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mpv/mpvcore/path.h
wm4 b19414f3bf Split mplayer.c
mplayer.c was a bit too big. Split it into multiple files. I hope the
way it's split makes sense. Maybe some things don't make too much sense,
or go against intuition. These will fixed as soon as I notice them.

Some files are a bit questionable (misc.c, osd.c, configfiles.c), and
suggestions how to organize this better are welcome.

Regressions are possible due to reorganized include statements.
Obviously I didn't just copy mplayer.c's orgy of include statements, but
recreated them for each file. It's easily possible that there are
oversights and mistakes, which will show up on other platforms.

There is one actual change: the public avutil.h include is removed from
encode.h, and I tried to replace most FFMIN/FFMAX/av_clip uses. I
consider using libavutil too much as dangerous, because the set of
include files they recursively pull in is rather arbitrary and is
different between FFmpeg and Libav.
2013-10-30 01:53:53 +01:00

71 lines
2.4 KiB
C

/*
* Get path to config dir/file.
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_PATH_H
#define MPLAYER_PATH_H
#include <stdbool.h>
#include "mpvcore/bstr.h"
// Search for the input filename in several paths. These include user and global
// config locations by default. Some platforms may implement additional platform
// related lookups (i.e.: OSX inside an application bundle).
char *mp_find_config_file(const char *filename);
// Search for the input filename in the global configuration location.
char *mp_find_global_config_file(const char *filename);
// Search for the input filename in the user configuration location.
char *mp_find_user_config_file(const char *filename);
// Return pointer to filename part of path
char *mp_basename(const char *path);
/* Return file extension, including the '.'. If root is not NULL, set it to the
* part of the path without extension. So: path == root + returnvalue
* Don't consider it a file extension if the only '.' is the first character.
* Return "" if no extension.
*/
char *mp_splitext(const char *path, bstr *root);
/* Return struct bstr referencing directory part of path, or if that
* would be empty, ".".
*/
struct bstr mp_dirname(const char *path);
/* Join two path components and return a newly allocated string
* for the result. '/' is inserted between the components if needed.
* If p2 is an absolute path then the value of p1 is ignored.
*/
char *mp_path_join(void *talloc_ctx, struct bstr p1, struct bstr p2);
char *mp_getcwd(void *talloc_ctx);
bool mp_path_exists(const char *path);
bool mp_path_isdir(const char *path);
bool mp_is_url(bstr path);
void mp_mk_config_dir(char *subdir);
#endif /* MPLAYER_PATH_H */