mirror of https://github.com/mpv-player/mpv
1019 lines
32 KiB
C
1019 lines
32 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "subopt-helper.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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#include "font_load.h"
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#include "sub.h"
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#include "gl_common.h"
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#include "aspect.h"
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#ifdef HAVE_NEW_GUI
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#include "gui/interface.h"
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#endif
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#include "libass/ass.h"
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#include "libass/ass_mp.h"
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static vo_info_t info =
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{
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"X11 (OpenGL)",
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"gl",
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"Arpad Gereoffy <arpi@esp-team.scene.hu>",
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""
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};
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LIBVO_EXTERN(gl)
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#ifdef GL_WIN32
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static int gl_vinfo = 0;
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static HGLRC gl_context = 0;
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#define update_xinerama_info w32_update_xinerama_info
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#define vo_init vo_w32_init
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#define vo_window vo_w32_window
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#else
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static XVisualInfo *gl_vinfo = NULL;
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static GLXContext gl_context = 0;
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static int wsGLXAttrib[] = { GLX_RGBA,
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GLX_RED_SIZE,1,
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GLX_GREEN_SIZE,1,
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GLX_BLUE_SIZE,1,
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GLX_DOUBLEBUFFER,
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None };
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#endif
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static int use_osd;
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static int scaled_osd;
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//! How many parts the OSD may consist of at most
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#define MAX_OSD_PARTS 20
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//! Textures for OSD
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static GLuint osdtex[MAX_OSD_PARTS];
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#ifndef FAST_OSD
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//! Alpha textures for OSD
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static GLuint osdatex[MAX_OSD_PARTS];
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#endif
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static GLuint *eosdtex;
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static GLuint largeeosdtex[2];
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//! Display lists that draw the OSD parts
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static GLuint osdDispList[MAX_OSD_PARTS];
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#ifndef FAST_OSD
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static GLuint osdaDispList[MAX_OSD_PARTS];
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#endif
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static GLuint eosdDispList;
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//! How many parts the OSD currently consists of
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static int osdtexCnt;
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static int eosdtexCnt;
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static int osd_color;
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static int use_aspect;
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static int use_yuv;
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static int lscale;
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static int cscale;
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static int yuvconvtype;
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static int use_rectangle;
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static int err_shown;
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static uint32_t image_width;
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static uint32_t image_height;
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static uint32_t image_format;
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static int many_fmts;
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static int use_glFinish;
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static int swap_interval;
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static GLenum gl_target;
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static GLint gl_texfmt;
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static GLenum gl_format;
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static GLenum gl_type;
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static GLuint gl_buffer;
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static int gl_buffersize;
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static void *gl_bufferptr;
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static GLuint fragprog;
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static GLuint default_texs[22];
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static char *custom_prog;
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static char *custom_tex;
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static int custom_tlin;
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static int custom_trect;
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static int int_pause;
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static int eq_bri = 0;
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static int eq_cont = 0;
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static int eq_sat = 0;
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static int eq_hue = 0;
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static int eq_rgamma = 0;
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static int eq_ggamma = 0;
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static int eq_bgamma = 0;
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static int texture_width;
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static int texture_height;
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static int mpi_flipped;
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static int vo_flipped;
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static int ass_border_x, ass_border_y;
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static unsigned int slice_height = 1;
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static void resize(int x,int y){
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mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
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if (WinID >= 0) {
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int top = 0, left = 0, w = x, h = y;
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geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
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glViewport(top, left, w, h);
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} else
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glViewport( 0, 0, x, y );
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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if (vo_fs && use_aspect) {
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int new_w, new_h;
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GLdouble scale_x, scale_y;
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aspect(&new_w, &new_h, A_ZOOM);
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panscan_calc();
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new_w += vo_panscan_x;
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new_h += vo_panscan_y;
