mirror of https://github.com/mpv-player/mpv
1171 lines
37 KiB
C
1171 lines
37 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "mpv_talloc.h"
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#include "common/msg.h"
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#include "common/encode.h"
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#include "options/options.h"
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#include "common/common.h"
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#include "osdep/timer.h"
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#include "audio/audio.h"
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#include "audio/audio_buffer.h"
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#include "audio/decode/dec_audio.h"
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#include "audio/filter/af.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "video/decode/dec_video.h"
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#include "core.h"
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#include "command.h"
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enum {
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AD_OK = 0,
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AD_ERR = -1,
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AD_EOF = -2,
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AD_NEW_FMT = -3,
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AD_WAIT = -4,
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AD_NO_PROGRESS = -5,
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};
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// Use pitch correction only for speed adjustments by the user, not minor sync
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// correction ones.
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static int get_speed_method(struct MPContext *mpctx)
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{
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return mpctx->opts->pitch_correction && mpctx->opts->playback_speed != 1.0
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? AF_CONTROL_SET_PLAYBACK_SPEED : AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE;
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}
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// Try to reuse the existing filters to change playback speed. If it works,
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// return true; if filter recreation is needed, return false.
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static bool update_speed_filters(struct MPContext *mpctx)
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{
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struct af_stream *afs = mpctx->ao_chain->af;
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double speed = mpctx->audio_speed;
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if (afs->initialized < 1)
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return false;
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// Make sure only exactly one filter changes speed; resetting them all
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// and setting 1 filter is the easiest way to achieve this.
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af_control_all(afs, AF_CONTROL_SET_PLAYBACK_SPEED, &(double){1});
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af_control_all(afs, AF_CONTROL_SET_PLAYBACK_SPEED_RESAMPLE, &(double){1});
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if (speed == 1.0)
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return !af_find_by_label(afs, "playback-speed");
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// Compatibility: if the user uses --af=scaletempo, always use this
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// filter to change speed. Don't insert a second filter (any) either.
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if (!af_find_by_label(afs, "playback-speed") &&
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af_control_any_rev(afs, AF_CONTROL_SET_PLAYBACK_SPEED, &speed))
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return true;
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return !!af_control_any_rev(afs, get_speed_method(mpctx), &speed);
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}
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// Update speed, and insert/remove filters if necessary.
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static void recreate_speed_filters(struct MPContext *mpctx)
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{
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struct af_stream *afs = mpctx->ao_chain->af;
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if (update_speed_filters(mpctx))
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return;
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if (af_remove_by_label(afs, "playback-speed") < 0)
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goto fail;
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if (mpctx->audio_speed == 1.0)
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return;
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int method = get_speed_method(mpctx);
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char *filter = method == AF_CONTROL_SET_PLAYBACK_SPEED
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? "scaletempo" : "lavrresample";
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if (!af_add(afs, filter, "playback-speed", NULL))
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goto fail;
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if (!update_speed_filters(mpctx))
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goto fail;
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return;
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fail:
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mpctx->opts->playback_speed = 1.0;
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mpctx->speed_factor_a = 1.0;
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mpctx->audio_speed = 1.0;
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mp_notify(mpctx, MP_EVENT_CHANGE_ALL, NULL);
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}
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static double db_gain(double db)
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{
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return pow(10.0, db/20.0);
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}
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static float compute_replaygain(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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float rgain = 1.0;
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struct replaygain_data *rg = ao_c->af->replaygain_data;
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if (opts->rgain_mode && rg) {
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MP_VERBOSE(mpctx, "Replaygain: Track=%f/%f Album=%f/%f\n",
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rg->track_gain, rg->track_peak,
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rg->album_gain, rg->album_peak);
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float gain, peak;
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if (opts->rgain_mode == 1) {
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gain = rg->track_gain;
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peak = rg->track_peak;
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} else {
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gain = rg->album_gain;
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peak = rg->album_peak;
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}
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gain += opts->rgain_preamp;
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rgain = db_gain(gain);
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MP_VERBOSE(mpctx, "Applying replay-gain: %f\n", rgain);
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if (!opts->rgain_clip) { // clipping prevention
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rgain = MPMIN(rgain, 1.0 / peak);
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MP_VERBOSE(mpctx, "...with clipping prevention: %f\n", rgain);
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}
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} else if (opts->rgain_fallback) {
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rgain = db_gain(opts->rgain_fallback);
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MP_VERBOSE(mpctx, "Applying fallback gain: %f\n", rgain);
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}
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return rgain;
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}
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// Called when opts->softvol_volume or opts->softvol_mute were changed.
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void audio_update_volume(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c || ao_c->af->initialized < 1)
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return;
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float gain = MPMAX(opts->softvol_volume / 100.0, 0);
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gain = pow(gain, 3);
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gain *= compute_replaygain(mpctx);
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if (opts->softvol_mute == 1)
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gain = 0.0;
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if (!af_control_any_rev(ao_c->af, AF_CONTROL_SET_VOLUME, &gain)) {
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if (gain == 1.0)
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return;
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MP_VERBOSE(mpctx, "Inserting volume filter.\n");
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char *args[] = {"warn", "no", NULL};
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if (!(af_add(ao_c->af, "volume", "softvol", args)
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&& af_control_any_rev(ao_c->af, AF_CONTROL_SET_VOLUME, &gain)))
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MP_ERR(mpctx, "No volume control available.\n");
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}
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}
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/* NOTE: Currently the balance code is seriously buggy: it always changes
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* the af_pan mapping between the first two input channels and first two
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* output channels to particular values. These values make sense for an
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* af_pan instance that was automatically inserted for balance control
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* only and is otherwise an identity transform, but if the filter was
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* there for another reason, then ignoring and overriding the original
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* values is completely wrong.
