` and ``input.conf`` files. Other
|
||
user files are blocked as well, such as resume playback files and cache files.
|
||
This option only takes effect when used as a command line flag.
|
||
|
||
.. note::
|
||
|
||
Files explicitly requested by command line options, like
|
||
``--include`` or ``--use-filedir-conf``, will still be loaded.
|
||
|
||
See also: ``--config-dir``.
|
||
|
||
``--list-options``
|
||
Prints all available options.
|
||
|
||
``--list-properties``
|
||
Print a list of the available properties.
|
||
|
||
``--list-protocols``
|
||
Print a list of the supported protocols.
|
||
|
||
``--log-file=<path>``
|
||
Opens the given path for writing, and print log messages to it. Existing
|
||
files will be truncated. The log level is at least ``-v -v``, but
|
||
can be raised via ``--msg-level`` (the option cannot lower it below the
|
||
forced minimum log level).
|
||
|
||
A special case is the macOS bundle, it will create a log file at
|
||
``~/Library/Logs/mpv.log`` by default.
|
||
|
||
``--config-dir=<path>``
|
||
Force a different configuration directory. If this is set, the given
|
||
directory is used to load configuration files, and all other configuration
|
||
directories are ignored. This means the global mpv configuration directory
|
||
as well as per-user directories are ignored, and overrides through
|
||
environment variables (``MPV_HOME``) are also ignored.
|
||
|
||
Note that the cache and state paths (``~~/cache``, ``~~/state``) are not
|
||
considered "configuration" and keep their auto-detection logic.
|
||
|
||
Note that the ``--no-config`` option takes precedence over this option.
|
||
|
||
``--dump-stats=<filename>``
|
||
Write certain statistics to the given file. The file is truncated on
|
||
opening. The file will contain raw samples, each with a timestamp. To
|
||
make this file into a readable, the script ``TOOLS/stats-conv.py`` can be
|
||
used (which currently displays it as a graph).
|
||
|
||
This option is useful for debugging only.
|
||
|
||
``--idle=<no|yes|once>``
|
||
Makes mpv wait idly instead of quitting when there is no file to play.
|
||
Mostly useful in input mode, where mpv can be controlled through input
|
||
commands. (Default: ``no``)
|
||
|
||
``once`` will only idle at start and let the player close once the
|
||
first playlist has finished playing back.
|
||
|
||
``--include=<configuration-file>``
|
||
Specify configuration file to be parsed after the default ones.
|
||
|
||
``--load-scripts=<yes|no>``
|
||
If set to ``no``, don't auto-load scripts from the ``scripts``
|
||
configuration subdirectory (usually ``~/.config/mpv/scripts/``).
|
||
(Default: ``yes``)
|
||
|
||
``--script=<filename>``, ``--scripts=file1.lua:file2.lua:...``
|
||
Load a Lua script. The second option allows you to load multiple scripts by
|
||
separating them with the path separator (``:`` on Unix, ``;`` on Windows).
|
||
|
||
``--scripts`` is a path list option. See `List Options`_ for details.
|
||
|
||
``--script-opts=key1=value1,key2=value2,...``
|
||
Set options for scripts. A script can query an option by key. If an
|
||
option is used and what semantics the option value has depends entirely on
|
||
the loaded scripts. Values not claimed by any scripts are ignored.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
``--merge-files``
|
||
Pretend that all files passed to mpv are concatenated into a single, big
|
||
file. This uses timeline/EDL support internally.
|
||
|
||
``--profile=<profile1,profile2,...>``
|
||
Use the given profile(s), ``--profile=help`` displays a list of the
|
||
defined profiles.
|
||
|
||
``--reset-on-next-file=<all|option1,option2,...>``
|
||
Normally, mpv will try to keep all settings when playing the next file on
|
||
the playlist, even if they were changed by the user during playback. (This
|
||
behavior is the opposite of MPlayer's, which tries to reset all settings
|
||
when starting next file.)
|
||
|
||
Default: Do not reset anything.
|
||
|
||
This can be changed with this option. It accepts a list of options, and
|
||
mpv will reset the value of these options on playback start to the initial
|
||
value. The initial value is either the default value, or as set by the
|
||
config file or command line.
|
||
|
||
The special name ``all`` resets as many options as possible.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--reset-on-next-file=pause``
|
||
Reset pause mode when switching to the next file.
|
||
- ``--reset-on-next-file=fullscreen,speed``
|
||
Reset fullscreen and playback speed settings if they were changed
|
||
during playback.
|
||
- ``--reset-on-next-file=all``
|
||
Try to reset all settings that were changed during playback.
|
||
|
||
``--show-profile=<profile>``
|
||
Show the description and content of a profile. Lists all profiles if no
|
||
parameter is provided.
|
||
|
||
``--use-filedir-conf``
|
||
Look for a file-specific configuration file in the same directory as the
|
||
file that is being played. See `File-specific Configuration Files`_.
|
||
|
||
.. warning::
|
||
|
||
May be dangerous if playing from untrusted media.
|
||
|
||
``--ytdl=<yes|no>``
|
||
Enable the youtube-dl hook-script. It will look at the input URL, and will
|
||
play the video located on the website. This works with many streaming sites,
|
||
not just the one that the script is named after. This requires a recent
|
||
version of youtube-dl to be installed on the system (default: yes).
|
||
|
||
If the script can't do anything with an URL, it will do nothing.
|
||
|
||
This accepts a set of options, which can be passed to it with the
|
||
``--script-opts`` option (using ``ytdl_hook-`` as prefix):
|
||
|
||
``try_ytdl_first=<yes|no>``
|
||
If 'yes' will try parsing the URL with youtube-dl first, instead of the
|
||
default where it's only after mpv failed to open it. This mostly depends
|
||
on whether most of your URLs need youtube-dl parsing.
|
||
|
||
``exclude=<URL1|URL2|...``
|
||
A ``|``-separated list of URL patterns which mpv should not use with
|
||
youtube-dl. The patterns are matched after the ``http(s)://`` part of
|
||
the URL.
|
||
|
||
``^`` matches the beginning of the URL, ``$`` matches its end, and you
|
||
should use ``%`` before any of the characters ``^$()%|,.[]*+-?`` to
|
||
match that character.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--script-opts=ytdl_hook-exclude='^youtube%.com'``
|
||
will exclude any URL that starts with ``http://youtube.com`` or
|
||
``https://youtube.com``.
|
||
- ``--script-opts=ytdl_hook-exclude='%.mkv$|%.mp4$'``
|
||
will exclude any URL that ends with ``.mkv`` or ``.mp4``.
|
||
|
||
See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1
|
||
|
||
``all_formats=<yes|no>``
|
||
If 'yes' will attempt to add all formats found reported by youtube-dl
|
||
(default: no). Each format is added as a separate track. In addition,
|
||
they are delay-loaded, and actually opened only when a track is selected
|
||
(this should keep load times as low as without this option).
|
||
|
||
It adds average bitrate metadata, if available, which means you can use
|
||
``--hls-bitrate`` to decide which track to select. (HLS used to be the
|
||
only format whose alternative quality streams were exposed in a similar
|
||
way, thus the option name.)
|
||
|
||
Tracks which represent formats that were selected by youtube-dl as
|
||
default will have the default flag set. This means mpv should generally
|
||
still select formats chosen with ``--ytdl-format`` by default.
|
||
|
||
Although this mechanism makes it possible to switch streams at runtime,
|
||
it's not suitable for this purpose for various technical reasons. (It's
|
||
slow, which can't be really fixed.) In general, this option is not
|
||
useful, and was only added to show that it's possible.
|
||
|
||
There are two cases that must be considered when doing quality/bandwidth
|
||
selection:
|
||
|
||
1. Completely separate audio and video streams (DASH-like). Each of
|
||
these streams contain either only audio or video, so you can
|
||
mix and combine audio/video bandwidths without restriction. This
|
||
intuitively matches best with the concept of selecting quality
|
||
by track (what ``all_formats`` is supposed to do).
|
||
|
||
2. Separate sets of muxed audio and video streams. Each version of
|
||
the media contains both an audio and video stream, and they are
|
||
interleaved. In order not to waste bandwidth, you should only
|
||
select one of these versions (if, for example, you select an
|
||
audio stream, then video will be downloaded, even if you selected
|
||
video from a different stream).
|
||
|
||
mpv will still represent them as separate tracks, but will set
|
||
the title of each track to ``muxed-N``, where ``N`` is replaced
|
||
with the youtube-dl format ID of the originating stream.
|
||
|
||
Some sites will mix 1. and 2., but we assume that they do so for
|
||
compatibility reasons, and there is no reason to use them at all.
|
||
|
||
``force_all_formats=<yes|no>``
|
||
If set to 'yes', and ``all_formats`` is also set to 'yes', this will
|
||
try to represent all youtube-dl reported formats as tracks, even if
|
||
mpv would normally use the direct URL reported by it (default: yes).
|
||
|
||
It appears this normally makes a difference if youtube-dl works on a
|
||
master HLS playlist.
|
||
|
||
If this is set to 'no', this specific kind of stream is treated like
|
||
``all_formats`` is set to 'no', and the stream selection as done by
|
||
youtube-dl (via ``--ytdl-format``) is used.
|
||
|
||
``thumbnails=<all|best|none>``
|
||
Add thumbnails as video tracks (default: none).
|
||
|
||
Thumbnails get downloaded when they are added as tracks, so 'all' can
|
||
have a noticable impact on how long it takes to open the video when
|
||
there are a lot of thumbnails.
|
||
|
||
``use_manifests=<yes|no>``
|
||
Make mpv use the master manifest URL for formats like HLS and DASH,
|
||
if available, allowing for video/audio selection in runtime (default:
|
||
no). It's disabled ("no") by default for performance reasons.
|
||
|
||
``ytdl_path=youtube-dl``
|
||
Configure paths to youtube-dl's executable or a compatible fork's. The
|
||
paths should be separated by : on Unix and ; on Windows. mpv looks in
|
||
order for the configured paths in PATH and in mpv's config directory.
|
||
The defaults are "yt-dlp", "yt-dlp_x86" and "youtube-dl". On Windows
|
||
the suffix extension is not necessary, but only ".exe" is acceptable.
|
||
|
||
.. admonition:: Why do the option names mix ``_`` and ``-``?
|
||
|
||
I have no idea.
|
||
|
||
``--ytdl-format=<ytdl|best|worst|mp4|webm|...>``
|
||
Video format/quality that is directly passed to youtube-dl. The possible
|
||
values are specific to the website and the video, for a given url the
|
||
available formats can be found with the command
|
||
``youtube-dl --list-formats URL``. See youtube-dl's documentation for
|
||
available aliases.
|
||
(Default: ``bestvideo+bestaudio/best``)
|
||
|
||
The ``ytdl`` value does not pass a ``--format`` option to youtube-dl at all,
|
||
and thus does not override its default. Note that sometimes youtube-dl
|
||
returns a format that mpv cannot use, and in these cases the mpv default
|
||
may work better.
|
||
|
||
``--ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]``
|
||
Pass arbitrary options to youtube-dl. Parameter and argument should be
|
||
passed as a key-value pair. Options without argument must include ``=``.
|
||
|
||
There is no sanity checking so it's possible to break things (i.e.
|
||
passing invalid parameters to youtube-dl).
|
||
|
||
A proxy URL can be passed for youtube-dl to use it in parsing the website.
|
||
This is useful for geo-restricted URLs. After youtube-dl parsing, some
|
||
URLs also require a proxy for playback, so this can pass that proxy
|
||
information to mpv. Take note that SOCKS proxies aren't supported and
|
||
https URLs also bypass the proxy. This is a limitation in FFmpeg.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
- ``--ytdl-raw-options=username=user,password=pass``
|
||
- ``--ytdl-raw-options=force-ipv6=``
|
||
- ``--ytdl-raw-options=proxy=[http://127.0.0.1:3128]``
|
||
- ``--ytdl-raw-options-append=proxy=http://127.0.0.1:3128``
|
||
|
||
``--js-memory-report=<yes|no>``
|
||
Enable memory reporting for javascript scripts in the stats overlay.
|
||
This is disabled by default because it has an overhead and increases
|
||
memory usage. This option will only work if it is enabled before mpv is
|
||
started.
|
||
|
||
``--load-stats-overlay=<yes|no>``
|
||
Enable the builtin script that shows useful playback information on a key
|
||
binding (default: yes). By default, the ``i`` key is used (``I`` to make
|
||
the overlay permanent).
|
||
|
||
``--load-osd-console=<yes|no>``
|
||
Enable the built-in script that shows a console on a key binding and lets
|
||
you enter commands (default: yes). The ````` key is used to show the
|
||
console by default, and ``ESC`` to hide it again.
|
||
|
||
``--load-auto-profiles=<yes|no|auto>``
|
||
Enable the builtin script that does auto profiles (default: auto). See
|
||
`Conditional auto profiles`_ for details. ``auto`` will load the script,
|
||
but immediately unload it if there are no conditional profiles.
|
||
|
||
``--load-select=<yes|no>``
|
||
Enable the builtin script that lets you select from lists of items (default:
|
||
yes). By default, its keybindings start with the ``g`` key.
|
||
|
||
``--player-operation-mode=<cplayer|pseudo-gui>``
|
||
For enabling "pseudo GUI mode", which means that the defaults for some
|
||
options are changed. This option should not normally be used directly, but
|
||
only by mpv internally, or mpv-provided scripts, config files, or .desktop
|
||
files. See `PSEUDO GUI MODE`_ for details.
|
||
|
||
Watch Later
|
||
-----------
|
||
|
||
``--save-position-on-quit``
|
||
Always save the current playback position on quit. When this file is
|
||
played again later, the player will seek to the old playback position on
|
||
start. This does not happen if playback of a file is stopped in any other
|
||
way than quitting. For example, going to the next file in the playlist
|
||
will not save the position, and start playback at beginning the next time
|
||
the file is played.
|
||
|
||
This behavior is disabled by default, but is always available when quitting
|
||
the player with Shift+Q.
|
||
|
||
See `RESUMING PLAYBACK`_.
|
||
|
||
``--watch-later-dir=<path>``
|
||
The directory in which to store the "watch later" temporary files.
|
||
|
||
``--watch-later-directory`` is an alias for ``--watch-later-dir``.
|
||
|
||
If this option is unset, the files will be stored in a subdirectory
|
||
named "watch_later" underneath the local state directory
|
||
(usually ``~/.local/state/mpv/``).
|
||
|
||
``--resume-playback=<yes|no>``
|
||
Restore playback position from the ``watch_later`` configuration
|
||
subdirectory, usually ``~/.config/mpv/watch_later/`` (default: yes).
|
||
|
||
``--resume-playback-check-mtime=<yes|no>``
|
||
Only restore the playback position from the ``watch_later`` configuration
|
||
subdirectory (usually ``~/.config/mpv/watch_later/``) if the file's
|
||
modification time is the same as at the time of saving. This may prevent
|
||
skipping forward in files with the same name which have different content.
|
||
(Default: ``no``)
|
||
|
||
``--watch-later-options=option1,option2,...``
|
||
The options that are saved in "watch later" files if they have been changed
|
||
since when mpv started. These values will be restored the next time the
|
||
files are played. Note that the playback position is saved via the ``start``
|
||
option.
|
||
|
||
When removing options, existing watch later data won't be modified and will
|
||
still be applied fully, but new watch later data won't contain these
|
||
options.
|
||
|
||
See ``--help=watch-later-options`` for the list of the properties that are
|
||
restored by default.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--watch-later-options-remove=sid``
|
||
The subtitle track selection will not be restored.
|
||
- ``--watch-later-options-remove=volume``
|
||
``--watch-later-options-remove=mute``
|
||
The volume and mute state won't be saved to watch later files.
|
||
- ``--watch-later-options=start``
|
||
No option will be saved to watch later files, except the playback
|
||
position.
|
||
|
||
``--write-filename-in-watch-later-config``
|
||
Prepend the watch later config files with the name of the file they refer
|
||
to. This is simply written as comment on the top of the file.
|
||
|
||
.. warning::
|
||
|
||
This option may expose privacy-sensitive information and is thus
|
||
disabled by default.
|
||
|
||
``--ignore-path-in-watch-later-config``
|
||
Ignore path (i.e. use filename only) when using watch later feature.
|
||
(Default: disabled)
|
||
|
||
Video
|
||
-----
|
||
|
||
``--vo=<driver>``
|
||
Specify the video output backend to be used. See `VIDEO OUTPUT DRIVERS`_ for
|
||
details and descriptions of available drivers.
|
||
|
||
``--vd=<...>``
|
||
Specify a priority list of video decoders to be used, according to their
|
||
family and name. See ``--ad`` for further details. Both of these options
|
||
use the same syntax and semantics; the only difference is that they
|
||
operate on different codec lists.
|
||
|
||
.. note::
|
||
|
||
See ``--vd=help`` for a full list of available decoders.
|
||
|
||
``--vf=<filter1[=parameter1:parameter2:...],filter2,...>``
|
||
Specify a list of video filters to apply to the video stream. See
|
||
`VIDEO FILTERS`_ for details and descriptions of the available filters.
|
||
The option variants ``--vf-add``, ``--vf-pre``, and ``--vf-clr`` exist
|
||
to modify a previously specified list, but you should not need these for
|
||
typical use.
|
||
|
||
``--untimed``
|
||
Do not sleep when outputting video frames. Useful for benchmarks when used
|
||
with ``--audio=no``.
|
||
|
||
``--framedrop=<mode>``
|
||
Skip displaying some frames to maintain A/V sync on slow systems, or
|
||
playing high framerate video on video outputs that have an upper framerate
|
||
limit.
|
||
|
||
The argument selects the drop methods, and can be one of the following:
|
||
|
||
<no>
|
||
Disable any frame dropping. Not recommended, for testing only.
|
||
<vo>
|
||
Drop late frames on video output (default). This still decodes and
|
||
filters all frames, but doesn't render them on the VO. Drops are
|
||
indicated in the terminal status line as ``Dropped:`` field.
|
||
|
||
In audio sync. mode, this drops frames that are outdated at the time of
|
||
display. If the decoder is too slow, in theory all frames would have to
|
||
be dropped (because all frames are too late) - to avoid this, frame
|
||
dropping stops if the effective framerate is below 10 FPS.
|
||
|
||
In display-sync. modes (see ``--video-sync``), this affects only how
|
||
A/V drops or repeats frames. If this mode is disabled, A/V desync will
|
||
in theory not affect video scheduling anymore (much like the
|
||
``display-resample-desync`` mode). However, even if disabled, frames
|
||
will still be skipped (i.e. dropped) according to the ratio between
|
||
video and display frequencies.
|
||
|
||
This is the recommended mode, and the default.
|
||
<decoder>
|
||
Old, decoder-based framedrop mode. (This is the same as ``--framedrop=yes``
|
||
in mpv 0.5.x and before.) This tells the decoder to skip frames (unless
|
||
they are needed to decode future frames). May help with slow systems,
|
||
but can produce unwatchable choppy output, or even freeze the display
|
||
completely.
|
||
|
||
This uses a heuristic which may not make sense, and in general cannot
|
||
achieve good results, because the decoder's frame dropping cannot be
|
||
controlled in a predictable manner. Not recommended.
|
||
|
||
Even if you want to use this, prefer ``decoder+vo`` for better results.
|
||
|
||
The ``--vd-lavc-framedrop`` option controls what frames to drop.
|
||
<decoder+vo>
|
||
Enable both modes. Not recommended. Better than just ``decoder`` mode.
|
||
|
||
.. note::
|
||
|
||
``--vo=vdpau`` has its own code for the ``vo`` framedrop mode. Slight
|
||
differences to other VOs are possible.
|
||
|
||
``--video-latency-hacks=<yes|no>``
|
||
Enable some things which tend to reduce video latency by 1 or 2 frames
|
||
(default: no). Note that this option might be removed without notice once
|
||
the player's timing code does not inherently need to do these things
|
||
anymore. Using this option is known to break other options such as
|
||
interpolation, so it is not recommended to enable this.
|
||
|
||
This does:
|
||
|
||
- Use the demuxer reported FPS for frame dropping. This avoids the
|
||
player needing to decode 1 frame in advance, lowering total latency in
|
||
effect. This also means that if the demuxer reported FPS is wrong, or
|
||
the video filter chain changes FPS (e.g. deinterlacing), then it could
|
||
drop too many or not enough frames.
|
||
- Disable waiting for the first video frame. Normally the player waits for
|
||
the first video frame to be fully rendered before starting playback
|
||
properly. Some VOs will lazily initialize stuff when rendering the first
|
||
frame, so if this is not done, there is some likeliness that the VO has
|
||
to drop some frames if rendering the first frame takes longer than needed.
|
||
|
||
``--display-fps-override=<fps>``
|
||
Set the display FPS used with the ``--video-sync=display-*`` modes. By
|
||
default, a detected value is used. Keep in mind that setting an incorrect
|
||
value (even if slightly incorrect) can ruin video playback. On multi-monitor
|
||
systems, there is a chance that the detected value is from the wrong
|
||
monitor.
|
||
|
||
Set this option only if you have reason to believe the automatically
|
||
determined value is wrong.
|
||
|
||
``--hwdec=<api1,api2,...|no|auto|auto-safe|auto-copy>``
|
||
Specify the hardware video decoding API that should be used if possible.
|
||
Whether hardware decoding is actually done depends on the video codec. If
|
||
hardware decoding is not possible, mpv will fall back on software decoding.
|
||
|
||
Hardware decoding is not enabled by default, to keep the out-of-the-box
|
||
configuration as reliable as possible. However, when using modern hardware,
|
||
hardware video decoding should work correctly, offering reduced CPU usage,
|
||
and possibly lower power consumption. On older systems, it may be necessary
|
||
to use hardware decoding due to insufficient CPU resources; and even on
|
||
modern systems, sufficiently complex content (eg: 4K60 AV1) may require it.
|
||
|
||
.. note::
|
||
|
||
Use the ``Ctrl+h`` shortcut to toggle hardware decoding at runtime. It
|
||
toggles this option between ``auto-safe`` and ``no``.
|
||
|
||
If you decide you want to use hardware decoding by default, the general
|
||
recommendation is to try out decoding with the command line option, and
|
||
prove to yourself that it works as desired for the content you care
|
||
about. After that, you can add it to your config file.
|
||
|
||
When testing, you should start by using ``hwdec=auto-safe`` as it will
|
||
limit itself to choosing from hwdecs that are actively supported by the
|
||
development team. If that doesn't result in working hardware decoding,
|
||
you can try ``hwdec=auto`` to have it attempt to load every possible
|
||
hwdec, but if ``auto-safe`` didn't work, you will probably need to know
|
||
exactly which hwdec matches your hardware and read up on that entry
|
||
below.
|
||
|
||
If ``auto-safe`` or ``auto`` produced the desired results, we recommend
|
||
just sticking with that and only setting a specific hwdec in your config
|
||
file if it is really necessary.
|
||
|
||
If you use the Ubuntu package, keep in mind that their
|
||
``/etc/mpv/mpv.conf`` contains ``hwdec=vaapi``, which is less than
|
||
ideal as it may not be the right choice for your system, and it may end
|
||
up using an inefficient wrapper library under the covers. We recommend
|
||
removing this line or deleting the file altogether.
|
||
|
||
.. note::
|
||
|
||
Even if enabled, hardware decoding is still only white-listed for some
|
||
codecs. See ``--hwdec-codecs`` to enable hardware decoding in more cases.
|
||
|
||
.. admonition:: Which method to choose?
|
||
|
||
- If you only want to enable hardware decoding at runtime, don't set the
|
||
parameter, or put ``hwdec=no`` into your ``mpv.conf`` (relevant on
|
||
distros which force-enable it by default, such as on Ubuntu). Use the
|
||
``Ctrl+h`` default binding to enable it at runtime.
|
||
- If you're not sure, but want hardware decoding always enabled by
|
||
default, put ``hwdec=auto-safe`` into your ``mpv.conf``, and
|
||
acknowledge that this may cause problems.
|
||
- If you want to test available hardware decoding methods, pass
|
||
``--hwdec=auto --hwdec-codecs=all`` and look at the terminal output.
|
||
- If you're a developer, or want to perform elaborate tests, you may
|
||
need any of the other possible option values.
|
||
|
||
This option accepts a comma delimited list of ``api`` types, along with certain
|
||
special values:
|
||
|
||
:no: always use software decoding (default)
|
||
:auto-safe: enable any whitelisted hw decoder (see below)
|
||
:auto: forcibly enable any hw decoder found (see below)
|
||
:yes: exactly the same as ``auto-safe``
|
||
:auto-copy: enable best hw decoder with copy-back (see below)
|
||
|
||
.. note::
|
||
|
||
Special values can be mixed with api names. eg: ``vaapi,auto`` will try
|
||
and use the ``vaapi`` hwdec, and if that fails, will run through the
|
||
normal ``auto`` logic.
|
||
|
||
Actively supported hwdecs:
|
||
|
||
:d3d11va: requires ``--vo=gpu`` with ``--gpu-context=d3d11`` or
|
||
``--gpu-context=angle`` (Windows 8+ only)
|
||
:d3d11va-copy: copies video back to system RAM (Windows 8+ only)
|
||
:videotoolbox: requires ``--vo=gpu`` (macOS 10.8 and up),
|
||
or ``--vo=libmpv`` (iOS 9.0 and up)
|
||
:videotoolbox-copy: copies video back into system RAM (macOS 10.8 or iOS 9.0 and up)
|
||
:vaapi: requires ``--vo=gpu``, ``--vo=vaapi`` or ``--vo=dmabuf-wayland`` (Linux only)
|
||
:vaapi-copy: copies video back into system RAM (Linux with some GPUs or Windows)
|
||
:nvdec: requires ``--vo=gpu`` (Any platform CUDA is available)
|
||
:nvdec-copy: copies video back to system RAM (Any platform CUDA is available)
|
||
:drm: requires ``--vo=gpu`` (Linux only)
|
||
:drm-copy: copies video back to system RAM (Linux only)
|
||
:vulkan: requires ``--vo=gpu-next`` (Any platform with Vulkan Video Decoding)
|
||
:vulkan-copy: copies video back to system RAM (Any platform with Vulkan Video Decoding)
|
||
|
||
Other hwdecs (only use if you know you have to):
|
||
|
||
:dxva2: requires ``--vo=gpu`` with ``--gpu-context=d3d11``,
|
||
``--gpu-context=angle`` or ``--gpu-context=dxinterop``
|
||
(Windows only)
|
||
:dxva2-copy: copies video back to system RAM (Windows only)
|
||
:vdpau: requires ``--vo=gpu`` with ``--gpu-context=x11``, or
|
||
``--vo=vdpau`` (Linux only)
|
||
:vdpau-copy: copies video back into system RAM (Linux with some GPUs only)
|
||
:mediacodec: requires ``--vo=gpu --gpu-context=android``
|
||
or ``--vo=mediacodec_embed`` (Android only)
|
||
:mediacodec-copy: copies video back to system RAM (Android only)
|
||
:cuda: requires ``--vo=gpu`` (Any platform CUDA is available)
|
||
:cuda-copy: copies video back to system RAM (Any platform CUDA is available)
|
||
:crystalhd: copies video back to system RAM (Any platform supported by hardware)
|
||
:rkmpp: requires ``--vo=gpu`` (some RockChip devices only)
|
||
|
||
``auto`` tries to automatically enable hardware decoding using the first
|
||
available method. This still depends what VO you are using. For example,
|
||
if you are not using ``--vo=gpu`` or ``--vo=vdpau``, vdpau decoding will
|
||
never be enabled. Also note that if the first found method doesn't actually
|
||
work, it will always fall back to software decoding, instead of trying the
|
||
next method (might matter on some Linux systems).
|
||
|
||
``auto-safe`` is similar to ``auto``, but allows only whitelisted methods
|
||
that are considered "safe". This is supposed to be a reasonable way to
|
||
enable hardware decdoding by default in a config file (even though you
|
||
shouldn't do that anyway; prefer runtime enabling with ``Ctrl+h``). Unlike
|
||
``auto``, this will not try to enable unknown or known-to-be-bad methods. In
|
||
addition, this may disable hardware decoding in other situations when it's
|
||
known to cause problems, but currently this mechanism is quite primitive.
|
||
(As an example for something that still causes problems: certain
|
||
combinations of HEVC and Intel chips on Windows tend to cause mpv to crash,
|
||
most likely due to driver bugs.)
|
||
|
||
``auto-copy-safe`` selects the union of methods selected with ``auto-safe``
|
||
and ``auto-copy``.
|
||
|
||
``auto-copy`` selects only modes that copy the video data back to system
|
||
memory after decoding. This selects modes like ``vaapi-copy`` (and so on).
|
||
If none of these work, hardware decoding is disabled. This mode is usually
|
||
guaranteed to incur no additional quality loss compared to software
|
||
decoding (assuming modern codecs and an error free video stream), and will
|
||
allow CPU processing with video filters. This mode works with all video
|
||
filters and VOs.
|
||
|
||
Because these copy the decoded video back to system RAM, they're often less
|
||
efficient than the direct modes, and may not help too much over software
|
||
decoding if you are short on CPU resources.
|
||
|
||
.. note::
|
||
|
||
Most non-copy methods only work with the OpenGL GPU backend. Currently,
|
||
only the ``vaapi``, ``nvdec``, ``cuda`` and ``vulkan`` methods work with
|
||
Vulkan.
|
||
|
||
The ``vaapi`` mode, if used with ``--vo=gpu``, requires Mesa 11, and most
|
||
likely works with Intel and AMD GPUs only. It also requires the opengl EGL
|
||
backend.
|
||
|
||
``nvdec`` and ``nvdec-copy`` are the newest, and recommended method to do
|
||
hardware decoding on Nvidia GPUs.
|
||
|
||
``cuda`` and ``cuda-copy`` are an older implementation of hardware decoding
|
||
on Nvidia GPUs that uses Nvidia's bitstream parsers rather than FFmpeg's.
|
||
This can lead to feature deficiencies, such as incorrect playback of HDR
|
||
content, and ``nvdec``/``nvdec-copy`` should always be preferred unless you
|
||
specifically need Nvidia's deinterlacing algorithms. To use this
|
||
deinterlacing you must pass the option:
|
||
``vd-lavc-o=deint=[weave|bob|adaptive]``.
|
||
Pass ``weave`` (or leave the option unset) to not attempt any
|
||
deinterlacing.
|
||
|
||
.. admonition:: Quality reduction with hardware decoding
|
||
|
||
In theory, hardware decoding does not reduce video quality (at least
|
||
for the codecs h264 and HEVC). However, due to restrictions in video
|
||
output APIs, as well as bugs in the actual hardware decoders, there can
|
||
be some loss, or even blatantly incorrect results. This has largely
|
||
ceased to be a problem with modern hardware, but there is a lot of
|
||
hardware out there, so caveat emptor. Known problems are discussed
|
||
below, but the list cannot be considered exhaustive, as even hwdecs that
|
||
work well on certain hardware generations may be problematic on other
|
||
ones.
|
||
|
||
In some cases, RGB conversion is forced, which means the RGB conversion
|
||
is performed by the hardware decoding API, instead of the shaders
|
||
used by ``--vo=gpu``. This means certain colorspaces may not display
|
||
correctly, and certain filtering (such as debanding) cannot be applied
|
||
in an ideal way. This will also usually force the use of low quality
|
||
chroma scalers instead of the one specified by ``--cscale``. In other
|
||
cases, hardware decoding can also reduce the bit depth of the decoded
|
||
image, which can introduce banding or precision loss for 10-bit files.
|
||
|
||
``vdpau`` always does RGB conversion in hardware, which does not
|
||
support newer colorspaces like BT.2020 correctly. However, ``vdpau``
|
||
doesn't support 10 bit or HDR encodings, so these limitations are
|
||
unlikely to be relevant.
|
||
|
||
``dxva2`` is not safe. It appears to always use BT.601 for forced RGB
|
||
conversion, but actual behavior depends on the GPU drivers. Some drivers
|
||
appear to convert to limited range RGB, which gives a faded appearance.
|
||
In addition to driver-specific behavior, global system settings might
|
||
affect this additionally. This can give incorrect results even with
|
||
completely ordinary video sources.
|
||
|
||
``mediacodec`` is not safe. It forces RGB conversion (not with ``-copy``)
|
||
and how well it handles non-standard colorspaces is not known.
|
||
In the rare cases where 10-bit is supported the bit depth of the output
|
||
will be reduced to 8.
|
||
|
||
``cuda`` should usually be safe, but depending on how a file/stream
|
||
has been mixed, it has been reported to corrupt the timestamps causing
|
||
glitched, flashing frames. It can also sometimes cause massive
|
||
framedrops for unknown reasons. Caution is advised, and ``nvdec``
|
||
should always be preferred.
|
||
|
||
``crystalhd`` is not safe. It always converts to 4:2:2 YUV, which
|
||
may be lossy, depending on how chroma sub-sampling is done during
|
||
conversion. It also discards the top left pixel of each frame for
|
||
some reason.
|
||
|
||
If you run into any weird decoding issues, frame glitches or
|
||
discoloration, and you have ``--hwdec`` turned on, the first thing you
|
||
should try is disabling it.
|
||
|
||
``--gpu-hwdec-interop=<auto|all|no|name>``
|
||
This option is for troubleshooting hwdec interop issues. Since it's a
|
||
debugging option, its semantics may change at any time.
|
||
|
||
This is useful for the ``gpu`` and ``libmpv`` VOs for selecting which
|
||
hwdec interop context to use exactly. Effectively it also can be used
|
||
to block loading of certain backends.
|
||
|
||
If set to ``auto`` (default), the behavior depends on the VO: for ``gpu``,
|
||
it does nothing, and the interop context is loaded on demand (when the
|
||
decoder probes for ``--hwdec`` support). For ``libmpv``, which has
|
||
has no on-demand loading, this is equivalent to ``all``.
|
||
|
||
The empty string is equivalent to ``auto``.
|
||
|
||
If set to ``all``, it attempts to load all interop contexts at GL context
|
||
creation time.
|
||
|
||
Other than that, a specific backend can be set, and the list of them can
|
||
be queried with ``help`` (mpv CLI only).
|
||
|
||
Runtime changes to this are ignored (the current option value is used
|
||
whenever the renderer is created).
|
||
|
||
``--hwdec-extra-frames=<N>``
|
||
Number of GPU frames hardware decoding should preallocate (default: see
|
||
``--list-options`` output). If this is too low, frame allocation may fail
|
||
during decoding, and video frames might get dropped and/or corrupted.
|
||
Setting it too high simply wastes GPU memory and has no advantages.
|
||
|
||
This value is used only for hardware decoding APIs which require
|
||
preallocating surfaces (known examples include ``d3d11va`` and ``vaapi``).
|
||
For other APIs, frames are allocated as needed. The details depend on the
|
||
libavcodec implementations of the hardware decoders.
|
||
|
||
The required number of surfaces depends on dynamic runtime situations. The
|
||
default is a fixed value that is thought to be sufficient for most uses. But
|
||
in certain situations, it may not be enough.
|
||
|
||
``--hwdec-image-format=<name>``
|
||
Set the internal pixel format used by hardware decoding via ``--hwdec``
|
||
(default ``no``). The special value ``no`` selects an implementation
|
||
specific standard format. Most decoder implementations support only one
|
||
format, and will fail to initialize if the format is not supported.
|
||
|
||
Some implementations might support multiple formats. In particular,
|
||
videotoolbox is known to require ``uyvy422`` for good performance on some
|
||
older hardware. d3d11va can always use ``yuv420p``, which uses an opaque
|
||
format, with likely no advantages.
|
||
|
||
``--cuda-decode-device=<auto|0..>``
|
||
Choose the GPU device used for decoding when using the ``cuda`` or
|
||
``nvdec`` hwdecs with the OpenGL GPU backend, and with the ``cuda-copy``
|
||
or ``nvdec-copy`` hwdecs in all cases.
|
||
|
||
For the OpenGL GPU backend, the default device used for decoding is the one
|
||
being used to provide ``gpu`` output (and in the vast majority of cases,
|
||
only one GPU will be present).
|
||
|
||
For the ``copy`` hwdecs, the default device will be the first device
|
||
enumerated by the CUDA libraries - however that is done.
|
||
|
||
For the Vulkan GPU backend, decoding must always happen on the display
|
||
device, and this option has no effect.
|
||
|
||
``--vaapi-device=<device file|adapter name>``
|
||
Choose the DRM device for ``vaapi-copy``. This should be the path to a
|
||
DRM device file. (Default: ``/dev/dri/renderD128``)
|
||
|
||
On Windows this takes adapter name as an input. Will pick the default adapter
|
||
if unset. Alternatives are listed when the name "help" is given.
|
||
|
||
``--panscan=<0.0-1.0>``
|
||
Enables pan-and-scan functionality (cropping the sides of e.g. a 16:9
|
||
video to make it fit a 4:3 display without black bands). The range
|
||
controls how much of the image is cropped. May not work with all video
|
||
output drivers.
|
||
|
||
This option has no effect if ``--video-unscaled`` option is used.
|
||
|
||
``--video-aspect-override=<ratio|no>``
|
||
Override video aspect ratio, in case aspect information is incorrect or
|
||
missing in the file being played.
|
||
|
||
These values have special meaning:
|
||
|
||
:0: disable aspect ratio handling, pretend the video has square pixels
|
||
:no: same as ``0``
|
||
:-1: use the video stream or container aspect (default)
|
||
|
||
But note that handling of these special values might change in the future.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--video-aspect-override=4:3`` or ``--video-aspect-override=1.3333``
|
||
- ``--video-aspect-override=16:9`` or ``--video-aspect-override=1.7777``
|
||
- ``--no-video-aspect-override`` or ``--video-aspect-override=no``
|
||
|
||
``--video-aspect-method=<bitstream|container>``
|
||
This sets the default video aspect determination method (if the aspect is
|
||
_not_ overridden by the user with ``--video-aspect-override`` or others).
|
||
|
||
:container: Strictly prefer the container aspect ratio. This is apparently
|
||
the default behavior with VLC, at least with Matroska. Note that
|
||
if the container has no aspect ratio set, the behavior is the
|
||
same as with bitstream.
|
||
:bitstream: Strictly prefer the bitstream aspect ratio, unless the bitstream
|
||
aspect ratio is not set. This is apparently the default behavior
|
||
with XBMC/kodi, at least with Matroska.
|
||
|
||
The current default for mpv is ``container``.
|
||
|
||
Normally you should not set this. Try the various choices if you encounter
|
||
video that has the wrong aspect ratio in mpv, but seems to be correct in
|
||
other players.
|
||
|
||
``--video-unscaled=<no|yes|downscale-big>``
|
||
Disable scaling of the video. If the window is larger than the video,
|
||
black bars are added. Otherwise, the video is cropped, unless the option
|
||
is set to ``downscale-big``, in which case the video is fit to window. The
|
||
video still can be influenced by the other ``--video-...`` options. This
|
||
option disables the effect of ``--panscan``.
|
||
|
||
Note that the scaler algorithm may still be used, even if the video isn't
|
||
scaled. For example, this can influence chroma conversion. The video will
|
||
also still be scaled in one dimension if the source uses non-square pixels
|
||
(e.g. anamorphic widescreen DVDs).
|
||
|
||
This option is disabled if ``--keepaspect=no`` is used.
|
||
|
||
``--video-pan-x=<value>``, ``--video-pan-y=<value>``
|
||
Moves the displayed video rectangle by the given value in the X or Y
|
||
direction. The unit is in fractions of the size of the scaled video (the
|
||
full size, even if parts of the video are not visible due to panscan or
|
||
other options).
|
||
|
||
For example, displaying a video fullscreen on a 1920x1080 screen with
|
||
``--video-pan-x=-0.1`` would move the video 192 pixels to the left and
|
||
``--video-pan-y=-0.1`` would move the video 108 pixels up.
|
||
|
||
This option is disabled if ``--keepaspect=no`` is used.
|
||
|
||
``--video-rotate=<0-359|no>``
|
||
Rotate the video clockwise, in degrees. If ``no`` is given, the video is
|
||
never rotated, even if the file has rotation metadata. (The rotation value
|
||
is added to the rotation metadata, which means the value ``0`` would rotate
|
||
the video according to the rotation metadata.)
|
||
|
||
When using hardware decoding without copy-back, only 90° steps work, while
|
||
software decoding and hardware decoding methods that copy the video back to
|
||
system memory support all values between 0 and 359.
|
||
|
||
``--video-crop=<[W[xH]][+x+y]>``, ``--video-crop=<x:y>``
|
||
Crop the video by starting at the x, y offset for w, h pixels. The crop is
|
||
applied to the source video rectangle (before anamorphic stretch) by the VO.
|
||
A crop rectangle that is not within the video rectangle will be ignored.
