mirror of
https://github.com/mpv-player/mpv
synced 2024-12-18 21:06:00 +00:00
70346d3be6
This allowed making the player switch the monitor video mode when creating the video window. This was a questionable feature, and with today's LCD screens certainly not useful anymore. Switching to a random video mode (going by video width/height) doesn't sound too useful either. I'm not sure about the win32 implementation, but the X part had several bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any larger changes for a long time), this code is buggy and doesn't do the right thing anyway. (And what the hell _did_ it do when using multiple physical monitors?) If you really want this, write a shell script that calls xrandr before and after calling mpv. vo_sdl still can do mode switching, because SDL has native support for it, and using it is trivial. Add a new sub-option for this.
694 lines
23 KiB
C
694 lines
23 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <limits.h>
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#include <assert.h>
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#include <windows.h>
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#include <windowsx.h>
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#include "core/options.h"
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#include "core/input/keycodes.h"
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#include "core/input/input.h"
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#include "core/mp_msg.h"
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#include "vo.h"
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#include "aspect.h"
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#include "w32_common.h"
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#include "core/mp_fifo.h"
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#include "osdep/io.h"
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#include "talloc.h"
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#define WIN_ID_TO_HWND(x) ((HWND)(uint32_t)(x))
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static const wchar_t classname[] = L"mpv";
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static const struct mp_keymap vk_map[] = {
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// special keys
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{VK_ESCAPE, MP_KEY_ESC}, {VK_BACK, MP_KEY_BS}, {VK_TAB, MP_KEY_TAB},
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{VK_RETURN, MP_KEY_ENTER}, {VK_PAUSE, MP_KEY_PAUSE}, {VK_SNAPSHOT, MP_KEY_PRINT},
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// cursor keys
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{VK_LEFT, MP_KEY_LEFT}, {VK_UP, MP_KEY_UP}, {VK_RIGHT, MP_KEY_RIGHT}, {VK_DOWN, MP_KEY_DOWN},
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// navigation block
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{VK_INSERT, MP_KEY_INSERT}, {VK_DELETE, MP_KEY_DELETE}, {VK_HOME, MP_KEY_HOME}, {VK_END, MP_KEY_END},
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{VK_PRIOR, MP_KEY_PAGE_UP}, {VK_NEXT, MP_KEY_PAGE_DOWN},
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// F-keys
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{VK_F1, MP_KEY_F+1}, {VK_F2, MP_KEY_F+2}, {VK_F3, MP_KEY_F+3}, {VK_F4, MP_KEY_F+4},
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{VK_F5, MP_KEY_F+5}, {VK_F6, MP_KEY_F+6}, {VK_F7, MP_KEY_F+7}, {VK_F8, MP_KEY_F+8},
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{VK_F9, MP_KEY_F+9}, {VK_F10, MP_KEY_F+10}, {VK_F11, MP_KEY_F+11}, {VK_F12, MP_KEY_F+12},
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// numpad
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{VK_NUMPAD0, MP_KEY_KP0}, {VK_NUMPAD1, MP_KEY_KP1}, {VK_NUMPAD2, MP_KEY_KP2},
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{VK_NUMPAD3, MP_KEY_KP3}, {VK_NUMPAD4, MP_KEY_KP4}, {VK_NUMPAD5, MP_KEY_KP5},
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{VK_NUMPAD6, MP_KEY_KP6}, {VK_NUMPAD7, MP_KEY_KP7}, {VK_NUMPAD8, MP_KEY_KP8},
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{VK_NUMPAD9, MP_KEY_KP9}, {VK_DECIMAL, MP_KEY_KPDEC},
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{0, 0}
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};
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static void add_window_borders(HWND hwnd, RECT *rc)
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{
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AdjustWindowRect(rc, GetWindowLong(hwnd, GWL_STYLE), 0);
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}
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// basically a reverse AdjustWindowRect (win32 doesn't appear to have this)
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static void subtract_window_borders(HWND hwnd, RECT *rc)
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{
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RECT b = { 0, 0, 0, 0 };
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add_window_borders(hwnd, &b);
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rc->left -= b.left;
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rc->top -= b.top;
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rc->right -= b.right;
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rc->bottom -= b.bottom;
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}
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// turn a WMSZ_* input value in v into the border that should be resized
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// returns: 0=left, 1=top, 2=right, 3=bottom, -1=undefined
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static int get_resize_border(int v) {
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switch (v) {
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case WMSZ_LEFT: return 3;
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case WMSZ_TOP: return 2;
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case WMSZ_RIGHT: return 3;
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case WMSZ_BOTTOM: return 2;
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case WMSZ_TOPLEFT: return 1;
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case WMSZ_TOPRIGHT: return 1;
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case WMSZ_BOTTOMLEFT: return 3;
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case WMSZ_BOTTOMRIGHT: return 3;
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default: return -1;
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}
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}
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static bool key_state(struct vo *vo, int vk)
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{
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return GetKeyState(vk) & 0x8000;
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}
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static int mod_state(struct vo *vo)
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{
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int res = 0;