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*/
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void audio_update_balance(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c || ao_c->af->initialized < 1)
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return;
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float val = opts->balance;
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if (af_control_any_rev(ao_c->af, AF_CONTROL_SET_PAN_BALANCE, &val))
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return;
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if (val == 0)
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return;
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struct af_instance *af_pan_balance;
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if (!(af_pan_balance = af_add(ao_c->af, "pan", "autopan", NULL))) {
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MP_ERR(mpctx, "No balance control available.\n");
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return;
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}
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/* make all other channels pass through since by default pan blocks all */
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for (int i = 2; i < AF_NCH; i++) {
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float level[AF_NCH] = {0};
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level[i] = 1.f;
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af_control_ext_t arg_ext = { .ch = i, .arg = level };
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af_pan_balance->control(af_pan_balance, AF_CONTROL_SET_PAN_LEVEL,
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&arg_ext);
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}
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af_pan_balance->control(af_pan_balance, AF_CONTROL_SET_PAN_BALANCE, &val);
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}
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static int recreate_audio_filters(struct MPContext *mpctx)
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{
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assert(mpctx->ao_chain);
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struct af_stream *afs = mpctx->ao_chain->af;
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if (afs->initialized < 1 && af_init(afs) < 0)
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goto fail;
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recreate_speed_filters(mpctx);
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if (afs->initialized < 1 && af_init(afs) < 0)
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goto fail;
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if (mpctx->opts->softvol == SOFTVOL_NO)
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MP_ERR(mpctx, "--softvol=no is not supported anymore.\n");
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audio_update_volume(mpctx);
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audio_update_balance(mpctx);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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return 0;
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fail:
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MP_ERR(mpctx, "Couldn't find matching filter/ao format!\n");
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return -1;
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}
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int reinit_audio_filters(struct MPContext *mpctx)
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{
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c)
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return 0;
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double delay = 0;
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if (ao_c->af->initialized > 0)
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delay = af_calc_delay(ao_c->af);
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af_uninit(ao_c->af);
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if (recreate_audio_filters(mpctx) < 0)
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return -1;
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// Only force refresh if the amount of dropped buffered data is going to
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// cause "issues" for the A/V sync logic.
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if (mpctx->audio_status == STATUS_PLAYING &&
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mpctx->playback_pts != MP_NOPTS_VALUE && delay > 0.2)
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{
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queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->playback_pts,
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MPSEEK_EXACT, 0);
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}
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return 1;
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}
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// Call this if opts->playback_speed or mpctx->speed_factor_* change.
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void update_playback_speed(struct MPContext *mpctx)
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{
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mpctx->audio_speed = mpctx->opts->playback_speed * mpctx->speed_factor_a;
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mpctx->video_speed = mpctx->opts->playback_speed * mpctx->speed_factor_v;
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if (!mpctx->ao_chain || mpctx->ao_chain->af->initialized < 1)
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return;
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if (!update_speed_filters(mpctx))
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recreate_audio_filters(mpctx);
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}
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static void ao_chain_reset_state(struct ao_chain *ao_c)
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{
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ao_c->pts = MP_NOPTS_VALUE;
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ao_c->pts_reset = false;
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talloc_free(ao_c->input_frame);
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ao_c->input_frame = NULL;
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af_seek_reset(ao_c->af);
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mp_audio_buffer_clear(ao_c->ao_buffer);
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if (ao_c->audio_src)
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audio_reset_decoding(ao_c->audio_src);
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}
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void reset_audio_state(struct MPContext *mpctx)
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{
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if (mpctx->ao_chain)
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ao_chain_reset_state(mpctx->ao_chain);
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mpctx->audio_status = mpctx->ao_chain ? STATUS_SYNCING : STATUS_EOF;
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mpctx->delay = 0;
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mpctx->audio_drop_throttle = 0;
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mpctx->audio_stat_start = 0;
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mpctx->audio_allow_second_chance_seek = false;
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}
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void uninit_audio_out(struct MPContext *mpctx)
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{
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if (mpctx->ao) {
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// Note: with gapless_audio, stop_play is not correctly set
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if (mpctx->opts->gapless_audio || mpctx->stop_play == AT_END_OF_FILE)
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ao_drain(mpctx->ao);
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ao_uninit(mpctx->ao);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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}
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mpctx->ao = NULL;
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talloc_free(mpctx->ao_decoder_fmt);
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mpctx->ao_decoder_fmt = NULL;
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}
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static void ao_chain_uninit(struct ao_chain *ao_c)
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{
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struct track *track = ao_c->track;
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if (track) {
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assert(track->ao_c == ao_c);
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track->ao_c = NULL;
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assert(track->d_audio == ao_c->audio_src);
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track->d_audio = NULL;
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audio_uninit(ao_c->audio_src);
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}
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if (ao_c->filter_src)
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lavfi_set_connected(ao_c->filter_src, false);
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af_destroy(ao_c->af);
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talloc_free(ao_c->input_frame);
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talloc_free(ao_c->ao_buffer);
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talloc_free(ao_c);
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}
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void uninit_audio_chain(struct MPContext *mpctx)
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{
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if (mpctx->ao_chain) {
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ao_chain_uninit(mpctx->ao_chain);
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mpctx->ao_chain = NULL;
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mpctx->audio_status = STATUS_EOF;
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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}
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}
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static void reinit_audio_filters_and_output(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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assert(ao_c);
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struct track *track = ao_c->track;
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struct af_stream *afs = ao_c->af;
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if (ao_c->input_frame)
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mp_audio_copy_config(&ao_c->input_format, ao_c->input_frame);
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struct mp_audio in_format = ao_c->input_format;
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if (!mp_audio_config_valid(&in_format)) {
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// We don't know the audio format yet - so configure it later as we're
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// resyncing. fill_audio_buffers() will call this function again.
