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mpv/video/out/cocoa_common.m
wm4 d89eb74cb7 cocoa: redo synchronization
Before this change, Cocoa state was accessed from both the VO and the
Cocoa main thread. This was probably not a good idea. There was some
locking as well as implicit synchronization using the dispatch
mechanism, but it wasn't watertight.

Change this completely. Now Cocoa things are always accessed from the
main thread only. The old mutex falls away, as well as the
vo_cocoa_set_current_context() function, which implicitly used the lock
to coordinate VO accesses. With the new code, the VO thread generally
has to wait for the main thread, while the main thread never waits for
the VO and rarely accesses it. Fortunately, this is rather straight
forward, and most of this is achieved by making vo_cocoa_control() run
on the main thread. The logic of the code does generally not change.

Some aspects are trickier. Apparently we can't access the
NSOpenGLContext from the VO thread, because this object is not thread-
safe. We use some CGLContextObj functions instead, such as for making
the context current and swapping the buffers.
2015-05-13 22:00:34 +02:00

915 lines
26 KiB
Objective-C

/*
* Cocoa OpenGL Backend
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
#import <IOKit/pwr_mgt/IOPMLib.h>
#import <IOKit/IOKitLib.h>
#include <mach/mach.h>
#import "cocoa_common.h"
#import "video/out/cocoa/window.h"
#import "video/out/cocoa/events_view.h"
#import "video/out/cocoa/video_view.h"
#import "video/out/cocoa/mpvadapter.h"
#include "osdep/threads.h"
#include "osdep/atomics.h"
#include "osdep/macosx_compat.h"
#include "osdep/macosx_events_objc.h"
#include "config.h"
#include "osdep/timer.h"
#include "osdep/macosx_application.h"
#include "osdep/macosx_application_objc.h"
#include "options/options.h"
#include "video/out/vo.h"
#include "win_state.h"
#include "input/input.h"
#include "talloc.h"
#include "common/msg.h"
static int vo_cocoa_fullscreen(struct vo *vo);
static void cocoa_rm_fs_screen_profile_observer(struct vo_cocoa_state *s);
struct vo_cocoa_state {
// --- The following members can be accessed only by the main thread (i.e.
// where Cocoa runs), or if the main thread is fully blocked.
NSWindow *window;
NSView *view;
MpvVideoView *video;
MpvCocoaAdapter *adapter;
CGLContextObj cgl_ctx;
NSOpenGLContext *nsgl_ctx;
NSScreen *current_screen;
NSScreen *fs_screen;
double screen_fps;
NSInteger window_level;
bool embedded; // wether we are embedding in another GUI
atomic_bool waiting_frame;
IOPMAssertionID power_mgmt_assertion;
io_connect_t light_sensor;
uint64_t last_lmuvalue;
int last_lux;
IONotificationPortRef light_sensor_io_port;
struct mp_log *log;
uint32_t old_dwidth;
uint32_t old_dheight;
NSData *icc_wnd_profile;
NSData *icc_fs_profile;
id fs_icc_changed_ns_observer;
pthread_mutex_t lock;
pthread_cond_t wakeup;
// --- The following members are protected by the lock.
// If the VO and main threads are both blocked, locking is optional
// for members accessed only by VO and main thread.