|
||
This works with hwdec, unlike the equivalent 'lavfi-crop'. When offset is
|
||
omitted, the central area will be cropped. Setting the crop to empty one
|
||
``--video-crop=0x0+0+0`` overrides container crop and disables cropping.
|
||
Setting the crop to ``--video-crop=""`` disables manual cropping and restores
|
||
the container crop if it's specified.
|
||
|
||
``--video-zoom=<value>``
|
||
Adjust the video display scale factor by the given value. The parameter is
|
||
given log 2. For example, ``--video-zoom=0`` is unscaled,
|
||
``--video-zoom=1`` is twice the size, ``--video-zoom=-2`` is one fourth of
|
||
the size, and so on.
|
||
|
||
This option is disabled if ``--keepaspect=no`` is used.
|
||
|
||
``--video-scale-x=<value>``, ``--video-scale-y=<value>``
|
||
Multiply the video display size with the given value (default: 1.0). If a
|
||
non-default value is used, this will be different from the window size, so
|
||
video will be either cut off, or black bars are added.
|
||
|
||
This value is multiplied with the value derived from ``--video-zoom`` and
|
||
the normal video aspect ratio. This option is disabled if
|
||
``--keepaspect=no`` is used.
|
||
|
||
``--video-align-x=<-1-1>``, ``--video-align-y=<-1-1>``
|
||
Moves the video rectangle within the black borders, which are usually added
|
||
to pad the video to screen if video and screen aspect ratios are different.
|
||
``--video-align-y=-1`` would move the video to the top of the screen
|
||
(leaving a border only on the bottom), a value of ``0`` centers it
|
||
(default), and a value of ``1`` would put the video at the bottom of the
|
||
screen.
|
||
|
||
If video and screen aspect match perfectly, these options do nothing.
|
||
|
||
This option is disabled if ``--keepaspect=no`` is used.
|
||
|
||
``--video-margin-ratio-left=<val>``, ``--video-margin-ratio-right=<val>``, ``--video-margin-ratio-top=<val>``, ``--video-margin-ratio-bottom=<val>``
|
||
Set extra video margins on each border (default: 0). Each value is a ratio
|
||
of the window size, using a range 0.0-1.0. For example, setting the option
|
||
``--video-margin-ratio-right=0.2`` at a window size of 1000 pixels will add
|
||
a 200 pixels border on the right side of the window.
|
||
|
||
The video is "boxed" by these margins. The window size is not changed. In
|
||
particular it does not enlarge the window, and the margins will cause the
|
||
video to be downscaled by default. This may or may not change in the future.
|
||
|
||
The margins are applied after 90° video rotation, but before any other video
|
||
transformations.
|
||
|
||
This option is disabled if ``--keepaspect=no`` is used.
|
||
|
||
Subtitles still may use the margins, depending on ``--sub-use-margins`` and
|
||
similar options.
|
||
|
||
These options were created for the OSC. Some odd decisions, such as making
|
||
the margin values a ratio (instead of pixels), were made for the sake of
|
||
the OSC. It's possible that these options may be replaced by ones that are
|
||
more generally useful. The behavior of these options may change to fit
|
||
OSC requirements better, too.
|
||
|
||
``--correct-pts=<yes|no>``
|
||
``--correct-pts=no`` switches mpv to a mode where video timing is
|
||
determined using a fixed framerate value (either using the
|
||
``--container-fps-override`` option, or using file information). Sometimes,
|
||
files with very broken timestamps can be played somewhat well in this mode.
|
||
Note that video filters, subtitle rendering, seeking (including hr-seeks and
|
||
backstepping), and audio synchronization can be completely broken in this mode.
|
||
|
||
``--container-fps-override=<float>``
|
||
Override video framerate. Useful if the original value is wrong or missing.
|
||
|
||
.. note::
|
||
|
||
Works in ``--correct-pts=no`` mode only.
|
||
|
||
``--deinterlace=<yes|no|auto>``
|
||
Enable or disable deinterlacing (default: no).
|
||
Interlaced video shows ugly comb-like artifacts, which are visible on
|
||
fast movement. Enabling this typically inserts the bwdif video filter in
|
||
order to deinterlace the video, or lets the video output apply deinterlacing
|
||
if supported.
|
||
|
||
When using ``auto``, mpv will insert a deinterlacing filter if ffmpeg
|
||
detects that the video frame is interlaced. Be aware that there can be false
|
||
positives in certain cases, such as when files are encoded as interlaced
|
||
despite the video not actually being so. This is why ``auto`` is not the
|
||
default value.
|
||
|
||
Keep in mind that using this filter **will** conflict with any manually
|
||
inserted deinterlacing filters, and that this will make video look worse if
|
||
it's not actually interlaced.
|
||
|
||
``--deinterlace-field-parity=<tff|bff|auto>``
|
||
Specify the field parity/order when deinterlacing (default: auto).
|
||
Each frame of an interlaced video is divided into two fields, which are
|
||
then separately transmitted. Top field represents even lines while bottom
|
||
field represents odd lines. When deinterlacing the deinterlacer needs to
|
||
know the correct temporal order of the fields else the video will appear
|
||
jittery.
|
||
|
||
``auto`` will automatically try to detect the field order of the video,
|
||
``tff`` forces top field first while ``bff`` forces bottom field first.
|
||
|
||
``--frames=<number>``
|
||
Play/convert only first ``<number>`` video frames, then quit.
|
||
|
||
``--frames=0`` loads the file, but immediately quits before initializing
|
||
playback. (Might be useful for scripts which just want to determine some
|
||
file properties.)
|
||
|
||
For audio-only playback, any value greater than 0 will quit playback
|
||
immediately after initialization. The value 0 works as with video.
|
||
|
||
``--video-output-levels=<outputlevels>``
|
||
RGB color levels used with YUV to RGB conversion. Normally, output devices
|
||
such as PC monitors use full range color levels. However, some TVs and
|
||
video monitors expect studio RGB levels. Providing full range output to a
|
||
device expecting studio level input results in crushed blacks and whites,
|
||
the reverse in dim gray blacks and dim whites.
|
||
|
||
Not all VOs support this option. Some will silently ignore it.
|
||
|
||
Available color ranges are:
|
||
|
||
:auto: automatic selection (equals to full range) (default)
|
||
:limited: limited range (16-235 per component), studio levels
|
||
:full: full range (0-255 per component), PC levels
|
||
|
||
.. note::
|
||
|
||
It is advisable to use your graphics driver's color range option
|
||
instead, if available.
|
||
|
||
``--hwdec-codecs=<codec1,codec2,...|all>``
|
||
Allow hardware decoding for a given list of codecs only. The special value
|
||
``all`` always allows all codecs.
|
||
|
||
You can get the list of allowed codecs with ``mpv --vd=help``. Remove the
|
||
prefix, e.g. instead of ``lavc:h264`` use ``h264``.
|
||
|
||
By default, this is set to ``h264,vc1,hevc,vp8,vp9,av1,prores``. Note that
|
||
the hardware acceleration special codecs like ``h264_vdpau`` are not
|
||
relevant anymore, and in fact have been removed from FFmpeg in this form.
|
||
|
||
This is usually only needed with broken GPUs, where a codec is reported
|
||
as supported, but decoding causes more problems than it solves.
|
||
|
||
.. note::
|
||
|
||
On some broken drivers (e.g. NVIDIA on Linux), probing for codecs which
|
||
the GPU does not support can unnecessarily slow down video playback
|
||
initialization. To alleviate this, explicitly specify a list which
|
||
only includes the codecs supported on the setup.
|
||
|
||
.. admonition:: Example
|
||
|
||
``mpv --hwdec=vdpau --hwdec-codecs=h264,mpeg2video``
|
||
Enable vdpau decoding for h264 and mpeg2 only.
|
||
|
||
``--vd-lavc-check-hw-profile=<yes|no>``
|
||
Check hardware decoder profile (default: yes). If ``no`` is set, the
|
||
highest profile of the hardware decoder is unconditionally selected, and
|
||
decoding is forced even if the profile of the video is higher than that.
|
||
The result is most likely broken decoding, but may also help if the
|
||
detected or reported profiles are somehow incorrect.
|
||
|
||
``--vd-lavc-software-fallback=<yes|no|N>``
|
||
Fallback to software decoding if the hardware-accelerated decoder fails
|
||
(default: 3). If this is a number, then fallback will be triggered if
|
||
N frames fail to decode in a row. 1 is equivalent to ``yes``.
|
||
|
||
Setting this to a higher number might break the playback start fallback: if
|
||
a fallback happens, parts of the file will be skipped, approximately by to
|
||
the number of packets that could not be decoded. Values below an unspecified
|
||
count will not have this problem, because mpv retains the packets.
|
||
|
||
``--vd-lavc-film-grain=<auto|cpu|gpu>``
|
||
Enables film grain application on the GPU. If video decoding is done on
|
||
the CPU, doing film grain application on the GPU can speed up decoding.
|
||
This option can also help hardware decoding, as it can reduce the number
|
||
of frame copies done.
|
||
|
||
By default, it's set to ``auto``, so if the VO supports film grain
|
||
application, then it will be treated as ``gpu``. If the VO does not
|
||
support this, then it will be treated as ``cpu``, regardless of the setting.
|
||
Currently, only ``gpu-next`` supports film grain application.
|
||
|
||
``--vd-lavc-dr=<auto|yes|no>``
|
||
Enable direct rendering (default: auto). If this is set to ``yes``, the
|
||
video will be decoded directly to GPU video memory (or staging buffers).
|
||
This can speed up video upload, and may help with large resolutions or
|
||
slow hardware. This works only with the following VOs:
|
||
|
||
- ``gpu``: requires at least OpenGL 4.4 or Vulkan.
|
||
- ``libmpv``: The libmpv render API has optional support.
|
||
|
||
The ``auto`` option will try to guess whether DR can improve performance
|
||
on your particular hardware. Currently this enables it on AMD or NVIDIA
|
||
if using OpenGL or unconditionally if using Vulkan.
|
||
|
||
Using video filters of any kind that write to the image data (or output
|
||
newly allocated frames) will silently disable the DR code path.
|
||
|
||
``--vd-lavc-bitexact``
|
||
Only use bit-exact algorithms in all decoding steps (for codec testing).
|
||
|
||
``--vd-lavc-fast`` (MPEG-1/2 and H.264 only)
|
||
Enable optimizations which do not comply with the format specification and
|
||
potentially cause problems, like simpler dequantization, simpler motion
|
||
compensation, assuming use of the default quantization matrix, assuming YUV
|
||
4:2:0 and skipping a few checks to detect damaged bitstreams.
|
||
|
||
``--vd-lavc-o=<key>=<value>[,<key>=<value>[,...]]``
|
||
Pass AVOptions to libavcodec decoder. Note, a patch to make the ``o=``
|
||
unneeded and pass all unknown options through the AVOption system is
|
||
welcome. A full list of AVOptions can be found in the FFmpeg manual.
|
||
|
||
Some options which used to be direct options can be set with this
|
||
mechanism, like ``bug``, ``gray``, ``idct``, ``ec``, ``vismv``,
|
||
``skip_top`` (was ``st``), ``skip_bottom`` (was ``sb``), ``debug``.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
``--vd-lavc-o=debug=pict``
|
||
|
||
``--vd-lavc-show-all=<yes|no>``
|
||
Show even broken/corrupt frames (default: no). If this option is set to
|
||
no, libavcodec won't output frames that were either decoded before an
|
||
initial keyframe was decoded, or frames that are recognized as corrupted.
|
||
|
||
``--vd-lavc-skiploopfilter=<skipvalue>`` (H.264, HEVC only)
|
||
Skips the loop filter (AKA deblocking) during decoding. Since
|
||
the filtered frame is supposed to be used as reference for decoding
|
||
dependent frames, this has a worse effect on quality than not doing
|
||
deblocking on e.g. MPEG-2 video. But at least for high bitrate HDTV,
|
||
this provides a big speedup with little visible quality loss.
|
||
Codecs other than H.264 or HEVC may have partial support for this option
|
||
(often only ``all`` and ``none``).
|
||
|
||
``<skipvalue>`` can be one of the following:
|
||
|
||
:none: Never skip.
|
||
:default: Skip useless processing steps (e.g. 0 size packets in AVI).
|
||
:nonref: Skip frames that are not referenced (i.e. not used for
|
||
decoding other frames, the error cannot "build up").
|
||
:bidir: Skip B-Frames.
|
||
:nonkey: Skip all frames except keyframes.
|
||
:all: Skip all frames.
|
||
|
||
``--vd-lavc-skipidct=<skipvalue>`` (MPEG-1/2/4 only)
|
||
Skips the IDCT step. This degrades quality a lot in almost all cases
|
||
(see skiploopfilter for available skip values).
|
||
|
||
``--vd-lavc-skipframe=<skipvalue>``
|
||
Skips decoding of frames completely. Big speedup, but jerky motion and
|
||
sometimes bad artifacts (see skiploopfilter for available skip values).
|
||
|
||
``--vd-lavc-framedrop=<skipvalue>``
|
||
Set framedropping mode used with ``--framedrop`` (see skiploopfilter for
|
||
available skip values).
|
||
|
||
``--vd-lavc-threads=<N>``
|
||
Number of threads to use for decoding. Whether threading is actually
|
||
supported depends on codec (default: 0). 0 means autodetect number of cores
|
||
on the machine and use that, up to the maximum of 16. You can set more than
|
||
16 threads manually.
|
||
|
||
``--vd-lavc-assume-old-x264=<yes|no>``
|
||
Assume the video was encoded by an old, buggy x264 version (default: no).
|
||
Normally, this is autodetected by libavcodec. But if the bitstream contains
|
||
no x264 version info (or it was somehow skipped), and the stream was in fact
|
||
encoded by an old x264 version (build 150 or earlier), and if the stream
|
||
uses 4:4:4 chroma, then libavcodec will by default show corrupted video.
|
||
This option sets the libavcodec ``x264_build`` option to ``150``, which
|
||
means that if the stream contains no version info, or was not encoded by
|
||
x264 at all, it assumes it was encoded by the old version. Enabling this
|
||
option is pretty safe if you want your broken files to work, but in theory
|
||
this can break on streams not encoded by x264, or if a stream encoded by a
|
||
newer x264 version contains no version info.
|
||
|
||
``--vd-apply-cropping``
|
||
Certain video codecs support cropping, meaning that only a sub-rectangle of
|
||
the decoded frame is intended for display. This option controls how cropping
|
||
is handled by libavcodec. Cropping during decoding has certain limitations
|
||
with regards to alignment and hardware decoding. If this option is enabled,
|
||
decoder will apply the crop, else VO will handle it. Enabled by default.
|
||
|
||
``--swapchain-depth=<N>``
|
||
Allow up to N in-flight frames. This essentially controls the frame
|
||
latency. Increasing the swapchain depth can improve pipelining and prevent
|
||
missed vsyncs, but increases visible latency. This option only mandates an
|
||
upper limit, the implementation can use a lower latency than requested
|
||
internally. A setting of 1 means that the VO will wait for every frame to
|
||
become visible before starting to render the next frame. (Default: 3)
|
||
|
||
Audio
|
||
-----
|
||
|
||
``--audio-pitch-correction=<yes|no>``
|
||
If this is enabled (default), playing with a speed different from normal
|
||
automatically inserts the ``scaletempo2`` audio filter. You can insert
|
||
filters besides ``scaletempo2`` and modify their params using
|
||
`Conditional auto profiles`:
|
||
|
||
::
|
||
|
||
[af_insert]
|
||
profile-cond=speed ~= 1
|
||
profile-restore=copy
|
||
af-add=scaletempo2=search-interval=50 # Insert filter and params here.
|
||
|
||
Filters set this way replace the ``scaletempo2`` default, instead of
|
||
overlapping with it. If there are multiple audio filters inserted that can do
|
||
pitch correction, then only the last one in the filter chain is used.
|
||
For details on the specifics of each available filter, see the audio filter
|
||
section.
|
||
|
||
``--audio-device=<name>``
|
||
Use the given audio device. This consists of the audio output name, e.g.
|
||
``alsa``, followed by ``/``, followed by the audio output specific device
|
||
name. The default value for this option is ``auto``, which tries every audio
|
||
output in preference order with the default device.
|
||
|
||
You can list audio devices with ``--audio-device=help``. This outputs the
|
||
device name in quotes, followed by a description. The device name is what
|
||
you have to pass to the ``--audio-device`` option. The list of audio devices
|
||
can be retrieved by API by using the ``audio-device-list`` property.
|
||
|
||
While the option normally takes one of the strings as indicated by the
|
||
methods above, you can also force the device for most AOs by building it
|
||
manually. For example ``name/foobar`` forces the AO ``name`` to use the
|
||
device ``foobar``. However, the ``--ao`` option will strictly force a
|
||
specific AO. To avoid confusion, don't use ``--ao`` and ``--audio-device``
|
||
together.
|
||
|
||
.. admonition:: Example for ALSA
|
||
|
||
MPlayer and mplayer2 required you to replace any ',' with '.' and
|
||
any ':' with '=' in the ALSA device name. For example, to use the
|
||
device named ``dmix:default``, you had to do:
|
||
|
||
``-ao alsa:device=dmix=default``
|
||
|
||
In mpv you could instead use:
|
||
|
||
``--audio-device=alsa/dmix:default``
|
||
|
||
|
||
``--audio-exclusive=<yes|no>``
|
||
Enable exclusive output mode. In this mode, the system is usually locked
|
||
out, and only mpv will be able to output audio.
|
||
|
||
This only works for some audio outputs, such as ``wasapi``, ``coreaudio``
|
||
and ``pipewire``. Other audio outputs silently ignore this option.
|
||
They either have no concept of exclusive mode, or the mpv side of the
|
||
implementation is missing.
|
||
|
||
``--audio-fallback-to-null=<yes|no>``
|
||
If no audio device can be opened, behave as if ``--ao=null`` was given. This
|
||
is useful in combination with ``--audio-device``: instead of causing an
|
||
error if the selected device does not exist, the client API user (or a
|
||
Lua script) could let playback continue normally, and check the
|
||
``current-ao`` and ``audio-device-list`` properties to make high-level
|
||
decisions about how to continue.
|
||
|
||
``--ao=<driver>``
|
||
Specify the audio output drivers to be used. See `AUDIO OUTPUT DRIVERS`_ for
|
||
details and descriptions of available drivers.
|
||
|
||
``--af=<filter1[=parameter1:parameter2:...],filter2,...>``
|
||
Specify a list of audio filters to apply to the audio stream. See
|
||
`AUDIO FILTERS`_ for details and descriptions of the available filters.
|
||
The option variants ``--af-add``, ``--af-pre``, and ``--af-clr`` exist
|
||
to modify a previously specified list, but you should not need these for
|
||
typical use.
|
||
|
||
``--audio-spdif=<codecs>``
|
||
List of codecs for which compressed audio passthrough should be used. This
|
||
works for both classic S/PDIF and HDMI.
|
||
|
||
Possible codecs are ``ac3``, ``dts``, ``dts-hd``, ``eac3``, ``truehd``.
|
||
Multiple codecs can be specified by separating them with ``,``. ``dts``
|
||
refers to low bitrate DTS core, while ``dts-hd`` refers to DTS MA (receiver
|
||
and OS support varies). If both ``dts`` and ``dts-hd`` are specified, it
|
||
behaves equivalent to specifying ``dts-hd`` only.
|
||
|
||
In earlier mpv versions you could use ``--ad`` to force the spdif wrapper.
|
||
This does not work anymore.
|
||
|
||
.. warning::
|
||
|
||
There is not much reason to use this. HDMI supports uncompressed
|
||
multichannel PCM, and mpv supports lossless DTS-HD decoding via
|
||
FFmpeg's new DCA decoder (based on libdcadec).
|
||
|
||
``--ad=<decoder1,decoder2,...[-]>``
|
||
Specify a priority list of audio decoders to be used, according to their
|
||
decoder name. When determining which decoder to use, the first decoder that
|
||
matches the audio format is selected. If that is unavailable, the next
|
||
decoder is used. Finally, it tries all other decoders that are not
|
||
explicitly selected or rejected by the option.
|
||
|
||
``-`` at the end of the list suppresses fallback on other available
|
||
decoders not on the ``--ad`` list. ``+`` in front of an entry forces the
|
||
decoder. Both of these should not normally be used, because they break
|
||
normal decoder auto-selection! Both of these methods are deprecated.
|
||
|
||
.. admonition:: Examples
|
||
|
||
``--ad=mp3float``
|
||
Prefer the FFmpeg ``mp3float`` decoder over all other MP3
|
||
decoders.
|
||
|
||
``--ad=help``
|
||
List all available decoders.
|
||
|
||
.. warning::
|
||
|
||
Enabling compressed audio passthrough (AC3 and DTS via SPDIF/HDMI) with
|
||
this option is not possible. Use ``--audio-spdif`` instead.
|
||
|
||
``--volume=<value>``
|
||
Set the startup volume. 0 means silence, 100 means no volume reduction or
|
||
amplification. Negative values can be passed for compatibility, but are
|
||
treated as 0.
|
||
|
||
Since mpv 0.18.1, this always controls the internal mixer (aka software
|
||
volume).
|
||
|
||
``--volume-max=<100.0-1000.0>``
|
||
Set the maximum amplification level in percent (default: 130). A value of
|
||
130 will allow you to adjust the volume up to about double the normal level.
|
||
|
||
``--volume-gain=<db>``
|
||
Set the volume gain in dB. This is applied on top of other volume and gain
|
||
settings.
|
||
|
||
``--volume-gain-max=<0.0-150.0>``, ``--volume-gain-min=<-150.0-0.0>``
|
||
Set the volume gain range in dB (default: -96 dB min, 12 dB max).
|
||
|
||
``--replaygain=<no|track|album>``
|
||
Adjust volume gain according to replaygain values stored in the file
|
||
metadata. With ``--replaygain=no`` (the default), perform no adjustment.
|
||
With ``--replaygain=track``, apply track gain. With ``--replaygain=album``,
|
||
apply album gain if present and fall back to track gain otherwise.
|
||
|
||
``--replaygain-preamp=<db>``
|
||
Pre-amplification gain in dB to apply to the selected replaygain gain
|
||
(default: 0).
|
||
|
||
``--replaygain-clip=<yes|no>``
|
||
Allow the volume gain to clip (default: no). If this option is not
|
||
enabled, mpv automatically will prevent clipping by lowering the gain.
|
||
|
||
``--replaygain-fallback=<db>``
|
||
Gain in dB to apply if the file has no replay gain tags. This option
|
||
is always applied if the replaygain logic is somehow inactive. If this
|
||
is applied, no other replaygain options are applied.
|
||
|
||
``--audio-delay=<sec>``
|
||
Audio delay in seconds (positive or negative float value). Positive values
|
||
delay the audio, and negative values delay the video.
|
||
|
||
``--mute=<yes|no>``
|
||
Set startup audio mute status (default: no).
|
||
|
||
See also: ``--volume``.
|
||
|
||
``--audio-demuxer=<[+]name>``
|
||
Use this audio demuxer type when using ``--audio-file``. Use a '+' before
|
||
the name to force it; this will skip some checks. Give the demuxer name as
|
||
printed by ``--audio-demuxer=help``.
|
||
|
||
``--ad-lavc-ac3drc=<level>``
|
||
Select the Dynamic Range Compression level for AC-3 audio streams.
|
||
``<level>`` is a float value ranging from 0 to 1, where 0 means no
|
||
compression (which is the default) and 1 means full compression (make loud
|
||
passages more silent and vice versa). Values up to 6 are also accepted, but
|
||
are purely experimental. This option only shows an effect if the AC-3 stream
|
||
contains the required range compression information.
|
||
|
||
The standard mandates that DRC is enabled by default, but mpv (and some
|
||
other players) ignore this for the sake of better audio quality.
|
||
|
||
``--ad-lavc-downmix=<yes|no>``
|
||
Whether to request audio channel downmixing from the decoder (default: no).
|
||
Some decoders, like AC-3, AAC and DTS, can remix audio on decoding. The
|
||
requested number of output channels is set with the ``--audio-channels`` option.
|
||
Useful for playing surround audio on a stereo system.
|
||
|
||
``--ad-lavc-threads=<0-16>``
|
||
Number of threads to use for decoding. Whether threading is actually
|
||
supported depends on codec. As of this writing, it's supported for some
|
||
lossless codecs only. 0 means autodetect number of cores on the
|
||
machine and use that, up to the maximum of 16 (default: 1).
|
||
|
||
``--ad-lavc-o=<key>=<value>[,<key>=<value>[,...]]``
|
||
Pass AVOptions to libavcodec decoder. Note, a patch to make the o=
|
||
unneeded and pass all unknown options through the AVOption system is
|
||
welcome. A full list of AVOptions can be found in the FFmpeg manual.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
``--ad-spdif-dtshd=<yes|no>``, ``--dtshd=<yes|no>``
|
||
If DTS is passed through, use DTS-HD.
|
||
|
||
.. warning::
|
||
|
||
This and enabling passthrough via ``--ad`` are deprecated in favor of
|
||
using ``--audio-spdif=dts-hd``.
|
||
|
||
``--audio-channels=<auto-safe|auto|layouts>``
|
||
Control which audio channels are output (e.g. surround vs. stereo). There
|
||
are the following possibilities:
|
||
|
||
- ``--audio-channels=auto-safe``
|
||
Use the system's preferred channel layout. If there is none (such
|
||
as when accessing a hardware device instead of the system mixer),
|
||
force stereo. Some audio outputs might simply accept any layout and
|
||
do downmixing on their own.
|
||
|
||
This is the default.
|
||
- ``--audio-channels=auto``
|
||
Send the audio device whatever it accepts, preferring the audio's
|
||
original channel layout. Can cause issues with HDMI (see the warning
|
||
below).
|
||
- ``--audio-channels=layout1,layout2,...``
|
||
List of ``,``-separated channel layouts which should be allowed.
|
||
Technically, this only adjusts the filter chain output to the best
|
||
matching layout in the list, and passes the result to the audio API.
|
||
It's possible that the audio API will select a different channel
|
||
layout.
|
||
|
||
Using this mode is recommended for direct hardware output, especially
|
||
over HDMI (see HDMI warning below).
|
||
- ``--audio-channels=<stereo|mono>``
|
||
Force a downmix to stereo or mono. These are special-cases of the
|
||
previous item. (See paragraphs below for implications.)
|
||
|
||
If a list of layouts is given, each item can be either an explicit channel
|
||
layout name (like ``5.1``), or a channel number. Channel numbers refer to
|
||
default layouts, e.g. 2 channels refer to stereo, 6 refers to 5.1.
|
||
|
||
See ``--audio-channels=help`` output for defined default layouts. This also
|
||
lists speaker names, which can be used to express arbitrary channel
|
||
layouts (e.g. ``fl-fr-lfe`` is 2.1).
|
||
|
||
If the list of channel layouts has only 1 item, the decoder is asked to
|
||
produce according output. This sometimes triggers decoder-downmix, which
|
||
might be different from the normal mpv downmix. (Only some decoders support
|
||
remixing audio, like AC-3, AAC or DTS. You can use ``--ad-lavc-downmix=no``
|
||
to make the decoder always output its native layout.) One consequence is
|
||
that ``--audio-channels=stereo`` triggers decoder downmix, while ``auto``
|
||
or ``auto-safe`` never will, even if they end up selecting stereo. This
|
||
happens because the decision whether to use decoder downmix happens long
|
||
before the audio device is opened.
|
||
|
||
If the channel layout of the media file (i.e. the decoder) and the AO's
|
||
channel layout don't match, mpv will attempt to insert a conversion filter.
|
||
You may need to change the channel layout of the system mixer to achieve
|
||
your desired output as mpv does not have control over it. Another
|
||
work-around for this on some AOs is to use ``--audio-exclusive=yes`` to
|
||
circumvent the system mixer entirely.
|
||
|
||
.. warning::
|
||
|
||
Using ``auto`` can cause issues when using audio over HDMI. The OS will
|
||
typically report all channel layouts that _can_ go over HDMI, even if
|
||
the receiver does not support them. If a receiver gets an unsupported
|
||
channel layout, random things can happen, such as dropping the
|
||
additional channels, or adding noise.
|
||
|
||
You are recommended to set an explicit whitelist of the layouts you
|
||
want. For example, most A/V receivers connected via HDMI and that can
|
||
do 7.1 would be served by: ``--audio-channels=7.1,5.1,stereo``
|
||
|
||
``--audio-display=<no|embedded-first|external-first>``
|
||
Determines whether to display cover art when playing audio files and with
|
||
what priority. It will display the first image found, and additional images
|
||
are available as video tracks.
|
||
|
||
:no: Disable display of video entirely when playing audio
|
||
files.
|
||
:embedded-first: Display embedded images and external cover art, giving
|
||
priority to embedded images (default).
|
||
:external-first: Display embedded images and external cover art, giving
|
||
priority to external files.
|
||
|
||
This option has no influence on files with normal video tracks.
|
||
|
||
``--audio-files=<files>``
|
||
Play audio from an external file while viewing a video.
|
||
|
||
This is a path list option. See `List Options`_ for details.
|
||
|
||
``--audio-file=<file>``
|
||
CLI/config file only alias for ``--audio-files-append``. Each use of this
|
||
option will add a new audio track. The details are similar to how
|
||
``--sub-file`` works.
|
||
|
||
``--audio-format=<format>``
|
||
Select the sample format used for output from the audio filter layer to
|
||
the sound card. The values that ``<format>`` can adopt are listed below in
|
||
the description of the ``format`` audio filter.
|
||
|
||
``--audio-samplerate=<Hz>``
|
||
Select the output sample rate to be used (of course sound cards have
|
||
limits on this). If the sample frequency selected is different from that
|
||
of the current media, the internal swresample audio filter will be inserted
|
||
into the audio filter layer to compensate for the difference.
|
||
|
||
``--gapless-audio=<no|yes|weak>``
|
||
Try to play consecutive audio files with no silence or disruption at the
|
||
point of file change. Default: ``weak``.
|
||
|
||
:no: Disable gapless audio.
|
||
:yes: The audio device is opened using parameters chosen for the first
|
||
file played and is then kept open for gapless playback. This
|
||
means that if the first file for example has a low sample rate, then
|
||
the following files may get resampled to the same low sample rate,
|
||
resulting in reduced sound quality. If you play files with different
|
||
parameters, consider using options such as ``--audio-samplerate``
|
||
and ``--audio-format`` to explicitly select what the shared output
|
||
format will be.
|
||
:weak: Normally, the audio device is kept open (using the format it was
|
||
first initialized with). If the audio format the decoder output
|
||
changes, the audio device is closed and reopened. This means that
|
||
you will normally get gapless audio with files that were encoded
|
||
using the same settings, but might not be gapless in other cases.
|
||
The exact conditions under which the audio device is kept open is
|
||
an implementation detail, and can change from version to version.
|
||
Currently, the device is kept even if the sample format changes,
|
||
but the sample formats are convertible.
|
||
If video is still going on when there is still audio, trying to use
|
||
gapless is also explicitly given up.
|
||
|
||
.. note::
|
||
|
||
This feature is implemented in a simple manner and relies on audio
|
||
output device buffering to continue playback while moving from one file
|
||
to another. If playback of the new file starts slowly, for example
|
||
because it is played from a remote network location or because you have
|
||
specified cache settings that require time for the initial cache fill,
|
||
then the buffered audio may run out before playback of the new file
|
||
can start.
|
||
|
||
``--initial-audio-sync=<yes|no>``
|
||
When starting a video file or after events such as seeking, mpv will by
|
||
default modify the audio stream to make it start from the same timestamp
|
||
as video, by either inserting silence at the start or cutting away the
|
||
first samples. Disabling this option makes the player behave like older
|
||
mpv versions did: video and audio are both started immediately even if
|
||
their start timestamps differ, and then video timing is gradually adjusted
|
||
if necessary to reach correct synchronization later.
|
||
|
||
``--audio-file-auto=<no|exact|fuzzy|all>``
|
||
Load additional audio files matching the video filename. The parameter
|
||
specifies how external audio files are matched.
|
||
|
||
:no: Don't automatically load external audio files (default).
|
||
:exact: Load the media filename with audio file extension.
|
||
:fuzzy: Load all audio files containing the media filename.
|
||
:all: Load all audio files in the current and ``--audio-file-paths``
|
||
directories.
|
||
|
||
``--audio-exts=ext1,ext2,...``
|
||
Audio file extentions to try to match when using ``--audio-file-auto``,
|
||
``--autocreate-playlist`` or ``--directory-filter-types``.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
Use ``--help=audio-exts`` to see default extensions.
|
||
|
||
``--audio-file-paths=<path1:path2:...>``
|
||
Equivalent to ``--sub-file-paths`` option, but for auto-loaded audio files.
|
||
|
||
This is a path list option. See `List Options`_ for details.
|
||
|
||
``--audio-client-name=<name>``
|
||
The application name the player reports to the audio API. Can be useful
|
||
if you want to force a different audio profile (e.g. with PulseAudio),
|
||
or to set your own application name when using libmpv.
|
||
|
||
``--audio-buffer=<seconds>``
|
||
Set the audio output minimum buffer. The audio device might actually create
|
||
a larger buffer if it pleases. If the device creates a smaller buffer,
|
||
additional audio is buffered in an additional software buffer.
|
||
|
||
Making this larger may make soft-volume and other filters react slower,
|
||
introduce additional issues on playback speed change, and block the
|
||
player on audio format changes. A smaller buffer might lead to audio
|
||
dropouts.
|
||
|
||
This option should be used for testing only. If a non-default value helps
|
||
significantly, the mpv developers should be contacted.
|
||
|
||
Default: 0.2 (200 ms).
|
||
|
||
``--audio-stream-silence=<yes|no>``
|
||
Cash-grab consumer audio hardware (such as A/V receivers) often ignore
|
||
initial audio sent over HDMI. This can happen every time audio over HDMI
|
||
is stopped and resumed. In order to compensate for this, you can enable
|
||
this option to not to stop and restart audio on seeks, and fill the gaps
|
||
with silence. Likewise, when pausing playback, audio is not stopped, and
|
||
silence is played while paused. Note that if no audio track is selected,
|
||
the audio device will still be closed immediately.
|
||
|
||
Not all AOs support this.
|
||
|
||
.. warning::
|
||
|
||
This modifies certain subtle player behavior, like A/V-sync and underrun
|
||
handling. Enabling this option is strongly discouraged.
|
||
|
||
``--audio-wait-open=<secs>``
|
||
This makes sense for use with ``--audio-stream-silence=yes``. If this option
|
||
is given, the player will wait for the given amount of seconds after opening
|
||
the audio device before sending actual audio data to it. Useful if your
|
||
expensive hardware discards the first 1 or 2 seconds of audio data sent to
|
||
it. If ``--audio-stream-silence=yes`` is not set, this option will likely
|
||
just waste time.
|
||
|
||
Subtitles
|
||
---------
|
||
|
||
.. note::
|
||
|
||
Changing styling and position does not work with all subtitles. Image-based
|
||
subtitles (DVD, Bluray/PGS, DVB) cannot changed for fundamental reasons.
|
||
Subtitles in ASS format are normally not changed intentionally, but
|
||
overriding them can be controlled with ``--sub-ass-override``.
|
||
|
||
``--sub-demuxer=<[+]name>``
|
||
Force subtitle demuxer type for ``--sub-file``. Give the demuxer name as
|
||
printed by ``--sub-demuxer=help``.
|
||
|
||
``--sub-lavc-o=<key>=<value>[,<key>=<value>[,...]]``
|
||
Pass AVOptions to libavcodec decoder. Note, a patch to make the o=
|
||
unneeded and pass all unknown options through the AVOption system is
|
||
welcome. A full list of AVOptions can be found in the FFmpeg manual.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
``--sub-delay=<sec>``
|
||
Delays primary subtitles by ``<sec>`` seconds. Can be negative.
|
||
|
||
``--secondary-sub-delay=<sec>``
|
||
Delays secondary subtitles by ``<sec>`` seconds. Can be negative.
|
||
|
||
``--sub-files=<file-list>``, ``--sub-file=<filename>``
|
||
Add a subtitle file to the list of external subtitles.
|
||
|
||
If you use ``--sub-file`` only once, this subtitle file is displayed by
|
||
default.
|
||
|
||
If ``--sub-file`` is used multiple times, the subtitle to use can be
|
||
switched at runtime by cycling subtitle tracks. It's possible to show
|
||
two subtitles at once: use ``--sid`` to select the first subtitle index,
|
||
and ``--secondary-sid`` to select the second index. (The index is printed
|
||
on the terminal output after the ``--sid=`` in the list of streams.)
|
||
|
||
``--sub-files`` is a path list option (see `List Options`_ for details), and
|
||
can take multiple file names separated by ``:`` (Unix) or ``;`` (Windows),
|
||
while ``--sub-file`` takes a single filename, but can be used multiple
|
||
times to add multiple files. Technically, ``--sub-file`` is a CLI/config
|
||
file only alias for ``--sub-files-append``.
|
||
|
||
``--secondary-sid=<ID|auto|no>``
|
||
Select a secondary subtitle stream. This is similar to ``--sid``. If a
|
||
secondary subtitle is selected, it will be rendered as toptitle (i.e. on
|
||
the top of the screen) alongside the normal subtitle by default, and
|
||
provides a way to render two subtitles at once.
|
||
|
||
There are some caveats associated with this feature. For example, bitmap
|
||
subtitles will always be rendered in their usual position, so selecting a
|
||
bitmap subtitle as secondary subtitle will result in overlapping subtitles.
|
||
Secondary subtitles are never shown on the terminal if video is disabled.
|
||
|
||
.. note::
|
||
|
||
Styling and interpretation of any formatting tags is disabled for the
|
||
secondary subtitle. Internally, the same mechanism as ``--sub-ass=no``
|
||
is used to strip the styling.
|
||
|
||
.. note::
|
||
|
||
If the main subtitle stream contains formatting tags which display the
|
||
subtitle at the top of the screen, it will overlap with the secondary
|
||
subtitle. To prevent this, you could use ``--sub-ass=no`` to disable
|
||
styling in the main subtitle stream.
|
||
|
||
``--sub-scale=<0-100>``
|
||
Factor for the text subtitle font size (default: 1).
|
||
|
||
.. note::
|
||
|
||
This affects ASS subtitles as well, and may lead to incorrect subtitle
|
||
rendering. Use with care, or use ``--sub-font-size`` instead.
|
||
|
||
``--sub-scale-by-window=<yes|no>``
|
||
Whether to scale subtitles with the window size (default: yes). If this is
|
||
disabled while ``--sub-scale-with-window`` is set to yes, changing the window
|
||
size won't change the subtitle font size.
|
||
|
||
Affects plain text subtitles only (or ASS if ``--sub-ass-override`` is set
|
||
high enough).
|
||
|
||
``--sub-scale-with-window=<yes|no>``
|
||
Make the subtitle font size relative to the window (default: yes). If this is
|
||
disabled while ``--sub-scale-by-window`` is set to yes, the subtitle font
|
||
size is scaled relative to the video size instead.
|
||
|
||
Affects plain text subtitles only (or ASS if ``--sub-ass-override`` is set
|
||
high enough).
|
||
|
||
.. note::
|
||
|
||
By default, the subtitle font size is scaled with the window size.
|
||
To make the font size constant, set only ``--sub-scale-by-window`` to no.
|
||
To make the font size scale with video size instead, set only
|
||
``--sub-scale-with-window`` to no.
|
||
It's not meaningful to set both options to no.
|
||
|
||
``--sub-ass-scale-with-window=<yes|no>``
|
||
Like ``--sub-scale-with-window``, but affects subtitles in ASS format only.
|
||
Like ``--sub-scale``, this can break ASS subtitles.
|
||
|
||
Default: no.
|
||
|
||
``--embeddedfonts=<yes|no>``
|
||
Use fonts embedded in Matroska container files and ASS scripts (default:
|
||
yes). These fonts can be used for SSA/ASS subtitle rendering.
|
||
|
||
``--sub-pos=<0-150>``
|
||
Specify the position of subtitles on the screen. The value is the vertical
|
||
position of the subtitle in % of the screen height. 100 is the original
|
||
position, which is often not the absolute bottom of the screen, but with
|
||
some margin between the bottom and the subtitle. Values above 100 move the
|
||
subtitle further down.
|
||
|
||
.. warning::
|
||
|
||
Text subtitles (as opposed to image subtitles) may be cut off if the
|
||
value of the option is above 100. This is a libass restriction.
|
||
|
||
This affects ASS subtitles as well, and may lead to incorrect subtitle
|
||
rendering in addition to the problem above.
|
||
|
||
Using ``--sub-margin-y`` can achieve this in a better way.