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mp_wakeup_core(mpctx);
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return;
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}
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// Weak gapless audio: drain AO on decoder format changes
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if (mpctx->ao_decoder_fmt && mpctx->ao && opts->gapless_audio < 0 &&
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!mp_audio_config_equals(mpctx->ao_decoder_fmt, &in_format))
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{
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uninit_audio_out(mpctx);
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}
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if (mpctx->ao && mp_audio_config_equals(&in_format, &afs->input))
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return;
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afs->output = (struct mp_audio){0};
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if (mpctx->ao) {
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ao_get_format(mpctx->ao, &afs->output);
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} else if (af_fmt_is_pcm(in_format.format)) {
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afs->output.rate = opts->force_srate;
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mp_audio_set_format(&afs->output, opts->audio_output_format);
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if (opts->audio_output_channels.num_chmaps == 1) {
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mp_audio_set_channels(&afs->output,
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&opts->audio_output_channels.chmaps[0]);
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}
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}
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// filter input format: same as codec's output format:
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afs->input = in_format;
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// Determine what the filter chain outputs. recreate_audio_filters() also
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// needs this for testing whether playback speed is changed by resampling
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// or using a special filter.
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if (af_init(afs) < 0) {
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MP_ERR(mpctx, "Error at audio filter chain pre-init!\n");
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goto init_error;
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}
|
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|
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if (!mpctx->ao) {
|
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int ao_flags = 0;
|
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bool spdif_fallback = af_fmt_is_spdif(afs->output.format) &&
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ao_c->spdif_passthrough;
|
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|
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if (opts->ao_null_fallback && !spdif_fallback)
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ao_flags |= AO_INIT_NULL_FALLBACK;
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|
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if (opts->audio_stream_silence)
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ao_flags |= AO_INIT_STREAM_SILENCE;
|
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|
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if (opts->audio_exclusive)
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ao_flags |= AO_INIT_EXCLUSIVE;
|
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|
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if (af_fmt_is_pcm(afs->output.format)) {
|
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if (!opts->audio_output_channels.set ||
|
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opts->audio_output_channels.auto_safe)
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ao_flags |= AO_INIT_SAFE_MULTICHANNEL_ONLY;
|
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|
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mp_chmap_sel_list(&afs->output.channels,
|
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opts->audio_output_channels.chmaps,
|
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opts->audio_output_channels.num_chmaps);
|
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}
|
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|
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mp_audio_set_channels(&afs->output, &afs->output.channels);
|
|
|
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mpctx->ao = ao_init_best(mpctx->global, ao_flags, mp_wakeup_core_cb,
|
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mpctx, mpctx->encode_lavc_ctx, afs->output.rate,
|
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afs->output.format, afs->output.channels);
|
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ao_c->ao = mpctx->ao;
|
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|
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struct mp_audio fmt = {0};
|
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if (mpctx->ao)
|
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ao_get_format(mpctx->ao, &fmt);
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|
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// Verify passthrough format was not changed.
|
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if (mpctx->ao && af_fmt_is_spdif(afs->output.format)) {
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if (!mp_audio_config_equals(&afs->output, &fmt)) {
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MP_ERR(mpctx, "Passthrough format unsupported.\n");
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ao_uninit(mpctx->ao);
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mpctx->ao = NULL;
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ao_c->ao = NULL;
|
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}
|
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}
|
|
|
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if (!mpctx->ao) {
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// If spdif was used, try to fallback to PCM.
