mirror of https://github.com/mpv-player/mpv
bf19f34960
This provides a way to convert YUV in fixed point (or pseudo-fixed point; probably best to say "uint") to float, or rather coefficients to perform such a conversion. Things like colorspace conversion is out of scope, so this is simple and strictly per-component. This is somewhat similar to mp_get_csp_mul(), but includes proper color range expansion and correct chroma centering. The old function even seems to have a bug, and assumes something about shifted range for full range YCbCr, which is wrong. vo_gpu should probably use the new function eventually. |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
cuda.c | ||
d3d.c | ||
d3d.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image.c | ||
mp_image.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
repack.c | ||
repack.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau.c | ||
vdpau.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h | ||
zimg.c | ||
zimg.h |