|
||
|
||
``--secondary-sub-pos=<0-150>``
|
||
Specify the position of secondary subtitles on the screen. This is similar
|
||
to ``--sub-pos`` but for secondary subtitles.
|
||
|
||
``--sub-speed=<0.1-10.0>``
|
||
Multiply the subtitle event timestamps with the given value. Can be used
|
||
to fix the playback speed for frame-based subtitle formats. Affects text
|
||
subtitles only.
|
||
|
||
.. admonition:: Example
|
||
|
||
``--sub-speed=25/23.976`` plays frame based subtitles which have been
|
||
loaded assuming a framerate of 23.976 at 25 FPS.
|
||
|
||
``--sub-ass-style-overrides=<[Style.]Param=Value[,...]>``
|
||
Override some style or script info parameters.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--sub-ass-style-overrides=FontName=Arial,Default.Bold=1``
|
||
- ``--sub-ass-style-overrides=PlayResY=768``
|
||
|
||
.. note::
|
||
|
||
Using this option may lead to incorrect subtitle rendering.
|
||
|
||
``--sub-ass-hinting=<none|light|normal|native>``
|
||
Set font hinting type. <type> can be:
|
||
|
||
:none: no hinting (default)
|
||
:light: FreeType autohinter, light mode
|
||
:normal: FreeType autohinter, normal mode
|
||
:native: font native hinter
|
||
|
||
.. warning::
|
||
|
||
Enabling hinting can lead to mispositioned text (in situations it's
|
||
supposed to match up video background), or reduce the smoothness
|
||
of animations with some badly authored ASS scripts. It is recommended
|
||
to not use this option, unless really needed.
|
||
|
||
``--sub-ass-line-spacing=<value>``
|
||
Set line spacing value for SSA/ASS renderer.
|
||
|
||
``--sub-ass-shaper=<simple|complex>``
|
||
Set the text layout engine used by libass.
|
||
|
||
:simple: uses Fribidi only, fast, doesn't render some languages correctly
|
||
:complex: uses HarfBuzz, slower, wider language support
|
||
|
||
``complex`` is the default. If libass hasn't been compiled against HarfBuzz,
|
||
libass silently reverts to ``simple``.
|
||
|
||
``--sub-ass-styles=<filename>``
|
||
Load all SSA/ASS styles found in the specified file and use them for
|
||
rendering text subtitles. The syntax of the file is exactly like the ``[V4
|
||
Styles]`` / ``[V4+ Styles]`` section of SSA/ASS.
|
||
|
||
.. note::
|
||
|
||
Using this option may lead to incorrect subtitle rendering.
|
||
|
||
``--sub-ass-override=<no|yes|scale|force|strip>``
|
||
Control whether user style overrides should be applied. Note that all of
|
||
these overrides try to be somewhat smart about figuring out whether or not
|
||
a subtitle is considered a "sign".
|
||
|
||
:no: Render subtitles as specified by the subtitle scripts, without
|
||
overrides.
|
||
:yes: Apply all the ``--sub-ass-*`` style override options. Changing the
|
||
default for any of these options can lead to incorrect subtitle
|
||
rendering.
|
||
:scale: Like ``yes``, but also apply ``--sub-scale`` (default).
|
||
:force: Like ``yes``, but also force all ``--sub-*`` options. Can break
|
||
rendering easily.
|
||
:strip: Radically strip all ASS tags and styles from the subtitle. This
|
||
is equivalent to the old ``--no-ass`` / ``--no-sub-ass`` options.
|
||
|
||
This also controls some bitmap subtitle overrides, as well as HTML tags in
|
||
formats like SRT, despite the name of the option.
|
||
|
||
``--secondary-sub-ass-override=<no|yes|scale|force|strip>``
|
||
Control whether user secondary substyle overrides should be applied. This
|
||
works exactly like ``--sub-ass-override``.
|
||
|
||
Default: strip.
|
||
|
||
``--sub-ass-force-margins``
|
||
Enables placing toptitles and subtitles in black borders when they are
|
||
available, if the subtitles are in the ASS format.
|
||
|
||
Default: no.
|
||
|
||
``--sub-use-margins``
|
||
Enables placing toptitles and subtitles in black borders when they are
|
||
available, if the subtitles are in a plain text format (or ASS if
|
||
``--sub-ass-override`` is set high enough).
|
||
|
||
Default: yes.
|
||
|
||
``--sub-ass-vsfilter-aspect-compat=<yes|no>``
|
||
Stretch SSA/ASS subtitles when playing anamorphic videos for compatibility
|
||
with traditional VSFilter behavior. This switch has no effect when the
|
||
video is stored with square pixels.
|
||
|
||
The renderer historically most commonly used for the SSA/ASS subtitle
|
||
formats, VSFilter, had questionable behavior that resulted in subtitles
|
||
being stretched too if the video was stored in anamorphic format that
|
||
required scaling for display. This behavior is usually undesirable and
|
||
newer VSFilter versions may behave differently. However, many existing
|
||
scripts compensate for the stretching by modifying things in the opposite
|
||
direction. Thus, if such scripts are displayed "correctly", they will not
|
||
appear as intended. This switch enables emulation of the old VSFilter
|
||
behavior (undesirable but expected by many existing scripts).
|
||
|
||
Enabled by default.
|
||
|
||
``--sub-ass-vsfilter-blur-compat=<yes|no>``
|
||
Scale ``\blur`` tags by video resolution instead of script resolution
|
||
(enabled by default). This is bug in VSFilter, which according to some,
|
||
can't be fixed anymore in the name of compatibility.
|
||
|
||
Note that this uses the actual video resolution for calculating the
|
||
offset scale factor, not what the video filter chain or the video output
|
||
use.
|
||
|
||
``--sub-vsfilter-bidi-compat=<yes|no>``
|
||
Set implicit bidi detection to ``ltr`` instead of ``auto`` to match ASS'
|
||
default. This also disables libass' incompatible extensions. This currently
|
||
includes bracket pair matching according to the revised Unicode
|
||
Bidirectional Algorithm introduced in Unicode 6.3, and also affects how BiDi
|
||
runs are split and processed, as well as soft linewrapping of unicode text.
|
||
|
||
This affects plaintext (non-ASS) subtitles only. Default: no.
|
||
|
||
``--sub-ass-vsfilter-color-compat=<basic|full|force-601|no>``
|
||
Mangle colors like (xy-)vsfilter do (default: basic). Historically, VSFilter
|
||
was not color space aware. This was no problem as long as the color space
|
||
used for SD video (BT.601) was used. But when everything switched to HD
|
||
(BT.709), VSFilter was still converting RGB colors to BT.601, rendered
|
||
them into the video frame, and handled the frame to the video output, which
|
||
would use BT.709 for conversion to RGB. The result were mangled subtitle
|
||
colors. Later on, bad hacks were added on top of the ASS format to control
|
||
how colors are to be mangled.
|
||
|
||
:basic: Handle only BT.601->BT.709 mangling, if the subtitles seem to
|
||
indicate that this is required (default).
|
||
:full: Handle the full ``YCbCr Matrix`` header with all video color spaces
|
||
supported by libass and mpv. This might lead to bad breakages in
|
||
corner cases and is not strictly needed for compatibility
|
||
(hopefully), which is why this is not default.
|
||
:force-601: Force BT.601->BT.709 mangling, regardless of subtitle headers
|
||
or video color space.
|
||
:no: Disable color mangling completely. All colors are RGB.
|
||
|
||
Choosing anything other than ``no`` will make the subtitle color depend on
|
||
the video color space, and it's for example in theory not possible to reuse
|
||
a subtitle script with another video file. The ``--sub-ass-override``
|
||
option doesn't affect how this option is interpreted.
|
||
|
||
``--stretch-dvd-subs=<yes|no>``
|
||
Stretch DVD subtitles when playing anamorphic videos for better looking
|
||
fonts on badly mastered DVDs. This switch has no effect when the
|
||
video is stored with square pixels - which for DVD input cannot be the case
|
||
though.
|
||
|
||
Many studios tend to use bitmap fonts designed for square pixels when
|
||
authoring DVDs, causing the fonts to look stretched on playback on DVD
|
||
players. This option fixes them, however at the price of possibly
|
||
misaligning some subtitles (e.g. sign translations).
|
||
|
||
Disabled by default.
|
||
|
||
``--stretch-image-subs-to-screen=<yes|no>``
|
||
Stretch DVD and other image subtitles to the screen, ignoring the video
|
||
margins. This has a similar effect as ``--sub-use-margins`` for text
|
||
subtitles, except that the text itself will be stretched, not only just
|
||
repositioned. (At least in general it is unavoidable, as an image bitmap
|
||
can in theory consist of a single bitmap covering the whole screen, and
|
||
the player won't know where exactly the text parts are located.)
|
||
|
||
This option does not display subtitles correctly. Use with care.
|
||
|
||
Disabled by default.
|
||
|
||
``--image-subs-video-resolution=<yes|no>``
|
||
Override the image subtitle resolution with the video resolution
|
||
(default: no). Normally, the subtitle canvas is fit into the video canvas
|
||
(e.g. letterboxed). Setting this option uses the video size as subtitle
|
||
canvas size. Can be useful to test broken subtitles, which often happen
|
||
when the video was trancoded, while attempting to keep the old subtitles.
|
||
|
||
``--sub-ass=<yes|no>``
|
||
Render ASS subtitles natively (default: yes).
|
||
|
||
.. note::
|
||
|
||
This has been deprecated by ``--sub-ass-override=strip``. You also
|
||
may need ``--embeddedfonts=no`` to get the same behavior. Also,
|
||
using ``--sub-ass-override=style`` should give better results
|
||
without breaking subtitles too much.
|
||
|
||
If ``--sub-ass=no`` is specified, all tags and style declarations are
|
||
stripped and ignored on display. The subtitle renderer uses the font style
|
||
as specified by the ``--sub-`` options instead.
|
||
|
||
.. note::
|
||
|
||
Using ``--sub-ass=no`` may lead to incorrect or completely broken
|
||
rendering of ASS/SSA subtitles. It can sometimes be useful to forcibly
|
||
override the styling of ASS subtitles, but should be avoided in general.
|
||
|
||
``--sub-auto=<no|exact|fuzzy|all>``
|
||
Load additional subtitle files matching the video filename. The parameter
|
||
specifies how external subtitle files are matched. ``exact`` is enabled by
|
||
default.
|
||
|
||
:no: Don't automatically load external subtitle files.
|
||
:exact: Load the media filename with subtitle file extension and possibly
|
||
language suffixes (default).
|
||
:fuzzy: Load all subs containing the media filename.
|
||
:all: Load all subs in the current and ``--sub-file-paths`` directories.
|
||
|
||
``--sub-auto-exts=ext1,ext2,...``
|
||
Subtitle extentions to try and match when using ``--sub-auto``. Note that
|
||
modifying this list will also affect what mpv recognizes as subtitles when
|
||
using drag and drop.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
``--sub-codepage=<codepage>``
|
||
You can use this option to specify the subtitle codepage. uchardet will be
|
||
used to guess the charset. (If mpv was not compiled with uchardet, then
|
||
``utf-8`` is the effective default.)
|
||
|
||
The default value for this option is ``auto``, which enables autodetection.
|
||
|
||
The following steps are taken to determine the final codepage, in order:
|
||
|
||
- if the specific codepage has a ``+``, use that codepage
|
||
- if the data looks like UTF-8, assume it is UTF-8
|
||
- if ``--sub-codepage`` is set to a specific codepage, use that
|
||
- run uchardet, and if successful, use that
|
||
- otherwise, use ``UTF-8-BROKEN``
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--sub-codepage=latin2`` Use Latin 2 if input is not UTF-8.
|
||
- ``--sub-codepage=+cp1250`` Always force recoding to cp1250.
|
||
|
||
The pseudo codepage ``UTF-8-BROKEN`` is used internally. If it's set,
|
||
subtitles are interpreted as UTF-8 with "Latin 1" as fallback for bytes
|
||
which are not valid UTF-8 sequences. iconv is never involved in this mode.
|
||
|
||
.. note::
|
||
|
||
This works for text subtitle files only. Other types of subtitles (in
|
||
particular subtitles in mkv files) are always assumed to be UTF-8.
|
||
|
||
|
||
``--sub-stretch-durations=<yes|no>``
|
||
Stretch a subtitle duration so it ends when the next one starts.
|
||
Should help with subtitles which erroneously have zero durations.
|
||
|
||
.. note::
|
||
|
||
Only applies to text subtitles.
|
||
|
||
``--sub-fix-timing=<yes|no>``
|
||
Adjust subtitle timing is to remove minor gaps or overlaps between
|
||
subtitles (if the difference is smaller than 210 ms, the gap or overlap
|
||
is removed).
|
||
|
||
``--sub-forced-events-only=<yes|no>``
|
||
Enabling this displays only forced events within subtitle streams. Only
|
||
some bitmap subtitle formats (such as DVD or PGS) are capable of having a
|
||
mixture of forced and unforced events within the stream. Enabling this on
|
||
text subtitles will cause no subtitles to be displayed (default: ``no``).
|
||
|
||
``--sub-fps=<rate>``
|
||
Specify the framerate of the subtitle file (default: video fps). Affects
|
||
text subtitles only.
|
||
|
||
.. note::
|
||
|
||
``<rate>`` > video fps speeds the subtitles up for frame-based
|
||
subtitle files and slows them down for time-based ones.
|
||
|
||
See also: ``--sub-speed``.
|
||
|
||
``--sub-gauss=<0.0-3.0>``
|
||
Apply Gaussian blur to image subtitles (default: 0). This can help to make
|
||
pixelated DVD/Vobsubs look nicer. A value other than 0 also switches to
|
||
software subtitle scaling. Might be slow.
|
||
|
||
.. note::
|
||
|
||
Never applied to text subtitles.
|
||
|
||
``--sub-gray``
|
||
Convert image subtitles to grayscale. Can help to make yellow DVD/Vobsubs
|
||
look nicer.
|
||
|
||
.. note::
|
||
|
||
Never applied to text subtitles.
|
||
|
||
``--sub-file-paths=<path-list>``
|
||
Specify extra directories to search for subtitles matching the video.
|
||
Multiple directories can be separated by ":" (";" on Windows).
|
||
Paths can be relative or absolute. Relative paths are interpreted relative
|
||
to video file directory.
|
||
If the file is a URL, only absolute paths and ``sub`` configuration
|
||
subdirectory will be scanned.
|
||
|
||
.. admonition:: Example
|
||
|
||
Assuming that ``/path/to/video/video.avi`` is played and
|
||
``--sub-file-paths=sub:subtitles`` is specified, mpv
|
||
searches for subtitle files in these directories:
|
||
|
||
- ``/path/to/video/``
|
||
- ``/path/to/video/sub/``
|
||
- ``/path/to/video/subtitles/``
|
||
- the ``sub`` configuration subdirectory (usually ``~/.config/mpv/sub/``)
|
||
|
||
This is a path list option. See `List Options`_ for details.
|
||
|
||
``--sub-visibility=<yes|no>``
|
||
Can be used to disable display of subtitles, but still select and decode
|
||
them.
|
||
|
||
``--secondary-sub-visibility=<yes|no>``
|
||
Can be used to disable display of secondary subtitles, but still select and
|
||
decode them.
|
||
|
||
``--sub-clear-on-seek``
|
||
(Obscure, rarely useful.) Can be used to play broken mkv files with
|
||
duplicate ReadOrder fields. ReadOrder is the first field in a
|
||
Matroska-style ASS subtitle packets. It should be unique, and libass
|
||
uses it for fast elimination of duplicates. This option disables caching
|
||
of subtitles across seeks, so after a seek libass can't eliminate subtitle
|
||
packets with the same ReadOrder as earlier packets. Note that enabling this
|
||
option can result in broken subtitle behavior if you are not actually
|
||
playing one of the aforementioned broken mkv files.
|
||
|
||
``--teletext-page=<-1-999>``
|
||
Select a teletext page number to decode.
|
||
|
||
This works for ``dvb_teletext`` subtitle streams, and if FFmpeg has been
|
||
compiled with support for it.
|
||
|
||
Values ``1-999`` are for individual pages. Special value ``0`` (default)
|
||
matches all subtitle pages. Special value ``-1`` matches all pages.
|
||
|
||
Note that page ``100`` is the default start page of actual teletext. It is
|
||
also the former default value of this option.
|
||
|
||
See the ``libzvbi-teletext`` section in FFmpeg documentation for details.
|
||
|
||
Default: 0
|
||
|
||
``--sub-past-video-end``
|
||
After the last frame of video, if this option is enabled, subtitles will
|
||
continue to update based on audio timestamps. Otherwise, the subtitles
|
||
for the last video frame will stay onscreen.
|
||
|
||
Default: disabled
|
||
|
||
``--sub-font=<name>``
|
||
Specify font to use for subtitles that do not themselves
|
||
specify a particular font. The default is ``sans-serif``.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--sub-font='Bitstream Vera Sans'``
|
||
- ``--sub-font='Comic Sans MS'``
|
||
|
||
.. note::
|
||
|
||
The ``--sub-font`` option (and many other style related ``--sub-``
|
||
options) are ignored when ASS-subtitles are rendered, unless
|
||
``--sub-ass=no`` is specified.
|
||
|
||
This used to support fontconfig patterns. Starting with libass 0.13.0,
|
||
this stopped working.
|
||
|
||
``--sub-font-size=<size>``
|
||
Specify the sub font size. The unit is the size in scaled pixels at a
|
||
window height of 720. The actual pixel size is scaled with the window
|
||
height: if the window height is larger or smaller than 720, the actual size
|
||
of the text increases or decreases as well.
|
||
|
||
Default: 55.
|
||
|
||
``--sub-blur=<0..20.0>``
|
||
Gaussian blur factor applied to the sub font border.
|
||
0 means no blur applied (default).
|
||
|
||
``--sub-bold=<yes|no>``
|
||
Format text on bold.
|
||
|
||
``--sub-italic=<yes|no>``
|
||
Format text on italic.
|
||
|
||
``--sub-outline-color=<color>``
|
||
See ``--sub-color``. Color used for the sub font outline.
|
||
|
||
``--sub-border-color`` is an alias for ``--sub-outline-color``.
|
||
|
||
``--sub-back-color=<color>``
|
||
See ``--sub-color``. Color used for sub text background.
|
||
|
||
``--sub-shadow-color`` is an alias for ``--sub-back-color``.
|
||
|
||
``--sub-outline-size=<size>``
|
||
Size of the sub font outline in scaled pixels (see ``--sub-font-size``
|
||
for details). A value of 0 disables outlines.
|
||
|
||
``--sub-border-size`` is an alias for ``--sub-outline-size``.
|
||
|
||
Default: 3.
|
||
|
||
``--sub-border-style=<outline-and-shadow|opaque-box|background-box>``
|
||
The style of the border.
|
||
|
||
- ``outline-and-shadow``: draw outline and shadow.
|
||
The size of the outline is determined by ``--sub-outline-size``,
|
||
and the offset of the shadow is determined by ``--sub-shadow-offset``.
|
||
The outline is colored by ``--sub-outline-color``,
|
||
and the shadow is colored by ``--sub-back-color``.
|
||
This corresponds to ``BorderStyle=1`` in the ASS spec.
|
||
- ``opaque-box``: draw outline and shadow as opaque boxes that tightly wrap each lines of text.
|
||
The margin of the outline opaque box is determined by ``--sub-outline-size``,
|
||
and the offset of the shadow opaque box is determined by ``--sub-shadow-offset``.
|
||
The outline opaque box is colored by ``--sub-outline-color``,
|
||
and the shadow opaque box is colored by ``--sub-back-color``.
|
||
Despite its name, the opaque box can be semi-transparent.
|
||
This corresponds to ``BorderStyle=3`` in the ASS spec.
|
||
- ``background-box``: draw a background box that bounds all lines of text.
|
||
The background box is colored by ``--sub-back-color``,
|
||
and the margin of the background box is determined by ``--sub-shadow-offset``.
|
||
The behavior of the outline is the same as the ``outline-and-shadow`` style.
|
||
This corresponds to ``BorderStyle=4``, which is a libass-specific extension.
|
||
|
||
Default: ``outline-and-shadow``.
|
||
|
||
``--sub-color=<color>``
|
||
Specify the color used for unstyled text subtitles.
|
||
|
||
The color is specified in the form ``r/g/b``, where each color component
|
||
is specified as number in the range 0.0 to 1.0. It's also possible to
|
||
specify the transparency by using ``r/g/b/a``, where the alpha value 0
|
||
means fully transparent, and 1.0 means opaque. If the alpha component is
|
||
not given, the color is 100% opaque.
|
||
|
||
Passing a single number to the option sets the sub to gray, and the form
|
||
``gray/a`` lets you specify alpha additionally.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--sub-color=1.0/0.0/0.0`` set sub to opaque red
|
||
- ``--sub-color=1.0/0.0/0.0/0.75`` set sub to opaque red with 75% alpha
|
||
- ``--sub-color=0.5/0.75`` set sub to 50% gray with 75% alpha
|
||
|
||
Alternatively, the color can be specified as a RGB hex triplet in the form
|
||
``#RRGGBB``, where each 2-digit group expresses a color value in the
|
||
range 0 (``00``) to 255 (``FF``). For example, ``#FF0000`` is red.
|
||
Alpha is given with ``#AARRGGBB``.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--sub-color='#FF0000'`` set sub to opaque red
|
||
- ``--sub-color='#C0808080'`` set sub to 50% gray with 75% alpha
|
||
|
||
``--sub-margin-x=<size>``
|
||
Left and right screen margin for the subs in scaled pixels (see
|
||
``--sub-font-size`` for details).
|
||
|
||
This option specifies the distance of the sub to the left, as well as at
|
||
which distance from the right border long sub text will be broken.
|
||
|
||
Default: 25.
|
||
|
||
``--sub-margin-y=<size>``
|
||
Top and bottom screen margin for the subs in scaled pixels (see
|
||
``--sub-font-size`` for details).
|
||
|
||
This option specifies the vertical margins of unstyled text subtitles.
|
||
If you just want to raise the vertical subtitle position, use ``--sub-pos``.
|
||
|
||
Default: 22.
|
||
|
||
``--sub-align-x=<left|center|right>``
|
||
Control to which corner of the screen text subtitles should be
|
||
aligned to (default: ``center``).
|
||
|
||
Never applied to ASS subtitles, except in ``--sub-ass=no`` mode. Likewise,
|
||
this does not apply to image subtitles.
|
||
|
||
``--sub-align-y=<top|center|bottom>``
|
||
Vertical position (default: ``bottom``).
|
||
Details see ``--sub-align-x``.
|
||
|
||
``--sub-justify=<auto|left|center|right>``
|
||
Control how multi line subs are justified irrespective of where they
|
||
are aligned (default: ``auto`` which justifies as defined by
|
||
``--sub-align-x``).
|
||
Left justification is recommended to make the subs easier to read
|
||
as it is easier for the eyes.
|
||
|
||
``--sub-ass-justify=<yes|no>``
|
||
Applies justification as defined by ``--sub-justify`` on ASS subtitles
|
||
if ``--sub-ass-override`` is not set to ``no``.
|
||
Default: ``no``.
|
||
|
||
``--sub-shadow-offset=<size>``
|
||
Displacement of the sub text shadow in scaled pixels (see
|
||
``--sub-font-size`` for details). A value of 0 disables shadows.
|
||
|
||
Default: 0.
|
||
|
||
``--sub-spacing=<size>``
|
||
Horizontal sub font spacing in scaled pixels (see ``--sub-font-size``
|
||
for details). This value is added to the normal letter spacing. Negative
|
||
values are allowed.
|
||
|
||
Default: 0.
|
||
|
||
``--sub-filter-sdh=<yes|no>``
|
||
Applies filter removing subtitle additions for the deaf or hard-of-hearing (SDH).
|
||
This is intended for English, but may in part work for other languages too.
|
||
The intention is that it can be always enabled so may not remove
|
||
all parts added.
|
||
|
||
It removes speaker labels (like MAN:) and any text enclosed within symbols like
|
||
parentheses or brackets as specified by the ``--sub-filter-sdh-enclosures`` option.
|
||
Note that parenthesis (full width parenthesis and the normal variant) are a special
|
||
case and only upper case text is removed. For more filtering, you can use the
|
||
``--sub-filter-sdh-harder`` option.
|
||
|
||
Default: ``no``.
|
||
|
||
``--sub-filter-sdh-harder=<yes|no>``
|
||
Do harder SDH filtering (if enabled by ``--sub-filter-sdh``).
|
||
Will also remove speaker labels and text within parentheses using both
|
||
lower and upper case letters.
|
||
|
||
Default: ``no``.
|
||
|
||
``--sub-filter-sdh-enclosures=<string>``
|
||
Specify a string of characters that ``--sub-filter-sdh`` will use to potentially
|
||
remove text. Text that is enclosed within characters specified by this string will
|
||
be removed. Note that bracket characters with known pairs (such as ``(`` or ``[``)
|
||
will be mapped internally to their matching right hand character, so you only need
|
||
to specify left hand characters.
|
||
|
||
Default: ``([(``.
|
||
|
||
``--sub-filter-regex-...=...``
|
||
Set a list of regular expressions to match on text subtitles, and remove any
|
||
lines that match (default: empty). This is a string list option. See
|
||
`List Options`_ for details. Normally, you should use
|
||
``--sub-filter-regex-append=<regex>``, where each option use will append a
|
||
new regular expression, without having to fight escaping problems.
|
||
|
||
List items are matched in order. If a regular expression matches, the
|
||
process is stopped, and the subtitle line is discarded. The text matched
|
||
against is, by default, the ``Text`` field of ASS events (if the
|
||
subtitle format is different, it is always converted). This may include
|
||
formatting tags. Matching is case-insensitive, but how this is done depends
|
||
on the libc, and most likely works in ASCII only. It does not work on
|
||
bitmap/image subtitles. Unavailable on inferior OSes (requires POSIX regex
|
||
support).
|
||
|
||
.. admonition:: Example
|
||
|
||
``--sub-filter-regex-append=opensubtitles\.org`` filters some ads.
|
||
|
||
Technically, using a list for matching is redundant, since you could just
|
||
use a single combined regular expression. But it helps with diagnosis,
|
||
ease of use, and temporarily disabling or enabling individual filters.
|
||
|
||
.. warning::
|
||
|
||
This is experimental. The semantics most likely will change, and if you
|
||
use this, you should be prepared to update the option later. Ideas
|
||
include replacing the regexes with a very primitive and small subset of
|
||
sed, or some method to control case-sensitivity.
|
||
|
||
``--sub-filter-jsre-...=...``
|
||
Same as ``--sub-filter-regex`` but with JavaScript regular expressions.
|
||
Shares/affected-by all ``--sub-filter-regex-*`` control options (see below),
|
||
and also experimental. Requires only JavaScript support.
|
||
|
||
``--sub-filter-regex-plain=<yes|no>``
|
||
Whether to first convert the ASS "Text" field to plain-text (default: no).
|
||
This strips ASS tags and applies ASS directives, like ``\N`` to new-line.
|
||
If the result is multi-line then the regexp anchors ``^`` and ``$`` match
|
||
each line, but still any match discards all lines.
|
||
|
||
``--sub-filter-regex-warn=<yes|no>``
|
||
Log dropped lines with warning log level, instead of verbose (default: no).
|
||
Helpful for testing.
|
||
|
||
``--sub-filter-regex-enable=<yes|no>``
|
||
Whether to enable regex filtering (default: yes). Note that if no regexes
|
||
are added to the ``--sub-filter-regex`` list, setting this option to ``yes``
|
||
has no effect. It's meant to easily disable or enable filtering
|
||
temporarily.
|
||
|
||
``--sub-create-cc-track=<yes|no>``
|
||
For every video stream, create a closed captions track (default: no). The
|
||
only purpose is to make the track available for selection at the start of
|
||
playback, instead of creating it lazily. This applies only to
|
||
``ATSC A53 Part 4 Closed Captions`` (displayed by mpv as subtitle tracks
|
||
using the codec ``eia_608``). The CC track is marked "default" and selected
|
||
according to the normal subtitle track selection rules. You can then use
|
||
``--sid`` to explicitly select the correct track too.
|
||
|
||
If the video stream contains no closed captions, or if no video is being
|
||
decoded, the CC track will remain empty and will not show any text.
|
||
|
||
``--sub-font-provider=<auto|none|fontconfig>``
|
||
Which libass font provider backend to use (default: auto). ``auto`` will
|
||
attempt to use the native font provider: fontconfig on Linux, CoreText on
|
||
macOS, DirectWrite on Windows. ``fontconfig`` forces fontconfig, if libass
|
||
was built with support (if not, it behaves like ``none``).
|
||
|
||
The ``none`` font provider effectively disables system fonts. It will still
|
||
attempt to use embedded fonts (unless ``--embeddedfonts=no`` is set; this is
|
||
the same behavior as with all other font providers), ``subfont.ttf`` if
|
||
provided, and fonts in the ``fonts`` sub-directory if provided. (The
|
||
fallback is more strict than that of other font providers, and if a font
|
||
name does not match, it may prefer not to render any text that uses the
|
||
missing font.)
|
||
|
||
``--sub-fonts-dir=<path>``
|
||
Font files in this directory are used by mpv/libass for subtitles. Useful
|
||
if you do not want to install fonts to your system. Note that files in this
|
||
directory are loaded into memory before being used by mpv. If you have a
|
||
lot of fonts, consider using fonts.conf (see `FILES`_ section) to include
|
||
additional mpv user settings.
|
||
|
||
If this option is not specified, ``~~/fonts`` will be used by default.
|
||
|
||
Window
|
||
------
|
||
|
||
``--title=<string>``
|
||
Set the window title. This is used for the video window, and if possible,
|
||
also sets the audio stream title.
|
||
|
||
Properties are expanded. (See `Property Expansion`_.)
|
||
|
||
.. warning::
|
||
|
||
There is a danger of this causing significant CPU usage, depending on
|
||
the properties used. Changing the window title is often a slow
|
||
operation, and if the title changes every frame, playback can be ruined.
|
||
|
||
``--screen=<default|0-32>``
|
||
In multi-monitor configurations (i.e. a single desktop that spans across
|
||
multiple displays), this option tells mpv which screen to display the
|
||
video on.
|
||
|
||
.. admonition:: Note (X11)
|
||
|
||
This option does not work properly with all window managers. In these
|
||
cases, you can try to use ``--geometry`` to position the window
|
||
explicitly. It's also possible that the window manager provides native
|
||
features to control which screens application windows should use.
|
||
|
||
.. admonition:: Note (Wayland)
|
||
|
||
This option does not actually work on wayland since window placement is
|
||
not allowed. However setting this option does influence mpv's initial
|
||
guess at finding an output which may be useful for options like
|
||
``--geometry`` or ``--autofit`` which depend on the monitor resolution.
|
||
|
||
See also ``--fs-screen``.
|
||
|
||
``--screen-name=<string>``
|
||
In multi-monitor configurations, this option tells mpv which screen to
|
||
display the video on based on the screen name from the video backend. The
|
||
same caveats in the ``--screen`` option also apply here. This option is
|
||
ignored and does nothing if ``--screen`` is explicitly set.
|
||
|
||
``--fullscreen``, ``--fs``
|
||
Fullscreen playback.
|
||
|
||
``--fs-screen=<all|current|0-32>``
|
||
In multi-monitor configurations (i.e. a single desktop that spans across
|
||
multiple displays), this option tells mpv which screen to go fullscreen to.
|
||
If ``current`` is used mpv will fallback on what the user provided with
|
||
the ``screen`` option.
|
||
|
||
.. admonition:: Note (X11)
|
||
|
||
This option works properly only with window managers which
|
||
understand the EWMH ``_NET_WM_FULLSCREEN_MONITORS`` hint.
|
||
|
||
.. admonition:: Note (macOS)
|
||
|
||
``all`` does not work on macOS and will behave like ``current``.
|
||
|
||
See also ``--screen``.
|
||
|
||
``--fs-screen-name=<string>``
|
||
In multi-monitor configurations, this option tells mpv which screen to go
|
||
fullscreen to based on the screen name from the video backend. The same
|
||
caveats in the ``--fs-screen`` option also apply here. This option is
|
||
ignored and does nothing if ``--fs-screen`` is explicitly set.
|
||
|
||
``--keep-open=<yes|no|always>``
|
||
Do not terminate when playing or seeking beyond the end of the file, and
|
||
there is no next file to be played (and ``--loop`` is not used).
|
||
Instead, pause the player. When trying to seek beyond end of the file, the
|
||
player will attempt to seek to the last frame.
|
||
|
||
Normally, this will act like ``set pause yes`` on EOF, unless the
|
||
``--keep-open-pause=no`` option is set.
|
||
|
||
The following arguments can be given:
|
||
|
||
:no: If the current file ends, go to the next file or terminate.
|
||
(Default.)
|
||
:yes: Don't terminate if the current file is the last playlist entry.
|
||
Equivalent to ``--keep-open`` without arguments.
|
||
:always: Like ``yes``, but also applies to files before the last playlist
|
||
entry. This means playback will never automatically advance to
|
||
the next file.
|
||
|
||
.. note::
|
||
|
||
This option is not respected when using ``--frames``. Explicitly
|
||
skipping to the next file if the binding uses ``force`` will terminate
|
||
playback as well.
|
||
|
||
Also, if errors or unusual circumstances happen, the player can quit
|
||
anyway.
|
||
|
||
Since mpv 0.6.0, this doesn't pause if there is a next file in the playlist,
|
||
or the playlist is looped. Approximately, this will pause when the player
|
||
would normally exit, but in practice there are corner cases in which this
|
||
is not the case (e.g. ``mpv --keep-open file.mkv /dev/null`` will play
|
||
file.mkv normally, then fail to open ``/dev/null``, then exit). (In
|
||
mpv 0.8.0, ``always`` was introduced, which restores the old behavior.)
|
||
|
||
``--keep-open-pause=<yes|no>``
|
||
If set to ``no``, instead of pausing when ``--keep-open`` is active, just
|
||
stop at end of file and continue playing forward when you seek backwards
|
||
until end where it stops again. Default: ``yes``.
|
||
|
||
``--image-display-duration=<seconds|inf>``
|
||
If the current file is an image, play the image for the given amount of
|
||
seconds (default: 1). ``inf`` means the file is kept open forever (until
|
||
the user stops playback manually).
|
||
|
||
Unlike ``--keep-open``, the player is not paused, but simply continues
|
||
playback until the time has elapsed. (It should not use any resources
|
||
during "playback".)
|
||
|
||
This affects image files, which are defined as having only 1 video frame
|
||
and no audio. The player may recognize certain non-images as images, for
|
||
example if ``--length`` is used to reduce the length to 1 frame, or if
|
||
you seek to the last frame.
|
||
|
||
This option does not affect the framerate used for ``mf://`` or
|
||
``--merge-files``. For that, use ``--mf-fps`` instead.
|
||
|
||
When viewing images, the playback time is not tracked on the command line
|
||
output, and the image frame is not duplicated when encoding. To force the
|
||
player into "dumb mode" and actually count out seconds, or to duplicate the
|
||
image when encoding, you need to use ``--demuxer=lavf
|
||
--demuxer-lavf-o=loop=1``, and use ``--length`` or ``--frames`` to stop
|
||
after a particular time.
|
||
|
||
``--force-window=<yes|no|immediate>``
|
||
Create a video output window even if there is no video. This can be useful
|
||
when pretending that mpv is a GUI application. Currently, the window
|
||
always has the size 960x540, and is subject to ``--geometry``,
|
||
``--autofit``, and similar options.
|
||
|
||
.. warning::
|
||
|
||
The window is created only after initialization (to make sure default
|
||
window placement still works if the video size is different from the
|
||
``--force-window`` default window size). This can be a problem if
|
||
initialization doesn't work perfectly, such as when opening URLs with
|
||
bad network connection, or opening broken video files. The ``immediate``
|
||
mode can be used to create the window always on program start, but this
|
||
may cause other issues.
|
||
|
||
``--taskbar-progress=<yes|no>``
|
||
(Windows only)
|
||
Enable/disable playback progress rendering in taskbar (Windows 7 and above).
|
||
|
||
Enabled by default.
|
||
|
||
``--snap-window``
|
||
(Windows only) Snap the player window to screen edges.
|
||
|
||
``--drag-and-drop=<no|auto|replace|append|insert-next>``
|
||
Controls the default behavior of drag and drop on platforms that support
|
||
this. ``auto`` will obey what the underlying os/platform gives mpv.
|
||
Typically, holding shift during the drag and drop will append the item to
|
||
the playlist. Otherwise, it will completely replace it. ``replace``,
|
||
``append``, and ``insert-next`` always force replacing, appending to, and
|
||
inserting next into the playlist respectively. ``no`` disables all drag and
|
||
drop behavior.
|
||
|
||
``--ontop``
|
||
Makes the player window stay on top of other windows.
|
||
|
||
On Windows, if combined with fullscreen mode, this causes mpv to be
|
||
treated as exclusive fullscreen window that bypasses the Desktop Window
|
||
Manager.
|
||
|
||
``--ontop-level=<window|system|desktop|level>``
|
||
(macOS only)
|
||
Sets the level of an ontop window (default: window).
|
||
|
||
:window: On top of all other windows.
|
||
:system: On top of system elements like Taskbar, Menubar and Dock.
|
||
:desktop: On top of the Desktop behind windows and Desktop icons.
|
||
:level: A level as integer.
|
||
|
||
``--focus-on=<never|open|all>``,
|
||
(macOS only)
|
||
Focus the video window and make it the front most window on specific events (default: open).
|
||
|
||
:never: Never focus the window on open or new file load events.
|
||
:open: Focus the window on creation, eg when a vo is initialised.
|
||
:all: Focus the window on open and new file load event.
|
||
|
||
``--window-corners=<default|donotround|round|roundsmall>``
|
||
(Windows only)
|
||
Set the preference for window corner rounding.
|
||
|
||
:default: Let the system decide whether or not to round window corners
|
||
:donotround: Never round window corners
|
||
:round: Round the corners if appropriate
|
||
:roundsmall: Round the corners if appropriate, with a small radius
|
||
|
||
``--border=<yes|no>``
|
||
Play video with window border and decorations. Since this is on by
|
||
default, use ``--no-border`` to disable the standard window decorations.
|
||
|
||
``--title-bar=<yes|no>``
|
||
(Windows and X11 only)
|
||
Play video with the window title bar. Since this is on by default,
|
||
use ``--title-bar=no`` to hide the title bar. The ``--border`` option takes
|
||
precedence.
|
||
|
||
``--on-all-workspaces``
|
||
(X11 and macOS only)
|
||
Show the video window on all virtual desktops.
|
||
|
||
``--geometry=<[W[xH]][+-x+-y][/WS]>``, ``--geometry=<x:y>``
|
||
Adjust the initial window position or size. ``W`` and ``H`` set the window
|
||
size in pixels. ``x`` and ``y`` set the window position, measured in pixels
|
||
from the top-left corner of the screen to the top-left corner of the image
|
||
being displayed. If a percentage sign (``%``) is given after the argument,
|
||
it turns the value into a percentage of the screen size in that direction.
|
||
Positions are specified similar to the standard X11 ``--geometry`` option
|
||
format, in which e.g. +10-50 means "place 10 pixels from the left border and
|
||
50 pixels from the lower border" and "--20+-10" means "place 20 pixels
|
||
beyond the right and 10 pixels beyond the top border". A trailing ``/``
|
||
followed by an integer denotes on which workspace (virtual desktop) the
|
||
window should appear (X11 only).
|
||
|
||
If an external window is specified using the ``--wid`` option, this
|
||
option is ignored.
|
||
|
||
The coordinates are relative to the screen given with ``--screen`` for the
|
||
video output drivers that fully support ``--screen``.
|
||
|
||
.. note::
|
||
|
||
Generally only supported by GUI VOs. Ignored for encoding.
|
||
|
||
.. admonition:: Note (macOS)
|
||
|
||
On macOS, the origin of the screen coordinate system is located on the
|
||
bottom-left corner. For instance, ``0:0`` will place the window at the
|
||
bottom-left of the screen.
|
||
|
||
.. admonition:: Note (X11)
|
||
|
||
This option does not work properly with all window managers.
|
||
|
||
.. admonition:: Note (Wayland)
|
||
|
||
Wayland does not allow a client to position itself so this option will
|
||
only affect the window size.
|
||
|
||
.. admonition:: Examples
|
||
|
||
``50:40``
|
||
Places the window at x=50, y=40.
|
||
``50%:50%``
|
||
Places the window in the middle of the screen.
|
||
``100%:100%``
|
||
Places the window at the bottom right corner of the screen.