|
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if (spdif_fallback && ao_c->audio_src) {
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MP_VERBOSE(mpctx, "Falling back to PCM output.\n");
|
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ao_c->spdif_passthrough = false;
|
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ao_c->spdif_failed = true;
|
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ao_c->audio_src->try_spdif = false;
|
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if (!audio_init_best_codec(ao_c->audio_src))
|
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goto init_error;
|
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reset_audio_state(mpctx);
|
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ao_c->input_format = (struct mp_audio){0};
|
|
mp_wakeup_core(mpctx); // reinit with new format next time
|
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return;
|
|
}
|
|
|
|
MP_ERR(mpctx, "Could not open/initialize audio device -> no sound.\n");
|
|
mpctx->error_playing = MPV_ERROR_AO_INIT_FAILED;
|
|
goto init_error;
|
|
}
|
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|
|
mp_audio_buffer_reinit(ao_c->ao_buffer, &fmt);
|
|
afs->output = fmt;
|
|
if (!mp_audio_config_equals(&afs->output, &afs->filter_output))
|
|
afs->initialized = 0;
|
|
|
|
mpctx->ao_decoder_fmt = talloc(NULL, struct mp_audio);
|
|
*mpctx->ao_decoder_fmt = in_format;
|
|
|
|
MP_INFO(mpctx, "AO: [%s] %s\n", ao_get_name(mpctx->ao),
|
|
mp_audio_config_to_str(&fmt));
|
|
MP_VERBOSE(mpctx, "AO: Description: %s\n", ao_get_description(mpctx->ao));
|
|
update_window_title(mpctx, true);
|
|
|
|
ao_c->ao_resume_time =
|
|
opts->audio_wait_open > 0 ? mp_time_sec() + opts->audio_wait_open : 0;
|
|
}
|
|
|
|
if (recreate_audio_filters(mpctx) < 0)
|
|
goto init_error;
|
|
|
|
update_playback_speed(mpctx);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
|
|
|
|
return;
|
|
|
|
init_error:
|
|
uninit_audio_chain(mpctx);
|
|
uninit_audio_out(mpctx);
|
|
error_on_track(mpctx, track);
|
|
}
|
|
|
|
int init_audio_decoder(struct MPContext *mpctx, struct track *track)
|
|
{
|
|
assert(!track->d_audio);
|
|
if (!track->stream)
|
|
goto init_error;
|
|
|
|
track->d_audio = talloc_zero(NULL, struct dec_audio);
|
|
struct dec_audio *d_audio = track->d_audio;
|
|
d_audio->log = mp_log_new(d_audio, mpctx->log, "!ad");
|
|
d_audio->global = mpctx->global;
|
|
d_audio->opts = mpctx->opts;
|
|
d_audio->header = track->stream;
|
|
d_audio->codec = track->stream->codec;
|
|
|
|
d_audio->try_spdif = true;
|
|
|
|
if (!audio_init_best_codec(d_audio))
|
|
goto init_error;
|
|
|
|
return 1;
|
|
|
|
init_error:
|
|
if (track->sink)
|
|
lavfi_set_connected(track->sink, false);
|
|
track->sink = NULL;
|
|
audio_uninit(track->d_audio);
|
|
track->d_audio = NULL;
|
|
error_on_track(mpctx, track);
|
|
return 0;
|
|
}
|
|
|
|
void reinit_audio_chain(struct MPContext *mpctx)
|
|
{
|
|
reinit_audio_chain_src(mpctx, NULL);
|
|
}
|
|
|
|
void reinit_audio_chain_src(struct MPContext *mpctx, struct lavfi_pad *src)
|
|
{
|
|
struct track *track = NULL;
|
|
struct sh_stream *sh = NULL;
|
|
if (!src) {
|
|
track = mpctx->current_track[0][STREAM_AUDIO];
|
|
if (!track) {
|
|
uninit_audio_out(mpctx);
|
|
return;
|
|
}
|
|
sh = track->stream;
|
|
if (!sh) {
|
|
uninit_audio_out(mpctx);
|
|
goto no_audio;
|
|
}
|
|
}
|
|
assert(!mpctx->ao_chain);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
|
|
|
|
struct ao_chain *ao_c = talloc_zero(NULL, struct ao_chain);
|
|
mpctx->ao_chain = ao_c;
|
|
ao_c->log = mpctx->log;
|
|
ao_c->af = af_new(mpctx->global);
|
|
if (sh)
|
|
ao_c->af->replaygain_data = sh->codec->replaygain_data;
|
|
ao_c->spdif_passthrough = true;
|
|
ao_c->pts = MP_NOPTS_VALUE;
|
|
ao_c->ao_buffer = mp_audio_buffer_create(NULL);
|
|
ao_c->ao = mpctx->ao;
|
|
|
|
ao_c->filter_src = src;
|
|
if (!ao_c->filter_src) {
|
|
ao_c->track = track;
|
|
track->ao_c = ao_c;
|
|
if (!init_audio_decoder(mpctx, track))
|
|
goto init_error;
|
|
ao_c->audio_src = track->d_audio;
|
|
}
|
|
|
|
reset_audio_state(mpctx);
|
|
|
|
if (mpctx->ao) {
|
|
struct mp_audio fmt;
|
|
ao_get_format(mpctx->ao, &fmt);
|
|
mp_audio_buffer_reinit(ao_c->ao_buffer, &fmt);
|
|
}
|
|
|
|
mp_wakeup_core(mpctx);
|
|
return;
|
|
|
|
init_error:
|
|
uninit_audio_chain(mpctx);
|
|
uninit_audio_out(mpctx);
|
|
no_audio:
|
|
error_on_track(mpctx, track);
|
|
}
|
|
|
|
// Return pts value corresponding to the end point of audio written to the
|
|
// ao so far.
|
|
double written_audio_pts(struct MPContext *mpctx)
|
|
{
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (!ao_c)
|
|
return MP_NOPTS_VALUE;
|
|
|
|
struct mp_audio in_format = ao_c->input_format;
|
|
|
|
if (!mp_audio_config_valid(&in_format) || ao_c->af->initialized < 1)
|
|
return MP_NOPTS_VALUE;
|
|
|
|
// first calculate the end pts of audio that has been output by decoder
|
|
double a_pts = ao_c->pts;
|
|
if (a_pts == MP_NOPTS_VALUE)
|
|
return MP_NOPTS_VALUE;
|
|
|
|
// Data buffered in audio filters, measured in seconds of "missing" output
|
|
double buffered_output = af_calc_delay(ao_c->af);
|
|
|
|
// Data that was ready for ao but was buffered because ao didn't fully
|
|
// accept everything to internal buffers yet
|
|
buffered_output += mp_audio_buffer_seconds(ao_c->ao_buffer);
|
|
|
|
// Filters divide audio length by audio_speed, so multiply by it
|
|
// to get the length in original units without speedup or slowdown
|
|
a_pts -= buffered_output * mpctx->audio_speed;
|
|
|
|
return a_pts;
|
|
}
|
|
|
|
// Return pts value corresponding to currently playing audio.