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scale_x = (GLdouble) new_w / (GLdouble) x;
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scale_y = (GLdouble) new_h / (GLdouble) y;
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glScaled(scale_x, scale_y, 1);
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ass_border_x = (vo_screenwidth - new_w) / 2;
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ass_border_y = (vo_screenheight - new_h) / 2;
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}
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glOrtho(0, image_width, image_height, 0, -1,1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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if (!scaled_osd) {
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#ifdef HAVE_FREETYPE
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// adjust font size to display size
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force_load_font = 1;
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#endif
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vo_osd_changed(OSDTYPE_OSD);
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}
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if (vo_fs && use_aspect && !vo_doublebuffering)
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glClear(GL_COLOR_BUFFER_BIT);
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}
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static void texSize(int w, int h, int *texw, int *texh) {
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if (use_rectangle) {
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*texw = w; *texh = h;
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} else {
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*texw = 32;
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while (*texw < w)
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*texw *= 2;
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*texh = 32;
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while (*texh < h)
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*texh *= 2;
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}
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}
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//! maximum size of custom fragment program
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#define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
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static void update_yuvconv(void) {
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float bri = eq_bri / 100.0;
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float cont = (eq_cont + 100) / 100.0;
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float hue = eq_hue / 100.0 * 3.1415927;
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float sat = (eq_sat + 100) / 100.0;
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float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
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float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
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float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
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glSetupYUVConversion(gl_target, yuvconvtype, bri, cont, hue, sat,
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rgamma, ggamma, bgamma,
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texture_width, texture_height);
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if (custom_prog) {
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FILE *f = fopen(custom_prog, "r");
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if (!f)
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Could not read customprog %s\n", custom_prog);
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else {
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char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
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fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
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fclose(f);
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loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
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free(prog);
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}
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ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
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1.0 / texture_width, 1.0 / texture_height,
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texture_width, texture_height);
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}
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if (custom_tex) {
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FILE *f = fopen(custom_tex, "r");
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if (!f)
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Could not read customtex %s\n", custom_tex);
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else {
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int width, height, maxval;
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ActiveTexture(GL_TEXTURE3);
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if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
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custom_tlin?GL_LINEAR:GL_NEAREST,
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f, &width, &height, &maxval))
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ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
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1.0 / width, 1.0 / height, width, height);
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else
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Error parsing customtex %s\n", custom_tex);
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fclose(f);
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ActiveTexture(GL_TEXTURE0);
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}
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}
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}
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/**
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* \brief remove all OSD textures and display-lists, thus clearing it.
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*/
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static void clearOSD(void) {
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int i;
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if (!osdtexCnt)
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return;
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glDeleteTextures(osdtexCnt, osdtex);
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#ifndef FAST_OSD
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glDeleteTextures(osdtexCnt, osdatex);
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for (i = 0; i < osdtexCnt; i++)
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glDeleteLists(osdaDispList[i], 1);
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#endif
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for (i = 0; i < osdtexCnt; i++)
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glDeleteLists(osdDispList[i], 1);
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osdtexCnt = 0;
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}
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/**
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* \brief remove textures, display list and free memory used by EOSD
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*/
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static void clearEOSD(void) {
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if (eosdDispList)
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glDeleteLists(eosdDispList, 1);
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eosdDispList = 0;
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if (eosdtexCnt)
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glDeleteTextures(eosdtexCnt, eosdtex);
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eosdtexCnt = 0;
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free(eosdtex);
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eosdtex = NULL;
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}
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/**
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* \brief construct display list from ass image list
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* \param img image list to create OSD from.
