mirror of
https://github.com/mpv-player/mpv
synced 2024-12-21 22:30:22 +00:00
d223a63bc5
Implements JS with almost identical API to the Lua support. Key differences from Lua: - The global mp, mp.msg and mp.utils are always available. - Instead of returning x, error, return x and expose mp.last_error(). - Timers are JS standard set/clear Timeout/Interval. - Supports CommonJS modules/require. - Added at mp.utils: getenv, read_file, write_file and few more. - Global print and dump (expand objects) functions. - mp.options currently not supported. See DOCS/man/javascript.rst for more details.
496 lines
18 KiB
JavaScript
496 lines
18 KiB
JavaScript
"use strict";
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(function main_default_js(g) {
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// - g is the global object.
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// - User callbacks called without 'this', global only if callee is non-strict.
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// - The names of function expressions are not required, but are used in stack
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// traces. We name them where useful to show up (fname:#line always shows).
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mp.msg = { log: mp.log };
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mp.msg.verbose = mp.log.bind(null, "v");
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var levels = ["fatal", "error", "warn", "info", "debug"];
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levels.forEach(function(l) { mp.msg[l] = mp.log.bind(null, l) });
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// same as {} but without inherited stuff, e.g. o["toString"] doesn't exist.
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// used where we try to fetch items by keys which we don't absolutely trust.
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function new_cache() {
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return Object.create(null, {});
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}
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/**********************************************************************
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* event handlers, property observers, client messages, hooks
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*********************************************************************/
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var ehandlers = new_cache() // items of event-name: array of {maybe cb: fn}
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mp.register_event = function(name, fn) {
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if (!ehandlers[name])
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ehandlers[name] = [];
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ehandlers[name] = ehandlers[name].concat([{cb: fn}]); // replaces the arr
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return mp._request_event(name, true);
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}
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mp.unregister_event = function(fn) {
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for (var name in ehandlers) {
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ehandlers[name] = ehandlers[name].filter(function(h) {
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if (h.cb != fn)
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return true;
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delete h.cb; // dispatch could have a ref to h
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}); // replacing, not mutating the array
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if (!ehandlers[name].length) {
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delete ehandlers[name];
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mp._request_event(name, false);
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}
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}
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}
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// call only pre-registered handlers, but not ones which got unregistered
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function dispatch_event(e) {
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var handlers = ehandlers[e.event];
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if (handlers) {
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for (var len = handlers.length, i = 0; i < len; i++) {
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var cb = handlers[i].cb; // 'handlers' won't mutate, but unregister
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if (cb) // could remove cb from some items
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cb(e);
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}
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}
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}
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// ----- property observers -----
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var next_oid = 1,
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observers = new_cache(); // items of id: fn
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mp.observe_property = function(name, format, fn) {
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var id = next_oid++;
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observers[id] = fn;
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return mp._observe_property(id, name, format || undefined); // allow null
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}
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mp.unobserve_property = function(fn) {
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for (var id in observers) {
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if (observers[id] == fn) {
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delete observers[id];
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mp._unobserve_property(id);
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}
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}
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}
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function notify_observer(e) {
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var cb = observers[e.id];
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if (cb)
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cb(e.name, e.data);
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}
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// ----- Client messages -----
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var messages = new_cache(); // items of name: fn
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// overrides name. no libmpv API to reg/unreg specific messages.
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mp.register_script_message = function(name, fn) {
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messages[name] = fn;
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}
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mp.unregister_script_message = function(name) {
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delete messages[name];
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}
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function dispatch_message(ev) {
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var cb = ev.args.length ? messages[ev.args[0]] : false;
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if (cb)
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cb.apply(null, ev.args.slice(1));
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}
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// ----- hooks -----
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var next_hid = 1,
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hooks = new_cache(); // items of id: fn
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function hook_run(id, cont) {
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var cb = hooks[id];
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if (cb)
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cb();
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mp.commandv("hook-ack", cont);
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}
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mp.add_hook = function add_hook(name, pri, fn) {
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if (next_hid == 1) // doesn't really matter if we do it once or always
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mp.register_script_message("hook_run", hook_run);
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var id = next_hid++;
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hooks[id] = fn;
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return mp.commandv("hook-add", name, id, pri);
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}
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/**********************************************************************
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* key bindings
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*********************************************************************/
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// binds: items of (binding) name which are objects of:
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// {cb: fn, forced: bool, maybe input: str, repeatable: bool, complex: bool}
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var binds = new_cache();
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function dispatch_key_binding(name, state) {
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var cb = binds[name] ? binds[name].cb : false;
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if (cb) // "script-binding [<script_name>/]<name>" command was invoked
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cb(state);
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}
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function update_input_sections() {
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var def = [], forced = [];
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for (var n in binds) // Array.join() will later skip undefined .input
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(binds[n].forced ? forced : def).push(binds[n].input);
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var sect = "input_" + mp.script_name;
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mp.commandv("define-section", sect, def.join("\n"), "default");
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mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging");
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sect = "input_forced_" + mp.script_name;
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mp.commandv("define-section", sect, forced.join("\n"), "force");
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mp.commandv("enable-section", sect, "allow-hide-cursor+allow-vo-dragging");
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}
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// name/opts maybe omitted. opts: object with optional bool members: repeatable,
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// complex, forced, or a string str which is evaluated as object {str: true}.