|
|
double playing_audio_pts(struct MPContext *mpctx)
|
|
{
|
|
double pts = written_audio_pts(mpctx);
|
|
if (pts == MP_NOPTS_VALUE || !mpctx->ao)
|
|
return pts;
|
|
return pts - mpctx->audio_speed * ao_get_delay(mpctx->ao);
|
|
}
|
|
|
|
static int write_to_ao(struct MPContext *mpctx, struct mp_audio *data, int flags)
|
|
{
|
|
if (mpctx->paused)
|
|
return 0;
|
|
struct ao *ao = mpctx->ao;
|
|
struct mp_audio out_format;
|
|
ao_get_format(ao, &out_format);
|
|
#if HAVE_ENCODING
|
|
encode_lavc_set_audio_pts(mpctx->encode_lavc_ctx, playing_audio_pts(mpctx));
|
|
#endif
|
|
if (data->samples == 0)
|
|
return 0;
|
|
double real_samplerate = out_format.rate / mpctx->audio_speed;
|
|
int played = ao_play(mpctx->ao, data->planes, data->samples, flags);
|
|
assert(played <= data->samples);
|
|
if (played > 0) {
|
|
mpctx->shown_aframes += played;
|
|
mpctx->delay += played / real_samplerate;
|
|
mpctx->written_audio += played / (double)out_format.rate;
|
|
return played;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void dump_audio_stats(struct MPContext *mpctx)
|
|
{
|
|
if (!mp_msg_test(mpctx->log, MSGL_STATS))
|
|
return;
|
|
if (mpctx->audio_status != STATUS_PLAYING || !mpctx->ao || mpctx->paused) {
|
|
mpctx->audio_stat_start = 0;
|
|
return;
|
|
}
|
|
|
|
double delay = ao_get_delay(mpctx->ao);
|
|
if (!mpctx->audio_stat_start) {
|
|
mpctx->audio_stat_start = mp_time_us();
|
|
mpctx->written_audio = delay;
|
|
}
|
|
double current_audio = mpctx->written_audio - delay;
|
|
double current_time = (mp_time_us() - mpctx->audio_stat_start) / 1e6;
|
|
MP_STATS(mpctx, "value %f ao-dev", current_audio - current_time);
|
|
}
|
|
|
|
// Return the number of samples that must be skipped or prepended to reach the
|
|
// target audio pts after a seek (for A/V sync or hr-seek).
|
|
// Return value (*skip):
|
|
// >0: skip this many samples
|
|
// =0: don't do anything
|
|
// <0: prepend this many samples of silence
|
|
// Returns false if PTS is not known yet.
|
|
static bool get_sync_samples(struct MPContext *mpctx, int *skip)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
*skip = 0;
|
|
|
|
if (mpctx->audio_status != STATUS_SYNCING)
|
|
return true;
|
|
|
|
struct mp_audio out_format = {0};
|
|
ao_get_format(mpctx->ao, &out_format);
|
|
double play_samplerate = out_format.rate / mpctx->audio_speed;
|
|
|
|
if (!opts->initial_audio_sync) {
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true;
|
|
}
|
|
|
|
double written_pts = written_audio_pts(mpctx);
|
|
if (written_pts == MP_NOPTS_VALUE &&
|
|
!mp_audio_buffer_samples(mpctx->ao_chain->ao_buffer))
|
|
return false; // no audio read yet
|
|
|
|
bool sync_to_video = mpctx->vo_chain && !mpctx->vo_chain->is_coverart &&
|
|
mpctx->video_status != STATUS_EOF;
|
|
|
|
double sync_pts = MP_NOPTS_VALUE;
|
|
if (sync_to_video) {
|
|
if (mpctx->video_status < STATUS_READY)
|
|
return false; // wait until we know a video PTS
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE)
|
|
sync_pts = mpctx->video_pts - opts->audio_delay;
|
|
} else if (mpctx->hrseek_active) {
|
|
sync_pts = mpctx->hrseek_pts;
|
|
} else {
|
|
// If audio-only is enabled mid-stream during playback, sync accordingly.
|
|
sync_pts = mpctx->playback_pts;
|
|
}
|
|
if (sync_pts == MP_NOPTS_VALUE) {
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true; // syncing disabled
|
|
}
|
|
|
|
double ptsdiff = written_pts - sync_pts;
|
|
// Missing timestamp, or PTS reset, or just broken.
|
|
if (written_pts == MP_NOPTS_VALUE) {
|
|
MP_WARN(mpctx, "Failed audio resync.\n");
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true;
|
|
}
|
|
ptsdiff = MPCLAMP(ptsdiff, -3600, 3600);
|
|
|
|
// Heuristic: if audio is "too far" ahead, and one of them is a separate
|
|
// track, allow a refresh seek to the correct position to fix it.