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if (key_state(vo, VK_CONTROL))
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res |= MP_KEY_MODIFIER_CTRL;
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if (key_state(vo, VK_SHIFT))
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res |= MP_KEY_MODIFIER_SHIFT;
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if (key_state(vo, VK_MENU))
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res |= MP_KEY_MODIFIER_ALT;
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return res;
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}
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam,
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LPARAM lParam)
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{
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if (message == WM_NCCREATE) {
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CREATESTRUCT *cs = (void*)lParam;
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SetWindowLongPtrW(hWnd, GWLP_USERDATA, (LONG_PTR)cs->lpCreateParams);
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}
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struct vo *vo = (void*)GetWindowLongPtrW(hWnd, GWLP_USERDATA);
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// message before WM_NCCREATE, pray to Raymond Chen that it's not important
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if (!vo)
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return DefWindowProcW(hWnd, message, wParam, lParam);
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struct vo_w32_state *w32 = vo->w32;
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switch (message) {
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case WM_ERASEBKGND: // no need to erase background seperately
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return 1;
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case WM_PAINT:
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w32->event_flags |= VO_EVENT_EXPOSE;
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break;
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case WM_MOVE: {
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w32->event_flags |= VO_EVENT_MOVE;
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POINT p = {0};
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ClientToScreen(w32->window, &p);
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w32->window_x = p.x;
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w32->window_y = p.y;
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mp_msg(MSGT_VO, MSGL_V, "[vo] move window: %d:%d\n",
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w32->window_x, w32->window_y);
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break;
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}
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case WM_SIZE: {
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w32->event_flags |= VO_EVENT_RESIZE;
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RECT r;
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GetClientRect(w32->window, &r);
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vo->dwidth = r.right;
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vo->dheight = r.bottom;
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mp_msg(MSGT_VO, MSGL_V, "[vo] resize window: %d:%d\n",
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vo->dwidth, vo->dheight);
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break;
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}
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case WM_SIZING:
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if (vo_keepaspect && !vo_fs && WinID < 0) {
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RECT *rc = (RECT*)lParam;
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// get client area of the windows if it had the rect rc
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// (subtracting the window borders)
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RECT r = *rc;
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subtract_window_borders(w32->window, &r);
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int c_w = r.right - r.left, c_h = r.bottom - r.top;
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float aspect = vo->aspdat.asp;
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int d_w = c_h * aspect - c_w;
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int d_h = c_w / aspect - c_h;
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int d_corners[4] = { d_w, d_h, -d_w, -d_h };
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int corners[4] = { rc->left, rc->top, rc->right, rc->bottom };
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int corner = get_resize_border(wParam);
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if (corner >= 0)
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corners[corner] -= d_corners[corner];
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*rc = (RECT) { corners[0], corners[1], corners[2], corners[3] };
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return TRUE;
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}
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break;
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case WM_CLOSE:
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mplayer_put_key(vo->key_fifo, MP_KEY_CLOSE_WIN);
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break;
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case WM_SYSCOMMAND:
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switch (wParam) {
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case SC_SCREENSAVE:
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case SC_MONITORPOWER:
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mp_msg(MSGT_VO, MSGL_V, "vo: win32: killing screensaver\n");
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return 0;
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}
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break;
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN: {
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int mpkey = lookup_keymap_table(vk_map, wParam);
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if (mpkey)
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mplayer_put_key(vo->key_fifo, mpkey | mod_state(vo));
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if (wParam == VK_F10)
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return 0;
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break;
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}
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case WM_CHAR:
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case WM_SYSCHAR: {
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int mods = mod_state(vo);
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int code = wParam;
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// Windows enables Ctrl+Alt when AltGr (VK_RMENU) is pressed.