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var next_bid = 1;
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function add_binding(forced, key, name, fn, opts) {
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if (typeof name == "function") { // as if "name" is not part of the args
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opts = fn;
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fn = name;
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name = "__keybinding" + next_bid++; // new unique binding name
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}
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var key_data = {forced: forced};
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switch (typeof opts) { // merge opts into key_data
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case "string": key_data[opts] = true; break;
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case "object": for (var o in opts) key_data[o] = opts[o];
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}
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if (key_data.complex) {
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mp.register_script_message(name, function msg_cb() {
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fn({event: "press", is_mouse: false});
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});
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var KEY_STATES = { u: "up", d: "down", r: "repeat", p: "press" };
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key_data.cb = function key_cb(state) {
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fn({
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event: KEY_STATES[state[0]] || "unknown",
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is_mouse: state[1] == "m"
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});
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}
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} else {
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mp.register_script_message(name, fn);
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key_data.cb = function key_cb(state) {
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// Emulate the semantics at input.c: mouse emits on up, kb on down.
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// Also, key repeat triggers the binding again.
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var e = state[0],
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emit = (state[1] == "m") ? (e == "u") : (e == "d");
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if (emit || e == "p" || e == "r" && key_data.repeatable)
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fn();
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}
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}
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if (key)
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key_data.input = key + " script-binding " + mp.script_name + "/" + name;
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binds[name] = key_data; // used by user and/or our (key) script-binding
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update_input_sections();
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}
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mp.add_key_binding = add_binding.bind(null, false);
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mp.add_forced_key_binding = add_binding.bind(null, true);
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mp.remove_key_binding = function(name) {
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mp.unregister_script_message(name);
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delete binds[name];
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update_input_sections();
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}
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/**********************************************************************
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Timers: compatible HTML5 WindowTimers - set/clear Timeout/Interval
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- Spec: https://www.w3.org/TR/html5/webappapis.html#timers
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- Guaranteed to callback a-sync to [re-]insertion (event-loop wise).
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- Guaranteed to callback by expiration order, or, if equal, by insertion order.
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- Not guaranteed schedule accuracy, though intervals should have good average.
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*********************************************************************/
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// pending 'timers' ordered by expiration: latest at index 0 (top fires first).
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// Earlier timers are quicker to handle - just push/pop or fewer items to shift.
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var next_tid = 1,
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timers = [], // while in process_timers, just insertion-ordered (push)
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tset_is_push = false, // signal set_timer that we're in process_timers
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tcanceled = false, // or object of items timer-id: true
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now = mp.get_time_ms; // just an alias
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function insert_sorted(arr, t) {
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for (var i = arr.length - 1; i >= 0 && t.when >= arr[i].when; i--)
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arr[i + 1] = arr[i]; // move up timers which fire earlier than t
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arr[i + 1] = t; // i is -1 or fires later than t
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}
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// args (is "arguments"): fn_or_str [,duration [,user_arg1 [, user_arg2 ...]]]
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function set_timer(repeat, args) {
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var fos = args[0],
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duration = Math.max(0, (args[1] || 0)), // minimum and default are 0
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t = {
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id: next_tid++,
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when: now() + duration,
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interval: repeat ? duration : -1,
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callback: (typeof fos == "function") ? fos : Function(fos),
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args: (args.length < 3) ? false : [].slice.call(args, 2),
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};
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if (tset_is_push) {
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timers.push(t);
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} else {
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insert_sorted(timers, t);
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}
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return t.id;
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}
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g.setTimeout = function setTimeout() { return set_timer(false, arguments) };
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g.setInterval = function setInterval() { return set_timer(true, arguments) };
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g.clearTimeout = g.clearInterval = function(id) {
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if (id < next_tid) { // must ignore if not active timer id.