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* A value of NULL has the same effect as clearEOSD()
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*/
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static void genEOSD(mp_eosd_images_t *imgs) {
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int sx, sy;
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int tinytexcur = 0;
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int smalltexcur = 0;
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GLuint *curtex;
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GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST;
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ass_image_t *img = imgs->imgs;
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ass_image_t *i;
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if (imgs->changed == 0) // there are elements, but they are unchanged
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return;
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if (img && imgs->changed == 1) // there are elements, but they just moved
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goto skip_upload;
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clearEOSD();
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if (!img)
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return;
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if (!largeeosdtex[0]) {
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glGenTextures(2, largeeosdtex);
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BindTexture(gl_target, largeeosdtex[0]);
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glCreateClearTex(gl_target, GL_ALPHA, scale_type, 512, 512, 0);
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BindTexture(gl_target, largeeosdtex[1]);
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glCreateClearTex(gl_target, GL_ALPHA, scale_type, 512, 512, 0);
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}
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for (i = img; i; i = i->next)
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{
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
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continue;
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if (i->w < 16 && i->h < 16 && tinytexcur < 1024)
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tinytexcur++;
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else if (i->w < 32 && i->h < 32 && smalltexcur < 256)
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smalltexcur++;
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else
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eosdtexCnt++;
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}
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mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
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tinytexcur, smalltexcur, eosdtexCnt);
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if (eosdtexCnt) {
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eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
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glGenTextures(eosdtexCnt, eosdtex);
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}
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tinytexcur = smalltexcur = 0;
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for (i = img, curtex = eosdtex; i; i = i->next) {
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int x = 0, y = 0;
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
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mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
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continue;
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}
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if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
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x = (tinytexcur & 31) << 4;
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y = (tinytexcur >> 5) << 4;
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BindTexture(gl_target, largeeosdtex[0]);
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tinytexcur++;
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} else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
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x = (smalltexcur & 15) << 5;
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y = (smalltexcur >> 4) << 5;
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BindTexture(gl_target, largeeosdtex[1]);
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smalltexcur++;
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} else {
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texSize(i->w, i->h, &sx, &sy);
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BindTexture(gl_target, *curtex++);
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glCreateClearTex(gl_target, GL_ALPHA, scale_type, sx, sy, 0);
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}
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glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
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x, y, i->w, i->h, 0);
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}
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eosdDispList = glGenLists(1);
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skip_upload:
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glNewList(eosdDispList, GL_COMPILE);
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tinytexcur = smalltexcur = 0;
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for (i = img, curtex = eosdtex; i; i = i->next) {
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int x = 0, y = 0;
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
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continue;
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glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
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if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
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x = (tinytexcur & 31) << 4;
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y = (tinytexcur >> 5) << 4;
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sx = sy = 512;
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BindTexture(gl_target, largeeosdtex[0]);
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tinytexcur++;
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} else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
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x = (smalltexcur & 15) << 5;
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y = (smalltexcur >> 4) << 5;
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sx = sy = 512;
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BindTexture(gl_target, largeeosdtex[1]);
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smalltexcur++;
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} else {
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texSize(i->w, i->h, &sx, &sy);
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BindTexture(gl_target, *curtex++);
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}
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glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
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}
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glEndList();
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BindTexture(gl_target, 0);
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}
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/**
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* \brief uninitialize OpenGL context, freeing textures, buffers etc.
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*/
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static void uninitGl(void) {
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int i = 0;
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if (DeletePrograms && fragprog)
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DeletePrograms(1, &fragprog);
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fragprog = 0;
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while (default_texs[i] != 0)
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i++;
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if (i)
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glDeleteTextures(i, default_texs);
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default_texs[0] = 0;
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clearOSD();
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clearEOSD();
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if (largeeosdtex[0])
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glDeleteTextures(2, largeeosdtex);
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largeeosdtex[0] = 0;
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if (DeleteBuffers && gl_buffer)
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DeleteBuffers(1, &gl_buffer);
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gl_buffer = 0; gl_buffersize = 0;
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gl_bufferptr = NULL;
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err_shown = 0;
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}
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/**
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* \brief Initialize a (new or reused) OpenGL context.