|
|
if (ptsdiff > 0.2 && mpctx->audio_allow_second_chance_seek && sync_to_video) {
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (ao_c && ao_c->track && mpctx->vo_chain && mpctx->vo_chain->track &&
|
|
ao_c->track->demuxer != mpctx->vo_chain->track->demuxer)
|
|
{
|
|
struct track *track = ao_c->track;
|
|
double pts = mpctx->video_pts;
|
|
if (pts != MP_NOPTS_VALUE)
|
|
pts += get_track_seek_offset(mpctx, track);
|
|
// (disable it first to make it take any effect)
|
|
demuxer_select_track(track->demuxer, track->stream, pts, false);
|
|
demuxer_select_track(track->demuxer, track->stream, pts, true);
|
|
reset_audio_state(mpctx);
|
|
MP_VERBOSE(mpctx, "retrying audio seek\n");
|
|
return false;
|
|
}
|
|
}
|
|
mpctx->audio_allow_second_chance_seek = false;
|
|
|
|
int align = af_format_sample_alignment(out_format.format);
|
|
*skip = (int)(-ptsdiff * play_samplerate) / align * align;
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool copy_output(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
|
|
int minsamples, double endpts, bool eof, bool *seteof)
|
|
{
|
|
struct af_stream *afs = mpctx->ao_chain->af;
|
|
|
|
while (mp_audio_buffer_samples(outbuf) < minsamples) {
|
|
if (af_output_frame(afs, eof) < 0)
|
|
return true; // error, stop doing stuff
|
|
|
|
int cursamples = mp_audio_buffer_samples(outbuf);
|
|
int maxsamples = INT_MAX;
|
|
if (endpts != MP_NOPTS_VALUE) {
|
|
double rate = afs->output.rate / mpctx->audio_speed;
|
|
double curpts = written_audio_pts(mpctx);
|
|
if (curpts != MP_NOPTS_VALUE)
|
|
maxsamples = (endpts - curpts - mpctx->opts->audio_delay) * rate;
|
|
}
|
|
|
|
struct mp_audio *mpa = af_read_output_frame(afs);
|
|
if (!mpa)
|
|
return false; // out of data
|
|
|
|
if (cursamples + mpa->samples > maxsamples) {
|
|
if (cursamples < maxsamples) {
|
|
struct mp_audio pre = *mpa;
|
|
pre.samples = maxsamples - cursamples;
|
|
mp_audio_buffer_append(outbuf, &pre);
|
|
mp_audio_skip_samples(mpa, pre.samples);
|
|
}
|
|
af_unread_output_frame(afs, mpa);
|
|
*seteof = true;
|
|
return true;
|
|
}
|
|
|
|
mp_audio_buffer_append(outbuf, mpa);
|
|
talloc_free(mpa);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static int decode_new_frame(struct ao_chain *ao_c)
|
|
{
|
|
if (ao_c->input_frame)
|
|
return AD_OK;
|
|
|
|
int res = DATA_EOF;
|
|
if (ao_c->filter_src) {
|
|
res = lavfi_request_frame_a(ao_c->filter_src, &ao_c->input_frame);
|
|
} else if (ao_c->audio_src) {
|
|
audio_work(ao_c->audio_src);
|
|
res = audio_get_frame(ao_c->audio_src, &ao_c->input_frame);
|
|
}
|
|
|
|
switch (res) {
|
|
case DATA_OK: return AD_OK;
|
|
case DATA_WAIT: return AD_WAIT;
|
|
case DATA_AGAIN: return AD_NO_PROGRESS;
|
|
case DATA_EOF: return AD_EOF;
|
|
default: abort();
|
|
}
|
|
}
|
|
|
|
/* Try to get at least minsamples decoded+filtered samples in outbuf
|
|
* (total length including possible existing data).
|
|
* Return 0 on success, or negative AD_* error code.
|
|
* In the former case outbuf has at least minsamples buffered on return.
|
|
* In case of EOF/error it might or might not be. */
|
|
static int filter_audio(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
|
|
int minsamples)
|
|
{
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
struct af_stream *afs = ao_c->af;
|
|
if (afs->initialized < 1)
|
|
return AD_ERR;
|
|
|
|
MP_STATS(ao_c, "start audio");
|
|
|
|
double endpts = get_play_end_pts(mpctx);
|
|
|
|
bool eof = false;
|
|
int res;
|
|
while (1) {
|
|
res = 0;
|
|
|
|
if (copy_output(mpctx, outbuf, minsamples, endpts, false, &eof))
|
|
break;
|
|
|
|
res = decode_new_frame(ao_c);
|
|
if (res == AD_NO_PROGRESS || res == AD_WAIT)
|
|
break;
|
|
if (res < 0) {
|
|
// drain filters first (especially for true EOF case)
|
|
copy_output(mpctx, outbuf, minsamples, endpts, true, &eof);
|
|
break;
|
|
}
|
|
|
|
// On format change, make sure to drain the filter chain.
|
|
if (!mp_audio_config_equals(&afs->input, ao_c->input_frame)) {
|
|
copy_output(mpctx, outbuf, minsamples, endpts, true, &eof);
|
|
res = AD_NEW_FMT;
|
|
break;
|
|
}
|
|
|
|
struct mp_audio *mpa = ao_c->input_frame;
|
|
ao_c->input_frame = NULL;
|
|
if (mpa->pts == MP_NOPTS_VALUE) {
|
|
ao_c->pts = MP_NOPTS_VALUE;
|
|
} else {
|
|
// Attempt to detect jumps in PTS. Even for the lowest sample rates
|
|
// and with worst container rounded timestamp, this should be a
|
|
// margin more than enough.
|
|
double desync = mpa->pts - ao_c->pts;
|
|
if (ao_c->pts != MP_NOPTS_VALUE && fabs(desync) > 0.1) {
|
|
MP_WARN(ao_c, "Invalid audio PTS: %f -> %f\n",
|
|
ao_c->pts, mpa->pts);
|
|
if (desync >= 5)
|
|
ao_c->pts_reset = true;
|
|
}
|
|
ao_c->pts = mpa->pts + mpa->samples / (double)mpa->rate;
|
|
}
|
|
if (af_filter_frame(afs, mpa) < 0)
|
|
return AD_ERR;
|
|
}
|
|
|
|
if (res == 0 && mp_audio_buffer_samples(outbuf) < minsamples && eof)
|
|
res = AD_EOF;
|
|
|
|
MP_STATS(ao_c, "end audio");
|
|
|
|
return res;
|
|
}
|
|
|
|
void reload_audio_output(struct MPContext *mpctx)
|
|
{
|
|
if (!mpctx->ao)
|
|
return;
|
|
|
|
ao_reset(mpctx->ao);
|
|
uninit_audio_out(mpctx);
|
|
reinit_audio_filters(mpctx); // mostly to issue refresh seek
|
|
|
|
// Whether we can use spdif might have changed. If we failed to use spdif
|
|
// in the previous initialization, try it with spdif again (we'll fallback
|
|
// to PCM again if necessary).