|
||
``50%``
|
||
Sets the window width to half the screen width. Window height is set
|
||
so that the window has the video aspect ratio.
|
||
``50%x50%``
|
||
Forces the window width and height to half the screen width and
|
||
height. Will show black borders to compensate for the video aspect
|
||
ratio (with most VOs and with ``--keepaspect=yes``).
|
||
``50%+10+10/2``
|
||
Sets the window to half the screen widths, and positions it 10
|
||
pixels below/left of the top left corner of the screen, on the
|
||
second workspace.
|
||
|
||
See also ``--autofit`` and ``--autofit-larger`` for fitting the window into
|
||
a given size without changing aspect ratio.
|
||
|
||
``--autofit=<[W[xH]]>``
|
||
Set the initial window size to a maximum size specified by ``WxH``, without
|
||
changing the window's aspect ratio. The size is measured in pixels, or if
|
||
a number is followed by a percentage sign (``%``), in percents of the
|
||
screen size.
|
||
|
||
This option never changes the aspect ratio of the window. If the aspect
|
||
ratio mismatches, the window's size is reduced until it fits into the
|
||
specified size.
|
||
|
||
Window position is not taken into account, nor is it modified by this
|
||
option (the window manager still may place the window differently depending
|
||
on size). Use ``--geometry`` to change the window position. Its effects
|
||
are applied after this option.
|
||
|
||
See ``--geometry`` for details how this is handled with multi-monitor
|
||
setups.
|
||
|
||
Use ``--autofit-larger`` instead if you just want to limit the maximum size
|
||
of the window, rather than always forcing a window size.
|
||
|
||
Use ``--geometry`` if you want to force both window width and height to a
|
||
specific size.
|
||
|
||
.. note::
|
||
|
||
Generally only supported by GUI VOs. Ignored for encoding.
|
||
|
||
.. admonition:: Examples
|
||
|
||
``70%``
|
||
Make the window width 70% of the screen size, keeping aspect ratio.
|
||
``1000``
|
||
Set the window width to 1000 pixels, keeping aspect ratio.
|
||
``70%x60%``
|
||
Make the window as large as possible, without being wider than 70%
|
||
of the screen width, or higher than 60% of the screen height.
|
||
|
||
``--autofit-larger=<[W[xH]]>``
|
||
This option behaves exactly like ``--autofit``, except that it sets the
|
||
maximum size of the window.
|
||
|
||
.. admonition:: Example
|
||
|
||
``90%x80%``
|
||
If the video is larger than 90% of the screen width or 80% of the
|
||
screen height, make the window smaller until either its width is 90%
|
||
of the screen, or its height is 80% of the screen.
|
||
|
||
``--autofit-smaller=<[W[xH]]>``
|
||
This option behaves exactly like ``--autofit``, except that it sets the
|
||
minimum size of the window (just as ``--autofit-larger`` sets the maximum).
|
||
|
||
.. admonition:: Example
|
||
|
||
``500x500``
|
||
Make the window at least 500 pixels wide and 500 pixels high
|
||
(depending on the video aspect ratio, the width or height will be
|
||
larger than 500 in order to keep the aspect ratio the same).
|
||
|
||
``--window-scale=<factor>``
|
||
Resize the video window to a multiple (or fraction) of the video size. This
|
||
option is applied before ``--autofit`` and other options are applied (so
|
||
they override this option). Changing this option while the window is
|
||
maximized can unmaximize the window depending on the OS and window manager.
|
||
If the window does not unmaximize, the multiplier will be applied if the user
|
||
unmaximizes the window later.
|
||
|
||
For example, ``--window-scale=0.5`` would show the window at half the
|
||
video size.
|
||
|
||
``--window-minimized=<yes|no>``
|
||
Whether the video window is minimized or not. Setting this will minimize,
|
||
or unminimize, the video window if the current VO supports it. Note that
|
||
some VOs may support minimization while not supporting unminimization
|
||
(eg: Wayland).
|
||
|
||
Whether this option and ``--window-maximized`` work on program start or
|
||
at runtime, and whether they're (at runtime) updated to reflect the actual
|
||
window state, heavily depends on the VO and the windowing system. Some VOs
|
||
simply do not implement them or parts of them, while other VOs may be
|
||
restricted by the windowing systems (especially Wayland).
|
||
|
||
``--window-maximized=<yes|no>``
|
||
Whether the video window is maximized or not. Setting this will maximize,
|
||
or unmaximize, the video window if the current VO supports it. See
|
||
``--window-minimized`` for further remarks.
|
||
|
||
``--cursor-autohide=<number|no|always>``
|
||
Make mouse cursor automatically hide after given number of milliseconds
|
||
(default: 1000 ms). ``no`` will disable cursor autohide. ``always``
|
||
means the cursor will stay hidden.
|
||
|
||
``--cursor-autohide-fs-only``
|
||
If this option is given, the cursor is always visible in windowed mode. In
|
||
fullscreen mode, the cursor is shown or hidden according to
|
||
``--cursor-autohide``.
|
||
|
||
``--force-rgba-osd-rendering``
|
||
Change how some video outputs render the OSD and text subtitles. This
|
||
does not change appearance of the subtitles and only has performance
|
||
implications. For VOs which support native ASS rendering (like ``gpu``,
|
||
``vdpau``, ``direct3d``), this can be slightly faster or slower,
|
||
depending on GPU drivers and hardware. For other VOs, this just makes
|
||
rendering slower.
|
||
|
||
``--force-render``
|
||
Forces mpv to always render frames regardless of the visibility of the
|
||
window. Currently only affects X11 and Wayland VOs since they are the
|
||
only ones that have this optimization (i.e. everything else always renders
|
||
regardless of visibility).
|
||
|
||
``--force-window-position``
|
||
Forcefully move mpv's video output window to default location whenever
|
||
there is a change in video parameters, video stream or file. This used to
|
||
be the default behavior. Currently only affects X11 and SDL VOs.
|
||
|
||
``--auto-window-resize=<yes|no>``
|
||
By default, mpv will automatically resize itself if the video's size changes
|
||
(i.e. advancing forward in a playlist). Setting this to ``no`` disables this
|
||
behavior so the window size never changes automatically. This option does
|
||
not have any impact on the ``--autofit`` or ``--geometry`` options.
|
||
|
||
``--keepaspect=<yes|no>``
|
||
``--keepaspect=no`` will always stretch the video to window size, and will
|
||
disable the window manager hints that force the window aspect ratio.
|
||
(Ignored in fullscreen mode.)
|
||
|
||
``--keepaspect-window=<yes|no>``
|
||
``--keepaspect-window=yes`` (the default) will lock the window size to the
|
||
video aspect. ``--keepaspect-window=no`` disables this behavior, and will
|
||
instead add black bars if window aspect and video aspect mismatch. Whether
|
||
this actually works depends on the VO backend.
|
||
(Ignored in fullscreen mode.)
|
||
|
||
``--monitoraspect=<ratio>``
|
||
Set the aspect ratio of your monitor or TV screen. A value of 0 disables a
|
||
previous setting (e.g. in the config file). Overrides the
|
||
``--monitorpixelaspect`` setting if enabled.
|
||
|
||
See also ``--monitorpixelaspect`` and ``--video-aspect-override``.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--monitoraspect=4:3`` or ``--monitoraspect=1.3333``
|
||
- ``--monitoraspect=16:9`` or ``--monitoraspect=1.7777``
|
||
|
||
``--hidpi-window-scale=<yes|no>``
|
||
Scale the window size according to the backing DPI scale factor from the OS
|
||
(default: no). For example, if the OS DPI scaling is set to 200%, mpv's window
|
||
size will be multiplied by 2.
|
||
|
||
``--native-fs=<yes|no>``
|
||
(macOS only)
|
||
Uses the native fullscreen mechanism of the OS (default: yes).
|
||
|
||
``--show-in-taskbar=<yes|no>``
|
||
(Windows and X11 only)
|
||
Show mpv in the taskbar (default: yes). If set to no, mpv will no longer
|
||
appear in taskbars and tasklists in supported window managers, and may be
|
||
excluded from Alt+Tab window switching.
|
||
|
||
``--monitorpixelaspect=<ratio>``
|
||
Set the aspect of a single pixel of your monitor or TV screen (default:
|
||
1). A value of 1 means square pixels (correct for (almost?) all LCDs). See
|
||
also ``--monitoraspect`` and ``--video-aspect-override``.
|
||
|
||
``--stop-screensaver=<yes|no|always>``
|
||
Turns off the screensaver (or screen blanker and similar mechanisms) at
|
||
startup and turns it on again on exit (default: yes). When using ``yes``,
|
||
the screensaver will re-enable when playback is not active. ``always`` will
|
||
always disable the screensaver. Note that stopping the screensaver is only
|
||
possible if a video output is available (i.e. there is an open mpv window).
|
||
This is not supported on all video outputs, platforms, or desktop environments.
|
||
|
||
Before mpv 0.33.0, the X11 backend ran ``xdg-screensaver reset`` in 10 second
|
||
intervals when not paused in order to support screensaver inhibition in some
|
||
environments. This functionality was removed in 0.33.0, but it is possible to
|
||
call the ``xdg-screensaver`` command line program from a user script instead.
|
||
|
||
``--wid=<ID>``
|
||
This tells mpv to attach to an existing window. If a VO is selected that
|
||
supports this option, it will use that window for video output. mpv will
|
||
scale the video to the size of this window, and will add black bars to
|
||
compensate if the aspect ratio of the video is different.
|
||
|
||
On X11, the ID is interpreted as a ``Window`` on X11. Unlike
|
||
MPlayer/mplayer2, mpv always creates its own window, and sets the wid
|
||
window as parent. The window will always be resized to cover the parent
|
||
window fully. The value ``0`` is interpreted specially, and mpv will
|
||
draw directly on the root window.
|
||
|
||
On win32, the ID is interpreted as ``HWND``. Pass it as value cast to
|
||
``uint32_t`` (all Windows handles are 32-bit), this is important as mpv will
|
||
not accept negative values. mpv will create its own window and set the
|
||
wid window as parent, like with X11.
|
||
|
||
On macOS/Cocoa, the ID is interpreted as ``NSView*``. Pass it as value cast
|
||
to ``intptr_t``. mpv will create its own sub-view. Because macOS does not
|
||
support window embedding of foreign processes, this works only with libmpv,
|
||
and will crash when used from the command line.
|
||
|
||
On Android, the ID is interpreted as ``android.view.Surface``. Pass it as a
|
||
value cast to ``intptr_t``. Use with ``--vo=mediacodec_embed`` and
|
||
``--hwdec=mediacodec`` for direct rendering using MediaCodec, or with
|
||
``--vo=gpu --gpu-context=android`` (with or without ``--hwdec=mediacodec``).
|
||
|
||
``--window-dragging=<yes|no>``
|
||
Move the window when clicking on it and moving the mouse pointer (default: yes).
|
||
|
||
``--x11-name=<string>``
|
||
Set the window instance name for X11-based video output methods.
|
||
|
||
``--x11-netwm=<yes|no|auto>``
|
||
(X11 only)
|
||
Control the use of NetWM protocol features.
|
||
|
||
This may or may not help with broken window managers. This provides some
|
||
functionality that was implemented by the now removed ``--fstype`` option.
|
||
Actually, it is not known to the developers to which degree this option
|
||
was needed, so feedback is welcome.
|
||
|
||
Specifically, ``yes`` will force use of NetWM fullscreen support, even if
|
||
not advertised by the WM. This can be useful for WMs that are broken on
|
||
purpose, like XMonad. (XMonad supposedly doesn't advertise fullscreen
|
||
support, because Flash uses it. Apparently, applications which want to
|
||
use fullscreen anyway are supposed to either ignore the NetWM support hints,
|
||
or provide a workaround. Shame on XMonad for deliberately breaking X
|
||
protocols (as if X isn't bad enough already).
|
||
|
||
By default, NetWM support is autodetected (``auto``).
|
||
|
||
This option might be removed in the future.
|
||
|
||
``--x11-bypass-compositor=<yes|no|fs-only|never>``
|
||
If set to ``yes``, then ask the compositor to unredirect the mpv window
|
||
(default: ``fs-only``). This uses the ``_NET_WM_BYPASS_COMPOSITOR`` hint.
|
||
|
||
``fs-only`` asks the window manager to disable the compositor only in
|
||
fullscreen mode.
|
||
|
||
``no`` sets ``_NET_WM_BYPASS_COMPOSITOR`` to 0, which is the default value
|
||
as declared by the EWMH specification, i.e. no change is done.
|
||
|
||
``never`` asks the window manager to never disable the compositor.
|
||
|
||
``--x11-present=<no|auto|yes>``
|
||
Whether or not to use presentation statistics from X11's presentation
|
||
extension (default: ``auto``).
|
||
|
||
mpv asks X11 for present events which it then may use for more accurate
|
||
frame presentation. This only has an effect if ``--video-sync=display-...``
|
||
is being used.
|
||
|
||
The auto option enumerates XRandr providers for autodetection. If amd, radeon,
|
||
intel, or nouveau (the standard x86 Mesa drivers) is found and nvidia is NOT
|
||
found, presentation feedback is enabled. Other drivers are not assumed to
|
||
work, so they are not enabled automatically.
|
||
|
||
``yes`` or ``no`` can still be passed regardless to enable/disable this
|
||
mechanism in case there is good/bad behavior with whatever your combination
|
||
of hardware/drivers/etc. happens to be.
|
||
|
||
``--x11-wid-title=<yes|no>``
|
||
Whether or not to set the window title when mpv is embedded on X11 (default:
|
||
``no``).
|
||
|
||
|
||
Disc Devices
|
||
------------
|
||
|
||
``--cdda-device=<path>``
|
||
Specify the CD device for CDDA playback (default: ``/dev/cdrom``).
|
||
|
||
``--dvd-device=<path>``
|
||
Specify the DVD device or .iso filename (default: ``/dev/dvd``). You can
|
||
also specify a directory that contains files previously copied directly
|
||
from a DVD (with e.g. vobcopy).
|
||
|
||
.. admonition:: Example
|
||
|
||
``mpv dvd:// --dvd-device=/path/to/dvd/``
|
||
|
||
``--bluray-device=<path>``
|
||
(Blu-ray only)
|
||
Specify the Blu-ray disc location. Must be a directory with Blu-ray
|
||
structure.
|
||
|
||
.. admonition:: Example
|
||
|
||
``mpv bd:// --bluray-device=/path/to/bd/``
|
||
|
||
``--cdda-...``
|
||
These options can be used to tune the CD Audio reading feature of mpv.
|
||
|
||
``--cdda-speed=<value>``
|
||
Set CD spin speed.
|
||
|
||
``--cdda-paranoia=<0-2>``
|
||
Set paranoia level. Values other than 0 seem to break playback of
|
||
anything but the first track.
|
||
|
||
:0: disable checking (default)
|
||
:1: overlap checking only
|
||
:2: full data correction and verification
|
||
|
||
``--cdda-sector-size=<value>``
|
||
Set atomic read size.
|
||
|
||
``--cdda-overlap=<value>``
|
||
Force minimum overlap search during verification to <value> sectors.
|
||
|
||
``--cdda-toc-offset=<value>``
|
||
Add ``<value>`` sectors to the values reported when addressing tracks.
|
||
May be negative.
|
||
|
||
``--cdda-skip=<yes|no>``
|
||
(Never) accept imperfect data reconstruction.
|
||
|
||
``--cdda-cdtext=<yes|no>``
|
||
Print CD text. This is disabled by default, because it ruins performance
|
||
with CD-ROM drives for unknown reasons.
|
||
|
||
``--dvd-speed=<speed>``
|
||
Try to limit DVD speed (default: 0, no change). DVD base speed is 1385
|
||
kB/s, so an 8x drive can read at speeds up to 11080 kB/s. Slower speeds
|
||
make the drive more quiet. For watching DVDs, 2700 kB/s should be quiet and
|
||
fast enough. mpv resets the speed to the drive default value on close.
|
||
Values of at least 100 mean speed in kB/s. Values less than 100 mean
|
||
multiples of 1385 kB/s, i.e. ``--dvd-speed=8`` selects 11080 kB/s.
|
||
|
||
.. note::
|
||
|
||
You need write access to the DVD device to change the speed.
|
||
|
||
``--dvd-angle=<ID>``
|
||
Some DVDs contain scenes that can be viewed from multiple angles.
|
||
This option tells mpv which angle to use (default: 1).
|
||
|
||
|
||
|
||
Equalizer
|
||
---------
|
||
|
||
``--brightness=<-100-100>``
|
||
Adjust the brightness of the video signal (default: 0). Not supported by
|
||
all video output drivers.
|
||
|
||
``--contrast=<-100-100>``
|
||
Adjust the contrast of the video signal (default: 0). Not supported by all
|
||
video output drivers.
|
||
|
||
``--saturation=<-100-100>``
|
||
Adjust the saturation of the video signal (default: 0). You can get
|
||
grayscale output with this option. Not supported by all video output
|
||
drivers.
|
||
|
||
``--gamma=<-100-100>``
|
||
Adjust the gamma of the video signal (default: 0). Not supported by all
|
||
video output drivers.
|
||
|
||
``--hue=<-100-100>``
|
||
Adjust the hue of the video signal (default: 0). You can get a colored
|
||
negative of the image with this option. Not supported by all video output
|
||
drivers.
|
||
|
||
Demuxer
|
||
-------
|
||
|
||
``--demuxer=<[+]name>``
|
||
Force demuxer type. Use a '+' before the name to force it; this will skip
|
||
some checks. Give the demuxer name as printed by ``--demuxer=help``.
|
||
|
||
``--demuxer-lavf-analyzeduration=<value>``
|
||
Maximum length in seconds to analyze the stream properties.
|
||
|
||
``--demuxer-lavf-probe-info=<yes|no|auto|nostreams>``
|
||
Whether to probe stream information (default: auto). Technically, this
|
||
controls whether libavformat's ``avformat_find_stream_info()`` function
|
||
is called. Usually it's safer to call it, but it can also make startup
|
||
slower.
|
||
|
||
The ``auto`` choice (the default) tries to skip this for a few know-safe
|
||
whitelisted formats, while calling it for everything else.
|
||
|
||
The ``nostreams`` choice only calls it if and only if the file seems to
|
||
contain no streams after opening (helpful in cases when calling the function
|
||
is needed to detect streams at all, such as with FLV files).
|
||
|
||
``--demuxer-lavf-probescore=<1-100>``
|
||
Minimum required libavformat probe score. Lower values will require
|
||
less data to be loaded (makes streams start faster), but makes file
|
||
format detection less reliable. Can be used to force auto-detected
|
||
libavformat demuxers, even if libavformat considers the detection not
|
||
reliable enough. (Default: 26.)
|
||
|
||
``--demuxer-lavf-allow-mimetype=<yes|no>``
|
||
Allow deriving the format from the HTTP MIME type (default: yes). Set
|
||
this to no in case playing things from HTTP mysteriously fails, even
|
||
though the same files work from local disk.
|
||
|
||
This is default in order to reduce latency when opening HTTP streams.
|
||
|
||
``--demuxer-lavf-format=<name>``
|
||
Force a specific libavformat demuxer.
|
||
|
||
``--demuxer-lavf-hacks=<yes|no>``
|
||
By default, some formats will be handled differently from other formats
|
||
by explicitly checking for them. Most of these compensate for weird or
|
||
imperfect behavior from libavformat demuxers. Passing ``no`` disables
|
||
these. For debugging and testing only.
|
||
|
||
``--demuxer-lavf-o=<key>=<value>[,<key>=<value>[,...]]``
|
||
Pass AVOptions to libavformat demuxer.
|
||
|
||
Note, a patch to make the *o=* unneeded and pass all unknown options
|
||
through the AVOption system is welcome. A full list of AVOptions can
|
||
be found in the FFmpeg manual. Note that some options may conflict
|
||
with mpv options.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
``--demuxer-lavf-o=fflags=+ignidx``
|
||
|
||
``--demuxer-lavf-probesize=<value>``
|
||
Maximum amount of data to probe during the detection phase. In the
|
||
case of MPEG-TS this value identifies the maximum number of TS packets
|
||
to scan.
|
||
|
||
``--demuxer-lavf-buffersize=<value>``
|
||
Size of the stream read buffer allocated for libavformat in bytes
|
||
(default: 32768). Lowering the size could lower latency. Note that
|
||
libavformat might reallocate the buffer internally, or not fully use all
|
||
of it.
|
||
|
||
``--demuxer-lavf-linearize-timestamps=<yes|no|auto>``
|
||
Attempt to linearize timestamp resets in demuxed streams (default: auto).
|
||
This was tested only for single audio streams. It's unknown whether it
|
||
works correctly for video (but likely won't). Note that the implementation
|
||
is slightly incorrect either way, and will introduce a discontinuity by
|
||
about 1 codec frame size.
|
||
|
||
The ``auto`` mode enables this for OGG audio stream. This covers the common
|
||
and annoying case of OGG web radio streams. Some of these will reset
|
||
timestamps to 0 every time a new song begins. This breaks the mpv seekable
|
||
cache, which can't deal with timestamp resets. Note that FFmpeg/libavformat's
|
||
seeking API can't deal with this either; it's likely that if this option
|
||
breaks this even more, while if it's disabled, you can at least seek within
|
||
the first song in the stream. Well, you won't get anything useful either
|
||
way if the seek is outside of mpv's cache.
|
||
|
||
``--demuxer-lavf-propagate-opts=<yes|no>``
|
||
Propagate FFmpeg-level options to recursively opened connections (default:
|
||
yes). This is needed because FFmpeg will apply these settings to nested
|
||
AVIO contexts automatically. On the other hand, this could break in certain
|
||
situations - it's the FFmpeg API, you just can't win.
|
||
|
||
This affects in particular the ``--timeout`` option and anything passed
|
||
with ``--demuxer-lavf-o``.
|
||
|
||
If this option is deemed unnecessary at some point in the future, it will
|
||
be removed without notice.
|
||
|
||
``--demuxer-mkv-subtitle-preroll=<yes|index|no>``
|
||
Try harder to show embedded soft subtitles when seeking somewhere. Normally,
|
||
it can happen that the subtitle at the seek target is not shown due to how
|
||
some container file formats are designed. The subtitles appear only if
|
||
seeking before or exactly to the position a subtitle first appears. To
|
||
make this worse, subtitles are often timed to appear a very small amount
|
||
before the associated video frame, so that seeking to the video frame
|
||
typically does not demux the subtitle at that position.
|
||
|
||
Enabling this option makes the demuxer start reading data a bit before the
|
||
seek target, so that subtitles appear correctly. Note that this makes
|
||
seeking slower, and is not guaranteed to always work. It only works if the
|
||
subtitle is close enough to the seek target.
|
||
|
||
Works with the internal Matroska demuxer only. Always enabled for absolute
|
||
and hr-seeks, and this option changes behavior with relative or imprecise
|
||
seeks only.
|
||
|
||
You can use the ``--demuxer-mkv-subtitle-preroll-secs`` option to specify
|
||
how much data the demuxer should pre-read at most in order to find subtitle
|
||
packets that may overlap. Setting this to 0 will effectively disable this
|
||
preroll mechanism. Setting a very large value can make seeking very slow,
|
||
and an extremely large value would completely reread the entire file from
|
||
start to seek target on every seek - seeking can become slower towards the
|
||
end of the file. The details are messy, and the value is actually rounded
|
||
down to the cluster with the previous video keyframe.
|
||
|
||
Some files, especially files muxed with newer mkvmerge versions, have
|
||
information embedded that can be used to determine what subtitle packets
|
||
overlap with a seek target. In these cases, mpv will reduce the amount
|
||
of data read to a minimum. (Although it will still read *all* data between
|
||
the cluster that contains the first wanted subtitle packet, and the seek
|
||
target.) If the ``index`` choice (which is the default) is specified, then
|
||
prerolling will be done only if this information is actually available. If
|
||
this method is used, the maximum amount of data to skip can be additionally
|
||
controlled by ``--demuxer-mkv-subtitle-preroll-secs-index`` (it still uses
|
||
the value of the option without ``-index`` if that is higher).
|
||
|
||
See also ``--hr-seek-demuxer-offset`` option. This option can achieve a
|
||
similar effect, but only if hr-seek is active. It works with any demuxer,
|
||
but makes seeking much slower, as it has to decode audio and video data
|
||
instead of just skipping over it.
|
||
|
||
``--demuxer-mkv-subtitle-preroll-secs=<value>``
|
||
See ``--demuxer-mkv-subtitle-preroll``.
|
||
|
||
``--demuxer-mkv-subtitle-preroll-secs-index=<value>``
|
||
See ``--demuxer-mkv-subtitle-preroll``.
|
||
|
||
``--demuxer-mkv-probe-start-time=<yes|no>``
|
||
Check the start time of Matroska files (default: yes). This simply reads the
|
||
first cluster timestamps and assumes it is the start time. Technically, this
|
||
also reads the first timestamp, which may increase latency by one frame
|
||
(which may be relevant for live streams).
|
||
|
||
``--demuxer-mkv-probe-video-duration=<yes|no|full>``
|
||
When opening the file, seek to the end of it, and check what timestamp the
|
||
last video packet has, and report that as file duration. This is strictly
|
||
for compatibility with Haali only. In this mode, it's possible that opening
|
||
will be slower (especially when playing over http), or that behavior with
|
||
broken files is much worse. So don't use this option.
|
||
|
||
The ``yes`` mode merely uses the index and reads a small number of blocks
|
||
from the end of the file. The ``full`` mode actually traverses the entire
|
||
file and can make a reliable estimate even without an index present (such
|
||
as partial files).
|
||
|
||
``--demuxer-rawaudio-channels=<value>``
|
||
Number of channels (or channel layout) if ``--demuxer=rawaudio`` is used
|
||
(default: stereo).
|
||
|
||
``--demuxer-rawaudio-format=<value>``
|
||
Sample format for ``--demuxer=rawaudio`` (default: s16le).
|
||
Use ``--demuxer-rawaudio-format=help`` to get a list of all formats.
|
||
|
||
``--demuxer-rawaudio-rate=<value>``
|
||
Sample rate for ``--demuxer=rawaudio`` (default: 44 kHz).
|
||
|
||
``--demuxer-rawvideo-fps=<value>``
|
||
Rate in frames per second for ``--demuxer=rawvideo`` (default: 25.0).
|
||
|
||
``--demuxer-rawvideo-w=<value>``, ``--demuxer-rawvideo-h=<value>``
|
||
Image dimension in pixels for ``--demuxer=rawvideo``.
|
||
|
||
.. admonition:: Example
|
||
|
||
Play a raw YUV sample::
|
||
|
||
mpv sample-720x576.yuv --demuxer=rawvideo \
|
||
--demuxer-rawvideo-w=720 --demuxer-rawvideo-h=576
|
||
|
||
``--demuxer-rawvideo-format=<value>``
|
||
Color space (fourcc) in hex or string for ``--demuxer=rawvideo``
|
||
(default: ``YV12``).
|
||
|
||
``--demuxer-rawvideo-mp-format=<value>``
|
||
Color space by internal video format for ``--demuxer=rawvideo``. Use
|
||
``--demuxer-rawvideo-mp-format=help`` for a list of possible formats.
|
||
|
||
``--demuxer-rawvideo-codec=<value>``
|
||
Set the video codec instead of selecting the rawvideo codec when using
|
||
``--demuxer=rawvideo``. This uses the same values as codec names in
|
||
``--vd`` (but it does not accept decoder names).
|
||
|
||
``--demuxer-rawvideo-size=<value>``
|
||
Frame size in bytes when using ``--demuxer=rawvideo``.
|
||
|
||
``--demuxer-max-bytes=<bytesize>``
|
||
This controls how much the demuxer is allowed to buffer ahead. The demuxer
|
||
will normally try to read ahead as much as necessary, or as much is
|
||
requested with ``--demuxer-readahead-secs``. The option can be used to
|
||
restrict the maximum readahead. This limits excessive readahead in case of
|
||
broken files or desynced playback. The demuxer will stop reading additional
|
||
packets as soon as one of the limits is reached. (The limits still can be
|
||
slightly overstepped due to technical reasons.)
|
||
|
||
Set these limits higher if you get a packet queue overflow warning, and
|
||
you think normal playback would be possible with a larger packet queue.
|
||
|
||
See ``--list-options`` for defaults and value range. ``<bytesize>`` options
|
||
accept suffixes such as ``KiB`` and ``MiB``.
|
||
|
||
``--demuxer-max-back-bytes=<bytesize>``
|
||
This controls how much past data the demuxer is allowed to preserve. This
|
||
is useful only if the cache is enabled.
|
||
|
||
Unlike the forward cache, there is no control how many seconds are actually
|
||
cached - it will simply use as much memory this option allows. Setting this
|
||
option to 0 will strictly disable any back buffer, but this will lead to
|
||
the situation that the forward seek range starts after the current playback
|
||
position (as it removes past packets that are seek points).
|
||
|
||
If the end of the file is reached, the remaining unused forward buffer space
|
||
is "donated" to the backbuffer (unless the backbuffer size is set to 0, or
|
||
``--demuxer-donate-buffer`` is set to ``no``).
|
||
This still limits the total cache usage to the sum of the forward and
|
||
backward cache, and effectively makes better use of the total allowed memory
|
||
budget. (The opposite does not happen: free backward buffer is never
|
||
"donated" to the forward buffer.)
|
||
|
||
Keep in mind that other buffers in the player (like decoders) will cause the
|
||
demuxer to cache "future" frames in the back buffer, which can skew the
|
||
impression about how much data the backbuffer contains.
|
||
|
||
See ``--list-options`` for defaults and value range.
|
||
|
||
``--demuxer-donate-buffer=<yes|no>``
|
||
Whether to let the back buffer use part of the forward buffer (default: yes).
|
||
If set to ``yes``, the "donation" behavior described in the option
|
||
description for ``--demuxer-max-back-bytes`` is enabled. This means the
|
||
back buffer may use up memory up to the sum of the forward and back buffer
|
||
options, minus the active size of the forward buffer. If set to ``no``, the
|
||
options strictly limit the forward and back buffer sizes separately.
|
||
|
||
Note that if the end of the file is reached, the buffered data stays the
|
||
same, even if you seek back within the cache. This is because the back
|
||
buffer is only reduced when new data is read.
|
||
|
||
``--demuxer-seekable-cache=<yes|no|auto>``
|
||
Debugging option to control whether seeking can use the demuxer cache
|
||
(default: auto). Normally you don't ever need to set this; the default
|
||
``auto`` does the right thing and enables cache seeking it if ``--cache``
|
||
is set to ``yes`` (or is implied ``yes`` if ``--cache=auto``).
|
||
|
||
If enabled, short seek offsets will not trigger a low level demuxer seek
|
||
(which means for example that slow network round trips or FFmpeg seek bugs
|
||
can be avoided). If a seek cannot happen within the cached range, a low
|
||
level seek will be triggered. Seeking outside of the cache will start a new
|
||
cached range, but can discard the old cache range if the demuxer exhibits
|
||
certain unsupported behavior.
|
||
|
||
The special value ``auto`` means ``yes`` in the same situation as
|
||
``--cache-secs`` is used (i.e. when the stream appears to be a network
|
||
stream or the stream cache is enabled).
|
||
|
||
``--demuxer-thread=<yes|no>``
|
||
Run the demuxer in a separate thread, and let it prefetch a certain amount
|
||
of packets (default: yes). Having this enabled leads to smoother playback,
|
||
enables features like prefetching, and prevents that stuck network freezes
|
||
the player. On the other hand, it can add overhead, or the background
|
||
prefetching can hog CPU resources.
|
||
|
||
Disabling this option is not recommended. Use it for debugging only.
|
||
|
||
``--demuxer-termination-timeout=<seconds>``
|
||
Number of seconds the player should wait to shutdown the demuxer (default:
|
||
0.1). The player will wait up to this much time before it closes the
|
||
stream layer forcefully. Forceful closing usually means the network I/O is
|
||
given no chance to close its connections gracefully (of course the OS can
|
||
still close TCP connections properly), and might result in annoying messages
|
||
being logged, and in some cases, confused remote servers.
|
||
|
||
This timeout is usually only applied when loading has finished properly. If
|
||
loading is aborted by the user, or in some corner cases like removing
|
||
external tracks sourced from network during playback, forceful closing is
|
||
always used.
|
||
|
||
``--demuxer-readahead-secs=<seconds>``
|
||
If ``--demuxer-thread`` is enabled, this controls how much the demuxer
|
||
should buffer ahead in seconds (default: 1). As long as no packet has
|
||
a timestamp difference higher than the readahead amount relative to the
|
||
last packet returned to the decoder, the demuxer keeps reading.
|
||
|
||
Note that enabling the cache (such as ``--cache=yes``, or if the input
|
||
is considered a network stream, and ``--cache=auto`` is used), this option
|
||
is mostly ignored. (``--cache-secs`` will override this. Technically, the
|
||
maximum of both options is used.)
|
||
|
||
The main purpose of this option is to limit the readhead for local playback,
|
||
since a large readahead value is not overly useful in this case.
|
||
|
||
(This value tends to be fuzzy, because many file formats don't store linear
|
||
timestamps.)
|
||
|
||
``--demuxer-hysteresis-secs=<seconds>``
|
||
Once the demuxer limit is reached (``--demuxer-max-bytes``,
|
||
``--demuxer-readahead-secs`` or ``--cache-secs``), this value can be used
|
||
to specify a hysteresis before the demuxer will buffer ahead again. This
|
||
specifies the maximum number of seconds from the current playback position
|
||
that needs to be remaining in the cache before the demuxer will continue
|
||
buffering ahead.
|
||
|
||
For example, with a value of 10 seconds specified, the demuxer will buffer
|
||
ahead up to the demuxer limit and won't start buffering ahead again until
|
||
there is only 10 seconds of content left in the cache.
|
||
|
||
This can provide significant power savings and reduce load by making the
|
||
demuxer only buffer ahead in chunks at a time rather than buffering ahead
|
||
nonstop to keep the cache filled.
|
||
|
||
If you want to save power and reduce load, configure this to a small number
|
||
that's much lower than ``--cache-secs`` or ``--demuxer-readahead-secs``.
|
||
If it takes a long time to buffer anything at all for a given stream (like
|
||
when reading from a very slow disk is involved), then the hysteresis value
|
||
should be larger to compensate.
|
||
|
||
The default value is 0 seconds, which disables the caching hysteresis. A
|
||
value of 10 seconds probably works well for most usecases.
|
||
|
||
``--prefetch-playlist=<yes|no>``
|
||
Prefetch next playlist entry while playback of the current entry is ending
|
||
(default: no).
|
||
|
||
This does not prefill the cache with the video data of the next URL.
|
||
Prefetching video data is supported only for the current playlist entry,
|
||
and depends on the demuxer cache settings (on by default). This merely
|
||
opens the URL of the next playlist entry as soon the current URL is fully
|
||
read.
|
||
|
||
This does **not** work with URLs resolved by the ``youtube-dl`` wrapper,
|
||
and it won't.
|
||
|
||
This can give subtly wrong results if per-file options are used, or if
|
||
options are changed in the time window between prefetching start and next
|
||
file played.
|
||
|
||
This can occasionally make wrong prefetching decisions. For example, it
|
||
can't predict whether you go backwards in the playlist, and assumes you
|
||
won't edit the playlist.
|
||
|
||
Highly experimental.
|
||
|
||
``--force-seekable=<yes|no>``
|
||
If the player thinks that the media is not seekable (e.g. playing from a
|
||
pipe, or it's an http stream with a server that doesn't support range
|
||
requests), seeking will be disabled. This option can forcibly enable it.
|
||
For seeks within the cache, there's a good chance of success.
|
||
|
||
``--demuxer-cache-wait=<yes|no>``
|
||
Before starting playback, read data until either the end of the file was
|
||
reached, or the demuxer cache has reached maximum capacity. Only once this
|
||
is done, playback starts. This intentionally happens before the initial
|
||
seek triggered with ``--start``. This does not change any runtime behavior
|
||
after the initial caching. This option is useless if the file cannot be
|
||
cached completely.
|
||
|
||
``--rar-list-all-volumes=<yes|no>``
|
||
When opening multi-volume rar files, open all volumes to create a full list
|
||
of contained files (default: no). If disabled, only the archive entries
|
||
whose headers are located within the first volume are listed (and thus
|
||
played when opening a .rar file with mpv). Doing so speeds up opening, and
|
||
the typical idiotic use-case of playing uncompressed multi-volume rar files
|
||
that contain a single media file is made faster.
|
||
|
||
Opening is still slow, because for unknown, idiotic, and unnecessary reasons
|
||
libarchive opens all volumes anyway when playing the main file, even though
|
||
mpv iterated no archive entries yet.
|
||
|
||
``--directory-mode=<auto|lazy|recursive|ignore>``
|
||
When opening a directory, open subdirectories lazily, recursively or not at
|
||
all. The default is ``auto``, which behaves like ``recursive`` with
|
||
``--shuffle``, and like ``lazy`` otherwise.
|
||
|
||
``--directory-filter-types=<video,audio,image>``
|
||
Media file types to filter when opening directory. If the list is empty,
|
||
all files are added to the playlist. (Default: ``video,audio,image``)
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
``--autocreate-playlist=<no|filter|same>``
|
||
When opening a local file, act as if the parent directory is opened and
|
||
create a playlist automatically.
|
||
|
||
:no: Load a single file (default).
|
||
:filter: Create a playlist from the parent directory with files matching
|
||
``--directory-filter-types``.
|
||
:same: Create a playlist from the parent directory with files matching the
|
||
same category as the currently loaded file. One of the
|
||
``*-exts`` is selected based on the input file
|
||
and only files with matching extensions are added to the playlist.
|
||
If the input file itself is not matched to any extension list,
|
||
the playlist is not autogenerated.
|
||
|
||
Input
|
||
-----
|
||
|
||
``--native-keyrepeat=<yes|no>``
|
||
Use system settings for keyrepeat delay and rate, instead of
|
||
``--input-ar-delay`` and ``--input-ar-rate`` (default: no).
|
||
Whether this applies depends on the VO backend and how it handles
|
||
keyboard input. Does not apply to terminal input.
|
||
|
||
``--native-touch=<yes|no>``
|
||
(Windows only)
|
||
For platforms which send emulated mouse inputs for touch-unaware clients,
|
||
such as Windows, use system native touch events, instead of receiving them
|
||
as emulated mouse events (default: no). This is required for multi-touch
|
||
support for these platforms.
|
||
|
||
Note that this option has no effect on other platforms: either native touch
|
||
is not supported by mpv, or the platform does not give an option to receive
|
||
emulated mouse inputs (so native touch is always enabled, e.g. Wayland).
|
||
|
||
``--input-ar-delay``
|
||
Delay in milliseconds before we start to autorepeat a key (default: 200).
|
||
Set it to 0 to disable.
|
||
|
||
``--input-ar-rate``
|
||
Number of key presses to generate per second on autorepeat (default: 40).
|
||
|
||
``--input-conf=<filename>``
|
||
Specify input configuration file other than the default location in the mpv
|
||
configuration directory (usually ``~/.config/mpv/input.conf``).
|
||
|
||
``--input-default-bindings=<yes|no>``
|
||
Enable default-level ("weak") key bindings (default: yes). These are bindings
|
||
which config files like ``input.conf`` can override. It currently affects the
|
||
builtin key bindings, and keys which scripts bind using ``mp.add_key_binding``
|
||
(but not ``mp.add_forced_key_binding`` because this overrides ``input.conf``).
|
||
|
||
``--input-builtin-bindings=<yes|no>``
|
||
Enable loading of built-in key bindings during start-up (default: yes). This
|
||
option is applied only during (lib)mpv initialization, and if disabled then it
|
||
will not be not possible to enable them later. May be useful to libmpv clients.
|
||
|
||
``--input-builtin-dragging=<yes|no>``
|
||
Enable the built-in window-dragging behavior (default: yes). Setting it to no
|
||
disables the built-in dragging behavior. Note that unlike the ``window-dragging``
|
||
option, this option only affects VOs which support the ``begin-vo-dragging``
|
||
command, and does not disable window dragging initialized with the command.
|
||
|
||
``--input-cmdlist``
|
||
Prints all commands that can be bound to keys.
|
||
|
||
``--input-commands=<cmd1,cmd2,...>``
|
||
Define a list of commands for mpv to run. The syntax is the same as format
|
||
as ``input.conf`` but without the key binding argument at the beginning.
|
||
When this option is set at startup, the commands will run after audio and
|
||
video playback are about to begin if applicable (in idle mode with no file,
|
||
it will run immediately). When changing values at runtime, the commands will
|
||
also run as soon as possible.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
``--input-commands="playlist-play-index 1,set ao-volume 40"``
|
||
sets the playlist index to 1 and the ao-volume to 40
|
||
|
||
``--input-doubleclick-time=<milliseconds>``
|
||
Time in milliseconds to recognize two consecutive button presses as a
|
||
double-click (default: 300).