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* set global gl-related variables to their default values
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*/
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static int initGl(uint32_t d_width, uint32_t d_height) {
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texSize(image_width, image_height, &texture_width, &texture_height);
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glDisable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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glDepthMask(GL_FALSE);
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glDisable(GL_CULL_FACE);
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glEnable(gl_target);
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glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
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texture_width, texture_height);
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if (image_format == IMGFMT_YV12) {
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int i;
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glGenTextures(21, default_texs);
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default_texs[21] = 0;
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for (i = 0; i < 7; i++) {
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ActiveTexture(GL_TEXTURE1 + i);
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BindTexture(GL_TEXTURE_2D, default_texs[i]);
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BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
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BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
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}
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ActiveTexture(GL_TEXTURE1);
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width / 2, texture_height / 2, 128);
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ActiveTexture(GL_TEXTURE2);
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width / 2, texture_height / 2, 128);
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switch (use_yuv) {
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case YUV_CONVERSION_FRAGMENT_LOOKUP:
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case YUV_CONVERSION_FRAGMENT_POW:
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case YUV_CONVERSION_FRAGMENT:
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if (!GenPrograms || !BindProgram) {
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mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
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break;
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}
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GenPrograms(1, &fragprog);
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BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
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break;
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}
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ActiveTexture(GL_TEXTURE0);
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BindTexture(gl_target, 0);
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update_yuvconv();
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}
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width, texture_height, 0);
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resize(d_width, d_height);
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glClearColor( 0.0f,0.0f,0.0f,0.0f );
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glClear( GL_COLOR_BUFFER_BIT );
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if (SwapInterval && swap_interval >= 0)
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SwapInterval(swap_interval);
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return 1;
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}
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|
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/* connect to server, create and map window,
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* allocate colors and (shared) memory
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*/
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static int
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config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
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{
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image_height = height;
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image_width = width;
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image_format = format;
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glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
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int_pause = 0;
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vo_flipped = !!(flags & VOFLAG_FLIPPING);
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#ifdef HAVE_NEW_GUI
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if (use_gui) {
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// GUI creates and manages window for us
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guiGetEvent(guiSetShVideo, 0);
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#ifndef GL_WIN32
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goto glconfig;
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#endif
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}
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#endif
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#ifdef GL_WIN32
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if (!vo_w32_config(d_width, d_height, flags))
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return -1;
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#else
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if (WinID >= 0) {
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vo_window = WinID ? (Window)WinID : mRootWin;
|
|
vo_x11_selectinput_witherr(mDisplay, vo_window,
|
|
StructureNotifyMask | KeyPressMask | PointerMotionMask |
|
|
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
|
goto glconfig;
|
|
}
|
|
{
|
|
XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
|
|
if (vinfo == NULL)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
|
|
return -1;
|
|
}
|
|
|
|
vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
|
|
XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
|
|
"gl", title);
|
|
}
|
|
#endif
|
|
|
|
glconfig:
|
|
if (vo_config_count)
|
|
uninitGl();
|
|
setGlWindow(&gl_vinfo, &gl_context, vo_window);
|
|
initGl(vo_dwidth, vo_dheight);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void check_events(void)
|
|
{
|
|
int e=vo_check_events();
|
|
if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
|
|
if(e&VO_EVENT_EXPOSE && int_pause) flip_page();
|
|
}
|
|
|
|
/**
|
|
* Creates the textures and the display list needed for displaying
|
|
* an OSD part.
|
|
* Callback function for vo_draw_text().