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// E.g. AltGr+9 on a German keyboard would yield Ctrl+Alt+[
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// Warning: wine handles this differently. Don't test this on wine!
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if (key_state(vo, VK_RMENU))
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mods &= ~(MP_KEY_MODIFIER_CTRL | MP_KEY_MODIFIER_ALT);
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// Apparently Ctrl+A to Ctrl+Z is special cased, and produces
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// character codes from 1-26. Work it around.
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// Also, enter/return (including the keypad variant) and CTRL+J both
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// map to wParam==10. As a workaround, check VK_RETURN to
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// distinguish these two key combinations.
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if ((mods & MP_KEY_MODIFIER_CTRL) && code >= 1 && code <= 26
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&& !key_state(vo, VK_RETURN))
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code = code - 1 + (mods & MP_KEY_MODIFIER_SHIFT ? 'A' : 'a');
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if (code >= 32 && code < (1<<21)) {
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mplayer_put_key(vo->key_fifo, code | mods);
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// At least with Alt+char, not calling DefWindowProcW stops
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// Windows from emitting a beep.
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return 0;
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}
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break;
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}
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case WM_LBUTTONDOWN:
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if (!vo_nomouse_input && (vo_fs || (wParam & MK_CONTROL))) {
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN0 | mod_state(vo));
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break;
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}
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if (!vo_fs) {
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ReleaseCapture();
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SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION, 0);
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return 0;
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}
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break;
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case WM_MBUTTONDOWN:
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if (!vo_nomouse_input)
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN1 | mod_state(vo));
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break;
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case WM_RBUTTONDOWN:
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if (!vo_nomouse_input)
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN2 | mod_state(vo));
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break;
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case WM_MOUSEMOVE:
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vo_mouse_movement(vo, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
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break;
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case WM_MOUSEWHEEL:
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if (!vo_nomouse_input) {
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int x = GET_WHEEL_DELTA_WPARAM(wParam);
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if (x > 0)
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN3 | mod_state(vo));
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else
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN4 | mod_state(vo));
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}
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break;
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case WM_XBUTTONDOWN:
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if (!vo_nomouse_input) {
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int x = HIWORD(wParam);
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if (x == 1)
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN5 | mod_state(vo));
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else // if (x == 2)
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mplayer_put_key(vo->key_fifo, MP_MOUSE_BTN6 | mod_state(vo));
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}
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break;
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}
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return DefWindowProcW(hWnd, message, wParam, lParam);
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}
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/**
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* \brief Dispatch incoming window events and handle them.
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*
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* This function should be placed inside libvo's function "check_events".
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*
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* \return int with these flags possibly set, take care to handle in the right order
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* if it matters in your driver:
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*
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* VO_EVENT_RESIZE = The window was resized. If necessary reinit your
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* driver render context accordingly.
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* VO_EVENT_EXPOSE = The window was exposed. Call e.g. flip_frame() to redraw
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* the window if the movie is paused.