|
||
|
||
``--input-keylist``
|
||
Prints all keys that can be bound to commands.
|
||
|
||
``--input-key-fifo-size=<2-65000>``
|
||
Specify the size of the FIFO that buffers key events (default: 7). If it
|
||
is too small, some events may be lost. The main disadvantage of setting it
|
||
to a very large value is that if you hold down a key triggering some
|
||
particularly slow command then the player may be unresponsive while it
|
||
processes all the queued commands.
|
||
|
||
``--input-test``
|
||
Input test mode. Instead of executing commands on key presses, mpv
|
||
will show the keys and the bound commands on the OSD. Has to be used
|
||
with a dummy video, and the normal ways to quit the player will not
|
||
work (key bindings that normally quit will be shown on OSD only, just
|
||
like any other binding). See `INPUT.CONF`_.
|
||
|
||
``--input-terminal=<yes|no>``
|
||
``--input-terminal=no`` prevents the player from reading key events from
|
||
standard input. Useful when reading data from standard input. This is
|
||
automatically enabled when ``-`` is found on the command line. There are
|
||
situations where you have to set it manually, e.g. if you open
|
||
``/dev/stdin`` (or the equivalent on your system), use stdin in a playlist
|
||
or intend to read from stdin later on via the loadfile or loadlist input
|
||
commands.
|
||
|
||
``--input-ipc-server=<filename>``
|
||
Enable the IPC support and create the listening socket at the given path.
|
||
|
||
On Linux and Unix, the given path is a regular filesystem path. On Windows,
|
||
named pipes are used, so the path refers to the pipe namespace
|
||
(``\\.\pipe\<name>``). If the ``\\.\pipe\`` prefix is missing, mpv will add
|
||
it automatically before creating the pipe, so
|
||
``--input-ipc-server=/tmp/mpv-socket`` and
|
||
``--input-ipc-server=\\.\pipe\tmp\mpv-socket`` are equivalent for IPC on
|
||
Windows.
|
||
|
||
See `JSON IPC`_ for details.
|
||
|
||
``--input-ipc-client=fd://<N>``
|
||
Connect a single IPC client to the given FD. This is somewhat similar to
|
||
``--input-ipc-server``, except no socket is created, and instead the passed
|
||
FD is treated like a socket connection received from ``accept()``. In
|
||
practice, you could pass either a FD created by ``socketpair()``, or a pipe.
|
||
In both cases, you must make sure that the FD is actually inherited by mpv
|
||
(do not set the POSIX ``CLOEXEC`` flag).
|
||
|
||
The player quits when the connection is closed.
|
||
|
||
This is somewhat similar to the removed ``--input-file`` option, except it
|
||
supports only integer FDs, and cannot open actual paths.
|
||
|
||
.. admonition:: Example
|
||
|
||
``--input-ipc-client=fd://123``
|
||
|
||
.. note::
|
||
|
||
To use this option on Windows, the fd must refer to a wrapped
|
||
(created by ``_open_osfhandle``) named pipe server handle with a client
|
||
already connected. The named pipe must be created duplex with overlapped
|
||
IO and inheritable handles. The program communicates with mpv through
|
||
the client handle.
|
||
|
||
.. warning::
|
||
|
||
Writing to the ``input-ipc-server`` option at runtime will start another
|
||
instance of an IPC client handler for the ``input-ipc-client`` option,
|
||
because initialization is bundled, and this thing is stupid. This is a
|
||
bug. Writing to ``input-ipc-client`` at runtime will start another IPC
|
||
client handler for the new value, without stopping the old one, even if
|
||
the FD value is the same (but the string is different e.g. due to
|
||
whitespace). This is not a bug.
|
||
|
||
``--input-gamepad=<yes|no>``
|
||
Enable/disable SDL2 Gamepad support. Disabled by default.
|
||
|
||
``--input-cursor=<yes|no>``
|
||
Permit mpv to receive pointer events reported by the video output
|
||
driver. Necessary to use the OSC. Support depends on the VO in use.
|
||
|
||
``--input-cursor-passthrough=<yes|no>``
|
||
Tell the backend windowing system to allow pointer events to passthrough
|
||
the mpv window. This allows windows under mpv to instead receive pointer
|
||
events as if the mpv window was never there.
|
||
|
||
``--input-media-keys=<yes|no>``
|
||
On systems where mpv can choose between receiving media keys or letting
|
||
the system handle them - this option controls whether mpv should receive
|
||
them.
|
||
|
||
Default: yes (except for libmpv). macOS and Windows only, because elsewhere
|
||
mpv doesn't have a choice - the system decides whether to send media keys
|
||
to mpv. For instance, on X11 or Wayland, system-wide media keys are not
|
||
implemented. Whether media keys work when the mpv window is focused is
|
||
implementation-defined.
|
||
|
||
``--input-preprocess-wheel=<yes|no>``
|
||
Preprocess ``WHEEL_*`` events so that while scrolling on the horizontal
|
||
or vertical direction, the events aren't generated for another direction
|
||
even when the two directions are scrolled together (default: yes).
|
||
|
||
This preprocessing can be beneficial for preventing accidentally seeking
|
||
while changing the volume by scrolling on a touchpad with the default
|
||
keybind. Due to the deadzone mechanism used, disabling the preprocessing
|
||
allows for diagonal scrolling (such as panning) and potentially reduces
|
||
input latency.
|
||
|
||
Note that disabling the preprocessing does not affect any filtering done
|
||
by the OS/driver before these events are delivered to mpv, if any.
|
||
|
||
``--input-right-alt-gr=<yes|no>``
|
||
(macOS and Windows only)
|
||
Use the right Alt key as Alt Gr to produce special characters. If disabled,
|
||
count the right Alt as an Alt modifier key. Enabled by default.
|
||
|
||
``--input-vo-keyboard=<yes|no>``
|
||
Disable all keyboard input on for VOs which can't participate in proper
|
||
keyboard input dispatching. May not affect all VOs. Generally useful for
|
||
embedding only.
|
||
|
||
On X11, a sub-window with input enabled grabs all keyboard input as long
|
||
as it is 1. a child of a focused window, and 2. the mouse is inside of
|
||
the sub-window. It can steal away all keyboard input from the
|
||
application embedding the mpv window, and on the other hand, the mpv
|
||
window will receive no input if the mouse is outside of the mpv window,
|
||
even though mpv has focus. Modern toolkits work around this weird X11
|
||
behavior, but naively embedding foreign windows breaks it.
|
||
|
||
The only way to handle this reasonably is using the XEmbed protocol, which
|
||
was designed to solve these problems. GTK provides ``GtkSocket``, which
|
||
supports XEmbed. Qt doesn't seem to provide anything working in newer
|
||
versions.
|
||
|
||
If the embedder supports XEmbed, input should work with default settings
|
||
and with this option disabled. Note that ``input-default-bindings`` is
|
||
disabled by default in libmpv as well - it should be enabled if you want
|
||
the mpv default key bindings.
|
||
|
||
``--input-touch-emulate-mouse=<yes|no>``
|
||
When multi-touch support is enabled (either required by the platform,
|
||
or enabled by ``--native-touch``), emulate mouse move and button presses
|
||
for the touch events (default: yes). This is useful for compatibility
|
||
for mouse key bindings and scripts which read mouse positions for platforms
|
||
which do not support ``--native-touch=no`` (e.g. Wayland).
|
||
|
||
``--input-dragging-deadzone=<N>``
|
||
Begin the built-in window dragging when the mouse moves outside a deadzone of
|
||
``N`` pixels while the mouse button is being held down (default: 3). This only
|
||
affects VOs which support the ``begin-vo-dragging`` command.
|
||
|
||
OSD
|
||
---
|
||
|
||
``--osc=<yes|no>``
|
||
Whether to load the on-screen-controller (default: yes).
|
||
|
||
``--osd-bar=<yes|no>``
|
||
Enable display of the OSD bar (default: yes).
|
||
|
||
You can configure this on a per-command basis in input.conf using ``osd-``
|
||
prefixes, see ``Input Command Prefixes``. If you want to disable the OSD
|
||
completely, use ``--osd-level=0``.
|
||
|
||
``--osd-on-seek=<no,bar,msg,msg-bar>``
|
||
Set what is displayed on the OSD during seeks. The default is ``bar``.
|
||
|
||
You can configure this on a per-command basis in input.conf using ``osd-``
|
||
prefixes, see ``Input Command Prefixes``.
|
||
|
||
``--osd-duration=<time>``
|
||
Set the duration of the OSD messages in ms (default: 1000).
|
||
|
||
``--osd-font=<name>``
|
||
Specify font to use for OSD. The default is ``sans-serif``.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--osd-font='Bitstream Vera Sans'``
|
||
- ``--osd-font='Comic Sans MS'``
|
||
|
||
``--osd-font-size=<size>``
|
||
Specify the OSD font size. See ``--sub-font-size`` for details.
|
||
|
||
Default: 55.
|
||
|
||
``--osd-msg1=<string>``
|
||
Show this string as message on OSD with OSD level 1 (visible by default).
|
||
The message will be visible by default, and as long as no other message
|
||
covers it, and the OSD level isn't changed (see ``--osd-level``).
|
||
Expands properties; see `Property Expansion`_.
|
||
|
||
``--osd-msg2=<string>``
|
||
Similar to ``--osd-msg1``, but for OSD level 2. If this is an empty string
|
||
(default), then the playback time is shown.
|
||
|
||
``--osd-msg3=<string>``
|
||
Similar to ``--osd-msg1``, but for OSD level 3. If this is an empty string
|
||
(default), then the playback time, duration, and some more information is
|
||
shown.
|
||
|
||
This is used for the ``show-progress`` command (by default mapped to ``P``),
|
||
and when seeking if enabled with ``--osd-on-seek`` or by ``osd-`` prefixes
|
||
in input.conf (see ``Input Command Prefixes``).
|
||
|
||
``--osd-status-msg`` is a legacy equivalent (but with a minor difference).
|
||
|
||
``--osd-status-msg=<string>``
|
||
Show a custom string during playback instead of the standard status text.
|
||
This overrides the status text used for ``--osd-level=3``, when using the
|
||
``show-progress`` command (by default mapped to ``P``), and when seeking if
|
||
enabled with ``--osd-on-seek`` or ``osd-`` prefixes in input.conf (see
|
||
``Input Command Prefixes``). Expands properties. See `Property Expansion`_.
|
||
|
||
This option has been replaced with ``--osd-msg3``. The only difference is
|
||
that this option implicitly includes ``${osd-sym-cc}``. This option is
|
||
ignored if ``--osd-msg3`` is not empty.
|
||
|
||
``--osd-playing-msg=<string>``
|
||
Show a message on OSD when playback starts. The string is expanded for
|
||
properties, e.g. ``--osd-playing-msg='file: ${filename}'`` will show the
|
||
message ``file:`` followed by a space and the currently played filename.
|
||
|
||
See `Property Expansion`_.
|
||
|
||
``--osd-playing-msg-duration=<time>``
|
||
Set the duration of ``osd-playing-msg`` in ms. If this is unset,
|
||
``osd-playing-msg`` stays on screen for the duration of ``osd-duration``.
|
||
|
||
``--osd-playlist-entry=<title|filename|both>``
|
||
Whether to display the media title, filename, or both. If the
|
||
``media-title`` is not available, it will display only the ``filename``.
|
||
|
||
Default: ``title``.
|
||
|
||
``--osd-bar-align-x=<-1-1>``
|
||
Position of the OSD bar. -1 is far left, 0 is centered, 1 is far right.
|
||
Fractional values (like 0.5) are allowed.
|
||
|
||
``--osd-bar-align-y=<-1-1>``
|
||
Position of the OSD bar. -1 is top, 0 is centered, 1 is bottom.
|
||
Fractional values (like 0.5) are allowed.
|
||
|
||
``--osd-bar-w=<1-100>``
|
||
Width of the OSD bar, in percentage of the screen width (default: 75).
|
||
A value of 50 means the bar is half the screen wide.
|
||
|
||
``--osd-bar-h=<0.1-50>``
|
||
Height of the OSD bar, in percentage of the screen height (default: 3.125).
|
||
|
||
``--osd-bar-outline-size=<size>``
|
||
Size of the outline of the OSD bar in scaled pixels (see ``--sub-font-size``
|
||
for details).
|
||
|
||
``--osd-bar-border-size`` is an alias for ``--osd-bar-outline-size``.
|
||
|
||
Default: 0.5.
|
||
|
||
``--osd-blur=<0..20.0>``
|
||
Gaussian blur factor applied to the OSD font border.
|
||
0 means no blur applied (default).
|
||
|
||
``--osd-bold=<yes|no>``
|
||
Format text on bold.
|
||
|
||
``--osd-italic=<yes|no>``
|
||
Format text on italic.
|
||
|
||
``--osd-outline-color=<color>``
|
||
See ``--sub-color``. Color used for the OSD font outline.
|
||
|
||
``--osd-border-color`` is an alias for ``--osd-outline-color``.
|
||
|
||
``--osd-back-color=<color>``
|
||
See ``--sub-color``. Color used for OSD text background.
|
||
|
||
``--osd-shadow-color`` is an alias for ``--osd-back-color``.
|
||
|
||
``--osd-outline-size=<size>``
|
||
Size of the OSD font outline in scaled pixels (see ``--sub-font-size``
|
||
for details). A value of 0 disables outlines.
|
||
|
||
``--osd-border-size`` is an alias for ``--osd-outline-size``.
|
||
|
||
Default: 3.
|
||
|
||
``--osd-border-style=<outline-and-shadow|opaque-box|background-box>``
|
||
See ``--sub-border-style``. Style used for OSD text border.
|
||
|
||
``--osd-color=<color>``
|
||
Specify the color used for OSD.
|
||
See ``--sub-color`` for details.
|
||
|
||
``--osd-fractions``
|
||
Show OSD times with fractions of seconds (in millisecond precision). Useful
|
||
to see the exact timestamp of a video frame.
|
||
|
||
``--osd-level=<0-3>``
|
||
Specifies which mode the OSD should start in.
|
||
|
||
:0: OSD completely disabled (subtitles only)
|
||
:1: enabled (shows up only on user interaction)
|
||
:2: enabled + current time visible by default
|
||
:3: enabled + ``--osd-status-msg`` (current time and status by default)
|
||
|
||
``--osd-margin-x=<size>``
|
||
Left and right screen margin for the OSD in scaled pixels (see
|
||
``--sub-font-size`` for details).
|
||
|
||
This option specifies the distance of the OSD to the left, as well as at
|
||
which distance from the right border long OSD text will be broken.
|
||
|
||
Default: 25.
|
||
|
||
``--osd-margin-y=<size>``
|
||
Top and bottom screen margin for the OSD in scaled pixels (see
|
||
``--sub-font-size`` for details).
|
||
|
||
This option specifies the vertical margins of the OSD.
|
||
|
||
Default: 22.
|
||
|
||
``--osd-align-x=<left|center|right>``
|
||
Control to which corner of the screen OSD should be
|
||
aligned to (default: ``left``).
|
||
|
||
``--osd-align-y=<top|center|bottom>``
|
||
Vertical position (default: ``top``).
|
||
Details see ``--osd-align-x``.
|
||
|
||
``--osd-scale=<factor>``
|
||
OSD font size multiplier, multiplied with ``--osd-font-size`` value.
|
||
|
||
``--osd-scale-by-window=<yes|no>``
|
||
Whether to scale the OSD with the window size (default: yes). If this is
|
||
disabled, ``--osd-font-size`` and other OSD options that use scaled pixels
|
||
are always in actual pixels. The effect is that changing the window size
|
||
won't change the OSD font size.
|
||
|
||
.. note::
|
||
|
||
For scripts which draw user interface elements, it is recommended to
|
||
respect the value of this option when deciding whether the elements
|
||
are scaled with window size or not.
|
||
|
||
``--osd-shadow-offset=<size>``
|
||
Displacement of the OSD shadow in scaled pixels (see
|
||
``--sub-font-size`` for details). A value of 0 disables shadows.
|
||
|
||
Default: 0.
|
||
|
||
``--osd-spacing=<size>``
|
||
Horizontal OSD/sub font spacing in scaled pixels (see ``--sub-font-size``
|
||
for details). This value is added to the normal letter spacing. Negative
|
||
values are allowed.
|
||
|
||
Default: 0.
|
||
|
||
``--video-osd=<yes|no>``
|
||
Enabled OSD rendering on the video window (default: yes). This can be used
|
||
in situations where terminal OSD is preferred. If you just want to disable
|
||
all OSD rendering, use ``--osd-level=0``.
|
||
|
||
It does not affect subtitles or overlays created by scripts (in particular,
|
||
the OSC needs to be disabled with ``--osc=no``).
|
||
|
||
This option is somewhat experimental and could be replaced by another
|
||
mechanism in the future.
|
||
|
||
``--osd-font-provider=<...>``
|
||
See ``--sub-font-provider`` for details and accepted values. Note that
|
||
unlike subtitles, OSD never uses embedded fonts from media files.
|
||
|
||
``--osd-fonts-dir=<path>``
|
||
See ``--sub-fonts-dir`` for details. Defaults to ``~~/fonts``.
|
||
|
||
Screenshot
|
||
----------
|
||
|
||
``--screenshot-format=<type>``
|
||
Set the image file type used for saving screenshots.
|
||
|
||
Available choices:
|
||
|
||
:png: PNG
|
||
:jpg: JPEG (default)
|
||
:jpeg: JPEG (alias for jpg)
|
||
:webp: WebP
|
||
:jxl: JPEG XL
|
||
:avif: AVIF
|
||
|
||
``--screenshot-tag-colorspace=<yes|no>``
|
||
Tag screenshots with the appropriate colorspace (default: yes).
|
||
|
||
Note that not all formats support this. When it is unsupported, or when
|
||
this option is disabled, screenshots will be converted to sRGB before
|
||
being written.
|
||
|
||
``--screenshot-high-bit-depth=<yes|no>``
|
||
If possible, write screenshots with a bit depth similar to the source
|
||
video (default: yes). This is interesting in particular for PNG, as this
|
||
sometimes triggers writing 16 bit PNGs with huge file sizes. This will also
|
||
include an unused alpha channel in the resulting files if 16 bit is used.
|
||
|
||
``--screenshot-template=<template>``
|
||
Specify the filename template used to save screenshots. The template
|
||
specifies the filename without file extension, and can contain format
|
||
specifiers, which will be substituted when taking a screenshot.
|
||
By default, the template is ``mpv-shot%n``, which results in filenames like
|
||
``mpv-shot0012.png`` for example.
|
||
|
||
The template can start with a relative or absolute path, in order to
|
||
specify a directory location where screenshots should be saved.
|
||
|
||
If the final screenshot filename points to an already existing file, the
|
||
file will not be overwritten. The screenshot will either not be saved, or if
|
||
the template contains ``%n``, saved using different, newly generated
|
||
filename.
|
||
|
||
Allowed format specifiers:
|
||
|
||
``%[#][0X]n``
|
||
A sequence number, padded with zeros to length X (default: 04). E.g.
|
||
passing the format ``%04n`` will yield ``0012`` on the 12th screenshot.
|
||
The number is incremented every time a screenshot is taken or if the
|
||
file already exists. The length ``X`` must be in the range 0-9. With
|
||
the optional # sign, mpv will use the lowest available number. For
|
||
example, if you take three screenshots--0001, 0002, 0003--and delete
|
||
the first two, the next two screenshots will not be 0004 and 0005, but
|
||
0001 and 0002 again.
|
||
``%f``
|
||
Filename of the currently played video.
|
||
``%F``
|
||
Same as ``%f``, but strip the file extension, including the dot.
|
||
``%x``
|
||
Directory path of the currently played video. If the video is not on
|
||
the filesystem (but e.g. ``http://``), this expand to an empty string.
|
||
``%X{fallback}``
|
||
Same as ``%x``, but if the video file is not on the filesystem, return
|
||
the fallback string inside the ``{...}``.
|
||
``%p``
|
||
Current playback time, in the same format as used in the OSD. The
|
||
result is a string of the form "HH:MM:SS". For example, if the video is
|
||
at the time position 5 minutes and 34 seconds, ``%p`` will be replaced
|
||
with "00:05:34".
|
||
``%P``
|
||
Similar to ``%p``, but extended with the playback time in milliseconds.
|
||
It is formatted as "HH:MM:SS.mmm", with "mmm" being the millisecond
|
||
part of the playback time.
|
||
|
||
.. note::
|
||
|
||
This is a simple way for getting unique per-frame timestamps. (Frame
|
||
numbers would be more intuitive, but are not easily implementable
|
||
because container formats usually use time stamps for identifying
|
||
frames.)
|
||
``%wX``
|
||
Specify the current playback time using the format string ``X``.
|
||
``%p`` is like ``%wH:%wM:%wS``, and ``%P`` is like ``%wH:%wM:%wS.%wT``.
|
||
|
||
Valid format specifiers:
|
||
``%wH``
|
||
hour (padded with 0 to two digits)
|
||
``%wh``
|
||
hour (not padded)
|
||
``%wM``
|
||
minutes (00-59)
|
||
``%wm``
|
||
total minutes (includes hours, unlike ``%wM``)
|
||
``%wS``
|
||
seconds (00-59)
|
||
``%ws``
|
||
total seconds (includes hours and minutes)
|
||
``%wf``
|
||
like ``%ws``, but as float
|
||
``%wT``
|
||
milliseconds (000-999)
|
||
|
||
``%tX``
|
||
Specify the current local date/time using the format ``X``. This format
|
||
specifier uses the UNIX ``strftime()`` function internally, and inserts
|
||
the result of passing "%X" to ``strftime``. For example, ``%tm`` will
|
||
insert the number of the current month as number. You have to use
|
||
multiple ``%tX`` specifiers to build a full date/time string.
|
||
``%{prop[:fallback text]}``
|
||
Insert the value of the input property 'prop'. E.g. ``%{filename}`` is
|
||
the same as ``%f``. If the property does not exist or is not available,
|
||
an error text is inserted, unless a fallback is specified.
|
||
``%%``
|
||
Replaced with the ``%`` character itself.
|
||
|
||
``--screenshot-dir=<path>``
|
||
Store screenshots in this directory. This path is joined with the filename
|
||
generated by ``--screenshot-template``. If the template filename is already
|
||
absolute, the directory is ignored.
|
||
|
||
``--screenshot-directory`` is an alias for ``--screenshot-dir``.
|
||
|
||
If the directory does not exist, it is created on the first screenshot. If
|
||
it is not a directory, an error is generated when trying to write a
|
||
screenshot.
|
||
|
||
This option is not set by default, and thus will write screenshots to the
|
||
directory from which mpv was started. In pseudo-gui mode
|
||
(see `PSEUDO GUI MODE`_), this is set to the desktop.
|
||
|
||
``--screenshot-jpeg-quality=<0-100>``
|
||
Set the JPEG quality level. Higher means better quality. The default is 90.
|
||
|
||
``--screenshot-jpeg-source-chroma=<yes|no>``
|
||
Write JPEG files with the same chroma subsampling as the video
|
||
(default: yes). If disabled, the libjpeg default is used.
|
||
|
||
``--screenshot-png-compression=<0-9>``
|
||
Set the PNG compression level. Higher means better compression. This will
|
||
affect the file size of the written screenshot file and the time it takes
|
||
to write a screenshot. Too high compression might occupy enough CPU time to
|
||
interrupt playback. The default is 7.
|
||
|
||
``--screenshot-png-filter=<0-5>``
|
||
Set the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is
|
||
"up", 3 is "average", 4 is "Paeth", and 5 is "mixed". This affects the level
|
||
of compression that can be achieved. For most images, "mixed" achieves the
|
||
best compression ratio, hence it is the default.
|
||
|
||
``--screenshot-webp-lossless=<yes|no>``
|
||
Write lossless WebP files. ``--screenshot-webp-quality`` is ignored if this
|
||
is set. The default is no.
|
||
|
||
``--screenshot-webp-quality=<0-100>``
|
||
Set the WebP quality level. Higher means better quality. The default is 75.
|
||
|
||
``--screenshot-webp-compression=<0-6>``
|
||
Set the WebP compression level. Higher means better compression, but takes
|
||
more CPU time. Note that this also affects the screenshot quality when used
|
||
with lossy WebP files. The default is 4.
|
||
|
||
``--screenshot-jxl-distance=<0-15>``
|
||
Set the JPEG XL Butteraugli distance. Lower means better quality. Lossless
|
||
is 0.0, and 1.0 is approximately equivalent to JPEG quality 90 for
|
||
photographic content. Use 0.1 for "visually lossless" screenshots. The
|
||
default is 1.0.
|
||
|
||
``--screenshot-jxl-effort=<1-9>``
|
||
Set the JPEG XL compression effort. Higher effort (usually) means better
|
||
compression, but takes more CPU time. The default is 4.
|
||
|
||
``--screenshot-avif-encoder=<encoder>``
|
||
Specify the AV1 encoder to be used by libavcodec for encoding avif
|
||
screenshots.
|
||
|
||
Default: ``libaom-av1``
|
||
|
||
``--screenshot-avif-pixfmt=<format>``
|
||
Specify the pixel format for the libavcodec encoder. Defaults to empty,
|
||
which lets mpv pick one close to the source format.
|
||
|
||
``--screenshot-avif-opts=key1=value1,key2=value2,...``
|
||
Specifies libavcodec options for selected encoder. For more information,
|
||
consult the FFmpeg documentation.
|
||
|
||
Default: ``usage=allintra,crf=0,cpu-used=8``
|
||
|
||
Note: the default is only guaranteed to work with the libaom-av1 encoder.
|
||
Above options may not be valid and or optimal for other encoders.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
"``--screenshot-avif-opts=crf=23,aq-mode=complexity``"
|
||
sets the crf to 23 and quantization (aq-mode) to complexity based.
|
||
|
||
``--screenshot-sw=<yes|no>``
|
||
Whether to use software rendering for screenshots (default: no).
|
||
|
||
If set to no, the screenshot will be rendered by the current VO (only vo_gpu
|
||
or vo_gpu_next currently). The advantage is that this will (probably) always
|
||
show up as in the video window, because the same code is used for rendering.
|
||
But since the renderer needs to be reinitialized, this can be slow and
|
||
interrupt playback.
|
||
|
||
If set to yes, the software scaler is used to convert the video to RGB (or
|
||
whatever the target screenshot requires). In this case, conversion will
|
||
run in a separate thread and will probably not interrupt playback. The
|
||
software renderer may lack some capabilities, such as HDR rendering.
|
||
If ``window`` mode is used, the image will also be scaled in software
|
||
which may not accurately reflect the actual visible result.
|
||
|
||
Software Scaler
|
||
---------------
|
||
|
||
``--sws-scaler=<name>``
|
||
Specify the software scaler algorithm to be used with ``--vf=scale``. This
|
||
also affects video output drivers which lack hardware acceleration,
|
||
e.g. ``x11``. See also ``--vf=scale``.
|
||
|
||
To get a list of available scalers, run ``--sws-scaler=help``.
|
||
|
||
Default: ``bicubic``.
|
||
|
||
``--sws-lgb=<0-100>``
|
||
Software scaler Gaussian blur filter (luma). See ``--sws-scaler``.
|
||
|
||
``--sws-cgb=<0-100>``
|
||
Software scaler Gaussian blur filter (chroma). See ``--sws-scaler``.
|
||
|
||
``--sws-ls=<-100-100>``
|
||
Software scaler sharpen filter (luma). See ``--sws-scaler``.
|
||
|
||
``--sws-cs=<-100-100>``
|
||
Software scaler sharpen filter (chroma). See ``--sws-scaler``.
|
||
|
||
``--sws-chs=<h>``
|
||
Software scaler chroma horizontal shifting. See ``--sws-scaler``.
|
||
|
||
``--sws-cvs=<v>``
|
||
Software scaler chroma vertical shifting. See ``--sws-scaler``.
|
||
|
||
``--sws-bitexact=<yes|no>``
|
||
Unknown functionality (default: no). Consult libswscale source code. The
|
||
primary purpose of this, as far as libswscale API goes), is to produce
|
||
exactly the same output for the same input on all platforms (output has the
|
||
same "bits" everywhere, thus "bitexact"). Typically disables optimizations.
|
||
|
||
``--sws-fast=<yes|no>``
|
||
Allow optimizations that help with performance, but reduce quality (default:
|
||
no).
|
||
|
||
VOs like ``drm`` and ``x11`` will benefit a lot from using ``--sws-fast``.
|
||
You may need to set other options, like ``--sws-scaler``. The builtin
|
||
``sws-fast`` profile sets this option and some others to gain performance
|
||
for reduced quality. Also see ``--sws-allow-zimg``.
|
||
|
||
``--sws-allow-zimg=<yes|no>``
|
||
Allow using zimg (if the component using the internal swscale wrapper
|
||
explicitly allows so) (default: yes). In this case, zimg *may* be used, if
|
||
the internal zimg wrapper supports the input and output formats. It will
|
||
silently or noisily fall back to libswscale if one of these conditions does
|
||
not apply.
|
||
|
||
If zimg is used, the other ``--sws-`` options are ignored, and the
|
||
``--zimg-`` options are used instead.
|
||
|
||
If the internal component using the swscale wrapper hooks up logging
|
||
correctly, a verbose priority log message will indicate whether zimg is
|
||
being used.
|
||
|
||
Most things which need software conversion can make use of this.
|
||
|
||
.. note::
|
||
|
||
Do note that zimg *may* be slower than libswscale. Usually,
|
||
it's faster on x86 platforms, but slower on ARM (due to lack of ARM
|
||
specific optimizations). The mpv zimg wrapper uses unoptimized repacking
|
||
for some formats, for which zimg cannot be blamed.
|
||
|
||
``--zimg-scaler=<point|bilinear|bicubic|spline16|spline36|lanczos>``
|
||
Zimg luma scaler to use (default: lanczos).
|
||
|
||
``--zimg-scaler-param-a=<default|float>``, ``--zimg-scaler-param-b=<default|float>``
|
||
Set scaler parameters. By default, these are set to the special string
|
||
``default``, which maps to a scaler-specific default value. Ignored if the
|
||
scaler is not tunable.
|
||
|
||
``lanczos``
|
||
``--zimg-scaler-param-a`` is the number of taps.
|
||
|
||
``bicubic``
|
||
a and b are the bicubic b and c parameters.
|
||
|
||
``--zimg-scaler-chroma=...``
|
||
Same as ``--zimg-scaler``, for for chroma interpolation (default: bilinear).
|
||
|
||
``--zimg-scaler-chroma-param-a``, ``--zimg-scaler-chroma-param-b``
|
||
Same as ``--zimg-scaler-param-a`` / ``--zimg-scaler-param-b``, for chroma.
|
||
|
||
``--zimg-dither=<no|ordered|random|error-diffusion>``
|
||
Dithering (default: random).
|
||
|
||
``--zimg-threads=<auto|integer>``
|
||
Set the maximum number of threads to use for scaling (default: auto).
|
||
``auto`` uses the number of logical cores on the current machine. Note that
|
||
the scaler may use less threads (or even just 1 thread) depending on stuff.
|
||
Passing a value of 1 disables threading and always scales the image in a
|
||
single operation. Higher thread counts waste resources, but make it
|
||
typically faster.
|
||
|
||
Note that some zimg git versions had bugs that will corrupt the output if
|
||
threads are used.
|
||
|
||
``--zimg-fast=<yes|no>``
|
||
Allow optimizations that help with performance, but reduce quality (default:
|
||
yes). Currently, this may simplify gamma conversion operations.
|
||
|
||
|
||
Audio Resampler
|
||
---------------
|
||
|
||
This controls the default options of any resampling done by mpv (but not within
|
||
libavfilter, within the system audio API resampler, or any other places).
|
||
|
||
``--audio-resample-filter-size=<length>``
|
||
Length of the filter with respect to the lower sampling rate. (default:
|
||
16)
|
||
|
||
``--audio-resample-phase-shift=<count>``
|
||
Log2 of the number of polyphase entries. (..., 10->1024, 11->2048,
|
||
12->4096, ...) (default: 10->1024)
|
||
|
||
``--audio-resample-cutoff=<cutoff>``
|
||
Cutoff frequency (0.0-1.0), default set depending upon filter length.
|
||
|
||
``--audio-resample-linear=<yes|no>``
|
||
If set then filters will be linearly interpolated between polyphase
|
||
entries. (default: no)
|
||
|
||
``--audio-normalize-downmix=<yes|no>``
|
||
Enable/disable normalization if surround audio is downmixed to stereo
|
||
(default: no). If this is disabled, downmix can cause clipping. If it's
|
||
enabled, the output might be too quiet. It depends on the source audio.
|
||
|
||
If downmix happens outside of mpv for some reason, or in the decoder
|
||
(decoder downmixing), or in the audio output (system mixer), this has no
|
||
effect.
|
||
|
||
``--audio-resample-max-output-size=<length>``
|
||
Limit maximum size of audio frames filtered at once, in ms (default: 40).
|
||
The output size size is limited in order to make resample speed changes
|
||
react faster. This is necessary especially if decoders or filters output
|
||
very large frame sizes (like some lossless codecs or some DRC filters).
|
||
This option does not affect the resampling algorithm in any way.
|
||
|
||
For testing/debugging only. Can be removed or changed any time.
|
||
|
||
``--audio-swresample-o=<string>``
|
||
Set AVOptions on the SwrContext or AVAudioResampleContext. These should
|
||
be documented by FFmpeg.
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
Terminal
|
||
--------
|
||
|
||
``--quiet``
|
||
Make console output less verbose; in particular, prevents the status line
|
||
(i.e. AV: 3.4 (00:00:03.37) / 5320.6 ...) from being displayed.
|
||
Particularly useful on slow terminals or broken ones which do not properly
|
||
handle carriage return (i.e. ``\r``).
|
||
|
||
See also: ``--really-quiet`` and ``--msg-level``.
|
||
|
||
``--really-quiet``
|
||
Display even less output and status messages than with ``--quiet``.
|
||
|
||
``--terminal=<yes|no>``
|
||
``--terminal=no`` disables any use of the terminal and stdin/stdout/stderr.
|
||
This completely silences any message output.
|
||
|
||
Unlike ``--really-quiet``, this disables input and terminal initialization
|
||
as well.
|
||
|
||
``--msg-color=<yes|no>``
|
||
Enable colorful console output on terminals (default: yes).
|
||
|
||
``--msg-level=<module1=level1,module2=level2,...>``
|
||
Control verbosity directly for each module. The ``all`` module changes the
|
||
verbosity of all the modules. The verbosity changes from this option are
|
||
applied in order from left to right, and each item can override a previous
|
||
one.
|
||
|
||
Run mpv with ``--msg-level=all=trace`` to see all messages mpv outputs. You
|
||
can use the module names printed in the output (prefixed to each line in
|
||
``[...]``) to limit the output to interesting modules.
|
||
|
||
This also affects ``--log-file``, and in certain cases libmpv API logging.
|
||
|
||
.. note::
|
||
|
||
Some messages are printed before the command line is parsed and are
|
||
therefore not affected by ``--msg-level``. To control these messages,
|
||
you have to use the ``MPV_VERBOSE`` environment variable; see
|
||
`ENVIRONMENT VARIABLES`_ for details.
|
||
|
||
Available levels:
|
||
|
||
:no: complete silence
|
||
:fatal: fatal messages only
|
||
:error: error messages
|
||
:warn: warning messages
|
||
:info: informational messages
|
||
:status: status messages (default)
|
||
:v: verbose messages
|
||
:debug: debug messages
|
||
:trace: very noisy debug messages
|
||
|
||
.. admonition:: Example
|
||
|
||
::
|
||
|
||
mpv --msg-level=ao/sndio=no
|
||
|
||
Completely silences the output of ao_sndio, which uses the log
|
||
prefix ``[ao/sndio]``.
|
||
|
||
::
|
||
|
||
mpv --msg-level=all=warn,ao/alsa=error
|
||
|
||
Only show warnings or worse, and let the ao_alsa output show errors
|
||
only.
|
||
|
||
``--term-osd=<auto|no|force>``
|
||
Control whether OSD messages are shown on the console when no video output
|
||
is available (default: auto).
|
||
|
||
:auto: use terminal OSD if no video output active
|
||
:no: disable terminal OSD
|
||
:force: use terminal OSD even if video output active
|
||
|
||
The ``auto`` mode also enables terminal OSD if ``--video-osd=no`` was set.
|
||
|
||
``--term-osd-bar=<yes|no>``
|
||
Enable printing a progress bar under the status line on the terminal.
|
||
(Disabled by default.)
|
||
|
||
``--term-osd-bar-chars=<string>``
|
||
Customize the ``--term-osd-bar`` feature. The string is expected to
|
||
consist of 5 characters (start, left space, position indicator,
|
||
right space, end). You can use Unicode characters, but note that double-
|
||
width characters will not be treated correctly.
|
||
|
||
Default: ``[-+-]``.
|
||
|
||
``--term-playing-msg=<string>``
|
||
Print out a string after starting playback. The string is expanded for
|
||
properties, e.g. ``--term-playing-msg='file: ${filename}'`` will print the string
|
||
``file:`` followed by a space and the currently played filename.
|
||
|
||
See `Property Expansion`_.
|
||
|
||
``--term-status-msg=<string>``
|
||
Print out a custom string during playback instead of the standard status
|
||
line. Expands properties. See `Property Expansion`_.
|
||
|
||
``--term-title=<string>``
|
||
Set the terminal title. Currently, this simply concatenates the escape
|
||
sequence setting the window title with the provided (property expanded)
|
||
string. This will mess up if the expanded string contain bytes that end the
|
||
escape sequence, or if the terminal does not understand the sequence. The
|
||
latter probably includes the regrettable win32.
|
||
|
||
Expands properties. See `Property Expansion`_.
|
||
|
||
``--msg-module``
|
||
Prepend module name to each console message.
|
||
|
||
``--msg-time``
|
||
Prepend timing information to each console message. The time is in
|
||
seconds since the player process was started (technically, slightly
|
||
later actually), using a monotonic time source depending on the OS. This
|
||
is ``CLOCK_MONOTONIC`` on sane UNIX variants.
|
||
|
||
Cache
|
||
-----
|
||
|
||
``--cache=<yes|no|auto>``
|
||
Decide whether to use network cache settings (default: auto).
|
||
|
||
If enabled, use up to ``--cache-secs`` for the cache size (but still limited
|
||
to ``--demuxer-max-bytes``), and make the cached data seekable (if possible).
|
||
If disabled, ``--cache-pause`` and related are implicitly disabled.
|
||
|
||
The ``auto`` choice enables this depending on whether the stream is thought
|
||
to involve network accesses or other slow media (this is an imperfect
|
||
heuristic).
|
||
|
||
Before mpv 0.30.0, this used to accept a number, which specified the size
|
||
of the cache in kilobytes. Use e.g. ``--cache --demuxer-max-bytes=123k``
|
||
instead.
|
||
|
||
``--cache-secs=<seconds>``
|
||
How many seconds of audio/video to prefetch if the cache is active. This
|
||
overrides the ``--demuxer-readahead-secs`` option if and only if the cache
|
||
is enabled and the value is larger. The default value is set to something
|
||
very high, so the actually achieved readahead will usually be limited by
|
||
the value of the ``--demuxer-max-bytes`` option. Setting this option is
|
||
usually only useful for limiting readahead.
|
||
|
||
``--cache-on-disk=<yes|no>``
|
||
Write packet data to a temporary file, instead of keeping them in memory.
|
||
This makes sense only with ``--cache``. If the normal cache is disabled,
|
||
this option is ignored.
|
||
|
||
The cache file is append-only. Even if the player appears to prune data, the
|
||
file space freed by it is not reused. The cache file is deleted when
|
||
playback is closed.
|
||
|
||
Note that packet metadata is still kept in memory. ``--demuxer-max-bytes``
|
||
and related options are applied to metadata *only*. The size of this
|
||
metadata varies, but 50 MB per hour of media is typical. The cache
|
||
statistics will report this metadats size, instead of the size of the cache
|
||
file. If the metadata hits the size limits, the metadata is pruned (but not
|
||
the cache file).
|
||
|
||
When the media is closed, the cache file is deleted. A cache file is
|
||
generally worthless after the media is closed, and it's hard to retrieve
|
||
any media data from it (it's not supported by design).
|
||
|
||
If the option is enabled at runtime, the cache file is created, but old data
|
||
will remain in the memory cache. If the option is disabled at runtime, old
|
||
data remains in the disk cache, and the cache file is not closed until the
|
||
media is closed. If the option is disabled and enabled again, it will
|
||
continue to use the cache file that was opened first.
