mirror of
https://github.com/mpv-player/mpv
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425ac31a3b
--softvol is enabled by default. For most audio outputs, this is a good thing, as they have either their own (bad) soft volume implementation, or control the system mixer. With ao_pulse, the situation is a bit different: it supports per-application volume (i.e. volume control is not really global). More importantly, ao_pulse uses a rather large audio buffer, and changing the volume with mplayer's volume filter has a large delay. With the native ao_pulse volume control, it's instant, because PulseAudio's audio filtering happens at a later stage in its processing pipeline (inaccessible for mplayer). This means native volume control should really be allowed for ao_pulse, while it's the reverse for other audio outputs. Make --softvol a choice option, and add a new "auto" choice. This is default and will use PA's volume control with ao_pulse, and mplayer's volume filter otherwise (i.e. the old softvol behavior).
290 lines
10 KiB
C
290 lines
10 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <string.h>
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#include <libavutil/common.h>
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#include "config.h"
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#include "libao2/audio_out.h"
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#include "libaf/af.h"
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#include "mp_msg.h"
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#include "mixer.h"
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static void checkvolume(struct mixer *mixer)
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{
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if (!mixer->ao)
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return;
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if (mixer->softvol == SOFTVOL_AUTO) {
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mixer->softvol = mixer->ao->per_application_mixer
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? SOFTVOL_NO : SOFTVOL_YES;
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}
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ao_control_vol_t vol;
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if (mixer->softvol || CONTROL_OK != ao_control(mixer->ao,
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AOCONTROL_GET_VOLUME, &vol)) {
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mixer->softvol = SOFTVOL_YES;
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if (!mixer->afilter)
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return;
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float db_vals[AF_NCH];
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if (!af_control_any_rev(mixer->afilter,
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AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_GET, db_vals))
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db_vals[0] = db_vals[1] = 1.0;
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else
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af_from_dB(2, db_vals, db_vals, 20.0, -200.0, 60.0);
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vol.left = (db_vals[0] / (mixer->softvol_max / 100.0)) * 100.0;
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vol.right = (db_vals[1] / (mixer->softvol_max / 100.0)) * 100.0;
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}
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float l = mixer->vol_l;
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float r = mixer->vol_r;
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if (mixer->muted_using_volume)
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l = r = 0;
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/* Try to detect cases where the volume has been changed by some external
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* action (such as something else changing a shared system-wide volume).
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* We don't test for exact equality, as some AOs may round the value
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* we last set to some nearby supported value. 3 has been the default
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* volume step for increase/decrease keys, and is apparently big enough
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* to step to the next possible value in most setups.
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*/
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if (FFABS(vol.left - l) >= 3 || FFABS(vol.right - r) >= 3) {
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mixer->vol_l = vol.left;
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mixer->vol_r = vol.right;
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if (mixer->muted_using_volume)
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mixer->muted = false;
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}
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if (!mixer->softvol)
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// Rely on the value not changing if the query is not supported
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ao_control(mixer->ao, AOCONTROL_GET_MUTE, &mixer->muted);
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mixer->muted_by_us &= mixer->muted;
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mixer->muted_using_volume &= mixer->muted;
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}
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void mixer_getvolume(mixer_t *mixer, float *l, float *r)
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{
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checkvolume(mixer);
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*l = mixer->vol_l;
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*r = mixer->vol_r;
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}
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static void setvolume_internal(mixer_t *mixer, float l, float r)
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{
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struct ao_control_vol vol = {.left = l, .right = r};
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if (!mixer->softvol) {
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// relies on the driver data being permanent (so ptr stays valid)
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mixer->restore_volume = mixer->ao->no_persistent_volume ?
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mixer->ao->driver->info->short_name : NULL;
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if (ao_control(mixer->ao, AOCONTROL_SET_VOLUME, &vol) != CONTROL_OK)
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mp_tmsg(MSGT_GLOBAL, MSGL_ERR,
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"[Mixer] Failed to change audio output volume.\n");
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return;
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}
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mixer->restore_volume = "softvol";
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if (!mixer->afilter)
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return;
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// af_volume uses values in dB
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float db_vals[AF_NCH];
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int i;
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db_vals[0] = (l / 100.0) * (mixer->softvol_max / 100.0);
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db_vals[1] = (r / 100.0) * (mixer->softvol_max / 100.0);
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for (i = 2; i < AF_NCH; i++)
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db_vals[i] = ((l + r) / 100.0) * (mixer->softvol_max / 100.0) / 2.0;
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af_to_dB(AF_NCH, db_vals, db_vals, 20.0);
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if (!af_control_any_rev(mixer->afilter,
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AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET,
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db_vals))
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{
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mp_tmsg(MSGT_GLOBAL, mixer->softvol ? MSGL_V : MSGL_WARN,
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"[Mixer] No hardware mixing, inserting volume filter.\n");
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if (!(af_add(mixer->afilter, "volume")
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&& af_control_any_rev(mixer->afilter,
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AF_CONTROL_VOLUME_LEVEL | AF_CONTROL_SET,
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db_vals)))
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mp_tmsg(MSGT_GLOBAL, MSGL_ERR,
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"[Mixer] No volume control available.\n");
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}
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}
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void mixer_setvolume(mixer_t *mixer, float l, float r)
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{
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checkvolume(mixer); // to check mute status and AO support for volume
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mixer->vol_l = av_clip(l, 0, 100);
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mixer->vol_r = av_clip(r, 0, 100);
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if (!mixer->ao || mixer->muted)
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return;
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setvolume_internal(mixer, mixer->vol_l, mixer->vol_r);
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}
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void mixer_getbothvolume(mixer_t *mixer, float *b)
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{
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float mixer_l, mixer_r;
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mixer_getvolume(mixer, &mixer_l, &mixer_r);
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*b = (mixer_l + mixer_r) / 2;
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}
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void mixer_setmute(struct mixer *mixer, bool mute)
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{
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checkvolume(mixer);
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if (mute != mixer->muted) {
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if (!mixer->softvol && !mixer->muted_using_volume && ao_control(
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mixer->ao, AOCONTROL_SET_MUTE, &mute) == CONTROL_OK) {