|
|
*/
|
|
static void create_osd_texture(int x0, int y0, int w, int h,
|
|
unsigned char *src, unsigned char *srca,
|
|
int stride)
|
|
{
|
|
// initialize to 8 to avoid special-casing on alignment
|
|
int sx = 8, sy = 8;
|
|
GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST;
|
|
|
|
if (w <= 0 || h <= 0 || stride < w) {
|
|
mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
|
|
return;
|
|
}
|
|
texSize(w, h, &sx, &sy);
|
|
|
|
if (osdtexCnt >= MAX_OSD_PARTS) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
|
|
return;
|
|
}
|
|
|
|
// create Textures for OSD part
|
|
glGenTextures(1, &osdtex[osdtexCnt]);
|
|
BindTexture(gl_target, osdtex[osdtexCnt]);
|
|
glCreateClearTex(gl_target, GL_LUMINANCE, scale_type, sx, sy, 0);
|
|
glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
|
|
0, 0, w, h, 0);
|
|
|
|
#ifndef FAST_OSD
|
|
glGenTextures(1, &osdatex[osdtexCnt]);
|
|
BindTexture(gl_target, osdatex[osdtexCnt]);
|
|
glCreateClearTex(gl_target, GL_ALPHA, scale_type, sx, sy, 255);
|
|
{
|
|
int i;
|
|
char *tmp = malloc(stride * h);
|
|
// convert alpha from weird MPlayer scale.
|
|
// in-place is not possible since it is reused for future OSDs
|
|
for (i = h * stride - 1; i >= 0; i--)
|
|
tmp[i] = srca[i] - 1;
|
|
glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
|
|
0, 0, w, h, 0);
|
|
free(tmp);
|
|
}
|
|
#endif
|
|
|
|
BindTexture(gl_target, 0);
|
|
|
|
// Create a list for rendering this OSD part
|
|
#ifndef FAST_OSD
|
|
osdaDispList[osdtexCnt] = glGenLists(1);
|
|
glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
|
|
// render alpha
|
|
BindTexture(gl_target, osdatex[osdtexCnt]);
|
|
glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
|
|
glEndList();
|
|
#endif
|
|
osdDispList[osdtexCnt] = glGenLists(1);
|
|
glNewList(osdDispList[osdtexCnt], GL_COMPILE);
|
|
// render OSD
|
|
BindTexture(gl_target, osdtex[osdtexCnt]);
|
|
glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
|
|
glEndList();
|
|
|
|
osdtexCnt++;
|
|
}
|
|
|
|
static void draw_osd(void)
|
|
{
|
|
if (!use_osd) return;
|
|
if (vo_osd_changed(0)) {
|
|
int osd_h, osd_w;
|
|
clearOSD();
|
|
osd_w = (scaled_osd) ? image_width : vo_dwidth;
|
|
osd_h = (scaled_osd) ? image_height : vo_dheight;
|
|
vo_draw_text(osd_w, osd_h, create_osd_texture);
|
|
}
|
|
}
|
|
|
|
static void
|
|
flip_page(void)
|
|
{
|
|
// glEnable(GL_TEXTURE_2D);
|
|
// glBindTexture(GL_TEXTURE_2D, texture_id);
|
|
|
|
glColor3f(1,1,1);
|
|
if (image_format == IMGFMT_YV12)
|
|
glEnableYUVConversion(gl_target, yuvconvtype);
|
|
glDrawTex(0, 0, image_width, image_height,
|
|
0, 0, image_width, image_height,
|
|
texture_width, texture_height,
|
|
use_rectangle == 1, image_format == IMGFMT_YV12,
|
|
mpi_flipped ^ vo_flipped);
|
|
if (image_format == IMGFMT_YV12)
|
|
glDisableYUVConversion(gl_target, yuvconvtype);
|
|
|
|
if (osdtexCnt > 0 || eosdDispList) {
|
|
// set special rendering parameters
|
|
if (!scaled_osd) {
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
|
|
}
|
|
glEnable(GL_BLEND);
|
|
if (eosdDispList) {
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glCallList(eosdDispList);
|
|
}
|
|
if (osdtexCnt > 0) {
|
|
glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff);
|
|
// draw OSD
|
|
#ifndef FAST_OSD
|
|
glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
|
|
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
|
|
#endif
|
|
glBlendFunc(GL_ONE, GL_ONE);
|
|
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
|
|
}
|
|
// set rendering parameters back to defaults
|
|
glDisable (GL_BLEND);
|
|
if (!scaled_osd)
|
|
glPopMatrix();
|
|
BindTexture(gl_target, 0);
|
|
}
|
|
|
|
if (use_glFinish)
|
|
glFinish();
|
|
if (vo_doublebuffering)
|
|
swapGlBuffers();
|
|
else if (!use_glFinish)
|
|
glFlush();
|
|
|
|
if (vo_fs && use_aspect && vo_doublebuffering)