|
||
|
||
``--demuxer-cache-dir=<path>``
|
||
Directory where to create temporary files. Cache is stored in the system's
|
||
cache directory (usually ``~/.cache/mpv``) if this is unset.
|
||
|
||
Currently, this is used for ``--cache-on-disk`` only.
|
||
|
||
``--cache-pause=<yes|no>``
|
||
Whether the player should automatically pause when the cache runs out of
|
||
data and stalls decoding/playback (default: yes). If enabled, it will
|
||
pause and unpause once more data is available, aka "buffering".
|
||
|
||
``--cache-pause-wait=<seconds>``
|
||
Number of seconds the packet cache should have buffered before starting
|
||
playback again if "buffering" was entered (default: 1). This can be used
|
||
to control how long the player rebuffers if ``--cache-pause`` is enabled,
|
||
and the demuxer underruns. If the given time is higher than the maximum
|
||
set with ``--cache-secs`` or ``--demuxer-readahead-secs``, or prefetching
|
||
ends before that for some other reason (like file end or maximum configured
|
||
cache size reached), playback resumes earlier.
|
||
|
||
``--cache-pause-initial=<yes|no>``
|
||
Enter "buffering" mode before starting playback (default: no). This can be
|
||
used to ensure playback starts smoothly, in exchange for waiting some time
|
||
to prefetch network data (as controlled by ``--cache-pause-wait``). For
|
||
example, some common behavior is that playback starts, but network caches
|
||
immediately underrun when trying to decode more data as playback progresses.
|
||
|
||
Another thing that can happen is that the network prefetching is so CPU
|
||
demanding (due to demuxing in the background) that playback drops frames
|
||
at first. In these cases, it helps enabling this option, and setting
|
||
``--cache-secs`` and ``--cache-pause-wait`` to roughly the same value.
|
||
|
||
This option also triggers when playback is restarted after seeking.
|
||
|
||
``--demuxer-cache-unlink-files=<immediate|whendone|no>``
|
||
Whether or when to unlink cache files (default: immediate). This affects
|
||
cache files which are inherently temporary, and which make no sense to
|
||
remain on disk after the player terminates. This is a debugging option.
|
||
|
||
``immediate``
|
||
Unlink cache file after they were created. The cache files won't be
|
||
visible anymore, even though they're in use. This ensures they are
|
||
guaranteed to be removed from disk when the player terminates, even if
|
||
it crashes.
|
||
|
||
``whendone``
|
||
Delete cache files after they are closed.
|
||
|
||
``no``
|
||
Don't delete cache files. They will consume disk space without having a
|
||
use.
|
||
|
||
Currently, this is used for ``--cache-on-disk`` only.
|
||
|
||
``--stream-buffer-size=<bytesize>``
|
||
Size of the low level stream byte buffer (default: 128KB). This is used as
|
||
buffer between demuxer and low level I/O (e.g. sockets). Generally, this
|
||
can be very small, and the main purpose is similar to the internal buffer
|
||
FILE in the C standard library will have.
|
||
|
||
Half of the buffer is always used for guaranteed seek back, which is
|
||
important for unseekable input.
|
||
|
||
There are known cases where this can help performance to set a large buffer:
|
||
|
||
1. mp4 files. libavformat may trigger many small seeks in both
|
||
directions, depending on how the file was muxed.
|
||
|
||
2. Certain network filesystems, which do not have a cache, and where
|
||
small reads can be inefficient.
|
||
|
||
In other cases, setting this to a large value can reduce performance.
|
||
|
||
Usually, read accesses are at half the buffer size, but it may happen that
|
||
accesses are done alternating with smaller and larger sizes (this is due to
|
||
the internal ring buffer wrap-around).
|
||
|
||
See ``--list-options`` for defaults and value range. ``<bytesize>`` options
|
||
accept suffixes such as ``KiB`` and ``MiB``.
|
||
|
||
``--vd-queue-enable=<yes|no>, --ad-queue-enable``
|
||
Enable running the video/audio decoder on a separate thread (default: no).
|
||
If enabled, the decoder is run on a separate thread, and a frame queue is
|
||
put between decoder and higher level playback logic. The size of the frame
|
||
queue is defined by the other options below.
|
||
|
||
This is probably quite pointless. libavcodec already has multithreaded
|
||
decoding (enabled by default), which makes this largely unnecessary. It
|
||
might help in some corner cases with high bandwidth video that is slow to
|
||
decode (in these cases libavcodec would block the playback logic, while
|
||
using a decoding thread would distribute the decoding time evenly without
|
||
affecting the playback logic). In other situations, it will simply make
|
||
seeking slower and use significantly more memory.
|
||
|
||
The queue size is restricted by the other ``--vd-queue-...`` options. The
|
||
final queue size is the minimum as indicated by the option with the lowest
|
||
limit. Each decoder/track has its own queue that may use the full configured
|
||
queue size.
|
||
|
||
Most queue options can be changed at runtime. ``--vd-queue-enable`` itself
|
||
(and the audio equivalent) update only if decoding is completely
|
||
reinitialized. However, setting ``--vd-queue-max-samples=1`` should almost
|
||
lead to the same behavior as ``--vd-queue-enable=no``, so that value can
|
||
be used for effectively runtime enabling/disabling the queue.
|
||
|
||
This should not be used with hardware decoding. It is possible to enable
|
||
this for audio, but it makes even less sense.
|
||
|
||
``--vd-queue-max-bytes=<bytesize>``, ``--ad-queue-max-bytes``
|
||
Maximum approximate allowed size of the queue. If exceeded, decoding will
|
||
be stopped. The maximum size can be exceeded by about 1 frame.
|
||
|
||
See ``--list-options`` for defaults and value range. ``<bytesize>`` options
|
||
accept suffixes such as ``KiB`` and ``MiB``.
|
||
|
||
``--vd-queue-max-samples=<int>``, ``--ad-queue-max-samples``
|
||
Maximum number of frames (video) or samples (audio) of the queue. The audio
|
||
size may be exceeded by about 1 frame.
|
||
|
||
See ``--list-options`` for defaults and value range.
|
||
|
||
``--vd-queue-max-secs=<seconds>``, ``--ad-queue-max-secs``
|
||
Maximum number of seconds of media in the queue. The special value 0 means
|
||
no limit is set. The queue size may be exceeded by about 2 frames. Timestamp
|
||
resets may lead to random queue size usage.
|
||
|
||
See ``--list-options`` for defaults and value range.
|
||
|
||
Network
|
||
-------
|
||
|
||
``--user-agent=<string>``
|
||
Use ``<string>`` as user agent for HTTP streaming.
|
||
|
||
``--cookies=<yes|no>``
|
||
Support cookies when making HTTP requests. Disabled by default.
|
||
|
||
``--cookies-file=<filename>``
|
||
Read HTTP cookies from <filename>. The file is assumed to be in Netscape
|
||
format.
|
||
|
||
``--http-header-fields=<field1,field2>``
|
||
Set custom HTTP fields when accessing HTTP stream.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
.. admonition:: Example
|
||
|
||
::
|
||
|
||
mpv --http-header-fields='Field1: value1','Field2: value2' \
|
||
http://localhost:1234
|
||
|
||
Will generate HTTP request::
|
||
|
||
GET / HTTP/1.0
|
||
Host: localhost:1234
|
||
User-Agent: MPlayer
|
||
Icy-MetaData: 1
|
||
Field1: value1
|
||
Field2: value2
|
||
Connection: close
|
||
|
||
``--http-proxy=<proxy>``
|
||
URL of the HTTP/HTTPS proxy. If this is set, the ``http_proxy`` environment
|
||
is ignored. The ``no_proxy`` environment variable is still respected. This
|
||
option is silently ignored if it does not start with ``http://``. Proxies
|
||
are not used for https URLs. Setting this option does not try to make the
|
||
ytdl script use the proxy.
|
||
|
||
``--tls-ca-file=<filename>``
|
||
Certificate authority database file for use with TLS. (Silently fails with
|
||
older FFmpeg versions.)
|
||
|
||
``--tls-verify``
|
||
Verify peer certificates when using TLS (e.g. with ``https://...``).
|
||
(Silently fails with older FFmpeg versions.)
|
||
|
||
``--tls-cert-file``
|
||
A file containing a certificate to use in the handshake with the
|
||
peer.
|
||
|
||
``--tls-key-file``
|
||
A file containing the private key for the certificate.
|
||
|
||
``--referrer=<string>``
|
||
Specify a referrer path or URL for HTTP requests.
|
||
|
||
``--network-timeout=<seconds>``
|
||
Specify the network timeout in seconds (default: 60 seconds). This affects
|
||
at least HTTP. The special value 0 uses the FFmpeg defaults. If a
|
||
protocol is used which does not support timeouts, this option is silently
|
||
ignored.
|
||
|
||
.. warning::
|
||
|
||
This breaks the RTSP protocol, because of inconsistent FFmpeg API
|
||
regarding its internal timeout option. Not only does the RTSP timeout
|
||
option accept different units (seconds instead of microseconds, causing
|
||
mpv to pass it huge values), it will also overflow FFmpeg internal
|
||
calculations. The worst is that merely setting the option will put RTSP
|
||
into listening mode, which breaks any client uses. At time of this
|
||
writing, the fix was not made effective yet. For this reason, this
|
||
option is ignored (or should be ignored) on RTSP URLs. You can still
|
||
set the timeout option directly with ``--demuxer-lavf-o``.
|
||
|
||
``--rtsp-transport=<lavf|udp|udp_multicast|tcp|http>``
|
||
Select RTSP transport method (default: tcp). This selects the underlying
|
||
network transport when playing ``rtsp://...`` URLs. The value ``lavf``
|
||
leaves the decision to libavformat.
|
||
|
||
``--hls-bitrate=<no|min|max|<rate>>``
|
||
If HLS streams are played, this option controls what streams are selected
|
||
by default. The option allows the following parameters:
|
||
|
||
:no: Don't do anything special. Typically, this will simply pick the
|
||
first audio/video streams it can find.
|
||
:min: Pick the streams with the lowest bitrate.
|
||
:max: Same, but highest bitrate. (Default.)
|
||
|
||
Additionally, if the option is a number, the stream with the highest rate
|
||
equal or below the option value is selected.
|
||
|
||
The bitrate as used is sent by the server, and there's no guarantee it's
|
||
actually meaningful.
|
||
|
||
DVB
|
||
---
|
||
|
||
``--dvbin-prog=<string>``
|
||
This defines the program to tune to. Usually, you may specify this
|
||
by using a stream URI like ``"dvb://ZDF HD"``, but you can tune to a
|
||
different channel by writing to this property at runtime.
|
||
Also see ``dvbin-channel-switch-offset`` for more useful channel
|
||
switching functionality.
|
||
|
||
``--dvbin-card=<0-15>``
|
||
Specifies using card number 0-15 (default: 0).
|
||
|
||
``--dvbin-file=<filename>``
|
||
Instructs mpv to read the channels list from ``<filename>``. The default is
|
||
in the mpv configuration directory (usually ``~/.config/mpv``) with the
|
||
filename ``channels.conf.{sat,ter,cbl,atsc,isdbt}`` (based on your card
|
||
type) or ``channels.conf`` as a last resort.
|
||
Please note that using specific file name with card type is recommended,
|
||
since the legacy channel format is not fully standardized
|
||
so autodetection of the delivery system may fail otherwise.
|
||
For DVB-S/2 cards, a VDR 1.7.x format channel list is recommended
|
||
as it allows tuning to DVB-S2 channels, enabling subtitles and
|
||
decoding the PMT (which largely improves the demuxing).
|
||
Classic mplayer format channel lists are still supported (without
|
||
these improvements), and for other card types, only limited VDR
|
||
format channel list support is implemented (patches welcome).
|
||
For channels with dynamic PID switching or incomplete
|
||
``channels.conf``, ``--dvbin-full-transponder`` or the magic PID
|
||
``8192`` are recommended.
|
||
|
||
``--dvbin-timeout=<1-30>``
|
||
Maximum number of seconds to wait when trying to tune a frequency before
|
||
giving up (default: 30).
|
||
|
||
``--dvbin-full-transponder=<yes|no>``
|
||
Apply no filters on program PIDs, only tune to frequency and pass full
|
||
transponder to demuxer.
|
||
The player frontend selects the streams from the full TS in this case,
|
||
so the program which is shown initially may not match the chosen channel.
|
||
Switching between the programs is possible by cycling the ``program``
|
||
property.
|
||
This is useful to record multiple programs on a single transponder,
|
||
or to work around issues in the ``channels.conf``.
|
||
It is also recommended to use this for channels which switch PIDs
|
||
on-the-fly, e.g. for regional news.
|
||
|
||
Default: ``no``
|
||
|
||
``--dvbin-channel-switch-offset=<integer>``
|
||
This value is not meant for setting via configuration, but used in channel
|
||
switching. An ``input.conf`` can ``cycle`` this value ``up`` and ``down``
|
||
to perform channel switching. This number effectively gives the offset
|
||
to the initially tuned to channel in the channel list.
|
||
|
||
An example ``input.conf`` could contain:
|
||
``H cycle dvbin-channel-switch-offset up``, ``K cycle dvbin-channel-switch-offset down``
|
||
|
||
|
||
GPU renderer options
|
||
-----------------------
|
||
|
||
The following video options are currently all specific to ``--vo=gpu``,
|
||
``--vo=libmpv`` and ``--vo=gpu-next``, which are the only VOs that implement
|
||
them.
|
||
|
||
``--scale=<filter>``
|
||
The filter function to use when upscaling video.
|
||
|
||
``bilinear``
|
||
Bilinear hardware texture filtering (fastest, very low quality). This is
|
||
the default when using the ``fast`` profile.
|
||
|
||
``lanczos``
|
||
Lanczos scaling. Provides good balance between quality and performance.
|
||
This is the default for ``scale``. The number of taps can be controlled
|
||
with ``scale-radius``, but is best left unchanged.
|
||
|
||
(This filter is an alias for ``sinc``-windowed ``sinc``)
|
||
|
||
``ewa_lanczos``
|
||
Elliptic weighted average Lanczos scaling. Also known as Jinc.
|
||
Relatively slow, but very good quality. The radius can be controlled
|
||
with ``scale-radius``. Increasing the radius makes the filter sharper
|
||
but adds more ringing.
|
||
|
||
(This filter is an alias for ``jinc``-windowed ``jinc``)
|
||
|
||
``ewa_lanczossharp``
|
||
A slightly sharpened version of ``ewa_lanczos``. This is the default
|
||
when using the ``high-quality`` profile.
|
||
|
||
``ewa_lanczos4sharpest``
|
||
Very sharp scaler, but also slightly slower than ``ewa_lanczossharp``.
|
||
Prone to ringing, so it's recommended to combine this with an
|
||
anti-ringing shader. On ``--vo=gpu-next``, setting this filter enables
|
||
built-in anti-ringing, so no extra action needs to be taken.
|
||
|
||
``mitchell``
|
||
Mitchell-Netravali. Piecewise cubic filter with a support of radius 2.0.
|
||
Provides a balanced compromise of all scaling artifacts. This filter has
|
||
both ``B`` and ``C`` set to ``1/3``. The ``B`` and ``C`` parameters can
|
||
be controlled with ``--scale-param1`` and ``--scale-param2``.
|
||
|
||
``hermite``
|
||
Hermite spline. Similar to ``bicubic`` but with ``B`` set to ``0.0``.
|
||
This filter has the special property of having a support of radius 1.0,
|
||
making it very fast in comparison, but prone to blocking. This is the
|
||
default for ``--dscale``.
|
||
|
||
``catmull_rom``
|
||
Catmull-Rom spline. Similar to ``mitchell``, but with ``B`` and ``C``
|
||
set to ``0.0`` and ``0.5`` respectively. This filter is sharper than
|
||
``mitchell``, but prone to ringing.
|
||
|
||
``oversample``
|
||
A version of nearest neighbour that (naively) oversamples pixels, so
|
||
that pixels overlapping edges get linearly interpolated instead of
|
||
rounded. This essentially removes the small imperfections and judder
|
||
artifacts caused by nearest-neighbour interpolation, in exchange for
|
||
adding some blur. This can also be used for frame mixing, where it
|
||
is commonly known as "smoothmotion" (see ``--tscale``).
|
||
|
||
``linear``
|
||
A ``--tscale`` filter.
|
||
|
||
There are some more filters, but most are not as useful. For a complete
|
||
list, pass ``help`` as value, e.g.::
|
||
|
||
mpv --scale=help
|
||
|
||
``--cscale=<filter>``
|
||
As ``--scale``, but for interpolating chroma information. If the image is
|
||
not subsampled, this option is ignored entirely. If this option is unset,
|
||
the filter implied by ``--scale`` will be applied.
|
||
|
||
``--dscale=<filter>``
|
||
Like ``--scale``, but apply these filters on downscaling instead.
|
||
|
||
``--tscale=<filter>``
|
||
The filter used for interpolating the temporal axis (frames). This is only
|
||
used if ``--interpolation`` is enabled. The only valid choices for
|
||
``--tscale`` are separable convolution filters (use ``--tscale=help`` to
|
||
get a list). The default is ``oversample``.
|
||
|
||
Common ``--tscale`` choices include ``oversample``, ``linear``,
|
||
``catmull_rom``, ``mitchell``, ``gaussian``, or ``bicubic``. These are
|
||
listed in increasing order of smoothness/blurriness, with ``bicubic``
|
||
being the smoothest/blurriest and ``oversample`` being the sharpest/least
|
||
smooth.
|
||
|
||
``--scale-param1=<value>``, ``--scale-param2=<value>``, ``--cscale-param1=<value>``, ``--cscale-param2=<value>``, ``--dscale-param1=<value>``, ``--dscale-param2=<value>``, ``--tscale-param1=<value>``, ``--tscale-param2=<value>``
|
||
Set filter parameters. By default, these are set to the special string
|
||
``default``, which maps to a scaler-specific default value. Ignored if the
|
||
filter is not tunable. Currently, this affects the following filter
|
||
parameters:
|
||
|
||
bicubic
|
||
Spline parameters (``B`` and ``C``). Defaults to B=1 and C=0.
|
||
|
||
gaussian
|
||
Scale parameter (``t``). Increasing this makes the result blurrier.
|
||
Defaults to 1.
|
||
|
||
oversample
|
||
Minimum distance to an edge before interpolation is used. Setting this
|
||
to 0 will always interpolate edges, whereas setting it to 0.5 will
|
||
never interpolate, thus behaving as if the regular nearest neighbour
|
||
algorithm was used. Defaults to 0.0.
|
||
|
||
``--scale-blur=<value>``, ``--cscale-blur=<value>``, ``--dscale-blur=<value>``, ``--tscale-blur=<value>``
|
||
Kernel scaling factor (also known as a blur factor). Decreasing this makes
|
||
the result sharper, increasing it makes it blurrier (default 0). If set to
|
||
0, the kernel's preferred blur factor is used. Note that setting this too
|
||
low (eg. 0.5) leads to bad results. It's generally recommended to stick to
|
||
values between 0.8 and 1.2.
|
||
|
||
``--scale-clamp=<0.0-1.0>``, ``--cscale-clamp``, ``--dscale-clamp``, ``--tscale-clamp``
|
||
Specifies a weight bias to multiply into negative coefficients. Specifying
|
||
``--scale-clamp=1`` has the effect of removing negative weights completely,
|
||
thus effectively clamping the value range to [0-1]. Values between 0.0 and
|
||
1.0 can be specified to apply only a moderate diminishment of negative
|
||
weights. This is especially useful for ``--tscale``, where it reduces
|
||
excessive ringing artifacts in the temporal domain (which typically
|
||
manifest themselves as short flashes or fringes of black, mostly around
|
||
moving edges) in exchange for potentially adding more blur. The default for
|
||
``--tscale-clamp`` is 1.0, the others default to 0.0.
|
||
|
||
``--scale-taper=<value>``, ``--scale-wtaper=<value>``, ``--dscale-taper=<value>``, ``--dscale-wtaper=<value>``, ``--cscale-taper=<value>``, ``--cscale-wtaper=<value>``, ``--tscale-taper=<value>``, ``--tscale-wtaper=<value>``
|
||
Kernel/window taper factor. Increasing this flattens the filter function.
|
||
Value range is 0 to 1. A value of 0 (the default) means no flattening, a
|
||
value of 1 makes the filter completely flat (equivalent to a box function).
|
||
Values in between mean that some portion will be flat and the actual filter
|
||
function will be squeezed into the space in between.
|
||
|
||
``--scale-radius=<value>``, ``--cscale-radius=<value>``, ``--dscale-radius=<value>``, ``--tscale-radius=<value>``
|
||
Set radius for tunable filters, must be a float number between 0.5 and
|
||
16.0. Defaults to the filter's preferred radius if not specified. Doesn't
|
||
work for every scaler and VO combination.
|
||
|
||
Note that depending on filter implementation details and video scaling
|
||
ratio, the radius that actually being used might be different (most likely
|
||
being increased a bit).
|
||
|
||
``--scale-antiring=<value>``, ``--cscale-antiring=<value>``, ``--dscale-antiring=<value>``, ``--tscale-antiring=<value>``
|
||
Set the antiringing strength. This tries to eliminate ringing, but can
|
||
introduce other artifacts in the process. Must be a float number between
|
||
0.0 and 1.0. The default value of 0.0 disables antiringing entirely.
|
||
|
||
Note that this doesn't affect the special filters ``bilinear`` and
|
||
``bicubic_fast``, nor does it affect any polar (EWA) scalers.
|
||
|
||
``--scale-window=<window>``, ``--cscale-window=<window>``, ``--dscale-window=<window>``, ``--tscale-window=<window>``
|
||
(Advanced users only) Choose a custom windowing function for the kernel.
|
||
Defaults to the filter's preferred window if unset. Use
|
||
``--scale-window=help`` to get a list of supported windowing functions.
|
||
|
||
``--scale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--tscale-wparam=<window>``
|
||
(Advanced users only) Configure the parameter for the window function given
|
||
by ``--scale-window`` etc. By default, these are set to the special string
|
||
``default``, which maps to a window-specific default value. Ignored if the
|
||
window is not tunable. Currently, this affects the following window
|
||
parameters:
|
||
|
||
kaiser
|
||
Window parameter (alpha). Defaults to 6.33.
|
||
blackman
|
||
Window parameter (alpha). Defaults to 0.16.
|
||
gaussian
|
||
Scale parameter (t). Increasing this makes the window wider. Defaults
|
||
to 1.
|
||
|
||
``--scaler-resizes-only``
|
||
Disable the scaler if the video image is not resized. In that case,
|
||
``bilinear`` is used instead of whatever is set with ``--scale``. Bilinear
|
||
will reproduce the source image perfectly if no scaling is performed.
|
||
Enabled by default. Note that this option never affects ``--cscale``.
|
||
|
||
``--correct-downscaling``
|
||
When using convolution based filters, extend the filter size when
|
||
downscaling. Increases quality, but reduces performance while downscaling.
|
||
Enabled by default.
|
||
|
||
This will perform slightly sub-optimally for anamorphic video (but still
|
||
better than without it) since it will extend the size to match only the
|
||
milder of the scale factors between the axes.
|
||
|
||
Note: this option is ignored when using bilinear downscaling with ``--vo=gpu``.
|
||
|
||
``--linear-downscaling``
|
||
Scale in linear light when downscaling. It should only be used with a
|
||
``--fbo-format`` that has at least 16 bit precision. This option
|
||
has no effect on HDR content. Enabled by default.
|
||
|
||
``--linear-upscaling``
|
||
Scale in linear light when upscaling. Like ``--linear-downscaling``, it
|
||
should only be used with a ``--fbo-format`` that has at least 16 bits
|
||
precisions. This is not usually recommended except for testing/specific
|
||
purposes. Users are advised to either enable ``--sigmoid-upscaling`` or
|
||
keep both options disabled (i.e. scaling in gamma light).
|
||
|
||
``--sigmoid-upscaling``
|
||
When upscaling, use a sigmoidal color transform to avoid emphasizing
|
||
ringing artifacts. Enabled by default. This is incompatible with and replaces
|
||
``--linear-upscaling``. (Note that sigmoidization also requires
|
||
linearization, so the ``LINEAR`` rendering step fires in both cases)
|
||
|
||
``--sigmoid-center``
|
||
The center of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
|
||
float between 0.0 and 1.0. Defaults to 0.75 if not specified.
|
||
|
||
``--sigmoid-slope``
|
||
The slope of the sigmoid curve used for ``--sigmoid-upscaling``, must be a
|
||
float between 1.0 and 20.0. Defaults to 6.5 if not specified.
|
||
|
||
``--interpolation``
|
||
Reduce stuttering caused by mismatches in the video fps and display refresh
|
||
rate (also known as judder).
|
||
|
||
.. warning:: This requires setting the ``--video-sync`` option to one
|
||
of the ``display-`` modes, or it will be silently disabled.
|
||
This was not required before mpv 0.14.0.
|
||
|
||
This essentially attempts to interpolate the missing frames by convoluting
|
||
the video along the temporal axis. The filter used can be controlled using
|
||
the ``--tscale`` setting.
|
||
|
||
``--interpolation-threshold=<0..1,-1>``
|
||
Threshold below which frame ratio interpolation gets disabled (default:
|
||
``0.01``). This is calculated as ``abs(disphz/vfps - 1) < threshold``,
|
||
where ``vfps`` is the speed-adjusted video FPS, and ``disphz`` the
|
||
display refresh rate. (The speed-adjusted video FPS is roughly equal to
|
||
the normal video FPS, but with slowdown and speedup applied. This matters
|
||
if you use ``--video-sync=display-resample`` to make video run synchronously
|
||
to the display FPS, or if you change the ``speed`` property.)
|
||
|
||
The default is intended to enable interpolation in scenarios where
|
||
retiming with the ``--video-sync=display-*`` cannot adjust the speed of
|
||
the video sufficiently for smooth playback. For example if a video is
|
||
60.00 FPS and your display refresh rate is 59.94 Hz, interpolation will
|
||
never be activated, since the mismatch is within 1% of the refresh
|
||
rate. The default also handles the scenario when mpv cannot determine the
|
||
container FPS, such as during certain live streams, and may dynamically
|
||
toggle interpolation on and off. In this scenario, the default would be to
|
||
not use interpolation but rather to allow ``--video-sync=display-*`` to
|
||
retime the video to match display refresh rate. See
|
||
``--video-sync-max-video-change`` for more information about how mpv
|
||
will retime video.
|
||
|
||
Also note that if you use e.g. ``--video-sync=display-vdrop``, small
|
||
deviations in the rate can disable interpolation and introduce a
|
||
discontinuity every other minute.
|
||
|
||
Set this to ``-1`` to disable this logic.
|
||
|
||
``--interpolation-preserve``
|
||
Preserve the previous frames' interpolated results even when renderer
|
||
parameters are changed - with the exception of options related to
|
||
cropping and video placement, which always invalidate the cache. Enabling
|
||
this option makes dynamic updates of renderer settings slightly smoother at
|
||
the cost of slightly higher latency in response to such changes. Defaults
|
||
to on. (Only affects ``--vo=gpu-next``, note that ``--vo=gpu`` always
|
||
invalidates interpolated frames)
|
||
|
||
``--opengl-pbo``
|
||
Enable use of PBOs. On some drivers this can be faster, especially if the
|
||
source video size is huge (e.g. so called "4K" video). On other drivers it
|
||
might be slower or cause latency issues.
|
||
|
||
``--dither-depth=<N|no|auto>``
|
||
Set dither target depth to N. Default: auto.
|
||
|
||
no
|
||
Disable any dithering done by mpv.
|
||
auto
|
||
Automatic selection.
|
||
On ``--vo=gpu``: detected depth or 8 bpc otherwise
|
||
On ``--vo=gpu-next``: detected depth or 8 bpc (for SDR target)
|
||
8
|
||
Dither to 8 bit output.
|
||
|
||
Note that the on-the-wire bit depth cannot be detected except when using
|
||
``gpu-api=d3d11``. Explicitly setting the value to your display's bit depth
|
||
is recommended, as dithering performed by some LCD panels can be of low
|
||
quality.
|
||
|
||
``--dither-size-fruit=<2-8>``
|
||
Set the size of the dither matrix (default: 6). The actual size of the
|
||
matrix is ``(2^N) x (2^N)`` for an option value of ``N``, so a value of 6
|
||
gives a size of 64x64. The matrix is generated at startup time, and a large
|
||
matrix can take rather long to compute (seconds).
|
||
|
||
Used in ``--dither=fruit`` mode only.
|
||
|
||
``--dither=<fruit|ordered|error-diffusion|no>``
|
||
Select dithering algorithm (default: fruit). (Normally, the
|
||
``--dither-depth`` option controls whether dithering is enabled.)
|
||
|
||
The ``error-diffusion`` option requires compute shader support. It also
|
||
requires large amount of shared memory to run, the size of which depends on
|
||
both the kernel (see ``--error-diffusion`` option below) and the height of
|
||
video window. It will fallback to ``fruit`` dithering if there is no enough
|
||
shared memory to run the shader.
|
||
|
||
``--temporal-dither``
|
||
Enable temporal dithering. (Only active if dithering is enabled in
|
||
general.) This changes between 8 different dithering patterns on each frame
|
||
by changing the orientation of the tiled dithering matrix. Unfortunately,
|
||
this can lead to flicker on LCD displays, since these have a high reaction
|
||
time.
|
||
|
||
``--temporal-dither-period=<1-128>``
|
||
Determines how often the dithering pattern is updated when
|
||
``--temporal-dither`` is in use. 1 (the default) will update on every video
|
||
frame, 2 on every other frame, etc.
|
||
|
||
``--error-diffusion=<kernel>``
|
||
The error diffusion kernel to use when ``--dither=error-diffusion`` is set.
|
||
|
||
``simple``
|
||
Propagate error to only two adjacent pixels. Fastest but low quality.
|
||
|
||
``sierra-lite``
|
||
Fast with reasonable quality. This is the default.
|
||
|
||
``floyd-steinberg``
|
||
Most notable error diffusion kernel.
|
||
|
||
``atkinson``
|
||
Looks different from other kernels because only fraction of errors will
|
||
be propagated during dithering. A typical use case of this kernel is
|
||
saving dithered screenshot (in window mode). This kernel produces
|
||
slightly smaller file, with still reasonable dithering quality.
|
||
|
||
There are other kernels (use ``--error-diffusion=help`` to list) but most of
|
||
them are much slower and demanding even larger amount of shared memory.
|
||
Among these kernels, ``burkes`` achieves a good balance between performance
|
||
and quality, and probably is the one you want to try first.
|
||
|
||
``--gpu-debug``
|
||
Enables GPU debugging. What this means depends on the API type. For OpenGL,
|
||
it calls ``glGetError()``, and requests a debug context. For Vulkan, it
|
||
enables validation layers.
|
||
|
||
``--opengl-swapinterval=<n>``
|
||
Interval in displayed frames between two buffer swaps. 1 is equivalent to
|
||
enable VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified.
|
||
|
||
Note that this depends on proper OpenGL vsync support. On some platforms
|
||
and drivers, this only works reliably when in fullscreen mode. It may also
|
||
require driver-specific hacks if using multiple monitors, to ensure mpv
|
||
syncs to the right one. Compositing window managers can also lead to bad
|
||
results, as can missing or incorrect display FPS information (see
|
||
``--display-fps-override``).
|
||
|
||
``--egl-config-id=<ID>``
|
||
(EGL only)
|
||
Select EGLConfig with specific EGL_CONFIG_ID.
|
||
Rendering surfaces and contexts will be created using this EGLConfig.
|
||
You can use ``--msg-level=vo=trace`` to obtain a list of available configs.
|
||
|
||
``--egl-output-format=<auto|rgb8|rgba8|rgb10|rgb10_a2|rgb16|rgba16|rgb16f|rgba16f|rgb32f|rgba32f>``
|
||
(EGL only)
|
||
Select a specific EGL output format to utilize for OpenGL rendering.
|
||
This option is mutually exclusive with ``--egl-config-id``.
|
||
"auto" is the default, which will pick the first usable config
|
||
based on the order given by the driver.
|
||
|
||
All formats are not available.
|
||
A fatal error is caused if an unavailable format is selected.
|
||
|
||
.. note::
|
||
|
||
There is no reliable API to query desktop bit depth in EGL.
|
||
You can manually set this option
|
||
according to the bit depth of your display.
|
||
This option also affects the auto-detection of ``--dither-depth``.
|
||
|
||
.. note::
|
||
|
||
Unlike ``--d3d11-output-format``, this option also takes effect with ``--vo=gpu-next``.
|
||
|
||
``--vulkan-device=<device name|UUID>``
|
||
The name or UUID of the Vulkan device to use for rendering and presentation. Use
|
||
``--vulkan-device=help`` to see the list of available devices and their
|
||
names and UUIDs. If left unspecified, the first enumerated hardware Vulkan
|
||
device will be used.
|
||
|
||
``--vulkan-swap-mode=<mode>``
|
||
Controls the presentation mode of the vulkan swapchain. This is similar
|
||
to the ``--opengl-swapinterval`` option.
|
||
|
||
auto
|
||
Use the preferred swapchain mode for the vulkan context. (Default)
|
||
fifo
|
||
Non-tearing, vsync blocked. Similar to "VSync on".
|
||
fifo-relaxed
|
||
Tearing, vsync blocked. Late frames will tear instead of stuttering.
|
||
mailbox
|
||
Non-tearing, not vsync blocked. Similar to "triple buffering".
|
||
immediate
|
||
Tearing, not vsync blocked. Similar to "VSync off".
|
||
|
||
``--vulkan-queue-count=<1..8>``
|
||
Controls the number of VkQueues used for rendering (limited by how many
|
||
your device supports). In theory, using more queues could enable some
|
||
parallelism between frames (when using a ``--swapchain-depth`` higher than
|
||
1), but it can also slow things down on hardware where there's no true
|
||
parallelism between queues. (Default: 1)
|
||
|
||
``--vulkan-async-transfer``
|
||
Enables the use of async transfer queues on supported vulkan devices. Using
|
||
them allows transfer operations like texture uploads and blits to happen
|
||
concurrently with the actual rendering, thus improving overall throughput
|
||
and power consumption. Enabled by default, and should be relatively safe.
|
||
|
||
``--vulkan-async-compute``
|
||
Enables the use of async compute queues on supported vulkan devices. Using
|
||
this, in theory, allows out-of-order scheduling of compute shaders with
|
||
graphics shaders, thus enabling the hardware to do more effective work while
|
||
waiting for pipeline bubbles and memory operations. Not beneficial on all
|
||
GPUs. It's worth noting that if async compute is enabled, and the device
|
||
supports more compute queues than graphics queues (bound by the restrictions
|
||
set by ``--vulkan-queue-count``), mpv will internally try and prefer the
|
||
use of compute shaders over fragment shaders wherever possible. Enabled by
|
||
default, although Nvidia users may want to disable it.
|
||
|
||
``--vulkan-display-display=<n>``
|
||
The index of the display, on the selected Vulkan device, to present on when
|
||
using the ``displayvk`` GPU context. Use ``--vulkan-display-display=help``
|
||
to see the list of available displays. If left unspecified, the first
|
||
enumerated display will be used.
|
||
|
||
|
||
``--vulkan-display-mode=<n>``
|
||
The index of the display mode, of the selected Vulkan display, to use when
|
||
using the ``displayvk`` GPU context. Use ``--vulkan-display-mode=help``
|
||
to see the list of available modes. If left unspecified, the first
|
||
enumerated mode will be used.
|
||
|
||
``--vulkan-display-plane=<n>``
|
||
The index of the plane, on the selected Vulkan device, to present on when
|
||
using the ``displayvk`` GPU context. Use ``--vulkan-display-plane=help``
|
||
to see the list of available planes. If left unspecified, the first
|
||
enumerated plane will be used.
|
||
|
||
``--d3d11-exclusive-fs=<yes|no>``
|
||
Switches the D3D11 swap chain fullscreen state to 'fullscreen' when
|
||
fullscreen video is requested. Also known as "exclusive fullscreen" or
|
||
"D3D fullscreen" in other applications. Gives mpv full control of
|
||
rendering on the swap chain's screen. Off by default.
|
||
|
||
``--d3d11-warp=<yes|no|auto>``
|
||
Use WARP (Windows Advanced Rasterization Platform) with the D3D11 GPU
|
||
backend (default: auto). This is a high performance software renderer. By
|
||
default, it is only used when the system has no hardware adapters that
|
||
support D3D11. While the extended GPU features will work with WARP, they
|
||
can be very slow.
|
||
|
||
``--d3d11-feature-level=<12_1|12_0|11_1|11_0|10_1|10_0|9_3|9_2|9_1>``
|
||
Select a specific feature level when using the D3D11 GPU backend. By
|
||
default, the highest available feature level is used. This option can be
|
||
used to select a lower feature level, which is mainly useful for debugging.
|
||
Most extended GPU features will not work at 9_x feature levels.
|
||
|
||
``--d3d11-flip=<yes|no>``
|
||
Enable flip-model presentation, which avoids unnecessarily copying the
|
||
backbuffer by sharing surfaces with the DWM (default: yes). This may cause
|
||
performance issues with older drivers. If flip-model presentation is not
|
||
supported (for example, on Windows 7 without the platform update), mpv will
|
||
automatically fall back to the older bitblt presentation model.
|
||
|
||
``--d3d11-sync-interval=<0..4>``
|
||
Schedule each frame to be presented for this number of VBlank intervals.
|
||
(default: 1) Setting to 1 will enable VSync, setting to 0 will disable it.
|
||
|
||
``--d3d11-adapter=<adapter name|help>``
|
||
Select a specific D3D11 adapter to utilize for D3D11 rendering.
|
||
Will pick the default adapter if unset. Alternatives are listed
|
||
when the name "help" is given.
|
||
|
||
Checks for matches based on the start of the string, case
|
||
insensitive. Thus, if the description of the adapter starts with
|
||
the vendor name, that can be utilized as the selection parameter.
|
||
|
||
Hardware decoders utilizing the D3D11 rendering abstraction's helper
|
||
functionality to receive a device, such as D3D11VA or DXVA2's DXGI
|
||
mode, will be affected by this choice.
|
||
|
||
``--d3d11-output-format=<auto|rgba8|bgra8|rgb10_a2|rgba16f>``
|
||
Select a specific D3D11 output format to utilize for D3D11 rendering.
|
||
"auto" is the default, which will pick either rgba8 or rgb10_a2 depending
|
||
on the configured desktop bit depth. rgba16f and bgra8 are left out of
|
||
the autodetection logic, and are available for manual testing.
|
||
|
||
.. note::
|
||
|
||
Desktop bit depth querying is only available from an API available
|
||
from Windows 10. Thus on older systems it will only automatically
|
||
utilize the rgba8 output format.
|
||
|
||
.. note::
|
||
|
||
For ``--vo=gpu-next``, this is used as a best-effort hint and
|
||
libplacebo has the last say on which format is utilized.
|
||
|
||
``--d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>``
|
||
Select a specific D3D11 output color space to utilize for D3D11 rendering.
|
||
"auto" is the default, which will select the color space of the desktop
|
||
on which the swap chain is located.
|
||
|
||
Values other than "srgb" and "pq" have had issues in testing, so they
|
||
are mostly available for manual testing.
|
||
|
||
.. note::
|
||
|
||
Swap chain color space configuration is only available from an API
|
||
available from Windows 10. Thus on older systems it will not work.
|
||
|
||
``--d3d11va-zero-copy=<yes|no>``
|
||
By default, when using hardware decoding with ``--gpu-api=d3d11``, the
|
||
video image will be copied (GPU-to-GPU) from the decoder surface to a
|
||
shader resource. Set this option to avoid that copy by sampling directly
|
||
from the decoder image. This may increase performance and reduce power
|
||
usage, but can cause the image to be sampled incorrectly on the bottom and
|
||
right edges due to padding, and may invoke driver bugs, since Direct3D 11
|
||
technically does not allow sampling from a decoder surface (though most
|
||
drivers support it.)
|
||
|
||
Currently only relevant for ``--gpu-api=d3d11``.
|
||
|
||
``--wayland-app-id=<string>``
|
||
Set the client app id for Wayland-based video output methods (default: ``mpv``).
|
||
|
||
``--wayland-configure-bounds=<auto|yes|no>``
|
||
Controls whether or not mpv opts into the configure bounds event if sent by the
|
||
compositor (default: auto). This restricts the initial size of the mpv window to
|
||
a certain maximum size intended by the compositor. In most cases, this simply
|
||
just prevents the mpv window from being larger than the size of the monitor when
|
||
it first renders. With the default value of ``auto``, configure-bounds will
|
||
silently be ignored if any ``autofit`` or ``geometry`` type option is also set.