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if (!tcanceled)
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tcanceled = {};
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tcanceled[id] = true;
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}
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}
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// arr: ordered timers array. ret: -1: no timers, 0: due, positive: ms to wait
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function peek_wait(arr) {
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return arr.length ? Math.max(0, arr[arr.length - 1].when - now()) : -1;
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}
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// Callback all due non-canceled timers which were inserted before calling us.
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// Returns wait in ms till the next timer (possibly 0), or -1 if nothing pends.
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function process_timers() {
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var wait = peek_wait(timers);
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if (wait != 0)
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return wait;
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var actives = timers; // only process those already inserted by now
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timers = []; // we'll handle added new timers at the end of processing.
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tset_is_push = true; // signal set_timer to just push-insert
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do {
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var t = actives.pop();
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if (tcanceled && tcanceled[t.id])
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continue;
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if (t.args) {
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t.callback.apply(null, t.args);
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} else {
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(0, t.callback)(); // faster, nicer stack trace than t.cb.call()
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}
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if (t.interval >= 0) {
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// allow 20 ms delay/clock-resolution/gc before we skip and reset
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t.when = Math.max(now() - 20, t.when + t.interval);
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timers.push(t); // insertion order only
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}
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} while (peek_wait(actives) == 0);
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// new 'timers' are insertion-ordered. remains of actives are fully ordered
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timers.forEach(function(t) { insert_sorted(actives, t) });
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timers = actives; // now we're fully ordered again, and with all timers
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tset_is_push = false;
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if (tcanceled) {
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timers = timers.filter(function(t) { return !tcanceled[t.id] });
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tcanceled = false;
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}
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return peek_wait(timers);
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}
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/**********************************************************************
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CommonJS module/require
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Spec: http://wiki.commonjs.org/wiki/Modules/1.1.1
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- All the mandatory requirements are implemented, all the unit tests pass.
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- The implementation makes the following exception:
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- Allows the chars [~@:\\] in module id for meta-dir/builtin/dos-drive/UNC.
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Implementation choices beyond the specification:
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- A module may assign to module.exports (rather than only to exports).
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- A module's 'this' is the global object, also if it sets strict mode.
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- No 'global'/'self'. Users can do "this.global = this;" before require(..)
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- A module has "privacy of its top scope", runs in its own function context.
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- No id identity with symlinks - a valid choice which others make too.
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- require("X") always maps to "X.js" -> require("foo.js") is file "foo.js.js".
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- Global modules search paths are 'scripts/modules.js/' in mpv config dirs.
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- A main script could e.g. require("./abc") to load a non-global module.
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- Module id supports mpv path enhancements, e.g. ~/foo, ~~/bar, ~~desktop/baz
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*********************************************************************/
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// Internal meta top-dirs. Users should not rely on these names.
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var MODULES_META = "~~modules",
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SCRIPTDIR_META = "~~scriptdir", // relative script path -> meta absolute id
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main_script = mp.utils.split_path(mp.script_file); // -> [ path, file ]
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function resolve_module_file(id) {
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var sep = id.indexOf("/"),
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base = id.substring(0, sep),
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rest = id.substring(sep + 1) + ".js";
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if (base == SCRIPTDIR_META)
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return mp.utils.join_path(main_script[0], rest);
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if (base == MODULES_META) {
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var path = mp.find_config_file("scripts/modules.js/" + rest);
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if (!path)
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throw(Error("Cannot find module file '" + rest + "'"));
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return path;
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}
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return id + ".js";
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}
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// Delimiter '/', remove redundancies, prefix with modules meta-root if needed.
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// E.g. c:\x -> c:/x, or ./x//y/../z -> ./x/z, or utils/x -> ~~modules/utils/x .
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function canonicalize(id) {
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var path = id.replace(/\\/g,"/").split("/"),
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t = path[0],
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base = [];
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// if not strictly relative then must be top-level. figure out base/rest
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if (t != "." && t != "..") {
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// global module if it's not fs-root/home/dos-drive/builtin/meta-dir
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if (!(t == "" || t == "~" || t[1] == ":" || t == "@" || t.match(/^~~/)))
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path.unshift(MODULES_META); // add an explicit modules meta-root
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if (id.match(/^\\\\/)) // simple UNC handling, preserve leading \\srv
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path = ["\\\\" + path[2]].concat(path.slice(3)); // [ \\srv, shr..]
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if (t[1] == ":" && t.length > 2) { // path: [ "c:relative", "path" ]
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path[0] = t.substring(2);
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path.unshift(t[0] + ":."); // -> [ "c:.", "relative", "path" ]
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}
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base = [path.shift()];
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}
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// path is now logically relative. base, if not empty, is its [meta] root.
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// normalize the relative part - always id-based (spec Module Id, 1.3.6).