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
|
|
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
|
|
{
|
|
mpi_flipped = (stride[0] < 0);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
|
|
x, y, w, h, slice_height);
|
|
if (image_format == IMGFMT_YV12) {
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t get_image(mp_image_t *mpi) {
|
|
if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
|
|
if (mpi->type == MP_IMGTYPE_IP || mpi->type == MP_IMGTYPE_IPB)
|
|
return VO_FALSE; // we can not provide readable buffers
|
|
if (!gl_buffer)
|
|
GenBuffers(1, &gl_buffer);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
mpi->stride[0] = mpi->width * mpi->bpp / 8;
|
|
if (mpi->stride[0] * mpi->h > gl_buffersize) {
|
|
BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[0] * mpi->h,
|
|
NULL, GL_DYNAMIC_DRAW);
|
|
gl_buffersize = mpi->stride[0] * mpi->h;
|
|
}
|
|
if (!gl_bufferptr)
|
|
gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
mpi->planes[0] = gl_bufferptr;
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
if (mpi->planes[0] == NULL) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not aquire buffer for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
// YV12
|
|
mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
|
|
mpi->stride[0] = mpi->width;
|
|
mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
|
|
mpi->stride[1] = mpi->width >> 1;
|
|
mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
|
|
mpi->stride[2] = mpi->width >> 1;
|
|
}
|
|
mpi->flags |= MP_IMGFLAG_DIRECT;
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static uint32_t draw_image(mp_image_t *mpi) {
|
|
int slice = slice_height;
|
|
int stride[3] = {mpi->stride[0], mpi->stride[1], mpi->stride[2]};
|
|
unsigned char *planes[3] = {mpi->planes[0], mpi->planes[1], mpi->planes[2]};
|
|
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
|
|
return VO_TRUE;
|
|
mpi_flipped = (stride[0] < 0);
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT) {
|
|
intptr_t base = (intptr_t)planes[0];
|
|
if (mpi_flipped)
|
|
base += (mpi->h - 1) * stride[0];
|
|
planes[0] -= base;
|
|
planes[1] -= base;
|
|
planes[2] -= base;
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
gl_bufferptr = NULL;
|
|
slice = 0; // always "upload" full texture
|
|
}
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
|
|
mpi->x, mpi->y, mpi->w, mpi->h, slice);
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
|
|
mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
|
|
mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT)
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static int
|
|
draw_frame(uint8_t *src[])
|
|
{
|
|
return VO_ERROR;
|
|
}
|
|
|
|
static int
|
|
query_format(uint32_t format)
|
|
{
|
|
int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
|
|
VFCAP_FLIP |
|
|
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
|
|
if (use_osd)
|
|
caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
|
|
if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGBA))
|
|
return caps;
|
|
if (use_yuv && format == IMGFMT_YV12)
|
|
return caps;
|
|
// HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
|
|
// ideally MPlayer should be fixed instead not to use Y800 when it has the choice
|
|
if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
|
|
return 0;
|
|
if (many_fmts &&
|
|
glFindFormat(format, NULL, NULL, NULL, NULL))
|
|
return caps;
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void
|
|
uninit(void)
|
|
{
|
|
if ( !vo_config_count ) return;
|
|
uninitGl();
|
|
releaseGlContext(&gl_vinfo, &gl_context);
|
|
if (custom_prog) free(custom_prog);
|
|
custom_prog = NULL;
|
|
if (custom_tex) free(custom_tex);
|
|
custom_tex = NULL;
|
|
vo_uninit();
|
|
}
|
|
|
|
static opt_t subopts[] = {
|
|
{"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