|
||
|
||
``--wayland-content-type=<auto|none|photo|video|game>``
|
||
If supported by the compositor, mpv will send a hint using the content-type
|
||
protocol telling the compositor what type of content is being displayed. ``auto``
|
||
(default) will automatically switch between telling the compositor the content
|
||
is a photo, video or possibly none depending on internal heuristics.
|
||
|
||
``--wayland-disable-vsync=<yes|no>``
|
||
Disable mpv's internal vsync for Wayland-based video output (default: no).
|
||
This is mainly useful for benchmarking wayland VOs when combined with
|
||
``video-sync=display-desync``, ``--audio=no``, and ``--untimed=yes``.
|
||
|
||
``--wayland-edge-pixels-pointer=<value>``
|
||
Defines the size of an edge border (default: 16) to initiate client side
|
||
resize events in the wayland contexts with the mouse. This is only active if
|
||
there are no server side decorations from the compositor.
|
||
|
||
``--wayland-edge-pixels-touch=<value>``
|
||
Defines the size of an edge border (default: 32) to initiate client side
|
||
resizes events in the wayland contexts with touch events.
|
||
|
||
``--wayland-present=<yes|no>``
|
||
Enable the use of wayland's presentation time protocol for more accurate
|
||
frame presentation if it is supported by the compositor (default: ``yes``).
|
||
This only has an effect if ``--video-sync=display-...`` is being used.
|
||
|
||
``--spirv-compiler=<compiler>``
|
||
Controls which compiler is used to translate GLSL to SPIR-V. This is
|
||
only relevant for ``--gpu-api=d3d11`` with ``--vo=gpu``.
|
||
The possible choices are currently:
|
||
|
||
auto
|
||
Use the first available compiler. (Default)
|
||
shaderc
|
||
Use libshaderc, which is an API wrapper around glslang. This is
|
||
generally the most preferred, if available.
|
||
|
||
.. note::
|
||
|
||
This option is deprecated, since there is only one usable value.
|
||
It may be removed in the future.
|
||
|
||
``--glsl-shader=<file>``, ``--glsl-shaders=<file-list>``
|
||
Custom GLSL hooks. These are a flexible way to add custom fragment shaders,
|
||
which can be injected at almost arbitrary points in the rendering pipeline,
|
||
and access all previous intermediate textures.
|
||
|
||
Each use of the ``--glsl-shader`` option will add another file to the
|
||
internal list of shaders, while ``--glsl-shaders`` takes a list of files,
|
||
and overwrites the internal list with it. The latter is a path list option
|
||
(see `List Options`_ for details).
|
||
|
||
.. warning::
|
||
|
||
The syntax is not stable yet and may change any time.
|
||
|
||
The general syntax of a user shader looks like this::
|
||
|
||
//!METADATA ARGS...
|
||
//!METADATA ARGS...
|
||
|
||
vec4 hook() {
|
||
...
|
||
return something;
|
||
}
|
||
|
||
//!METADATA ARGS...
|
||
//!METADATA ARGS...
|
||
|
||
...
|
||
|
||
Each section of metadata, along with the non-metadata lines after it,
|
||
defines a single block. There are currently two types of blocks, HOOKs and
|
||
TEXTUREs.
|
||
|
||
A ``TEXTURE`` block can set the following options:
|
||
|
||
TEXTURE <name> (required)
|
||
The name of this texture. Hooks can then bind the texture under this
|
||
name using BIND. This must be the first option of the texture block.
|
||
|
||
SIZE <width> [<height>] [<depth>] (required)
|
||
The dimensions of the texture. The height and depth are optional. The
|
||
type of texture (1D, 2D or 3D) depends on the number of components
|
||
specified.
|
||
|
||
FORMAT <name> (required)
|
||
The texture format for the samples. Supported texture formats are listed
|
||
in debug logging when the ``gpu`` VO is initialized (look for
|
||
``Texture formats:``). Usually, this follows OpenGL naming conventions.
|
||
For example, ``rgb16`` provides 3 channels with normalized 16 bit
|
||
components. One oddity are float formats: for example, ``rgba16f`` has
|
||
16 bit internal precision, but the texture data is provided as 32 bit
|
||
floats, and the driver converts the data on texture upload.
|
||
|
||
Although format names follow a common naming convention, not all of them
|
||
are available on all hardware, drivers, GL versions, and so on.
|
||
|
||
FILTER <LINEAR|NEAREST>
|
||
The min/magnification filter used when sampling from this texture.
|
||
|
||
BORDER <CLAMP|REPEAT|MIRROR>
|
||
The border wrapping mode used when sampling from this texture.
|
||
|
||
Following the metadata is a string of bytes in hexadecimal notation that
|
||
define the raw texture data, corresponding to the format specified by
|
||
`FORMAT`, on a single line with no extra whitespace.
|
||
|
||
A ``HOOK`` block can set the following options:
|
||
|
||
HOOK <name> (required)
|
||
The texture which to hook into. May occur multiple times within a
|
||
metadata block, up to a predetermined limit. See below for a list of
|
||
hookable textures.
|
||
|
||
DESC <title>
|
||
User-friendly description of the pass. This is the name used when
|
||
representing this shader in the list of passes for property
|
||
`vo-passes`.
|
||
|
||
BIND <name>
|
||
Loads a texture (either coming from mpv or from a ``TEXTURE`` block)
|
||
and makes it available to the pass. When binding textures from mpv,
|
||
this will also set up macros to facilitate accessing it properly. See
|
||
below for a list. By default, no textures are bound. The special name
|
||
HOOKED can be used to refer to the texture that triggered this pass.
|
||
|
||
SAVE <name>
|
||
Gives the name of the texture to save the result of this pass into. By
|
||
default, this is set to the special name HOOKED which has the effect of
|
||
overwriting the hooked texture.
|
||
|
||
WIDTH <szexpr>, HEIGHT <szexpr>
|
||
Specifies the size of the resulting texture for this pass. ``szexpr``
|
||
refers to an expression in RPN (reverse polish notation), using the
|
||
operators + - * / > < !, floating point literals, and references to
|
||
sizes of existing texture (such as MAIN.width or CHROMA.height),
|
||
OUTPUT, or NATIVE_CROPPED (size of an input texture cropped after
|
||
pan-and-scan, video-align-x/y, video-pan-x/y, etc. and possibly
|
||
prescaled). By default, these are set to HOOKED.w and HOOKED.h,
|
||
espectively.
|
||
|
||
WHEN <szexpr>
|
||
Specifies a condition that needs to be true (non-zero) for the shader
|
||
stage to be evaluated. If it fails, it will silently be omitted. (Note
|
||
that a shader stage like this which has a dependency on an optional
|
||
hook point can still cause that hook point to be saved, which has some
|
||
minor overhead)
|
||
|
||
OFFSET <ox oy | ALIGN>
|
||
Indicates a pixel shift (offset) introduced by this pass. These pixel
|
||
offsets will be accumulated and corrected during the next scaling pass
|
||
(``cscale`` or ``scale``). The default values are 0 0 which correspond
|
||
to no shift. Note that offsets are ignored when not overwriting the
|
||
hooked texture.
|
||
|
||
A special value of ``ALIGN`` will attempt to fix existing offset of
|
||
HOOKED by align it with reference. It requires HOOKED to be resizable
|
||
(see below). It works transparently with fragment shader. For compute
|
||
shader, the predefined ``texmap`` macro is required to handle coordinate
|
||
mapping.
|
||
|
||
COMPONENTS <n>
|
||
Specifies how many components of this pass's output are relevant and
|
||
should be stored in the texture, up to 4 (rgba). By default, this value
|
||
is equal to the number of components in HOOKED.
|
||
|
||
COMPUTE <bw> <bh> [<tw> <th>]
|
||
Specifies that this shader should be treated as a compute shader, with
|
||
the block size bw and bh. The compute shader will be dispatched with
|
||
however many blocks are necessary to completely tile over the output.
|
||
Within each block, there will be tw*th threads, forming a single work
|
||
group. In other words: tw and th specify the work group size, which can
|
||
be different from the block size. So for example, a compute shader with
|
||
bw, bh = 32 and tw, th = 8 running on a 500x500 texture would dispatch
|
||
16x16 blocks (rounded up), each with 8x8 threads.
|
||
|
||
Compute shaders in mpv are treated a bit different from fragment
|
||
shaders. Instead of defining a ``vec4 hook`` that produces an output
|
||
sample, you directly define ``void hook`` which writes to a fixed
|
||
writeonly image unit named ``out_image`` (this is bound by mpv) using
|
||
`imageStore`. To help translate texture coordinates in the absence of
|
||
vertices, mpv provides a special function ``NAME_map(id)`` to map from
|
||
the texel space of the output image to the texture coordinates for all
|
||
bound textures. In particular, ``NAME_pos`` is equivalent to
|
||
``NAME_map(gl_GlobalInvocationID)``, although using this only really
|
||
makes sense if (tw,th) == (bw,bh).
|
||
|
||
Each bound mpv texture (via ``BIND``) will make available the following
|
||
definitions to that shader pass, where NAME is the name of the bound
|
||
texture:
|
||
|
||
vec4 NAME_tex(vec2 pos)
|
||
The sampling function to use to access the texture at a certain spot
|
||
(in texture coordinate space, range [0,1]). This takes care of any
|
||
necessary normalization conversions.
|
||
vec4 NAME_texOff(vec2 offset)
|
||
Sample the texture at a certain offset in pixels. This works like
|
||
NAME_tex but additionally takes care of necessary rotations, so that
|
||
sampling at e.g. vec2(-1,0) is always one pixel to the left.
|
||
vec2 NAME_pos
|
||
The local texture coordinate of that texture, range [0,1].
|
||
vec2 NAME_size
|
||
The (rotated) size in pixels of the texture.
|
||
mat2 NAME_rot
|
||
The rotation matrix associated with this texture. (Rotates pixel space
|
||
to texture coordinates)
|
||
vec2 NAME_pt
|
||
The (unrotated) size of a single pixel, range [0,1].
|
||
float NAME_mul
|
||
The coefficient that needs to be multiplied into the texture contents
|
||
in order to normalize it to the range [0,1].
|
||
sampler NAME_raw
|
||
The raw bound texture itself. The use of this should be avoided unless
|
||
absolutely necessary.
|
||
|
||
Normally, users should use either NAME_tex or NAME_texOff to read from the
|
||
texture. For some shaders however , it can be better for performance to do
|
||
custom sampling from NAME_raw, in which case care needs to be taken to
|
||
respect NAME_mul and NAME_rot.
|
||
|
||
In addition to these parameters, the following uniforms are also globally
|
||
available:
|
||
|
||
float random
|
||
A random number in the range [0-1], different per frame.
|
||
int frame
|
||
A simple count of frames rendered, increases by one per frame and never
|
||
resets (regardless of seeks).
|
||
vec2 input_size
|
||
The size in pixels of the input image (possibly cropped and prescaled).
|
||
vec2 target_size
|
||
The size in pixels of the visible part of the scaled (and possibly
|
||
cropped) image.
|
||
vec2 tex_offset
|
||
Texture offset introduced by user shaders or options like panscan, video-align-x/y, video-pan-x/y.
|
||
|
||
Internally, vo_gpu may generate any number of the following textures.
|
||
Whenever a texture is rendered and saved by vo_gpu, all of the passes
|
||
that have hooked into it will run, in the order they were added by the
|
||
user. This is a list of the legal hook points:
|
||
|
||
RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
|
||
Source planes (raw). Which of these fire depends on the image format of
|
||
the source.
|
||
|
||
CHROMA_SCALED, ALPHA_SCALED (fixed)
|
||
Source planes (upscaled). These only fire on subsampled content.
|
||
|
||
NATIVE (resizable)
|
||
The combined image, in the source colorspace, before conversion to RGB.
|
||
|
||
MAINPRESUB (resizable)
|
||
The image, after conversion to RGB, but before
|
||
``--blend-subtitles=video`` is applied.
|
||
|
||
MAIN (resizable)
|
||
The main image, after conversion to RGB but before upscaling.
|
||
|
||
LINEAR (fixed)
|
||
Linear light image, before scaling. This only fires when
|
||
``--linear-upscaling``, ``--linear-downscaling`` or
|
||
``--sigmoid-upscaling`` is in effect.
|
||
|
||
SIGMOID (fixed)
|
||
Sigmoidized light, before scaling. This only fires when
|
||
``--sigmoid-upscaling`` is in effect.
|
||
|
||
PREKERNEL (fixed)
|
||
The image immediately before the scaler kernel runs.
|
||
|
||
POSTKERNEL (fixed)
|
||
The image immediately after the scaler kernel runs.
|
||
|
||
SCALED (fixed)
|
||
The final upscaled image, before color management.
|
||
|
||
OUTPUT (fixed)
|
||
The final output image, after color management but before dithering and
|
||
drawing to screen.
|
||
|
||
Only the textures labelled with ``resizable`` may be transformed by the
|
||
pass. When overwriting a texture marked ``fixed``, the WIDTH, HEIGHT and
|
||
OFFSET must be left at their default values.
|
||
|
||
``--glsl-shader=<file>``
|
||
CLI/config file only alias for ``--glsl-shaders-append``.
|
||
|
||
``--glsl-shader-opts=param1=value1,param2=value2,...``
|
||
Specifies the options to use for tunable shader parameters. You can target
|
||
specific named shaders by prefixing the shader name with a ``/``, e.g.
|
||
``shader/param=value``. Without a prefix, parameters affect all shaders.
|
||
The shader name is the base part of the shader filename, without the
|
||
extension. (``--vo=gpu-next`` only)
|
||
|
||
``--deband``
|
||
Enable the debanding algorithm. This greatly reduces the amount of visible
|
||
banding, blocking and other quantization artifacts, at the expense of
|
||
very slightly blurring some of the finest details. In practice, it's
|
||
virtually always an improvement - the only reason to disable it would be
|
||
for performance.
|
||
|
||
``--deband-iterations=<0..16>``
|
||
The number of debanding steps to perform per sample. Each step reduces a
|
||
bit more banding, but takes time to compute. Note that the strength of each
|
||
step falls off very quickly, so high numbers (>4) are practically useless.
|
||
(Default 1)
|
||
|
||
``--deband-threshold=<0..4096>``
|
||
The debanding filter's cut-off threshold. Higher numbers increase the
|
||
debanding strength dramatically but progressively diminish image details.
|
||
(Default 48)
|
||
|
||
``--deband-range=<1..64>``
|
||
The debanding filter's initial radius. The radius increases linearly for
|
||
each iteration. A higher radius will find more gradients, but a lower
|
||
radius will smooth more aggressively. (Default 16)
|
||
|
||
If you increase the ``--deband-iterations``, you should probably decrease
|
||
this to compensate.
|
||
|
||
``--deband-grain=<0..4096>``
|
||
Add some extra noise to the image. This significantly helps cover up
|
||
remaining quantization artifacts. Higher numbers add more noise. (Default
|
||
32)
|
||
|
||
``--corner-rounding=<0..1>``
|
||
If set to a value above 0.0, the output will be rendered with rounded
|
||
corners, as if an alpha transparency mask had been applied. The value
|
||
indicates the relative fraction of the side length to round - a value of
|
||
1.0 rounds the corners as much as possible. (``--vo=gpu-next`` only)
|
||
|
||
``--sharpen=<value>``
|
||
If set to a value other than 0, enable an unsharp masking filter. Positive
|
||
values will sharpen the image (but add more ringing and aliasing). Negative
|
||
values will blur the image. If your GPU is powerful enough, consider
|
||
alternatives like the ``ewa_lanczossharp`` scale filter, or the
|
||
``--scale-blur`` option. (Only for ``--vo=gpu``)
|
||
|
||
``--opengl-glfinish``
|
||
Call ``glFinish()`` before swapping buffers (default: disabled). Slower,
|
||
but might improve results when doing framedropping. Can completely ruin
|
||
performance. The details depend entirely on the OpenGL driver.
|
||
|
||
``--opengl-waitvsync``
|
||
Call ``glXWaitVideoSyncSGI`` after each buffer swap (default: disabled).
|
||
This may or may not help with video timing accuracy and frame drop. It's
|
||
possible that this makes video output slower, or has no effect at all.
|
||
|
||
X11/GLX only.
|
||
|
||
``--opengl-dwmflush=<no|windowed|yes|auto>``
|
||
(Windows only)
|
||
Calls ``DwmFlush`` after swapping buffers on Windows (default: auto). It
|
||
also sets ``SwapInterval(0)`` to ignore the OpenGL timing. Values are: no
|
||
(disabled), windowed (only in windowed mode), yes (also in full screen).
|
||
|
||
The value ``auto`` will try to determine whether the compositor is active,
|
||
and calls ``DwmFlush`` only if it seems to be.
|
||
|
||
This may help to get more consistent frame intervals, especially with
|
||
high-fps clips - which might also reduce dropped frames. Typically, a value
|
||
of ``windowed`` should be enough, since full screen may bypass the DWM.
|
||
|
||
``--angle-d3d11-feature-level=<11_0|10_1|10_0|9_3>``
|
||
Selects a specific feature level when using the ANGLE backend with D3D11.
|
||
By default, the highest available feature level is used. This option can be
|
||
used to select a lower feature level, which is mainly useful for debugging.
|
||
Note that OpenGL ES 3.0 is only supported at feature level 10_1 or higher.
|
||
Most extended OpenGL features will not work at lower feature levels
|
||
(similar to ``--gpu-dumb-mode``).
|
||
|
||
Windows with ANGLE only.
|
||
|
||
``--angle-d3d11-warp=<yes|no|auto>``
|
||
Use WARP (Windows Advanced Rasterization Platform) when using the ANGLE
|
||
backend with D3D11 (default: auto). This is a high performance software
|
||
renderer. By default, it is used when the Direct3D hardware does not
|
||
support Direct3D 11 feature level 9_3. While the extended OpenGL features
|
||
will work with WARP, they can be very slow.
|
||
|
||
Windows with ANGLE only.
|
||
|
||
``--angle-egl-windowing=<yes|no|auto>``
|
||
Use ANGLE's built in EGL windowing functions to create a swap chain
|
||
(default: auto). If this is set to ``no`` and the D3D11 renderer is in use,
|
||
ANGLE's built in swap chain will not be used and a custom swap chain that
|
||
is optimized for video rendering will be created instead. If set to
|
||
``auto``, a custom swap chain will be used for D3D11 and the built in swap
|
||
chain will be used for D3D9. This option is mainly for debugging purposes,
|
||
in case the custom swap chain has poor performance or does not work.
|
||
|
||
If set to ``yes``, the ``--angle-flip`` option will have no effect.
|
||
|
||
Windows with ANGLE only.
|
||
|
||
``--angle-flip=<yes|no>``
|
||
Enable flip-model presentation, which avoids unnecessarily copying the
|
||
backbuffer by sharing surfaces with the DWM (default: yes). This may cause
|
||
performance issues with older drivers. If flip-model presentation is not
|
||
supported (for example, on Windows 7 without the platform update), mpv will
|
||
automatically fall back to the older bitblt presentation model.
|
||
|
||
If set to ``no``, the ``--angle-swapchain-length`` option will have no
|
||
effect.
|
||
|
||
Windows with ANGLE only.
|
||
|
||
``--angle-renderer=<d3d9|d3d11|auto>``
|
||
Forces a specific renderer when using the ANGLE backend (default: auto). In
|
||
auto mode this will pick D3D11 for systems that support Direct3D 11 feature
|
||
level 9_3 or higher, and D3D9 otherwise. This option is mainly for
|
||
debugging purposes. Normally there is no reason to force a specific
|
||
renderer, though ``--angle-renderer=d3d9`` may give slightly better
|
||
performance on old hardware. Note that the D3D9 renderer only supports
|
||
OpenGL ES 2.0, so most extended OpenGL features will not work if this
|
||
renderer is selected (similar to ``--gpu-dumb-mode``).
|
||
|
||
Windows with ANGLE only.
|
||
|
||
``--macos-force-dedicated-gpu=<yes|no>``
|
||
Deactivates the automatic graphics switching and forces the dedicated GPU.
|
||
(default: no)
|
||
|
||
macOS only.
|
||
|
||
``--cocoa-cb-sw-renderer=<yes|no|auto>``
|
||
Use the Apple Software Renderer when using cocoa-cb (default: auto). If set
|
||
to ``no`` the software renderer is never used and instead fails when a the
|
||
usual pixel format could not be created, ``yes`` will always only use the
|
||
software renderer, and ``auto`` only falls back to the software renderer
|
||
when the usual pixel format couldn't be created.
|
||
|
||
macOS and cocoa-cb only.
|
||
|
||
``--cocoa-cb-10bit-context=<yes|no>``
|
||
Creates a 10bit capable pixel format for the context creation (default: yes).
|
||
Instead of 8bit integer framebuffer a 16bit half-float framebuffer is
|
||
requested.
|
||
|
||
macOS and cocoa-cb only.
|
||
|
||
``--cocoa-cb-output-csp=<csp>``
|
||
This sets the color space of the layer to activate the macOS color
|
||
transformation. Depending on the color space used the system's EDR (HDR)
|
||
support will be activated. To get correct results, this needs to be set to
|
||
the color primaries/transfer characteristics of the VO target. It is recommended
|
||
to use this switch together with ``--target-trc`` and ``--target-prim``.
|
||
|
||
``<csp>`` can be one of the following:
|
||
|
||
:auto: Sets the color space to the icc profile of the
|
||
screen (default).
|
||
:display-p3: DCI P3 primaries, a D65 white point and the sRGB
|
||
transfer function.
|
||
:display-p3-hlg: DCI P3 primaries, a D65 white point and the Hybrid
|
||
Log-Gamma (HLG) transfer function.
|
||
:display-p3-pq: DCI P3 primaries, a D65 white point and the Perceptual
|
||
Quantizer (PQ) transfer function.
|
||
:display-p3-linear: DCI P3 primaries, a D65 white point and linear transfer function.
|
||
:dci-p3: DCI P3 color space.
|
||
:bt.2020: ITU BT.2020 color space.
|
||
:bt.2020-linear: ITU BT.2020 color space and linear transfer function.
|
||
:bt.2100-hlg: ITU BT.2100 and the Hybrid Log-Gamma (HLG) transfer function.
|
||
:bt.2100-pq: ITU BT.2100 and the Perceptual Quantizer (PQ) transfer function.
|
||
:bt.709: ITU BT.709 color space.
|
||
:srgb: sRGB colorimetry and non-linear transfer function.
|
||
:srgb-linear: Same as sRGB but linear transfer function.
|
||
:rgb-linear: RGB and linear transfer function.
|
||
:adobe: Adobe RGB (1998) color space.
|
||
|
||
macOS and cocoa-cb only.
|
||
|
||
``--macos-title-bar-appearance=<appearance>``
|
||
Sets the appearance of the title bar (default: auto). Not all combinations
|
||
of appearances and ``--macos-title-bar-material`` materials make sense or
|
||
are unique. Appearances that are not supported by you current macOS version
|
||
fall back to the default value.
|
||
macOS only
|
||
|
||
``<appearance>`` can be one of the following:
|
||
|
||
:auto: Detects the system settings and sets the title
|
||
bar appearance appropriately. On macOS 10.14 it
|
||
also detects run time changes.
|
||
:aqua: The standard macOS Light appearance.
|
||
:darkAqua: The standard macOS Dark appearance. (macOS 10.14+)
|
||
:vibrantLight: Light vibrancy appearance with.
|
||
:vibrantDark: Dark vibrancy appearance with.
|
||
:aquaHighContrast: Light Accessibility appearance. (macOS 10.14+)
|
||
:darkAquaHighContrast: Dark Accessibility appearance. (macOS 10.14+)
|
||
:vibrantLightHighContrast: Light vibrancy Accessibility appearance.
|
||
(macOS 10.14+)
|
||
:vibrantDarkHighContrast: Dark vibrancy Accessibility appearance.
|
||
(macOS 10.14+)
|
||
|
||
``--macos-title-bar-material=<material>``
|
||
Sets the material of the title bar (default: titlebar). All deprecated
|
||
materials should not be used on macOS 10.14+ because their functionality
|
||
is not guaranteed. Not all combinations of materials and
|
||
``--macos-title-bar-appearance`` appearances make sense or are unique.
|
||
Materials that are not supported by you current macOS version fall back to
|
||
the default value.
|
||
macOS only
|
||
|
||
``<material>`` can be one of the following:
|
||
|
||
:titlebar: The standard macOS title bar material.
|
||
:selection: The standard macOS selection material.
|
||
:menu: The standard macOS menu material. (macOS 10.11+)
|
||
:popover: The standard macOS popover material. (macOS 10.11+)
|
||
:sidebar: The standard macOS sidebar material. (macOS 10.11+)
|
||
:headerView: The standard macOS header view material.
|
||
(macOS 10.14+)
|
||
:sheet: The standard macOS sheet material. (macOS 10.14+)
|
||
:windowBackground: The standard macOS window background material.
|
||
(macOS 10.14+)
|
||
:hudWindow: The standard macOS hudWindow material. (macOS 10.14+)
|
||
:fullScreen: The standard macOS full screen material.
|
||
(macOS 10.14+)
|
||
:toolTip: The standard macOS tool tip material. (macOS 10.14+)
|
||
:contentBackground: The standard macOS content background material.
|
||
(macOS 10.14+)
|
||
:underWindowBackground: The standard macOS under window background material.
|
||
(macOS 10.14+)
|
||
:underPageBackground: The standard macOS under page background material.
|
||
(deprecated in macOS 10.14+)
|
||
:dark: The standard macOS dark material.
|
||
(deprecated in macOS 10.14+)
|
||
:light: The standard macOS light material.
|
||
(macOS 10.14+)
|
||
:mediumLight: The standard macOS mediumLight material.
|
||
(macOS 10.11+, deprecated in macOS 10.14+)
|
||
:ultraDark: The standard macOS ultraDark material.
|
||
(macOS 10.11+ deprecated in macOS 10.14+)
|
||
|
||
``--macos-title-bar-color=<color>``
|
||
Sets the color of the title bar (default: completely transparent). Is
|
||
influenced by ``--macos-title-bar-appearance`` and
|
||
``--macos-title-bar-material``.
|
||
See ``--sub-color`` for color syntax.
|
||
|
||
``--macos-fs-animation-duration=<default|0-1000>``
|
||
Sets the fullscreen resize animation duration in ms (default: default).
|
||
The default value is slightly less than the system's animation duration
|
||
(500ms) to prevent some problems when the end of an async animation happens
|
||
at the same time as the end of the system wide fullscreen animation. Setting
|
||
anything higher than 500ms will only prematurely cancel the resize animation
|
||
after the system wide animation ended. The upper limit is still set at
|
||
1000ms since it's possible that Apple or the user changes the system
|
||
defaults. Anything higher than 1000ms though seems too long and shouldn't be
|
||
set anyway.
|
||
(macOS)
|
||
|
||
|
||
``--macos-app-activation-policy=<regular|accessory|prohibited>``
|
||
Changes the App activation policy. With accessory the mpv icon in the Dock
|
||
can be hidden. (default: regular)
|
||
|
||
macOS only.
|
||
|
||
``--macos-geometry-calculation=<visible|whole>``
|
||
This changes the rectangle which is used to calculate the screen position
|
||
and size of the window (default: visible). ``visible`` takes the the menu
|
||
bar and Dock into account and the window is only positioned/sized within the
|
||
visible screen frame rectangle, ``whole`` takes the whole screen frame
|
||
rectangle and ignores the menu bar and Dock. Other previous restrictions
|
||
still apply, like the window can't be placed on top of the menu bar etc.
|
||
|
||
macOS only.
|
||
|
||
``--macos-render-timer=<timer>``
|
||
Sets the mode (default: callback) for syncing the rendering of frames to the display's
|
||
vertical refresh rate.
|
||
macOS and Vulkan (macvk) only.
|
||
|
||
``<timer>`` can be one of the following:
|
||
|
||
:callback: Syncs to the CVDisplayLink callback
|
||
:precise: Syncs to the time of the next vertical display refresh reported by the
|
||
CVDisplayLink callback provided information
|
||
:system: No manual syncing, depend on the layer mechanic and the next drawable
|
||
:feedback: Same as precise but uses the presentation feedback core mechanism
|
||
|
||
``--macos-menu-shortcuts=<yes|no>``
|
||
Enables the default menu bar shortcuts (default: yes). The menu bar shortcuts always take
|
||
precedence over any other shortcuts, they are not propagated to the mpv core and they can't be
|
||
used in config files like ``input.conf`` or script bindings.
|
||
|
||
``--android-surface-size=<WxH>``
|
||
Set dimensions of the rendering surface used by the Android gpu context.
|
||
Needs to be set by the embedding application if the dimensions change during
|
||
runtime (i.e. if the device is rotated), via the surfaceChanged callback.
|
||
|
||
Android with ``--gpu-context=android`` only.
|
||
|
||
``--gpu-sw``
|
||
Continue even if a software renderer is detected.
|
||
|
||
``--gpu-context=<context1,context2,...[,]>``
|
||
Specify a priority list of the GPU contexts to be used.
|
||
The value ``auto`` (the default) selects the GPU context with the default autoprobe
|
||
order. You can also pass ``help`` to get a complete list of compiled in backends
|
||
(sorted by the default autoprobe order).
|
||
|
||
Note that the default GPU context is subject to change, and must not be relied upon.
|
||
If a certain GPU context needs to be used, it must be explicitly specified.
|
||
|
||
auto
|
||
auto-select (default). Note that this context must be used alone and
|
||
does not participate in the priority list.
|
||
win
|
||
Win32/WGL
|
||
winvk
|
||
VK_KHR_win32_surface
|
||
angle
|
||
Direct3D11 through the OpenGL ES translation layer ANGLE. This supports
|
||
almost everything the ``win`` backend does (if the ANGLE build is new
|
||
enough).
|
||
dxinterop (experimental)
|
||
Win32, using WGL for rendering and Direct3D 9Ex for presentation. Works
|
||
on Nvidia and AMD. Newer Intel chips with the latest drivers may also
|
||
work.
|
||
d3d11
|
||
Win32, with native Direct3D 11 rendering.
|
||
x11
|
||
X11/GLX (deprecated/legacy, EGL is preferred these days)
|
||
x11vk
|
||
VK_KHR_xlib_surface
|
||
wayland
|
||
Wayland/EGL
|
||
waylandvk
|
||
VK_KHR_wayland_surface
|
||
drm
|
||
DRM/EGL
|
||
displayvk
|
||
VK_KHR_display. This backend is roughly the Vulkan equivalent of
|
||
DRM/EGL, allowing for direct rendering via Vulkan without a display
|
||
manager.
|
||
x11egl
|
||
X11/EGL
|
||
android
|
||
Android/EGL. Requires ``--wid`` be set to an ``android.view.Surface``.
|
||
macvk
|
||
Vulkan on macOS with a metal surface through a translation layer (experimental)
|
||
|
||
``--gpu-api=<type1,type2,...[,]>``
|
||
Specify a priority list of accepted graphics APIs.
|
||
|
||
auto
|
||
Use any available API (default). Note that the default GPU API used for this
|
||
value is subject to change, and must not be relied upon. If a certain GPU API
|
||
needs to be used, it must be explicitly specified.
|
||
opengl
|
||
Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+)
|
||
vulkan
|
||
Allow only Vulkan (requires a valid/working ``--spirv-compiler``)
|
||
d3d11
|
||
Allow only ``--gpu-context=d3d11``
|
||
|
||
``--opengl-es=<mode>``
|
||
Controls which type of OpenGL context will be accepted:
|
||
|
||
auto
|
||
Allow all types of OpenGL (default)
|
||
yes
|
||
Only allow GLES
|
||
no
|
||
Only allow desktop/core GL
|
||
|
||
``--fbo-format=<fmt>``
|
||
Selects the internal format of textures used for FBOs. The format can
|
||
influence performance and quality of the video output. ``fmt`` can be one
|
||
of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f,
|
||
rgba16hf, rgba32f.
|
||
|
||
Default: ``auto``, which first attempts to utilize 16bit float
|
||
(rgba16f, rgba16hf), and falls back to rgba16 if those are not available.
|
||
Finally, attempts to utilize rgb10_a2 or rgba8 if all of the previous formats
|
||
are not available.
|
||
|
||
``--gamma-factor=<0.1..2.0>``
|
||
Set an additional raw gamma factor (default: 1.0). If gamma is adjusted in
|
||
other ways (like with the ``--gamma`` option or key bindings and the
|
||
``gamma`` property), the value is multiplied with the other gamma value.
|
||
|
||
This option is deprecated and may be removed in the future.
|
||
|
||
``--gamma-auto``
|
||
Automatically corrects the gamma value depending on ambient lighting
|
||
conditions (adding a gamma boost for bright rooms).
|
||
|
||
This option is deprecated and may be removed in the future.
|
||
|
||
NOTE: Only implemented on macOS.
|
||
|
||
``--image-lut=<file>``
|
||
Specifies a custom LUT file (in Adobe .cube format) to apply to the colors
|
||
during image decoding. The exact interpretation of the LUT depends on
|
||
the value of ``--image-lut-type``. (Only for ``--vo=gpu-next``)
|
||
|
||
``--image-lut-type=<value>``
|
||
Controls the interpretation of color values fed to and from the LUT
|
||
specified as ``--image-lut``. Valid values are:
|
||
|
||
auto
|
||
Chooses the interpretation of the LUT automatically from tagged
|
||
metadata, and otherwise falls back to ``native``. (Default)
|
||
native
|
||
Applied to the raw image contents in its native colorspace, before
|
||
decoding to RGB. For example, for a HDR10 image, this would be fed
|
||
PQ-encoded YCbCr values in the range 0.0 - 1.0.
|
||
normalized
|
||
Applied to the normalized RGB image contents, after decoding from
|
||
its native color encoding, but before linearization.
|
||
conversion
|
||
Fully replaces the color decoding. A LUT of this type should ingest the
|
||
image's native colorspace and output normalized non-linear RGB.
|
||
|
||
``--target-colorspace-hint``
|
||
Automatically configure the output colorspace of the display to pass
|
||
through the input values of the stream (e.g. for HDR passthrough), if
|
||
possible. Requires a supporting driver and ``--vo=gpu-next``.
|
||
|
||
``--target-prim=<value>``
|
||
Specifies the primaries of the display. Video colors will be adapted to
|
||
this colorspace when ICC color management is not being used. Valid values
|
||
are:
|
||
|
||
auto
|
||
Disable any adaptation, except for atypical color spaces. Specifically,
|
||
wide/unusual gamuts get automatically adapted to BT.709, while standard
|
||
gamut (i.e. BT.601 and BT.709) content is not touched. (default)
|
||
bt.470m
|
||
ITU-R BT.470 M
|
||
bt.601-525
|
||
ITU-R BT.601 (525-line SD systems, eg. NTSC), SMPTE 170M/240M
|
||
bt.601-625
|
||
ITU-R BT.601 (625-line SD systems, eg. PAL/SECAM), ITU-R BT.470 B/G
|
||
bt.709
|
||
ITU-R BT.709 (HD), IEC 61966-2-4 (sRGB), SMPTE RP177 Annex B
|
||
bt.2020
|
||
ITU-R BT.2020 (UHD)
|
||
apple
|
||
Apple RGB
|
||
adobe
|
||
Adobe RGB (1998)
|
||
prophoto
|
||
ProPhoto RGB (ROMM)
|
||
cie1931
|
||
CIE 1931 RGB (not to be confused with CIE XYZ)
|
||
dci-p3
|
||
DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2
|
||
v-gamut
|
||
Panasonic V-Gamut (VARICAM) primaries
|
||
s-gamut
|
||
Sony S-Gamut (S-Log) primaries
|
||
|
||
``--target-trc=<value>``
|
||
Specifies the transfer characteristics (gamma) of the display. Video colors
|
||
will be adjusted to this curve when ICC color management is not being used.
|
||
Valid values are:
|
||
|
||
auto
|
||
Disable any adaptation, except for atypical transfers. Specifically,
|
||
HDR or linear light source material gets automatically converted to
|
||
gamma 2.2, while SDR content is not touched. (default)
|
||
bt.1886
|
||
ITU-R BT.1886 curve (assuming infinite contrast)
|
||
srgb
|
||
IEC 61966-2-4 (sRGB)
|
||
linear
|
||
Linear light output
|
||
gamma1.8
|
||
Pure power curve (gamma 1.8), also used for Apple RGB
|
||
gamma2.0
|
||
Pure power curve (gamma 2.0)
|
||
gamma2.2
|
||
Pure power curve (gamma 2.2)
|
||
gamma2.4
|
||
Pure power curve (gamma 2.4)
|
||
gamma2.6
|
||
Pure power curve (gamma 2.6)
|
||
gamma2.8
|
||
Pure power curve (gamma 2.8), also used for BT.470-BG
|
||
prophoto
|
||
ProPhoto RGB (ROMM)
|
||
pq
|
||
ITU-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084
|
||
hlg
|
||
ITU-R BT.2100 HLG (Hybrid Log-gamma) curve, aka ARIB STD-B67
|
||
v-log
|
||
Panasonic V-Log (VARICAM) curve
|
||
s-log1
|
||
Sony S-Log1 curve
|
||
s-log2
|
||
Sony S-Log2 curve
|
||
|
||
.. note::
|
||
|
||
When using HDR output formats, mpv will encode to the specified
|
||
curve but it will not set any HDMI flags or other signalling that might
|
||
be required for the target device to correctly display the HDR signal.
|
||
The user should independently guarantee this before using these signal
|
||
formats for display.
|
||
|
||
``--target-peak=<auto|nits>``
|
||
Specifies the measured peak brightness of the output display, in cd/m^2
|
||
(AKA nits). The interpretation of this brightness depends on the configured
|
||
``--target-trc``. In all cases, it imposes a limit on the signal values
|
||
that will be sent to the display. If the source exceeds this brightness
|
||
level, a tone mapping filter will be inserted. For HLG, it has the
|
||
additional effect of parametrizing the inverse OOTF, in order to get
|
||
colorimetrically consistent results with the mastering display. For SDR, or
|
||
when using an ICC (profile (``--icc-profile``), setting this to a value
|
||
above 203 essentially causes the display to be treated as if it were an HDR
|
||
display in disguise. (See the note below)
|
||
|
||
In ``auto`` mode (the default), the chosen peak is an appropriate value
|
||
based on the TRC in use. For SDR curves, it uses 203. For HDR curves, it
|
||
uses 203 * the transfer function's nominal peak.
|
||
|
||
.. note::
|
||
|
||
When using an SDR transfer function, this is normally not needed, and
|
||
setting it may lead to very unexpected results. The one time it *is*
|
||
useful is if you want to calibrate a HDR display using traditional
|
||
transfer functions and calibration equipment. In such cases, you can
|
||
set your HDR display to a high brightness such as 800 cd/m^2, and then
|
||
calibrate it to a standard curve like gamma2.8. Setting this value to
|
||
800 would then instruct mpv to essentially treat it as an HDR display
|
||
with the given peak. This may be a good alternative in environments
|
||
where PQ or HLG input to the display is not possible, and makes it
|
||
possible to use HDR displays with mpv regardless of operating system
|
||
support for HDMI HDR metadata.
|
||
|
||
In such a configuration, we highly recommend setting ``--tone-mapping``
|
||
to ``mobius`` or even ``clip``.
|
||
|
||
``--target-contrast=<auto|10-1000000|inf>``
|
||
Specifies the measured contrast of the output display. ``--target-contrast``
|
||
in conjunction with ``--target-peak`` value is used to calculate display
|
||
black point. Used in black point compensation during HDR tone-mapping.
|
||
``auto`` is the default and assumes 1000:1 contrast as a typical SDR display
|
||
would have or an infinite contrast when HDR ``--target-trc`` is used.
|
||
``inf`` contrast specifies display with perfect black level, in practice OLED.
|
||
(Only for ``--vo=gpu-next``)
|
||
|
||
``--target-gamut=<value>``
|
||
Constrains the gamut of the display. You can use this option to output e.g.
|
||
DCIP3-in-BT.2020. Set ``--target-prim`` to the primaries of the containing
|
||
colorspace (into which values will be encoded), and ``--target-gamut`` to
|
||
the gamut you want to limit colors to. Takes the same values as
|
||
``--target-prim``. (Only for ``--vo=gpu-next``)
|
||
|
||
``--target-lut=<file>``
|
||
Specifies a custom LUT file (in Adobe .cube format) to apply to the colors
|
||
before display on-screen. This LUT is fed values in normalized RGB, after
|
||
encoding into the target colorspace, so after the application of
|
||
``--target-trc``. (Only for ``--vo=gpu-next``)
|
||
|
||
``--tone-mapping=<value>``
|
||
Specifies the algorithm used for tone-mapping images onto the target
|
||
display. This is relevant for both HDR->SDR conversion as well as gamut
|
||
reduction (e.g. playing back BT.2020 content on a standard gamut display).