int pending_events;
int vo_dwidth; // current or soon-to-be VO size
int vo_dheight;
bool vo_ready; // the VO is in a state in which it can
// render frames
int frame_w, frame_h; // dimensions of the frame rendered
};
static void run_on_main_thread(struct vo *vo, void(^block)(void))
{
dispatch_sync(dispatch_get_main_queue(), block);
}
static void queue_new_video_size(struct vo *vo, int w, int h)
{
struct vo_cocoa_state *s = vo->cocoa;
if ([s->window conformsToProtocol: @protocol(MpvSizing)]) {
id<MpvSizing> win = (id<MpvSizing>) s->window;
[win queueNewVideoSize:NSMakeSize(w, h)];
}
}
static void flag_events(struct vo *vo, int events)
{
struct vo_cocoa_state *s = vo->cocoa;
pthread_mutex_lock(&s->lock);
s->pending_events |= events;
pthread_mutex_unlock(&s->lock);
if (events)
vo_wakeup(vo);
}
static void enable_power_management(struct vo_cocoa_state *s)
{
if (!s->power_mgmt_assertion) return;
IOPMAssertionRelease(s->power_mgmt_assertion);
s->power_mgmt_assertion = kIOPMNullAssertionID;
}
static void disable_power_management(struct vo_cocoa_state *s)
{
if (s->power_mgmt_assertion) return;
IOPMAssertionCreateWithName(
kIOPMAssertionTypePreventUserIdleDisplaySleep,
kIOPMAssertionLevelOn,
CFSTR("io.mpv.video_playing_back"),
&s->power_mgmt_assertion);
}
static const char macosx_icon[] =
#include "osdep/macosx_icon.inc"
;
static void set_application_icon(NSApplication *app)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSData *icon_data = [NSData dataWithBytesNoCopy:(void *)macosx_icon
length:sizeof(macosx_icon)
freeWhenDone:NO];
NSImage *icon = [[NSImage alloc] initWithData:icon_data];
[app setApplicationIconImage:icon];
[icon release];
[pool release];
}
static int lmuvalue_to_lux(uint64_t v)
{
// the polinomial approximation for apple lmu value -> lux was empirically
// derived by firefox developers (Apple provides no documentation).
// https://bugzilla.mozilla.org/show_bug.cgi?id=793728
double power_c4 = 1/pow((double)10,27);
double power_c3 = 1/pow((double)10,19);
double power_c2 = 1/pow((double)10,12);
double power_c1 = 1/pow((double)10,5);
double term4 = -3.0 * power_c4 * pow(v,4);
double term3 = 2.6 * power_c3 * pow(v,3);
double term2 = -3.4 * power_c2 * pow(v,2);
double term1 = 3.9 * power_c1 * v;
int lux = ceil(term4 + term3 + term2 + term1 - 0.19);
return lux > 0 ? lux : 0;
}
static void light_sensor_cb(void *ctx, io_service_t srv, natural_t mtype, void *msg)
{
struct vo *vo = ctx;
struct vo_cocoa_state *s = vo->cocoa;
uint32_t outputs = 2;
uint64_t values[outputs];
kern_return_t kr = IOConnectCallMethod(
s->light_sensor, 0, NULL, 0, NULL, 0, values, &outputs, nil, 0);
if (kr == KERN_SUCCESS) {
uint64_t mean = (values[0] + values[1]) / 2;
if (s->last_lmuvalue != mean) {
s->last_lmuvalue = mean;
s->last_lux = lmuvalue_to_lux(s->last_lmuvalue);
flag_events(vo, VO_EVENT_AMBIENT_LIGHTING_CHANGED);
}
}
}
static void cocoa_init_light_sensor(struct vo *vo)
{
run_on_main_thread(vo, ^{
struct vo_cocoa_state *s = vo->cocoa;
io_service_t srv = IOServiceGetMatchingService(
kIOMasterPortDefault, IOServiceMatching("AppleLMUController"));
if (srv == IO_OBJECT_NULL) {
MP_VERBOSE(vo, "can't find an ambient light sensor\n");
return;
}
// subscribe to notifications from the light sensor driver
s->light_sensor_io_port = IONotificationPortCreate(kIOMasterPortDefault);
IONotificationPortSetDispatchQueue(
s->light_sensor_io_port, dispatch_get_main_queue());
io_object_t n;
IOServiceAddInterestNotification(