|
|
{"osd", OPT_ARG_BOOL, &use_osd, NULL},
|
|
{"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
|
|
{"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
|
|
{"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
|
|
{"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
|
|
{"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
|
|
{"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
|
|
{"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
|
|
{"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
|
|
{"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
|
|
{"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
|
|
{"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
|
|
{"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
|
|
{"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
|
|
{"osdcolor", OPT_ARG_INT, &osd_color, NULL},
|
|
{NULL}
|
|
};
|
|
|
|
static int preinit(const char *arg)
|
|
{
|
|
// set defaults
|
|
many_fmts = 1;
|
|
use_osd = 1;
|
|
scaled_osd = 0;
|
|
use_aspect = 1;
|
|
use_yuv = 0;
|
|
lscale = 0;
|
|
cscale = 0;
|
|
use_rectangle = 0;
|
|
use_glFinish = 0;
|
|
swap_interval = 1;
|
|
slice_height = 0;
|
|
custom_prog = NULL;
|
|
custom_tex = NULL;
|
|
custom_tlin = 1;
|
|
custom_trect = 0;
|
|
osd_color = 0xffffff;
|
|
if (subopt_parse(arg, subopts) != 0) {
|
|
mp_msg(MSGT_VO, MSGL_FATAL,
|
|
"\n-vo gl command line help:\n"
|
|
"Example: mplayer -vo gl:slice-height=4\n"
|
|
"\nOptions:\n"
|
|
" nomanyfmts\n"
|
|
" Disable extended color formats for OpenGL 1.2 and later\n"
|
|
" slice-height=<0-...>\n"
|
|
" Slice size for texture transfer, 0 for whole image\n"
|
|
" noosd\n"
|
|
" Do not use OpenGL OSD code\n"
|
|
" noaspect\n"
|
|
" Do not do aspect scaling\n"
|
|
" rectangle=<0,1,2>\n"
|
|
" 0: use power-of-two textures\n"
|
|
" 1: use texture_rectangle\n"
|
|
" 2: use texture_non_power_of_two\n"
|
|
" glfinish\n"
|
|
" Call glFinish() before swapping buffers\n"
|
|
" swapinterval=<n>\n"
|
|
" Interval in displayed frames between to buffer swaps.\n"
|
|
" 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
|
|
" Requires GLX_SGI_swap_control support to work.\n"
|
|
" yuv=<n>\n"
|
|
" 0: use software YUV to RGB conversion.\n"
|
|
" 1: use register combiners (nVidia only, for older cards).\n"
|
|
" 2: use fragment program.\n"
|
|
" 3: use fragment program with gamma correction.\n"
|
|
" 4: use fragment program with gamma correction via lookup.\n"
|
|
" 5: use ATI-specific method (for older cards).\n"
|
|
" 6: use lookup via 3D texture.\n"
|
|
" lscale=<n>\n"
|
|
" 0: use standard bilinear scaling for luma.\n"
|
|
" 1: use improved bicubic scaling for luma.\n"
|
|
" 2: use cubic in X, linear in Y direction scaling for luma.\n"
|
|
" cscale=<n>\n"
|
|
" as lscale but for chroma (2x slower with little visible effect).\n"
|
|
" customprog=<filename>\n"
|
|
" use a custom YUV conversion program\n"
|
|
" customtex=<filename>\n"
|
|
" use a custom YUV conversion lookup texture\n"
|
|
" nocustomtlin\n"
|
|
" use GL_NEAREST scaling for customtex texture\n"
|
|
" customtrect\n"
|
|
" use texture_rectangle for customtex texture\n"
|
|
" osdcolor=<0xRRGGBB>\n"
|
|
" use the given color for the OSD\n"
|
|
"\n" );
|
|
return -1;
|
|
}
|
|
if (use_rectangle == 1)
|
|
gl_target = GL_TEXTURE_RECTANGLE;
|
|
else
|
|
gl_target = GL_TEXTURE_2D;
|
|
yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
|
|
if (many_fmts)
|
|
mp_msg (MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
|
|
"Use -vo gl:nomanyfmts if playback fails.\n");
|
|
mp_msg (MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
|
|
"(0 means image height).\n", slice_height);
|
|
if( !vo_init() ) return -1; // Can't open X11
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int control(uint32_t request, void *data, ...)