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (ao_c) {
|
|
struct dec_audio *d_audio = ao_c->audio_src;
|
|
if (d_audio && ao_c->spdif_failed) {
|
|
ao_c->spdif_passthrough = true;
|
|
ao_c->spdif_failed = false;
|
|
d_audio->try_spdif = true;
|
|
ao_c->af->initialized = 0;
|
|
if (!audio_init_best_codec(d_audio)) {
|
|
MP_ERR(mpctx, "Error reinitializing audio.\n");
|
|
error_on_track(mpctx, ao_c->track);
|
|
}
|
|
}
|
|
}
|
|
|
|
mp_wakeup_core(mpctx);
|
|
}
|
|
|
|
void fill_audio_out_buffers(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
bool was_eof = mpctx->audio_status == STATUS_EOF;
|
|
|
|
dump_audio_stats(mpctx);
|
|
|
|
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD))
|
|
reload_audio_output(mpctx);
|
|
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (!ao_c)
|
|
return;
|
|
|
|
if (ao_c->af->initialized < 1 || !mpctx->ao) {
|
|
// Probe the initial audio format. Returns AD_OK (and does nothing) if
|
|
// the format is already known.
|
|
int r = decode_new_frame(mpctx->ao_chain);
|
|
if (r == AD_WAIT)
|
|
return; // continue later when new data is available
|
|
if (r == AD_EOF) {
|
|
mpctx->audio_status = STATUS_EOF;
|
|
return;
|
|
}
|
|
reinit_audio_filters_and_output(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
return; // try again next iteration
|
|
}
|
|
|
|
if (ao_c->ao_resume_time > mp_time_sec()) {
|
|
double remaining = ao_c->ao_resume_time - mp_time_sec();
|
|
mp_set_timeout(mpctx, remaining);
|
|
return;
|
|
}
|
|
|
|
if (mpctx->vo_chain && ao_c->pts_reset) {
|
|
MP_VERBOSE(mpctx, "Reset playback due to audio timestamp reset.\n");
|
|
reset_playback_state(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
return;
|
|
}
|
|
|
|
struct mp_audio out_format = {0};
|
|
ao_get_format(mpctx->ao, &out_format);
|
|
double play_samplerate = out_format.rate / mpctx->audio_speed;
|
|
int align = af_format_sample_alignment(out_format.format);
|
|
|
|
// If audio is infinitely fast, somehow try keeping approximate A/V sync.
|
|
if (mpctx->audio_status == STATUS_PLAYING && ao_untimed(mpctx->ao) &&
|
|
mpctx->video_status != STATUS_EOF && mpctx->delay > 0)
|
|
return;
|
|
|
|
int playsize = ao_get_space(mpctx->ao);
|
|
|
|
int skip = 0;
|
|
bool sync_known = get_sync_samples(mpctx, &skip);
|
|
if (skip > 0) {
|
|
playsize = MPMIN(skip + 1, MPMAX(playsize, 2500)); // buffer extra data
|
|
} else if (skip < 0) {
|
|
playsize = MPMAX(1, playsize + skip); // silence will be prepended
|
|
}
|
|
|
|
int skip_duplicate = 0; // >0: skip, <0: duplicate
|
|
double drop_limit =
|
|
(opts->sync_max_audio_change + opts->sync_max_video_change) / 100;
|
|
if (mpctx->display_sync_active && opts->video_sync == VS_DISP_ADROP &&
|
|
fabs(mpctx->last_av_difference) >= opts->sync_audio_drop_size &&
|
|
mpctx->audio_drop_throttle < drop_limit &&
|
|
mpctx->audio_status == STATUS_PLAYING)
|
|
{
|
|
int samples = ceil(opts->sync_audio_drop_size * play_samplerate);
|
|
samples = (samples + align / 2) / align * align;
|
|
|
|
skip_duplicate = mpctx->last_av_difference >= 0 ? -samples : samples;
|
|
|
|
playsize = MPMAX(playsize, samples);
|
|
|
|
mpctx->audio_drop_throttle += 1 - drop_limit - samples / play_samplerate;
|
|
}
|
|
|
|
playsize = playsize / align * align;
|
|
|
|
int status = mpctx->audio_status >= STATUS_DRAINING ? AD_EOF : AD_OK;
|
|
bool working = false;
|
|
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
|
|
status = filter_audio(mpctx, ao_c->ao_buffer, playsize);
|
|
if (status == AD_WAIT)
|
|
return;
|
|
if (status == AD_NO_PROGRESS) {
|
|
mp_wakeup_core(mpctx);
|
|
return;
|
|
}
|
|
if (status == AD_NEW_FMT) {
|
|
/* The format change isn't handled too gracefully. A more precise
|
|
* implementation would require draining buffered old-format audio
|
|
* while displaying video, then doing the output format switch.