s->light_sensor_io_port, srv, kIOGeneralInterest, light_sensor_cb,
vo, &n);
kern_return_t kr = IOServiceOpen(srv, mach_task_self(), 0,
&s->light_sensor);
IOObjectRelease(srv);
if (kr != KERN_SUCCESS) {
MP_WARN(vo, "can't start ambient light sensor connection\n");
return;
}
light_sensor_cb(vo, 0, 0, NULL);
});
}
static void cocoa_uninit_light_sensor(struct vo_cocoa_state *s)
{
if (s->light_sensor_io_port) {
IONotificationPortDestroy(s->light_sensor_io_port);
IOObjectRelease(s->light_sensor);
}
}
int vo_cocoa_init(struct vo *vo)
{
struct vo_cocoa_state *s = talloc_zero(NULL, struct vo_cocoa_state);
*s = (struct vo_cocoa_state){
.power_mgmt_assertion = kIOPMNullAssertionID,
.log = mp_log_new(s, vo->log, "cocoa"),
.embedded = vo->opts->WinID >= 0,
};
pthread_mutex_init(&s->lock, NULL);
pthread_cond_init(&s->wakeup, NULL);
vo->cocoa = s;
cocoa_init_light_sensor(vo);
return 1;
}
static int vo_cocoa_set_cursor_visibility(struct vo *vo, bool *visible)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->embedded)
return VO_NOTIMPL;
MpvEventsView *v = (MpvEventsView *) s->view;
if (*visible) {
CGDisplayShowCursor(kCGDirectMainDisplay);
} else if ([v canHideCursor]) {
CGDisplayHideCursor(kCGDirectMainDisplay);
} else {
*visible = true;
}
return VO_TRUE;
}
void vo_cocoa_uninit(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
pthread_mutex_lock(&s->lock);
s->vo_ready = false;
pthread_cond_signal(&s->wakeup);
pthread_mutex_unlock(&s->lock);
run_on_main_thread(vo, ^{
enable_power_management(s);
cocoa_uninit_light_sensor(s);
cocoa_rm_fs_screen_profile_observer(s);
[s->nsgl_ctx release];
CGLReleaseContext(s->cgl_ctx);
// needed to stop resize events triggered by the event's view -clear
// causing many uses after free
[s->video removeFromSuperview];
[s->view removeFromSuperview];
[(MpvEventsView *)s->view clear];
[s->view release];
// if using --wid + libmpv there's no window to release
if (s->window)
[s->window release];
pthread_cond_destroy(&s->wakeup);
pthread_mutex_destroy(&s->lock);
talloc_free(s);
});
}
static int get_screen_handle(struct vo *vo, int identifier, NSWindow *window,
NSScreen **screen) {
struct vo_cocoa_state *s = vo->cocoa;
NSArray *screens = [NSScreen screens];
int n_of_displays = [screens count];
if (identifier >= n_of_displays) { // check if the identifier is out of bounds
MP_INFO(s, "Screen ID %d does not exist, falling back to main "
"device\n", identifier);
identifier = -1;
}
if (identifier < 0) {
// default behaviour gets either the window screen or the main screen
// if window is not available
if (! (*screen = [window screen]) )
*screen = [screens objectAtIndex:0];
return 0;
} else {
*screen = [screens objectAtIndex:(identifier)];
return 1;
}
}
static void vo_cocoa_update_screens_pointers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
get_screen_handle(vo, opts->screen_id, s->window, &s->current_screen);
get_screen_handle(vo, opts->fsscreen_id, s->window, &s->fs_screen);
}
static void vo_cocoa_update_screen_fps(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSScreen *screen = vo->opts->fullscreen ? s->fs_screen : s->current_screen;
NSDictionary* sinfo = [screen deviceDescription];
NSNumber* sid = [sinfo objectForKey:@"NSScreenNumber"];
CGDirectDisplayID did = [sid longValue];
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(did);
s->screen_fps = CGDisplayModeGetRefreshRate(mode);
CGDisplayModeRelease(mode);
if (s->screen_fps == 0.0) {