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*/
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int vo_w32_check_events(struct vo *vo)
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{
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struct vo_w32_state *w32 = vo->w32;
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MSG msg;
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w32->event_flags = 0;
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while (PeekMessageW(&msg, 0, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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if (WinID >= 0) {
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BOOL res;
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RECT r;
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POINT p;
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res = GetClientRect(w32->window, &r);
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if (res && (r.right != vo->dwidth || r.bottom != vo->dheight)) {
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vo->dwidth = r.right; vo->dheight = r.bottom;
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w32->event_flags |= VO_EVENT_RESIZE;
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}
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p.x = 0; p.y = 0;
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ClientToScreen(w32->window, &p);
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if (p.x != w32->window_x || p.y != w32->window_y) {
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w32->window_x = p.x; w32->window_y = p.y;
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w32->event_flags |= VO_EVENT_MOVE;
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}
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res = GetClientRect(WIN_ID_TO_HWND(WinID), &r);
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if (res && (r.right != vo->dwidth || r.bottom != vo->dheight))
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MoveWindow(w32->window, 0, 0, r.right, r.bottom, FALSE);
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if (!IsWindow(WIN_ID_TO_HWND(WinID)))
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// Window has probably been closed, e.g. due to program crash
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mplayer_put_key(vo->key_fifo, MP_KEY_CLOSE_WIN);
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}
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return w32->event_flags;
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}
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static BOOL CALLBACK mon_enum(HMONITOR hmon, HDC hdc, LPRECT r, LPARAM p)
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{
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struct vo *vo = (void*)p;
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struct vo_w32_state *w32 = vo->w32;
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// this defaults to the last screen if specified number does not exist
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xinerama_x = r->left;
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xinerama_y = r->top;
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vo->opts->vo_screenwidth = r->right - r->left;
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vo->opts->vo_screenheight = r->bottom - r->top;
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if (w32->mon_cnt == w32->mon_id)
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return FALSE;
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w32->mon_cnt++;
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return TRUE;
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}
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/**
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* \brief Update screen information.
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*
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* This function should be called in libvo's "control" callback
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* with parameter VOCTRL_UPDATE_SCREENINFO.
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* Note that this also enables the new API where geometry and aspect
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* calculations are done in video_out.c:config_video_out
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*
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* Global libvo variables changed:
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* xinerama_x
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* xinerama_y
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* vo_screenwidth
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* vo_screenheight
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*/
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void w32_update_xinerama_info(struct vo *vo)
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{
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struct vo_w32_state *w32 = vo->w32;
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struct MPOpts *opts = vo->opts;
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int screen = vo_fs ? opts->vo_fsscreen_id : opts->vo_screen_id;
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xinerama_x = xinerama_y = 0;
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if (vo_fs && screen == -2) {
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int tmp;
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xinerama_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
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xinerama_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
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tmp = GetSystemMetrics(SM_CXVIRTUALSCREEN);
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if (tmp) vo->opts->vo_screenwidth = tmp;
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tmp = GetSystemMetrics(SM_CYVIRTUALSCREEN);
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if (tmp) vo->opts->vo_screenheight = tmp;
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} else if (screen == -1) {
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MONITORINFO mi;
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HMONITOR m = MonitorFromWindow(w32->window, MONITOR_DEFAULTTOPRIMARY);
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mi.cbSize = sizeof(mi);
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GetMonitorInfoW(m, &mi);
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xinerama_x = mi.rcMonitor.left;
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xinerama_y = mi.rcMonitor.top;
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vo->opts->vo_screenwidth = mi.rcMonitor.right - mi.rcMonitor.left;
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vo->opts->vo_screenheight = mi.rcMonitor.bottom - mi.rcMonitor.top;
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} else if (screen >= 0) {
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w32->mon_cnt = 0;
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w32->mon_id = screen;
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EnumDisplayMonitors(NULL, NULL, mon_enum, (LONG_PTR)vo);
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}
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aspect_save_screenres(vo, vo->opts->vo_screenwidth,
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vo->opts->vo_screenheight);
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}
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static void updateScreenProperties(struct vo *vo)
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{
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struct vo_w32_state *w32 = vo->w32;
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DEVMODE dm;
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dm.dmSize = sizeof dm;
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dm.dmDriverExtra = 0;
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dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"vo: win32: unable to enumerate display settings!\n");
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return;
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}
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vo->opts->vo_screenwidth = dm.dmPelsWidth;
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vo->opts->vo_screenheight = dm.dmPelsHeight;
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w32->depthonscreen = dm.dmBitsPerPel;
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w32_update_xinerama_info(vo);
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}
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static DWORD update_style(struct vo *vo, DWORD style)
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{
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const DWORD NO_FRAME = WS_POPUP;
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const DWORD FRAME = WS_OVERLAPPEDWINDOW | WS_SIZEBOX;
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style &= ~(NO_FRAME | FRAME);
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style |= (vo_border && !vo_fs) ? FRAME : NO_FRAME;
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return style;
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}
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// Update the window title, position, size, and border style from vo_* values.