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mixer->muted_using_volume = false;
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} else {
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setvolume_internal(mixer, mixer->vol_l*!mute, mixer->vol_r*!mute);
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mixer->muted_using_volume = mute;
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}
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mixer->muted = mute;
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mixer->muted_by_us = mute;
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}
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}
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bool mixer_getmute(struct mixer *mixer)
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{
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checkvolume(mixer);
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return mixer->muted;
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}
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static void addvolume(struct mixer *mixer, float d)
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{
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checkvolume(mixer);
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mixer_setvolume(mixer, mixer->vol_l + d, mixer->vol_r + d);
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if (d > 0)
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mixer_setmute(mixer, false);
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}
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void mixer_incvolume(mixer_t *mixer)
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{
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addvolume(mixer, mixer->volstep);
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}
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void mixer_decvolume(mixer_t *mixer)
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{
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addvolume(mixer, -mixer->volstep);
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}
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void mixer_getbalance(mixer_t *mixer, float *val)
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{
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if (mixer->afilter)
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af_control_any_rev(mixer->afilter,
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AF_CONTROL_PAN_BALANCE | AF_CONTROL_GET,
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&mixer->balance);
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*val = mixer->balance;
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}
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/* NOTE: Currently the balance code is seriously buggy: it always changes
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* the af_pan mapping between the first two input channels and first two
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* output channels to particular values. These values make sense for an
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* af_pan instance that was automatically inserted for balance control
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* only and is otherwise an identity transform, but if the filter was
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* there for another reason, then ignoring and overriding the original
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* values is completely wrong. In particular, this will break
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* automatically inserted downmix filters; the original coefficients that
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* are significantly below 1 will be overwritten with much higher values.
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*/
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void mixer_setbalance(mixer_t *mixer, float val)
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{
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float level[AF_NCH];
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int i;
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af_control_ext_t arg_ext = { .arg = level };
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af_instance_t *af_pan_balance;
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mixer->balance = val;
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if (!mixer->afilter)
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return;
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if (af_control_any_rev(mixer->afilter,
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AF_CONTROL_PAN_BALANCE | AF_CONTROL_SET, &val))
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return;
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if (val == 0 || mixer->ao->channels < 2)
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return;
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if (!(af_pan_balance = af_add(mixer->afilter, "pan"))) {
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mp_tmsg(MSGT_GLOBAL, MSGL_ERR,
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"[Mixer] No balance control available.\n");
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return;
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}
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af_init(mixer->afilter);
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/* make all other channels pass thru since by default pan blocks all */
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memset(level, 0, sizeof(level));
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for (i = 2; i < AF_NCH; i++) {
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arg_ext.ch = i;
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level[i] = 1.f;
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af_pan_balance->control(af_pan_balance,
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AF_CONTROL_PAN_LEVEL | AF_CONTROL_SET,
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&arg_ext);
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level[i] = 0.f;
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}
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af_pan_balance->control(af_pan_balance,
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AF_CONTROL_PAN_BALANCE | AF_CONTROL_SET, &val);
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}
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// Called after the audio filter chain is built or rebuilt.
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void mixer_reinit(struct mixer *mixer, struct ao *ao)
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{
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mixer->ao = ao;
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/* Use checkvolume() to see if softvol needs to be enabled because of
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* lacking AO support, but first store values it could overwrite. */
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float left = mixer->vol_l, right = mixer->vol_r;
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bool muted = mixer->muted_by_us;
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checkvolume(mixer);
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/* Try to avoid restoring volume stored from one control method with
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* another. Especially, restoring softvol volume (typically high) on
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* system mixer could have very nasty effects. */
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const char *restore_reason = mixer->softvol ? "softvol" :
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mixer->ao->driver->info->short_name;
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if (mixer->restore_volume && !strcmp(mixer->restore_volume,
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restore_reason))
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mixer_setvolume(mixer, left, right);
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/* We turn mute off at AO uninit, so it has to be restored (unless
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* we're reinitializing filter chain while keeping AO); but we only
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* enable mute, not turn external mute off. */
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if (muted)
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mixer_setmute(mixer, true);
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if (mixer->balance != 0)
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mixer_setbalance(mixer, mixer->balance);
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}
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/* Called before uninitializing the audio output. The main purpose is to
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* turn off mute, in case it's a global/persistent setting which might
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* otherwise be left enabled even after this player instance exits.
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*/
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void mixer_uninit(struct mixer *mixer)
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{
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checkvolume(mixer);
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if (mixer->muted_by_us) {
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/* Current audio output API combines playing the remaining buffered
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* audio and uninitializing the AO into one operation, even though
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* ideally unmute would happen between those two steps. We can't do
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* volume changes after uninitialization, but we don't want the
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* remaining audio to play at full volume either. Thus this
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* workaround to drop remaining audio first. */
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ao_reset(mixer->ao);
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mixer_setmute(mixer, false);
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/* We remember mute status and re-enable it if we play more audio
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* in the same process. */
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mixer->muted_by_us = true;
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}
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mixer->ao = NULL;
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}
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