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var cr = []; // canonicalized relative
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for (var i = 0; i < path.length; i++) {
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if (path[i] == "." || path[i] == "")
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continue;
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if (path[i] == ".." && cr.length && cr[cr.length - 1] != "..") {
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cr.pop();
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continue;
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}
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cr.push(path[i]);
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}
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if (!base.length && cr[0] != "..")
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base = ["."]; // relative and not ../<stuff> so must start with ./
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return base.concat(cr).join("/");
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}
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function resolve_module_id(base_id, new_id) {
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new_id = canonicalize(new_id);
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if (!new_id.match(/^\.\/|^\.\.\//)) // doesn't start with ./ or ../
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return new_id; // not relative, we don't care about base_id
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var combined = mp.utils.join_path(mp.utils.split_path(base_id)[0], new_id);
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return canonicalize(combined);
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}
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var req_cache = new_cache(); // global for all instances of require
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// ret: a require function instance which uses base_id to resolve relative id's
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function new_require(base_id) {
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return function require(id) {
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id = resolve_module_id(base_id, id); // id is now top-level
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if (req_cache[id])
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return req_cache[id].exports;
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var new_module = {id: id, exports: {}};
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req_cache[id] = new_module;
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try {
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var filename = resolve_module_file(id);
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// we need dedicated free vars + filename in traces + allow strict
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var str = "mp._req = function(require, exports, module) {" +
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mp.utils.read_file(filename) +
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"\n;}";
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mp.utils.compile_js(filename, str)(); // only runs the assignment
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var tmp = mp._req; // we have mp._req, or else we'd have thrown
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delete mp._req;
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tmp.call(g, new_require(id), new_module.exports, new_module);
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} catch (e) {
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delete req_cache[id];
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throw(e);
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}
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return new_module.exports;
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};
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}
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g.require = new_require(SCRIPTDIR_META + "/" + main_script[1]);
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/**********************************************************************
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* various
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*********************************************************************/
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g.print = mp.msg.info; // convenient alias
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mp.get_script_name = function() { return mp.script_name };
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mp.get_script_file = function() { return mp.script_file };
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mp.get_time = function() { return mp.get_time_ms() / 1000 };
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mp.utils.getcwd = function() { return mp.get_property("working-directory") };
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mp.dispatch_event = dispatch_event;
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mp.process_timers = process_timers;
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mp.get_opt = function(key, def) {
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var v = mp.get_property_native("options/script-opts")[key];
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return (typeof v != "undefined") ? v : def;
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}
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mp.osd_message = function osd_message(text, duration) {
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mp.commandv("show_text", text, Math.round(1000 * (duration || -1)));
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}
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// ----- dump: like print, but expands objects/arrays recursively -----
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function replacer(k, v) {
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var t = typeof v;
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if (t == "function" || t == "undefined")
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return "<" + t + ">";
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if (Array.isArray(this) && t == "object" && v !== null) { // "safe" mode
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if (this.indexOf(v) >= 0)
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return "<VISITED>";
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this.push(v);
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}
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return v;
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}
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function obj2str(v) {
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try { // can process objects more than once, but throws on cycles
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|
return JSON.stringify(v, replacer, 2);
|
|
} catch (e) { // simple safe: exclude visited objects, even if not cyclic
|
|
return JSON.stringify(v, replacer.bind([]), 2);
|
|
}
|
|
}
|
|
|
|
g.dump = function dump() {
|
|
var toprint = [];
|
|
for (var i = 0; i < arguments.length; i++) {
|
|
var v = arguments[i];
|
|
toprint.push((typeof v == "object") ? obj2str(v) : replacer(0, v));
|
|
}
|
|
print.apply(null, toprint);
|
|
}
|
|
|
|
/**********************************************************************
|
|
* main listeners and event loop
|
|
*********************************************************************/
|
|
mp.keep_running = true;
|
|
g.exit = function() { mp.keep_running = false }; // user-facing too
|
|
mp.register_event("shutdown", g.exit);
|
|
mp.register_event("property-change", notify_observer);
|
|
mp.register_event("client-message", dispatch_message);
|
|
mp.register_script_message("key-binding", dispatch_key_binding);
|
|
|
|
g.mp_event_loop = function mp_event_loop() {
|
|
var wait = 0; // seconds
|
|
do { // distapch events as long as they arrive, then do the timers
|
|
var e = mp.wait_event(wait);
|
|
if (e.event != "none") {
|
|
dispatch_event(e);
|
|
wait = 0; // poll the next one
|
|
} else {
|
|
wait = process_timers() / 1000;
|
|
}
|
|
} while (mp.keep_running);
|
|
};
|
|
|
|
})(this)
|