// Fallback to using Nominal refresh rate from DisplayLink,
// CVDisplayLinkGet *Actual* OutputVideoRefreshPeriod seems to
// return 0 as well if CG returns 0
CVDisplayLinkRef link;
CVDisplayLinkCreateWithCGDisplay(did, &link);
const CVTime t = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
if (!(t.flags & kCVTimeIsIndefinite))
s->screen_fps = (t.timeScale / (double) t.timeValue);
CVDisplayLinkRelease(link);
}
flag_events(vo, VO_EVENT_WIN_STATE);
}
static void vo_cocoa_update_screen_info(struct vo *vo, struct mp_rect *out_rc)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->embedded)
return;
vo_cocoa_update_screens_pointers(vo);
vo_cocoa_update_screen_fps(vo);
if (out_rc) {
NSRect r = [s->current_screen frame];
*out_rc = (struct mp_rect){0, 0, r.size.width, r.size.height};
}
}
static void vo_set_level(struct vo *vo, int ontop)
{
struct vo_cocoa_state *s = vo->cocoa;
if (ontop) {
// +1 is not enough as that will show the icon layer on top of the
// menubar when the application is not frontmost. so use +2
s->window_level = NSMainMenuWindowLevel + 2;
} else {
s->window_level = NSNormalWindowLevel;
}
[[s->view window] setLevel:s->window_level];
[s->window setLevel:s->window_level];
}
static int vo_cocoa_ontop(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->embedded)
return VO_NOTIMPL;
struct mp_vo_opts *opts = vo->opts;
opts->ontop = !opts->ontop;
vo_set_level(vo, opts->ontop);
return VO_TRUE;
}
static MpvVideoWindow *create_window(NSRect rect, NSScreen *s, bool border,
MpvCocoaAdapter *adapter)
{
int window_mask = 0;
if (border) {
window_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
} else {
window_mask = NSBorderlessWindowMask|NSResizableWindowMask;
}
MpvVideoWindow *w =
[[MpvVideoWindow alloc] initWithContentRect:rect
styleMask:window_mask
backing:NSBackingStoreBuffered
defer:NO
screen:s];
w.adapter = adapter;
[w setDelegate: w];
return w;
}
static void create_ui(struct vo *vo, struct mp_rect *win, int geo_flags)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
MpvCocoaAdapter *adapter = [[MpvCocoaAdapter alloc] init];
adapter.vout = vo;
NSView *parent;
if (s->embedded) {
parent = (NSView *) (intptr_t) opts->WinID;
} else {
const NSRect wr =
NSMakeRect(win->x0, win->y0, win->x1 - win->x0, win->y1 - win->y0);
s->window = create_window(wr, s->current_screen, opts->border, adapter);
parent = [s->window contentView];
}
MpvEventsView *view = [[MpvEventsView alloc] initWithFrame:[parent bounds]];
view.adapter = adapter;
s->view = view;
[parent addSubview:s->view];
// update the cursor position now that the view has been added.
[view signalMousePosition];
s->adapter = adapter;
cocoa_register_menu_item_action(MPM_H_SIZE, @selector(halfSize));
cocoa_register_menu_item_action(MPM_N_SIZE, @selector(normalSize));
cocoa_register_menu_item_action(MPM_D_SIZE, @selector(doubleSize));
cocoa_register_menu_item_action(MPM_MINIMIZE, @selector(performMiniaturize:));
cocoa_register_menu_item_action(MPM_ZOOM, @selector(performZoom:));
s->video = [[MpvVideoView alloc] initWithFrame:[s->view bounds]];
[s->video setWantsBestResolutionOpenGLSurface:YES];
[s->view addSubview:s->video];
[s->nsgl_ctx setView:s->video];
[s->video release];
s->video.adapter = adapter;
[adapter release];
if (!s->embedded) {
[s->window setRestorable:NO];
[s->window makeMainWindow];
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
}