|
|
{
|
|
switch (request) {
|
|
case VOCTRL_PAUSE: return (int_pause=1);
|
|
case VOCTRL_RESUME: return (int_pause=0);
|
|
case VOCTRL_QUERY_FORMAT:
|
|
return query_format(*((uint32_t*)data));
|
|
case VOCTRL_GET_IMAGE:
|
|
return get_image(data);
|
|
case VOCTRL_DRAW_IMAGE:
|
|
return draw_image(data);
|
|
case VOCTRL_DRAW_EOSD:
|
|
if (!data)
|
|
return VO_FALSE;
|
|
genEOSD(data);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_EOSD_RES:
|
|
{
|
|
mp_eosd_res_t *r = data;
|
|
r->mt = r->mb = r->ml = r->mr = 0;
|
|
if (scaled_osd) {r->w = image_width; r->h = image_height;}
|
|
else if (vo_fs) {
|
|
r->w = vo_screenwidth; r->h = vo_screenheight;
|
|
r->ml = r->mr = ass_border_x > 0 ? ass_border_x : 0;
|
|
r->mt = r->mb = ass_border_y > 0 ? ass_border_y : 0;
|
|
} else {
|
|
r->w = vo_dwidth; r->h = vo_dheight;
|
|
}
|
|
}
|
|
return VO_TRUE;
|
|
case VOCTRL_GUISUPPORT:
|
|
return VO_TRUE;
|
|
case VOCTRL_ONTOP:
|
|
vo_ontop();
|
|
return VO_TRUE;
|
|
case VOCTRL_FULLSCREEN:
|
|
vo_fullscreen();
|
|
resize(vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
#ifdef GL_WIN32
|
|
case VOCTRL_BORDER:
|
|
vo_w32_border();
|
|
return VO_TRUE;
|
|
#endif
|
|
case VOCTRL_GET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
return VO_TRUE;
|
|
case VOCTRL_SET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
resize (vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
va_list va;
|
|
int *value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int *);
|
|
va_end(va);
|
|
if (strcasecmp(data, "brightness") == 0) {
|
|
*value = eq_bri;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "contrast") == 0) {
|
|
*value = eq_cont;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "saturation") == 0) {
|
|
*value = eq_sat;
|
|
} else if (strcasecmp(data, "hue") == 0) {
|
|
*value = eq_hue;
|
|
} else if (strcasecmp(data, "gamma") == 0) {
|
|
*value = eq_rgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "red_gamma") == 0) {
|
|
*value = eq_rgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "green_gamma") == 0) {
|
|
*value = eq_ggamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "blue_gamma") == 0) {
|
|
*value = eq_bgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
}
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
case VOCTRL_SET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
va_list va;
|
|
int value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int);
|
|
va_end(va);
|
|
if (strcasecmp(data, "brightness") == 0) {
|
|
eq_bri = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "contrast") == 0) {
|
|
eq_cont = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "saturation") == 0) {
|
|
eq_sat = value;
|
|
} else if (strcasecmp(data, "hue") == 0) {
|
|
eq_hue = value;
|
|
} else if (strcasecmp(data, "gamma") == 0) {
|
|
eq_rgamma = eq_ggamma = eq_bgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "red_gamma") == 0) {
|
|
eq_rgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "green_gamma") == 0) {
|
|
eq_ggamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "blue_gamma") == 0) {
|
|
eq_bgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
}
|
|
update_yuvconv();
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
case VOCTRL_UPDATE_SCREENINFO:
|
|
update_xinerama_info();
|
|
return VO_TRUE;
|
|
}
|
|
return VO_NOTIMPL;
|
|
}
|