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static int reinit_window_state(struct vo *vo)
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{
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struct vo_w32_state *w32 = vo->w32;
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HWND layer = HWND_NOTOPMOST;
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RECT r;
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if (WinID >= 0)
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return 1;
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wchar_t *title = mp_from_utf8(NULL, vo_get_window_title(vo));
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SetWindowTextW(w32->window, title);
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talloc_free(title);
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bool toggle_fs = w32->current_fs != vo_fs;
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w32->current_fs = vo_fs;
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DWORD style = update_style(vo, GetWindowLong(w32->window, GWL_STYLE));
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if (vo_fs || vo->opts->vo_ontop)
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layer = HWND_TOPMOST;
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// xxx not sure if this can trigger any unwanted messages (WM_MOVE/WM_SIZE)
|
|
if (vo_fs) {
|
|
while (ShowCursor(0) >= 0) /**/ ;
|
|
} else {
|
|
while (ShowCursor(1) < 0) /**/ ;
|
|
}
|
|
updateScreenProperties(vo);
|
|
|
|
if (vo_fs) {
|
|
// Save window position and size when switching to fullscreen.
|
|
if (toggle_fs) {
|
|
w32->prev_width = vo->dwidth;
|
|
w32->prev_height = vo->dheight;
|
|
w32->prev_x = w32->window_x;
|
|
w32->prev_y = w32->window_y;
|
|
mp_msg(MSGT_VO, MSGL_V, "[vo] save window bounds: %d:%d:%d:%d\n",
|
|
w32->prev_x, w32->prev_y, w32->prev_width, w32->prev_height);
|
|
}
|
|
vo->dwidth = vo->opts->vo_screenwidth;
|
|
vo->dheight = vo->opts->vo_screenheight;
|
|
w32->window_x = xinerama_x;
|
|
w32->window_y = xinerama_y;
|
|
} else {
|
|
if (toggle_fs) {
|
|
// Restore window position and size when switching from fullscreen.
|
|
mp_msg(MSGT_VO, MSGL_V, "[vo] restore window bounds: %d:%d:%d:%d\n",
|
|
w32->prev_x, w32->prev_y, w32->prev_width, w32->prev_height);
|
|
vo->dwidth = w32->prev_width;
|
|
vo->dheight = w32->prev_height;
|
|
w32->window_x = w32->prev_x;
|
|
w32->window_y = w32->prev_y;
|
|
}
|
|
}
|
|
|
|
r.left = w32->window_x;
|
|
r.right = r.left + vo->dwidth;
|
|
r.top = w32->window_y;
|
|
r.bottom = r.top + vo->dheight;
|
|
|
|
SetWindowLong(w32->window, GWL_STYLE, style);
|
|
add_window_borders(w32->window, &r);
|
|
|
|
mp_msg(MSGT_VO, MSGL_V, "[vo] reset window bounds: %ld:%ld:%ld:%ld\n",
|
|
r.left, r.top, r.right - r.left, r.bottom - r.top);
|
|
|
|
SetWindowPos(w32->window, layer, r.left, r.top, r.right - r.left,
|
|
r.bottom - r.top, SWP_FRAMECHANGED);
|
|
// For some reason, moving SWP_SHOWWINDOW to a second call works better
|
|
// with wine: returning from fullscreen doesn't cause a bogus resize to
|
|
// screen size.
|
|
// It's not needed on Windows XP or wine with a virtual desktop.
|
|
// It doesn't seem to have any negative effects.
|
|
SetWindowPos(w32->window, NULL, 0, 0, 0, 0,
|
|
SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* \brief Configure and show window on the screen.