static int cocoa_set_window_title(struct vo *vo, const char *title)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->embedded)
return VO_NOTIMPL;
void *talloc_ctx = talloc_new(NULL);
struct bstr btitle = bstr_sanitize_utf8_latin1(talloc_ctx, bstr0(title));
NSString *nstitle = [NSString stringWithUTF8String:btitle.start];
if (nstitle) {
[s->window setTitle: nstitle];
[s->window displayIfNeeded];
}
talloc_free(talloc_ctx);
return VO_TRUE;
}
static void cocoa_rm_fs_screen_profile_observer(struct vo_cocoa_state *s)
{
[[NSNotificationCenter defaultCenter]
removeObserver:s->fs_icc_changed_ns_observer];
}
static void cocoa_add_fs_screen_profile_observer(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->fs_icc_changed_ns_observer)
cocoa_rm_fs_screen_profile_observer(s);
if (vo->opts->fsscreen_id < 0)
return;
void (^nblock)(NSNotification *n) = ^(NSNotification *n) {
flag_events(vo, VO_EVENT_ICC_PROFILE_CHANGED);
};
s->fs_icc_changed_ns_observer = [[NSNotificationCenter defaultCenter]
addObserverForName:NSScreenColorSpaceDidChangeNotification
object:s->fs_screen
queue:nil
usingBlock:nblock];
}
void vo_cocoa_set_opengl_ctx(struct vo *vo, CGLContextObj ctx)
{
struct vo_cocoa_state *s = vo->cocoa;
run_on_main_thread(vo, ^{
s->cgl_ctx = CGLRetainContext(ctx);
s->nsgl_ctx = [[NSOpenGLContext alloc] initWithCGLContextObj:s->cgl_ctx];
});
}
int vo_cocoa_config_window(struct vo *vo, uint32_t flags)
{
struct vo_cocoa_state *s = vo->cocoa;
run_on_main_thread(vo, ^{
struct mp_rect screenrc;
vo_cocoa_update_screen_info(vo, &screenrc);
struct vo_win_geometry geo;
vo_calc_window_geometry(vo, &screenrc, &geo);
vo_apply_window_geometry(vo, &geo);
uint32_t width = vo->dwidth;
uint32_t height = vo->dheight;
bool reset_size = s->old_dwidth != width || s->old_dheight != height;
s->old_dwidth = width;
s->old_dheight = height;
if (!(flags & VOFLAG_HIDDEN) && !s->view) {
create_ui(vo, &geo.win, geo.flags);
}
if (!s->embedded && s->window) {
if (reset_size)
queue_new_video_size(vo, width, height);
vo_cocoa_fullscreen(vo);
cocoa_add_fs_screen_profile_observer(vo);
cocoa_set_window_title(vo, vo_get_window_title(vo));
vo_set_level(vo, vo->opts->ontop);
}
s->vo_ready = true;
// Use the actual size of the new window
NSRect frame = [s->video frameInPixels];
vo->dwidth = s->vo_dwidth = frame.size.width;
vo->dheight = s->vo_dheight = frame.size.height;
[s->nsgl_ctx update];
if (!s->embedded) {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
set_application_icon(NSApp);
}
});
return 0;
}
// Trigger a VO resize - called from the main thread. This is done async,
// because the VO must resize and redraw while vo_cocoa_resize_redraw() is
// blocking.
static void resize_event(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSRect frame = [s->video frameInPixels];
pthread_mutex_lock(&s->lock);
s->vo_dwidth = frame.size.width;
s->vo_dheight = frame.size.height;
s->pending_events |= VO_EVENT_RESIZE | VO_EVENT_EXPOSE;
// Live-resizing: make sure at least one frame will be drawn
s->frame_w = s->frame_h = 0;
pthread_mutex_unlock(&s->lock);
[s->nsgl_ctx update];
vo_wakeup(vo);
}
static void vo_cocoa_resize_redraw(struct vo *vo, int width, int height)
{
struct vo_cocoa_state *s = vo->cocoa;
resize_event(vo);
pthread_mutex_lock(&s->lock);
// Make vo.c not do video timing, which would slow down resizing.
vo_event(vo, VO_EVENT_LIVE_RESIZING);
// Wait until a new frame with the new size was rendered. For some reason,
// Cocoa requires this to be done before drawRect() returns.