|
||
Valid values are:
|
||
|
||
auto
|
||
Choose the best curve according to internal heuristics. (Default)
|
||
clip
|
||
Hard-clip any out-of-range values. Use this when you care about
|
||
perfect color accuracy for in-range values at the cost of completely
|
||
distorting out-of-range values. Not generally recommended.
|
||
mobius
|
||
Generalization of Reinhard to a Möbius transform with linear section.
|
||
Smoothly maps out-of-range values while retaining contrast and colors
|
||
for in-range material as much as possible. Use this when you care about
|
||
color accuracy more than detail preservation. This is somewhere in
|
||
between ``clip`` and ``reinhard``, depending on the value of
|
||
``--tone-mapping-param``.
|
||
reinhard
|
||
Reinhard tone mapping algorithm. Very simple continuous curve.
|
||
Preserves overall image brightness but uses nonlinear contrast, which
|
||
results in flattening of details and degradation in color accuracy.
|
||
hable
|
||
Similar to ``reinhard`` but preserves both dark and bright details
|
||
better (slightly sigmoidal), at the cost of slightly darkening /
|
||
desaturating everything. Developed by John Hable for use in video
|
||
games. Use this when you care about detail preservation more than
|
||
color/brightness accuracy. This is roughly equivalent to
|
||
``--tone-mapping=reinhard --tone-mapping-param=0.24``. If possible,
|
||
you should also enable ``--hdr-compute-peak`` for the best results.
|
||
bt.2390
|
||
Perceptual tone mapping curve (EETF) specified in ITU-R Report BT.2390.
|
||
gamma
|
||
Fits a logarithmic transfer between the tone curves.
|
||
linear
|
||
Linearly stretches the entire reference gamut to (a linear multiple of)
|
||
the display.
|
||
spline
|
||
Perceptually linear single-pivot polynomial. (``--vo=gpu-next`` only)
|
||
bt.2446a
|
||
HDR<->SDR mapping specified in ITU-R Report BT.2446, method A. This is
|
||
the recommended curve for well-mastered content. (``--vo=gpu-next``
|
||
only)
|
||
st2094-40
|
||
Dynamic HDR10+ tone-mapping method specified in SMPTE ST2094-40 Annex
|
||
B. In the absence of metadata, falls back to a fixed spline matched to
|
||
the input/output average brightness characteristics. (``--vo=gpu-next``
|
||
only)
|
||
st2094-10
|
||
Dynamic tone-mapping method specified in SMPTE ST2094-10 Annex B.2.
|
||
Conceptually simpler than ST2094-40, and generally produces worse
|
||
results.
|
||
|
||
``--tone-mapping-param=<value>``
|
||
Set tone mapping parameters. By default, this is set to the special string
|
||
``default``, which maps to an algorithm-specific default value. Ignored if
|
||
the tone mapping algorithm is not tunable. This affects the following tone
|
||
mapping algorithms:
|
||
|
||
clip
|
||
Specifies an extra linear coefficient to multiply into the signal
|
||
before clipping. Defaults to 1.0.
|
||
mobius
|
||
Specifies the transition point from linear to mobius transform. Every
|
||
value below this point is guaranteed to be mapped 1:1. The higher the
|
||
value, the more accurate the result will be, at the cost of losing
|
||
bright details. Defaults to 0.3, which due to the steep initial slope
|
||
still preserves in-range colors fairly accurately.
|
||
reinhard
|
||
Specifies the local contrast coefficient at the display peak. Defaults
|
||
to 0.5, which means that in-gamut values will be about half as bright
|
||
as when clipping.
|
||
bt.2390
|
||
Specifies the offset for the knee point. Defaults to 1.0, which is
|
||
higher than the value from the original ITU-R specification (0.5).
|
||
(``--vo=gpu-next`` only)
|
||
gamma
|
||
Specifies the exponent of the function. Defaults to 1.8.
|
||
linear
|
||
Specifies the scale factor to use while stretching. Defaults to 1.0.
|
||
spline
|
||
Specifies the knee point (in PQ space). Defaults to 0.30.
|
||
st2094-10
|
||
Specifies the contrast (slope) at the knee point. Defaults to 1.0.
|
||
|
||
``--inverse-tone-mapping``
|
||
If set, allows inverse tone mapping (expanding SDR to HDR). Not supported
|
||
by all tone mapping curves. Use with caution. (``--vo=gpu-next`` only)
|
||
|
||
``--tone-mapping-max-boost=<1.0..10.0>``
|
||
Upper limit for how much the tone mapping algorithm is allowed to boost
|
||
the average brightness by over-exposing the image. The default value of 1.0
|
||
allows no additional brightness boost. A value of 2.0 would allow
|
||
over-exposing by a factor of 2, and so on. Raising this setting can help
|
||
reveal details that would otherwise be hidden in dark scenes, but raising
|
||
it too high will make dark scenes appear unnaturally bright. (``--vo=gpu``
|
||
only)
|
||
|
||
``--tone-mapping-visualize``
|
||
Display a (PQ-PQ) graph of the active tone-mapping LUT. Intended only for
|
||
debugging purposes. The X axis shows PQ input values, the Y axis shows PQ
|
||
output values. The tone-mapping curve is shown in green/yellow. Yellow
|
||
means the brightness has been boosted from the source, dark blue regions
|
||
show where the brightness has been reduced. The extra colored regions and
|
||
lines indicate various monitor limits, as well a reference diagonal
|
||
(neutral tone-mapping) and source scene average brightness information (if
|
||
available). (``--vo=gpu-next`` only)
|
||
|
||
``--gamut-mapping-mode``
|
||
Specifies the algorithm used for reducing the gamut of images for the
|
||
target display, after any tone mapping is done.
|
||
|
||
auto
|
||
Choose the best mode automatically. (Default)
|
||
clip
|
||
Hard-clip to the gamut (per-channel). Very low quality, but free.
|
||
perceptual
|
||
Performs a perceptually balanced gamut mapping using a soft knee
|
||
function to roll-off clipped regions, and a hue shifting function to
|
||
preserve saturation. (``--vo=gpu-next`` only)
|
||
relative
|
||
Performs relative colorimetric clipping, while maintaining an
|
||
exponential relationship between brightness and chromaticity.
|
||
(``--vo=gpu-next`` only)
|
||
saturation
|
||
Performs simple RGB->RGB saturation mapping. The input R/G/B channels
|
||
are mapped directly onto the output R/G/B channels. Will never clip,
|
||
but will distort all hues and/or result in a faded look.
|
||
(``--vo=gpu-next`` only)
|
||
absolute
|
||
Performs absolute colorimetric clipping. Like ``relative``, but does
|
||
not adapt the white point. (``--vo=gpu-next`` only)
|
||
desaturate
|
||
Performs constant-luminance colorimetric clipping, desaturing colors
|
||
towards white until they're in-range.
|
||
darken
|
||
Uniformly darkens the input slightly to prevent clipping on blown-out
|
||
highlights, then clamps colorimetrically to the input gamut boundary,
|
||
biased slightly to preserve chromaticity over luminance.
|
||
(``--vo=gpu-next`` only)
|
||
warn
|
||
Performs no gamut mapping, but simply highlights out-of-gamut pixels.
|
||
linear
|
||
Linearly/uniformly desaturates the image in order to bring the entire
|
||
image into the target gamut. (``--vo=gpu-next`` only)
|
||
|
||
``--hdr-compute-peak=<auto|yes|no>``
|
||
Compute the HDR peak and frame average brightness per-frame instead of
|
||
relying on tagged metadata. These values are averaged over local regions as
|
||
well as over several frames to prevent the value from jittering around too
|
||
much. This option basically gives you dynamic, per-scene tone mapping.
|
||
Requires compute shaders, which is a fairly recent OpenGL feature, and will
|
||
probably also perform horribly on some drivers, so enable at your own risk.
|
||
The special value ``auto`` (default) will enable HDR peak computation
|
||
automatically if compute shaders and SSBOs are supported.
|
||
|
||
``--allow-delayed-peak-detect``
|
||
When using ``--hdr-compute-peak``, allow delaying the detected peak by a
|
||
frame when beneficial for performance. In particular, this is required to
|
||
avoid an unnecessary FBO indirection when no advanced rendering is required
|
||
otherwise. Has no effect if there already is an indirect pass, such as when
|
||
advanced scaling is enabled. Defaults to no. (Only affects
|
||
``--vo=gpu-next``, note that ``--vo=gpu`` always delays the peak.)
|
||
|
||
``--hdr-peak-percentile=<0.0..100.0>``
|
||
Which percentile of the input image brightness histogram to consider as the
|
||
true peak of the scene. If this is set to 100 (default), the
|
||
brightest pixel is measured. Otherwise, the top of the frequency
|
||
distribution is progressively cut off. Setting this too low will cause
|
||
clipping of very bright details, but can improve the dynamic brightness
|
||
range of scenes with very bright isolated highlights. Values other than 100
|
||
come with a small performance penalty. (Only for ``--vo=gpu-next``)
|
||
|
||
``--hdr-peak-decay-rate=<0.0..1000.0>``
|
||
The decay rate used for the HDR peak detection algorithm (default: 20.0).
|
||
This is only relevant when ``--hdr-compute-peak`` is enabled. Higher values
|
||
make the peak decay more slowly, leading to more stable values at the cost
|
||
of more "eye adaptation"-like effects (although this is mitigated somewhat
|
||
by ``--hdr-scene-threshold``). A value of 0.0 (the lowest possible) disables
|
||
all averaging, meaning each frame's value is used directly as measured,
|
||
but doing this is not recommended for "noisy" sources since it may lead
|
||
to excessive flicker. (In signal theory terms, this controls the time
|
||
constant "tau" of an IIR low pass filter)
|
||
|
||
``--hdr-scene-threshold-low=<0.0..100.0>``, ``--hdr-scene-threshold-high=<0.0..100.0>``
|
||
The lower and upper thresholds (in dB) for a brightness difference
|
||
to be considered a scene change (default: 1.0 low, 3.0 high). This is only
|
||
relevant when ``--hdr-compute-peak`` is enabled. Normally, small
|
||
fluctuations in the frame brightness are compensated for by the peak
|
||
averaging mechanism, but for large jumps in the brightness this can result
|
||
in the frame remaining too bright or too dark for up to several seconds,
|
||
depending on the value of ``--hdr-peak-decay-rate``. To counteract this,
|
||
when the brightness between the running average and the current frame
|
||
exceeds the low threshold, mpv will make the averaging filter more
|
||
aggressive, up to the limit of the high threshold (at which point the
|
||
filter becomes instant).
|
||
|
||
``--hdr-contrast-recovery=<0.0..2.0>``, ``--hdr-contrast-smoothness=<1.0..100.0>``
|
||
Enables the HDR contrast recovery algorithm, which is to designed to
|
||
enhance contrast of HDR video after tone mapping. The strength (default:
|
||
0.0) indicates the degree of contrast recovery, with 0.0 being completely
|
||
disabled and 1.0 being 100% strength. Values higher than 1.0 are allowed,
|
||
but may result in excessive sharpening. The smoothness (default: 3.5)
|
||
indicates the degree to which the HDR source is low-passed in order to
|
||
obtain contrast information - a value of 2.0 corresponds to 2x downscaling.
|
||
Users on low DPI displays (<= 100) may want to lower this value, while
|
||
users on very high DPI displays ("retina") may want to increase it. (Only
|
||
for ``vo=gpu-next``)
|
||
|
||
``--use-embedded-icc-profile``
|
||
Load the embedded ICC profile contained in media files such as PNG images.
|
||
(Default: yes). Note that this option only works when also using a display
|
||
ICC profile (``--icc-profile`` or ``--icc-profile-auto``), and also
|
||
requires LittleCMS 2 support.
|
||
|
||
``--icc-profile=<file>``
|
||
Load an ICC profile and use it to transform video RGB to screen output.
|
||
Needs LittleCMS 2 support compiled in. This option overrides the
|
||
``--target-prim``, ``--target-trc`` and ``--icc-profile-auto`` options.
|
||
|
||
``--icc-profile-auto``
|
||
Automatically select the ICC display profile currently specified by the
|
||
display settings of the operating system.
|
||
|
||
NOTE: On Windows, the default profile must be an ICC profile. WCS profiles
|
||
are not supported.
|
||
|
||
Applications using libmpv with the render API need to provide the ICC
|
||
profile via ``MPV_RENDER_PARAM_ICC_PROFILE``.
|
||
|
||
``--icc-cache``
|
||
Store and load 3DLUTs created from the ICC profile on disk in the
|
||
cache directory (Default: ``yes``). This can be used to speed up loading,
|
||
since LittleCMS 2 can take a while to create a 3D LUT. Note that these
|
||
files contain uncompressed LUTs. Their size depends on the
|
||
``--icc-3dlut-size``, and can be very big.
|
||
|
||
On `--vo=gpu-next`, files that have not been accessed in the last 24 hours
|
||
may be cleared if the cache limit (1.5 GiB) is exceeded.
|
||
|
||
On ``--vo=gpu``, this is not cleaned automatically, so old, unused cache
|
||
files may stick around indefinitely.
|
||
|
||
``--icc-cache-dir``
|
||
The directory where icc cache is stored. Cache is stored in the system's
|
||
cache directory (usually ``~/.cache/mpv``) if this is unset.
|
||
|
||
``--icc-intent=<value>``
|
||
Specifies the ICC intent used for the color transformation (when using
|
||
``--icc-profile``).
|
||
|
||
0
|
||
perceptual
|
||
1
|
||
relative colorimetric (default)
|
||
2
|
||
saturation
|
||
3
|
||
absolute colorimetric
|
||
|
||
``--icc-3dlut-size=<auto|RxGxB>``
|
||
Size of the 3D LUT generated from the ICC profile in each dimension. The
|
||
default of ``auto`` means to pick the size automatically based on the
|
||
profile characteristics. Sizes may range from 2 to 512.
|
||
|
||
NOTE: Setting this option to anything other than ``auto`` is **strongly**
|
||
discouraged, except for testing.
|
||
|
||
``--icc-force-contrast=<no|0-1000000|inf>``
|
||
Override the target device's detected contrast ratio by a specific value.
|
||
This is detected automatically from the profile if possible, but for some
|
||
profiles it might be missing, causing the contrast to be assumed as
|
||
infinite. As a result, video may appear darker than intended. If this is
|
||
the case, setting this option might help. This only affects BT.1886
|
||
content. The default of ``no`` means to use the profile values. The special
|
||
value ``inf`` causes the BT.1886 curve to be treated as a pure power gamma
|
||
2.4 function.
|
||
|
||
``--icc-use-luma``
|
||
Use ICC profile luminance value. (Only for ``--vo=gpu-next``)
|
||
|
||
``--lut=<file>``
|
||
Specifies a custom LUT (in Adobe .cube format) to apply to the colors
|
||
as part of color conversion. The exact interpretation depends on the value
|
||
of ``--lut-type``. (Only for ``--vo=gpu-next``)
|
||
|
||
``--lut-type=<value>``
|
||
Controls the interpretation of color values fed to and from the LUT
|
||
specified as ``--lut``. Valid values are:
|
||
|
||
auto
|
||
Chooses the interpretation of the LUT automatically from tagged
|
||
metadata, and otherwise falls back to ``native``. (Default)
|
||
native
|
||
Applied to raw image contents in its native RGB colorspace (non-linear
|
||
light), before conversion to the output color space.
|
||
normalized
|
||
Applied to the normalized RGB image contents, in linear light, before
|
||
conversion to the output color space.
|
||
conversion
|
||
Fully replaces the conversion from the image color space to the output
|
||
color space. If such a LUT is present, it has the highest priority, and
|
||
overrides any ICC profiles, as well as options related to tone mapping
|
||
and output colorimetry (``--target-prim``, ``--target-trc`` etc.).
|
||
|
||
``--blend-subtitles=<yes|video|no>``
|
||
Blend subtitles directly onto upscaled video frames, before interpolation
|
||
and/or color management (default: no). Enabling this causes subtitles to be
|
||
affected by ``--icc-profile``, ``--target-prim``, ``--target-trc``,
|
||
``--interpolation``, ``--gamma-factor`` and ``--glsl-shaders``. It also
|
||
increases subtitle performance when using ``--interpolation``.
|
||
|
||
The downside of enabling this is that it restricts subtitles to the visible
|
||
portion of the video, so you can't have subtitles exist in the black
|
||
margins below a video (for example).
|
||
|
||
If ``video`` is selected, the behavior is similar to ``yes``, but subs are
|
||
drawn at the video's native resolution, and scaled along with the video.
|
||
|
||
.. warning:: This changes the way subtitle colors are handled. Normally,
|
||
subtitle colors are assumed to be in sRGB and color managed as
|
||
such. Enabling this makes them treated as being in the video's
|
||
color space instead. This is good if you want things like
|
||
softsubbed ASS signs to match the video colors, but may cause
|
||
SRT subtitles or similar to look slightly off.
|
||
|
||
``--background=<none|color|tiles>``
|
||
If the frame has an alpha component, decide what kind of background, if any,
|
||
to blend it with. This does nothing if there is no alpha component.
|
||
|
||
color
|
||
Blend the frame against the background color (``--background-color``,
|
||
normally black).
|
||
tiles
|
||
Blend the frame against a 16x16 gray/white tiles background (default).
|
||
none
|
||
Do not blend the frame and leave the alpha as is.
|
||
|
||
Before mpv 0.38.0, this option used to accept a color value specifying the
|
||
background color. This is now done by the ``--background-color`` option.
|
||
Use that instead.
|
||
|
||
``--background-color=<color>``
|
||
Color used to draw parts of the mpv window not covered by video. See the
|
||
``--sub-color`` option for how colors are defined.
|
||
|
||
``--border-background=<none|color|tiles>``
|
||
Same as ``--background`` but only applies to the black bar/border area of
|
||
the window. ``vo=gpu-next`` only. Defaults to ``color``.
|
||
|
||
``--opengl-rectangle-textures``
|
||
Force use of rectangle textures (default: no). Normally this shouldn't have
|
||
any advantages over normal textures. Note that hardware decoding overrides
|
||
this flag. Could be removed any time.
|
||
|
||
``--gpu-tex-pad-x``, ``--gpu-tex-pad-y``
|
||
Enlarge the video source textures by this many pixels. For debugging only
|
||
(normally textures are sized exactly, but due to hardware decoding interop
|
||
we may have to deal with additional padding, which can be tested with these
|
||
options). Could be removed any time.
|
||
|
||
``--opengl-early-flush=<yes|no|auto>``
|
||
Call ``glFlush()`` after rendering a frame and before attempting to display
|
||
it (default: auto). Can fix stuttering in some cases, in other cases
|
||
probably causes it. The ``auto`` mode will call ``glFlush()`` only if
|
||
the renderer is going to wait for a while after rendering, instead of
|
||
flipping GL front and backbuffers immediately (i.e. it doesn't call it
|
||
in display-sync mode).
|
||
|
||
On macOS this is always deactivated because it only causes performance
|
||
problems and other regressions.
|
||
|
||
``--gpu-dumb-mode=<yes|no|auto>``
|
||
This mode is extremely restricted, and will disable most extended
|
||
features. That includes high quality scalers and custom shaders!
|
||
|
||
It is intended for hardware that does not support FBOs (including GLES,
|
||
which supports it insufficiently), or to get some more performance out of
|
||
bad or old hardware.
|
||
|
||
This mode is forced automatically if needed, and this option is mostly
|
||
useful for debugging. The default of ``auto`` will enable it automatically
|
||
if nothing uses features which require FBOs.
|
||
|
||
This option might be silently removed in the future.
|
||
|
||
``--gpu-shader-cache``
|
||
Store and load compiled GLSL shaders in the cache directory (Default:
|
||
``yes``). Normally, shader compilation is very fast, so this is not usually
|
||
needed. It mostly matters for anything involving GLSL to SPIR-V conversion,
|
||
that is: D3D11, ANGLE or Vulkan, as well as on some other proprietary
|
||
drivers. Enabling this can improve startup performance on these platforms.
|
||
|
||
On `--vo=gpu-next`, files that have not been accessed in the last 24 hours
|
||
may be cleared if the cache limit (128 MiB) is exceeded.
|
||
|
||
On ``--vo=gpu``, this is not cleaned automatically, so old, unused cache
|
||
files may stick around indefinitely.
|
||
|
||
``--gpu-shader-cache-dir``
|
||
The directory where gpu shader cache is stored. Cache is stored in the system's
|
||
cache directory (usually ``~/.cache/mpv``) if this is unset.
|
||
|
||
``--libplacebo-opts=<key>=<value>[,<key>=<value>[,...]]``
|
||
Passes extra raw option to the libplacebo rendering backend (used by
|
||
``--vo=gpu-next``). May override the effects of any other options set using
|
||
the normal options system. Requires libplacebo v6.309 or higher. Included
|
||
for debugging purposes only. For more information, see:
|
||
|
||
https://libplacebo.org/options/
|
||
|
||
Miscellaneous
|
||
-------------
|
||
|
||
``--display-tags=tag1,tags2,...``
|
||
Set the list of tags that should be displayed on the terminal and stats.
|
||
Tags that are in the list, but are not present in the played file, will not
|
||
be shown. If a value ends with ``*``, all tags are matched by prefix (though
|
||
there is no general globbing). Just passing ``*`` essentially filtering.
|
||
|
||
The default includes a common list of tags, call mpv with ``--list-options``
|
||
to see it.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
``--mc=<seconds/frame>``
|
||
Maximum A-V sync correction per frame (in seconds)
|
||
|
||
``--autosync=<factor>``
|
||
Gradually adjusts the A/V sync based on audio delay measurements.
|
||
Specifying ``--autosync=0``, the default, will cause frame timing to be
|
||
based entirely on audio delay measurements. Specifying ``--autosync=1``
|
||
will do the same, but will subtly change the A/V correction algorithm. An
|
||
uneven video framerate in a video which plays fine with ``--audio=no`` can
|
||
often be helped by setting this to an integer value greater than 1. The
|
||
higher the value, the closer the timing will be to ``--audio=no``. Try
|
||
``--autosync=30`` to smooth out problems with sound drivers which do not
|
||
implement a perfect audio delay measurement. With this value, if large A/V
|
||
sync offsets occur, they will only take about 1 or 2 seconds to settle
|
||
out. This delay in reaction time to sudden A/V offsets should be the only
|
||
side effect of turning this option on, for all sound drivers.
|
||
|
||
``--video-timing-offset=<seconds>``
|
||
Control how long before video display target time the frame should be
|
||
rendered (default: 0.050). If a video frame should be displayed at a
|
||
certain time, the VO will start rendering the frame earlier, and then will
|
||
perform a blocking wait until the display time, and only then "swap" the
|
||
frame to display. The rendering cannot start before the previous frame is
|
||
displayed, so this value is implicitly limited by the video framerate. With
|
||
normal video frame rates, the default value will ensure that rendering is
|
||
always immediately started after the previous frame was displayed. On the
|
||
other hand, setting a too high value can reduce responsiveness with low
|
||
FPS value.
|
||
|
||
This option is interesting for client API users using the render API
|
||
because you can stop it from limiting your FPS
|
||
(see ``mpv_render_context_render()`` documentation).
|
||
|
||
This applies only to audio timing modes (e.g. ``--video-sync=audio``). In
|
||
other modes (``--video-sync=display-...``), video timing relies on vsync
|
||
blocking, and this option is not used.
|
||
|
||
``--video-sync=<audio|...>``
|
||
How the player synchronizes audio and video.
|
||
|
||
If you use this option, you usually want to set it to ``display-resample``
|
||
to enable a timing mode that tries to not skip or repeat frames when for
|
||
example playing 24fps video on a 24Hz screen.
|
||
|
||
The modes starting with ``display-`` try to output video frames completely
|
||
synchronously to the display, using the detected display vertical refresh
|
||
rate as a hint how fast frames will be displayed on average. These modes
|
||
change video speed slightly to match the display. See ``--video-sync-...``
|
||
options for fine tuning. The robustness of this mode is further reduced by
|
||
making a some idealized assumptions, which may not always apply in reality.
|
||
Behavior can depend on the VO and the system's video and audio drivers.
|
||
Media files must use constant framerate. Section-wise VFR might work as well
|
||
with some container formats (but not e.g. mkv).
|
||
|
||
Under some circumstances, the player automatically reverts to ``audio`` mode
|
||
for some time or permanently. This can happen on very low framerate video,
|
||
or if the framerate cannot be detected.
|
||
|
||
Also in display-sync modes it can happen that interruptions to video
|
||
playback (such as toggling fullscreen mode, or simply resizing the window)
|
||
will skip the video frames that should have been displayed, while ``audio``
|
||
mode will display them after the renderer has resumed (typically resulting
|
||
in a short A/V desync and the video "catching up").
|
||
|
||
Before mpv 0.30.0, there was a fallback to ``audio`` mode on severe A/V
|
||
desync. This was changed for the sake of not sporadically stopping. Now,
|
||
``display-desync`` does what it promises and may desync with audio by an
|
||
arbitrary amount, until it is manually fixed with a seek.
|
||
|
||
These modes also require a vsync blocked presentation mode. For OpenGL, this
|
||
translates to ``--opengl-swapinterval=1``. For Vulkan, it translates to
|
||
``--vulkan-swap-mode=fifo`` (or ``fifo-relaxed``).
|
||
|
||
The modes with ``desync`` in their names do not attempt to keep audio/video
|
||
in sync. They will slowly (or quickly) desync, until e.g. the next seek
|
||
happens. These modes are meant for testing, not serious use.
|
||
|
||
:audio: Time video frames to audio. This is the most robust
|
||
mode, because the player doesn't have to assume anything
|
||
about how the display behaves. The disadvantage is that
|
||
it can lead to occasional frame drops or repeats. If
|
||
audio is disabled, this uses the system clock. This is
|
||
the default mode.
|
||
:display-resample: Resample audio to match the video. This mode will also
|
||
try to adjust audio speed to compensate for other drift.
|
||
(This means it will play the audio at a different speed
|
||
every once in a while to reduce the A/V difference.)
|
||
:display-resample-vdrop: Resample audio to match the video. Drop video
|
||
frames to compensate for drift.
|
||
:display-resample-desync: Like the previous mode, but no A/V compensation.
|
||
:display-tempo: Same as ``display-resample``, but apply audio speed
|
||
changes to audio filters instead of resampling to avoid
|
||
the change in pitch. Beware that some audio filters
|
||
don't do well with a speed close to 1. It is recommend
|
||
to use a conditional profile to automatically switch to
|
||
``display-resample`` when speed gets too close to 1 for
|
||
your filter setup. Use (speed * video_speed_correction)
|
||
to get the actual playback speed in the condition.
|
||
See `Conditional auto profiles`_ for details.
|
||
:display-vdrop: Drop or repeat video frames to compensate desyncing
|
||
video. (Although it should have the same effects as
|
||
``audio``, the implementation is very different.)
|
||
:display-adrop: Drop or repeat audio data to compensate desyncing
|
||
video. This mode will cause severe audio artifacts if
|
||
the real monitor refresh rate is too different from
|
||
the reported or forced rate. Since mpv 0.33.0, this
|
||
acts on entire audio frames, instead of single samples.
|
||
:display-desync: Sync video to display, and let audio play on its own.
|
||
:desync: Sync video according to system clock, and let audio play
|
||
on its own.
|
||
|
||
``--video-sync-max-factor=<value>``
|
||
Maximum multiple for which to try to fit the video's FPS to the display's
|
||
FPS (default: 5).
|
||
|
||
For example, if this is set to 1, the video FPS is forced to an integer
|
||
multiple of the display FPS, as long as the speed change does not exceed
|
||
the value set by ``--video-sync-max-video-change``.
|
||
|
||
See ``--interpolation-threshold`` for how this option affects
|
||
interpolation.
|
||
|
||
``--video-sync-max-video-change=<value>``
|
||
Maximum speed difference in percent that is applied to video with
|
||
``--video-sync=display-...`` (default: 1). Display sync mode will be
|
||
disabled if the monitor and video refresh way do not match within the
|
||
given range. It tries multiples as well: playing 30 fps video on a 60 Hz
|
||
screen will duplicate every second frame. Playing 24 fps video on a 60 Hz
|
||
screen will play video in a 2-3-2-3-... pattern.
|
||
|
||
The default settings are not loose enough to speed up 23.976 fps video to
|
||
25 fps. We consider the pitch change too extreme to allow this behavior
|
||
by default. Set this option to a value of ``5`` to enable it.
|
||
|
||
Note that ``--video-sync=display-tempo`` avoids this pitch change.
|
||
|
||
Also note that in the ``--video-sync=display-resample`` or
|
||
``--video-sync=display-tempo`` mode, audio speed will additionally be
|
||
changed by a small amount if necessary for A/V sync. See
|
||
``--video-sync-max-audio-change``.
|
||
|
||
``--video-sync-max-audio-change=<value>``
|
||
Maximum *additional* speed difference in percent that is applied to audio
|
||
with ``--video-sync=display-...`` (default: 0.125). Normally, the player
|
||
plays the audio at the speed of the video. But if the difference between
|
||
audio and video position is too high, e.g. due to drift or other timing
|
||
errors, it will attempt to speed up or slow down audio by this additional
|
||
factor. Too low values could lead to video frame dropping or repeating if
|
||
the A/V desync cannot be compensated, too high values could lead to chaotic
|
||
frame dropping due to the audio "overshooting" and skipping multiple video
|
||
frames before the sync logic can react.
|
||
|
||
``--mf-fps=<value>``
|
||
Framerate used when decoding from multiple PNG or JPEG files with ``mf://``
|
||
(default: 1).
|
||
|
||
``--mf-type=<value>``
|
||
Input file type for ``mf://`` (available: jpeg, png, tga, sgi). By default,
|
||
this is guessed from the file extension.
|
||
|
||
``--stream-dump=<destination-filename>``
|
||
Instead of playing a file, read its byte stream and write it to the given
|
||
destination file. The destination is overwritten. Can be useful to test
|
||
network-related behavior.
|
||
|
||
``--stream-lavf-o=opt1=value1,opt2=value2,...``
|
||
Set AVOptions on streams opened with libavformat. Unknown or misspelled
|
||
options are silently ignored. (They are mentioned in the terminal output
|
||
in verbose mode, i.e. ``--v``. In general we can't print errors, because
|
||
other options such as e.g. user agent are not available with all protocols,
|
||
and printing errors for unknown options would end up being too noisy.)
|
||
|
||
This is a key/value list option. See `List Options`_ for details.
|
||
|
||
``--backdrop-type=<auto|none|mica|acrylic|mica-alt>``
|
||
(Windows only)
|
||
Controls the backdrop/border style.
|
||
|
||
:auto: Default Windows behavior
|
||
:none: The backdrop will be black or white depending on the system's theme settings.
|
||
:mica: Enables the Mica style, which is the default on Windows 11.
|
||
:acrylic: Enables the Acrylic style (frosted glass look).
|
||
:mica-alt: Same as Mica, except reversed.
|
||
|
||
``--window-affinity=<default|excludefromcmcapture|monitor>``
|
||
(Windows only)
|
||
Controls the window affinity behavior of mpv.
|
||
|
||
:default: Default Windows behavior
|
||
:excludefromcapture: mpv's window will be completely excluded from capture by external applications or screen recording software.
|
||
:monitor: Blacks out the mpv window
|
||
|
||
``--vo-mmcss-profile=<name>``
|
||
(Windows only)
|
||
Set the MMCSS profile for the video renderer thread (default: ``Playback``).
|
||
|
||
``--priority=<prio>``
|
||
(Windows only)
|
||
Set process priority for mpv according to the predefined priorities
|
||
available under Windows.
|
||
|
||
Possible values of ``<prio>``:
|
||
idle|belownormal|normal|abovenormal|high|realtime
|
||
|
||
.. warning:: Using realtime priority can cause system lockup.
|
||
|
||
``--media-controls=<yes|player|no>``
|
||
(Windows only)
|
||
Enable integration of media control interface SystemMediaTransportControls.
|
||
If set to ``player``, only the player will use the controls. Setting it to
|
||
``yes`` will also enable the controls for libmpv integrations.
|
||
(default: ``player``)
|
||
|
||
``--force-media-title=<string>``
|
||
Force the contents of the ``media-title`` property to this value. Useful
|
||
for scripts which want to set a title, without overriding the user's
|
||
setting in ``--title``.
|
||
|
||
``--external-files=<file-list>``
|
||
Load a file and add all of its tracks. This is useful to play different
|
||
files together (for example audio from one file, video from another), or
|
||
for advanced ``--lavfi-complex`` used (like playing two video files at
|
||
the same time).
|
||
|
||
Unlike ``--sub-files`` and ``--audio-files``, this includes all tracks, and
|
||
does not cause default stream selection over the "proper" file. This makes
|
||
it slightly less intrusive. (In mpv 0.28.0 and before, this was not quite
|
||
strictly enforced.)
|
||
|
||
This is a path list option. See `List Options`_ for details.
|
||
|
||
``--external-file=<file>``
|
||
CLI/config file only alias for ``--external-files-append``. Each use of this
|
||
option will add a new external file.
|
||
|
||
``--cover-art-files=<file-list>``
|
||
Use an external file as cover art while playing audio. This makes it appear
|
||
on the track list and subject to automatic track selection. Options like
|
||
``--audio-display`` control whether such tracks are supposed to be selected.
|
||
|
||
(The difference to loading a file with ``--external-files`` is that video
|
||
tracks will be marked as being pictures, which affects the auto-selection
|
||
method. If the passed file is a video, only the first frame will be decoded
|
||
and displayed. Enabling the cover art track during playback may show a
|
||
random frame if the source file is a video. Normally you're not supposed to
|
||
pass videos to this option, so this paragraph describes the behavior
|
||
coincidentally resulting from implementation details.)
|
||
|
||
This is a path list option. See `List Options`_ for details.
|
||
|
||
``--cover-art-file=<file>``
|
||
CLI/config file only alias for ``--cover-art-files-append``. Each use of this
|
||
option will add a new external file.
|
||
|
||
``--cover-art-auto=<no|exact|fuzzy|all>``
|
||
Whether to load _external_ cover art automatically. Similar to
|
||
``--sub-auto`` and ``--audio-file-auto``. If a video already has tracks
|
||
(which are not marked as cover art), external cover art will not be loaded.
|
||
|
||
:no: Don't automatically load cover art.
|
||
:exact: Load the media filename with an image file extension (default).
|
||
:fuzzy: Load all cover art containing the media filename.
|
||
:all: Load all images in the current directory.
|
||
|
||
See ``--cover-art-files`` for details about what constitutes cover art.
|
||
|
||
See ``--audio-display`` how to control display of cover art (this can be
|
||
used to disable cover art that is part of the file).
|
||
|
||
``--image-exts=ext1,ext2,...``
|
||
Image file extentions to try to match when using ``--cover-art-auto``,
|
||
``--autocreate-playlist`` or ``--directory-filter-types``.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
Use ``--help=image-exts`` to see default extensions.
|
||
|
||
``--cover-art-whitelist=filename1,filename2,...``
|
||
Filenames to load as cover art, sorted by descending priority. They are
|
||
combined with the extensions in ``--image-exts``. This has no
|
||
effect if ``cover-art-auto`` is ``no``.
|
||
|
||
Default: ``AlbumArt,Album,cover,front,AlbumArtSmall,Folder,.folder,thumb``
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
|
||
``--video-exts=ext1,ext2,...``
|
||
Video file extentions to try to match when using ``--autocreate-playlist`` or
|
||
``--directory-filter-types``.
|
||
|
||
This is a string list option. See `List Options`_ for details.
|
||
Use ``--help=video-exts`` to see default extensions.
|
||
|
||
``--autoload-files=<yes|no>``
|
||
Automatically load/select external files (default: yes).
|
||
|
||
If set to ``no``, then do not automatically load external files as specified
|
||
by ``--sub-auto``, ``--audio-file-auto`` and ``--cover-art-auto``. If
|
||
external files are forcibly added (like with ``--sub-files``), they will
|
||
not be auto-selected.
|
||
|
||
This does not affect playlist expansion, redirection, or other loading of
|
||
referenced files like with ordered chapters.
|
||
|
||
``--stream-record=<file>``
|
||
Write received/read data from the demuxer to the given output file. The
|
||
output file will always be overwritten without asking. The output format
|
||
is determined by the extension of the output file.
|
||
|
||
Switching streams or seeking during recording might result in recording
|
||
being stopped and/or broken files. Use with care.
|
||
|
||
Seeking outside of the demuxer cache will result in "skips" in the output
|
||
file, but seeking within the demuxer cache should not affect recording. One
|
||
exception is when you seek back far enough to exceed the forward buffering
|
||
size, in which case the cache stops actively reading. This will return in
|
||
dropped data if it's a live stream.
|
||
|
||
If this is set at runtime, the old file is closed, and the new file is
|
||
opened. Note that this will write only data that is appended at the end of
|
||
the cache, and the already cached data cannot be written. You can try the
|
||
``dump-cache`` command as an alternative.
|
||
|
||
External files (``--audio-file`` etc.) are ignored by this, it works on the
|
||
"main" file only. Using this with files using ordered chapters or EDL files
|
||
will also not work correctly in general.
|
||
|
||
There are some glitches with this because it uses FFmpeg's libavformat for
|
||
writing the output file. For example, it's typical that it will only work if
|
||
the output format is the same as the input format. This is the case even if
|
||
it works with the ``ffmpeg`` tool. One reason for this is that ``ffmpeg``
|
||
and its libraries contain certain hacks and workarounds for these issues,
|
||
that are unavailable to outside users.
|
||
|
||
``--lavfi-complex=<string>``
|
||
Set a "complex" libavfilter filter, which means a single filter graph can
|
||
take input from multiple source audio and video tracks. The graph can result
|
||
in a single audio or video output (or both).
|
||
|
||
Currently, the filter graph labels are used to select the participating
|
||
input tracks and audio/video output. The following rules apply:
|
||
|
||
- A label of the form ``aidN`` selects audio track N as input (e.g.
|
||
``aid1``).
|
||
- A label of the form ``vidN`` selects video track N as input.
|
||
- A label named ``ao`` will be connected to the audio output.
|
||
- A label named ``vo`` will be connected to the video output.
|
||
|
||
Each label can be used only once. If you want to use e.g. an audio stream
|
||
for multiple filters, you need to use the ``asplit`` filter. Multiple
|
||
video or audio outputs are not possible, but you can use filters to merge
|
||
them into one.
|
||
|
||
It's not possible to change the tracks connected to the filter at runtime,
|
||
unless you explicitly change the ``lavfi-complex`` property and set new
|
||
track assignments. When the graph is changed, the track selection is changed
|
||
according to the used labels as well.
|
||
|
||
Other tracks, as long as they're not connected to the filter, and the
|
||
corresponding output is not connected to the filter, can still be freely
|
||
changed with the normal methods.
|
||
|
||
Note that the normal filter chains (``--af``, ``--vf``) are applied between
|
||
the complex graphs (e.g. ``ao`` label) and the actual output.
|
||
|
||
.. admonition:: Examples
|
||
|
||
- ``--lavfi-complex='[aid1] [aid2] amix [ao]'``
|
||
Play audio track 1 and 2 at the same time.
|
||
- ``--lavfi-complex='[vid1] [vid2] vstack [vo]'``
|
||
Stack video track 1 and 2 and play them at the same time. Note that
|
||
both tracks need to have the same width, or filter initialization
|
||
will fail (you can add ``scale`` filters before the ``vstack`` filter
|
||
to fix the size).
|
||
To load a video track from another file, you can use
|
||
``--external-file=other.mkv``.
|
||
- ``--lavfi-complex='[vid1] [vid2] [vid3] hstack=inputs=3 [vo]'``
|
||
Use the inputs option to stack more than 2 tracks.
|
||
- ``--lavfi-complex='[aid1] asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2] overlay [vo]'``
|
||
Play audio track 1, and overlay the measured volume for each speaker
|
||
over video track 1.
|
||
|
||
See the FFmpeg libavfilter documentation for details on the available
|
||
filters.
|
||
|
||
``--metadata-codepage=<codepage>``
|
||
Codepage for various input metadata (default: ``auto``). This affects how
|
||
file tags, chapter titles, etc. are interpreted. In most cases, this merely
|
||
evaluates to UTF-8 as non-UTF-8 codepages are obscure.
|
||
|
||
See ``--sub-codepage`` option on how codepages are specified and further
|
||
details regarding autodetection and codepage conversion. (The underlying
|
||
code is the same.)
|
||
|
||
Conversion is not applied to metadata that is updated at runtime.
|