|
|
*
|
|
* This function should be called in libvo's "config" callback.
|
|
* It configures a window and shows it on the screen.
|
|
*
|
|
* \return 1 - Success, 0 - Failure
|
|
*/
|
|
int vo_w32_config(struct vo *vo, uint32_t width, uint32_t height,
|
|
uint32_t flags)
|
|
{
|
|
struct vo_w32_state *w32 = vo->w32;
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
int pf;
|
|
HDC vo_hdc = GetDC(w32->window);
|
|
|
|
memset(&pfd, 0, sizeof pfd);
|
|
pfd.nSize = sizeof pfd;
|
|
pfd.nVersion = 1;
|
|
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
|
if (flags & VOFLAG_STEREO)
|
|
pfd.dwFlags |= PFD_STEREO;
|
|
pfd.iPixelType = PFD_TYPE_RGBA;
|
|
pfd.cColorBits = 24;
|
|
pfd.iLayerType = PFD_MAIN_PLANE;
|
|
pf = ChoosePixelFormat(vo_hdc, &pfd);
|
|
if (!pf) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to select a valid pixel format!\n");
|
|
ReleaseDC(w32->window, vo_hdc);
|
|
return 0;
|
|
}
|
|
|
|
SetPixelFormat(vo_hdc, pf, &pfd);
|
|
ReleaseDC(w32->window, vo_hdc);
|
|
|
|
// we already have a fully initialized window, so nothing needs to be done
|
|
if (flags & VOFLAG_HIDDEN)
|
|
return 1;
|
|
|
|
bool reset_size = !(w32->o_dwidth == width && w32->o_dheight == height);
|
|
|
|
w32->o_dwidth = width;
|
|
w32->o_dheight = height;
|
|
|
|
// the desired size is ignored in wid mode, it always matches the window size.
|
|
if (WinID < 0) {
|
|
if (w32->window_bounds_initialized) {
|
|
// restore vo_dwidth/vo_dheight, which are reset against our will
|
|
// in vo_config()
|
|
RECT r;
|
|
GetClientRect(w32->window, &r);
|
|
vo->dwidth = r.right;
|
|
vo->dheight = r.bottom;
|
|
} else {
|
|
// first vo_config call; vo_config() will always set vo_dx/dy so
|
|
// that the window is centered on the screen, and this is the only
|
|
// time we actually want to use vo_dy/dy (this is not sane, and
|
|
// vo.h should provide a function to query the initial
|
|
// window position instead)
|
|
w32->window_bounds_initialized = true;
|
|
reset_size = true;
|
|
w32->window_x = w32->prev_x = vo->dx;
|
|
w32->window_y = w32->prev_y = vo->dy;
|
|
}
|
|
if (reset_size) {
|
|
w32->prev_width = vo->dwidth = width;
|
|
w32->prev_height = vo->dheight = height;
|
|
}
|
|
}
|
|
|
|
vo_fs = flags & VOFLAG_FULLSCREEN;
|
|
return reinit_window_state(vo);
|
|
}
|
|
|
|
/**
|
|
* \brief Initialize w32_common framework.
|
|
*
|
|
* The first function that should be called from the w32_common framework.
|
|
* It handles window creation on the screen with proper title and attributes.
|
|
* It also initializes the framework's internal variables. The function should
|
|
* be called after your own preinit initialization and you shouldn't do any
|
|
* window management on your own.