struct timespec e = mp_time_us_to_timespec(mp_add_timeout(mp_time_us(), 0.1));
while (s->frame_w != width && s->frame_h != height && s->vo_ready) {
if (pthread_cond_timedwait(&s->wakeup, &s->lock, &e))
break;
}
vo_query_and_reset_events(vo, VO_EVENT_LIVE_RESIZING);
pthread_mutex_unlock(&s->lock);
}
static void draw_changes_after_next_frame(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (atomic_compare_exchange_strong(&s->waiting_frame, &(bool){false}, true))
NSDisableScreenUpdates();
}
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
// Don't swap a frame with wrong size
pthread_mutex_lock(&s->lock);
bool skip = s->pending_events & VO_EVENT_RESIZE;
pthread_mutex_unlock(&s->lock);
if (skip)
return;
CGLFlushDrawable(s->cgl_ctx);
pthread_mutex_lock(&s->lock);
s->frame_w = vo->dwidth;
s->frame_h = vo->dheight;
pthread_cond_signal(&s->wakeup);
pthread_mutex_unlock(&s->lock);
if (atomic_compare_exchange_strong(&s->waiting_frame, &(bool){true}, false))
NSEnableScreenUpdates();
}
static int vo_cocoa_check_events(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
pthread_mutex_lock(&s->lock);
int events = s->pending_events;
s->pending_events = 0;
if (events & VO_EVENT_RESIZE) {
vo->dwidth = s->vo_dwidth;
vo->dheight = s->vo_dheight;
}
pthread_mutex_unlock(&s->lock);
return events;
}
static int vo_cocoa_fullscreen(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
if (s->embedded)
return VO_NOTIMPL;
vo_cocoa_update_screen_info(vo, NULL);
draw_changes_after_next_frame(vo);
[(MpvEventsView *)s->view setFullScreen:opts->fullscreen];
if ([s->view window] != s->window) {
// cocoa implements fullscreen views by moving the view to a fullscreen
// window. Set that window delegate to the cocoa adapter to trigger
// calls to -windowDidResignKey: and -windowDidBecomeKey:
[[s->view window] setDelegate:s->adapter];
}
flag_events(vo, VO_EVENT_ICC_PROFILE_CHANGED);
resize_event(vo);
return VO_TRUE;
}
static void vo_cocoa_control_get_icc_profile(struct vo *vo, void *arg)
{
struct vo_cocoa_state *s = vo->cocoa;
bstr *p = arg;
vo_cocoa_update_screen_info(vo, NULL);
NSScreen *screen = vo->opts->fullscreen ? s->fs_screen : s->current_screen;
NSData *profile = [[screen colorSpace] ICCProfileData];
p->start = talloc_memdup(NULL, (void *)[profile bytes], [profile length]);
p->len = [profile length];
}
static int vo_cocoa_control_on_main_thread(struct vo *vo, int request, void *arg)
{
struct mp_vo_opts *opts = vo->opts;
switch (request) {
case VOCTRL_FULLSCREEN:
opts->fullscreen = !opts->fullscreen;
return vo_cocoa_fullscreen(vo);
case VOCTRL_ONTOP:
return vo_cocoa_ontop(vo);
case VOCTRL_GET_UNFS_WINDOW_SIZE: {
int *s = arg;
NSSize size = [vo->cocoa->view frame].size;
s[0] = size.width;
s[1] = size.height;
return VO_TRUE;
}
case VOCTRL_SET_UNFS_WINDOW_SIZE: {
int *s = arg;
int w, h;
w = s[0];
h = s[1];
queue_new_video_size(vo, w, h);
return VO_TRUE;
}
case VOCTRL_GET_WIN_STATE: {
const bool minimized = [[vo->cocoa->view window] isMiniaturized];
*(int *)arg = minimized ? VO_WIN_STATE_MINIMIZED : 0;
return VO_TRUE;
}
case VOCTRL_SET_CURSOR_VISIBILITY:
return vo_cocoa_set_cursor_visibility(vo, arg);
case VOCTRL_UPDATE_WINDOW_TITLE:
return cocoa_set_window_title(vo, (const char *) arg);
case VOCTRL_RESTORE_SCREENSAVER:
enable_power_management(vo->cocoa);
return VO_TRUE;
case VOCTRL_KILL_SCREENSAVER:
disable_power_management(vo->cocoa);
return VO_TRUE;
case VOCTRL_GET_ICC_PROFILE:
vo_cocoa_control_get_icc_profile(vo, arg);
return VO_TRUE;
case VOCTRL_GET_DISPLAY_FPS:
if (vo->cocoa->screen_fps > 0.0) {
*(double *)arg = vo->cocoa->screen_fps;
return VO_TRUE;
}
break;
case VOCTRL_GET_AMBIENT_LUX:
if (vo->cocoa->light_sensor != IO_OBJECT_NULL) {
*(int *)arg = vo->cocoa->last_lux;
return VO_TRUE;
}
break;
}
return VO_NOTIMPL;
}
static int vo_cocoa_control_async(struct vo *vo, int *events, int request, void *arg)
{
switch (request) {
case VOCTRL_CHECK_EVENTS:
*events |= vo_cocoa_check_events(vo);
return VO_TRUE;
case VOCTRL_GET_RECENT_FLIP_TIME:
return VO_FALSE; // unsupported, but avoid syncing with main thread
}
return VO_NOTIMPL;
}
int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg)
{
__block int r = vo_cocoa_control_async(vo, events, request, arg);
if (r == VO_NOTIMPL) {
run_on_main_thread(vo, ^{
r = vo_cocoa_control_on_main_thread(vo, request, arg);
});
}
return r;
}
@implementation MpvCocoaAdapter
@synthesize vout = _video_output;
- (void)performAsyncResize:(NSSize)size {
struct vo_cocoa_state *s = self.vout->cocoa;
if (!atomic_load(&s->waiting_frame))
vo_cocoa_resize_redraw(self.vout, size.width, size.height);
}
- (BOOL)keyboardEnabled {
return !!mp_input_vo_keyboard_enabled(self.vout->input_ctx);
}
- (BOOL)mouseEnabled {
return !!mp_input_mouse_enabled(self.vout->input_ctx);
}
- (void)setNeedsResize {
resize_event(self.vout);
}
- (void)recalcMovableByWindowBackground:(NSPoint)p
{
BOOL movable = NO;
if (![self isInFullScreenMode]) {
movable = !mp_input_test_dragging(self.vout->input_ctx, p.x, p.y);
}
[self.vout->cocoa->window setMovableByWindowBackground:movable];
}
- (void)signalMouseMovement:(NSPoint)point {
mp_input_set_mouse_pos(self.vout->input_ctx, point.x, point.y);
[self recalcMovableByWindowBackground:point];
}
- (void)putKeyEvent:(NSEvent*)event
{
cocoa_put_key_event(event);
}
- (void)putKey:(int)mpkey withModifiers:(int)modifiers
{
cocoa_put_key_with_modifiers(mpkey, modifiers);
}
- (void)putAxis:(int)mpkey delta:(float)delta;
{
mp_input_put_axis(self.vout->input_ctx, mpkey, delta);
}
- (void)putCommand:(char*)cmd
{
char *cmd_ = ta_strdup(NULL, cmd);
mp_cmd_t *cmdt = mp_input_parse_cmd(self.vout->input_ctx, bstr0(cmd_), "");
mp_input_queue_cmd(self.vout->input_ctx, cmdt);
ta_free(cmd_);
}
- (BOOL)isInFullScreenMode {
return self.vout->opts->fullscreen;
}
- (NSScreen *)fsScreen {
struct vo_cocoa_state *s = self.vout->cocoa;
return s->fs_screen;
}
- (BOOL)fsModeAllScreens
{
return self.vout->opts->fs_black_out_screens;
}
- (void)handleFilesArray:(NSArray *)files
{
[[EventsResponder sharedInstance] handleFilesArray:files];
}
- (void)didChangeWindowedScreenProfile:(NSScreen *)screen
{
flag_events(self.vout, VO_EVENT_ICC_PROFILE_CHANGED);
}
- (void)didChangeMousePosition
{
struct vo_cocoa_state *s = self.vout->cocoa;
[(MpvEventsView *)s->view signalMousePosition];
}
- (void)windowDidResignKey:(NSNotification *)notification
{
[self didChangeMousePosition];
}
- (void)windowDidBecomeKey:(NSNotification *)notification
{
[self didChangeMousePosition];
}
- (void)windowDidMiniaturize:(NSNotification *)notification
{
flag_events(self.vout, VO_EVENT_WIN_STATE);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification
{
flag_events(self.vout, VO_EVENT_WIN_STATE);
}
@end