|
|
*/
|
|
if (mpctx->opts->gapless_audio < 1)
|
|
uninit_audio_out(mpctx);
|
|
reinit_audio_filters_and_output(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
return; // retry on next iteration
|
|
}
|
|
if (status == AD_ERR)
|
|
mp_wakeup_core(mpctx);
|
|
working = true;
|
|
}
|
|
|
|
// If EOF was reached before, but now something can be decoded, try to
|
|
// restart audio properly. This helps with video files where audio starts
|
|
// later. Retrying is needed to get the correct sync PTS.
|
|
if (mpctx->audio_status >= STATUS_DRAINING &&
|
|
mp_audio_buffer_samples(ao_c->ao_buffer) > 0)
|
|
{
|
|
mpctx->audio_status = STATUS_SYNCING;
|
|
return; // retry on next iteration
|
|
}
|
|
|
|
bool end_sync = false;
|
|
if (skip >= 0) {
|
|
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, MPMIN(skip, max));
|
|
// If something is left, we definitely reached the target time.
|
|
end_sync |= sync_known && skip < max;
|
|
working |= skip > 0;
|
|
} else if (skip < 0) {
|
|
if (-skip > playsize) { // heuristic against making the buffer too large
|
|
ao_reset(mpctx->ao); // some AOs repeat data on underflow
|
|
mpctx->audio_status = STATUS_DRAINING;
|
|
mpctx->delay = 0;
|
|
return;
|
|
}
|
|
mp_audio_buffer_prepend_silence(ao_c->ao_buffer, -skip);
|
|
end_sync = true;
|
|
}
|
|
|
|
if (skip_duplicate) {
|
|
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
if (abs(skip_duplicate) > max)
|
|
skip_duplicate = skip_duplicate >= 0 ? max : -max;
|
|
mpctx->last_av_difference += skip_duplicate / play_samplerate;
|
|
if (skip_duplicate >= 0) {
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, skip_duplicate);
|
|
MP_STATS(mpctx, "drop-audio");
|
|
} else {
|
|
mp_audio_buffer_duplicate(ao_c->ao_buffer, -skip_duplicate);
|
|
MP_STATS(mpctx, "duplicate-audio");
|
|
}
|
|
MP_VERBOSE(mpctx, "audio skip_duplicate=%d\n", skip_duplicate);
|
|
}
|
|
|
|
if (mpctx->audio_status == STATUS_SYNCING) {
|
|
if (end_sync)
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
if (status != AD_OK && !mp_audio_buffer_samples(ao_c->ao_buffer))
|
|
mpctx->audio_status = STATUS_EOF;
|
|
if (working || end_sync)
|
|
mp_wakeup_core(mpctx);
|
|
return; // continue on next iteration
|
|
}
|
|
|
|
assert(mpctx->audio_status >= STATUS_FILLING);
|
|
|
|
// We already have as much data as the audio device wants, and can start
|
|
// writing it any time.
|
|
if (mpctx->audio_status == STATUS_FILLING)
|
|
mpctx->audio_status = STATUS_READY;
|
|
|
|
// Even if we're done decoding and syncing, let video start first - this is
|
|
// required, because sending audio to the AO already starts playback.
|
|
if (mpctx->audio_status == STATUS_READY) {
|
|
if (mpctx->vo_chain && !mpctx->vo_chain->is_coverart &&
|
|
mpctx->video_status <= STATUS_READY)
|
|
return;
|
|
MP_VERBOSE(mpctx, "starting audio playback\n");
|
|
}
|
|
|
|
bool audio_eof = status == AD_EOF;
|
|
bool partial_fill = false;
|
|
int playflags = 0;
|
|
|
|
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
|
|
playsize = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
partial_fill = true;
|
|
}
|
|
|
|
audio_eof &= partial_fill;
|
|
|
|
// With gapless audio, delay this to ao_uninit. There must be only
|
|
// 1 final chunk, and that is handled when calling ao_uninit().
|
|
if (audio_eof && !opts->gapless_audio)
|
|
playflags |= AOPLAY_FINAL_CHUNK;
|
|
|
|
struct mp_audio data;
|
|
mp_audio_buffer_peek(ao_c->ao_buffer, &data);
|
|
if (audio_eof || data.samples >= align)
|
|
data.samples = data.samples / align * align;
|
|
data.samples = MPMIN(data.samples, mpctx->paused ? 0 : playsize);
|
|
int played = write_to_ao(mpctx, &data, playflags);
|
|
assert(played >= 0 && played <= data.samples);
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, played);
|
|
|
|
mpctx->audio_drop_throttle =
|
|
MPMAX(0, mpctx->audio_drop_throttle - played / play_samplerate);
|
|
|
|
dump_audio_stats(mpctx);
|
|
|
|
mpctx->audio_status = STATUS_PLAYING;
|
|
if (audio_eof && !playsize) {
|
|
mpctx->audio_status = STATUS_DRAINING;
|
|
// Wait until the AO has played all queued data. In the gapless case,
|
|
// we trigger EOF immediately, and let it play asynchronously.
|
|
if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) {
|
|
mpctx->audio_status = STATUS_EOF;
|
|
if (!was_eof) {
|
|
MP_VERBOSE(mpctx, "audio EOF reached\n");
|
|
mp_wakeup_core(mpctx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Drop data queued for output, or which the AO is currently outputting.
|
|
void clear_audio_output_buffers(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->ao)
|
|
ao_reset(mpctx->ao);
|
|
}
|