|
|
*
|
|
* Global libvo variables changed:
|
|
* vo_w32_window
|
|
* vo_screenwidth
|
|
* vo_screenheight
|
|
*
|
|
* \return 1 = Success, 0 = Failure
|
|
*/
|
|
int vo_w32_init(struct vo *vo)
|
|
{
|
|
struct vo_w32_state *w32 = vo->w32;
|
|
if (w32 && w32->window)
|
|
return 1;
|
|
|
|
if (!w32)
|
|
w32 = vo->w32 = talloc_zero(vo, struct vo_w32_state);
|
|
|
|
HINSTANCE hInstance = GetModuleHandleW(NULL);
|
|
|
|
HICON mplayerIcon = LoadIconW(hInstance, L"IDI_ICON1");
|
|
|
|
WNDCLASSEXW wcex = {
|
|
.cbSize = sizeof wcex,
|
|
.style = CS_OWNDC | CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW,
|
|
.lpfnWndProc = WndProc,
|
|
.hInstance = hInstance,
|
|
.hIcon = mplayerIcon,
|
|
.hCursor = LoadCursor(0, IDC_ARROW),
|
|
.lpszClassName = classname,
|
|
.hIconSm = mplayerIcon,
|
|
};
|
|
|
|
if (!RegisterClassExW(&wcex)) {
|
|
mp_msg(MSGT_VO, MSGL_ERR,
|
|
"vo: win32: unable to register window class!\n");
|
|
return 0;
|
|
}
|
|
|
|
if (WinID >= 0) {
|
|
RECT r;
|
|
GetClientRect(WIN_ID_TO_HWND(WinID), &r);
|
|
vo->dwidth = r.right; vo->dheight = r.bottom;
|
|
w32->window = CreateWindowExW(WS_EX_NOPARENTNOTIFY, classname,
|
|
classname,
|
|
WS_CHILD | WS_VISIBLE,
|
|
0, 0, vo->dwidth, vo->dheight,
|
|
WIN_ID_TO_HWND(WinID), 0, hInstance, vo);
|
|
} else {
|
|
w32->window = CreateWindowExW(0, classname,
|
|
classname,
|
|
update_style(vo, 0),
|
|
CW_USEDEFAULT, 0, 100, 100,
|
|
0, 0, hInstance, vo);
|
|
}
|
|
|
|
if (!w32->window) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create window!\n");
|
|
return 0;
|
|
}
|
|
|
|
if (WinID >= 0)
|
|
EnableWindow(w32->window, 0);
|
|
|
|
// we don't have proper event handling
|
|
vo->wakeup_period = 0.02;
|
|
|
|
updateScreenProperties(vo);
|
|
|
|
mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n",
|
|
vo->opts->vo_screenwidth, vo->opts->vo_screenheight,
|
|
w32->depthonscreen);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* \brief Toogle fullscreen / windowed mode.
|
|
*
|
|
* Should be called on VOCTRL_FULLSCREEN event. The window is
|
|
* always resized during this call, so the rendering context
|
|
* should be reinitialized with the new dimensions.
|
|
* It is unspecified if vo_check_events will create a resize
|
|
* event in addition or not.
|
|
*/
|
|
|
|
void vo_w32_fullscreen(struct vo *vo)
|
|
{
|
|
vo_fs = !vo_fs;
|
|
reinit_window_state(vo);
|
|
}
|
|
|
|
/**
|
|
* \brief Toogle window border attribute.
|
|
*
|
|
* Should be called on VOCTRL_BORDER event.
|
|
*/
|
|
void vo_w32_border(struct vo *vo)
|
|
{
|
|
vo_border = !vo_border;
|
|
reinit_window_state(vo);
|
|
}
|
|
|
|
/**
|
|
* \brief Toogle window ontop attribute.
|
|
*
|
|
* Should be called on VOCTRL_ONTOP event.
|
|
*/
|
|
void vo_w32_ontop(struct vo *vo)
|
|
{
|
|
vo->opts->vo_ontop = !vo->opts->vo_ontop;
|
|
reinit_window_state(vo);
|
|
}
|
|
|
|
/**
|
|
* \brief Uninitialize w32_common framework.
|
|
*
|
|
* Should be called last in video driver's uninit function. First release
|
|
* anything built on top of the created window e.g. rendering context inside
|
|
* and call vo_w32_uninit at the end.
|
|
*/
|
|
void vo_w32_uninit(struct vo *vo)
|
|
{
|
|
struct vo_w32_state *w32 = vo->w32;
|
|
mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n");
|
|
if (!w32)
|
|
return;
|
|
ShowCursor(1);
|
|
DestroyWindow(w32->window);
|
|
UnregisterClassW(classname, 0);
|
|
talloc_free(w32);
|
|
vo->w32 = NULL;
|
|
}
|