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mpv/video/out/wayland_common.h
Dudemanguy911 9dead2b932 wayland: fix presentation time
There's 2 stupid things here that need to be fixed. First of all,
vulkan wasn't actually using presentation time because somehow the
get_vsync function in context.c disappeared. Secondly, if the mpv window
was hidden it was updating the ust time based on the refresh_usec but
really it should simply just not feed any information to the vsync info
structure. So this adds some logic to assume whether or not a window is
hidden.
2019-10-20 19:50:10 +00:00

153 lines
4.4 KiB
C

/*
* This file is part of mpv video player.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_WAYLAND_COMMON_H
#define MPLAYER_WAYLAND_COMMON_H
#include <wayland-client.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include "vo.h"
#include "input/event.h"
struct wayland_opts {
int frame_offset;
int disable_vsync;
};
struct vo_wayland_sync {
int64_t ust;
int64_t msc;
int64_t sbc;
int64_t refresh_usec;
bool filled;
};
struct vo_wayland_output {
struct vo_wayland_state *wl;
uint32_t id;
struct wl_output *output;
struct mp_rect geometry;
int phys_width;
int phys_height;
int scale;
uint32_t flags;
double refresh_rate;
char *make;
char *model;
bool has_surface;
struct wl_list link;
};
struct vo_wayland_state {
struct mp_log *log;
struct vo *vo;
struct wl_display *display;
struct wl_shm *shm;
struct wl_compositor *compositor;
struct wl_registry *registry;
struct wayland_opts *opts;
/* State */
struct mp_rect geometry;
struct mp_rect window_size;
float aspect_ratio;
bool fullscreen;
bool maximized;
bool configured;
bool frame_wait;
bool hidden;
int timeout_count;
int wakeup_pipe[2];
int pending_vo_events;
int mouse_x;
int mouse_y;
int scaling;
int touch_entries;
uint32_t pointer_id;
int display_fd;
struct wl_callback *frame_callback;
struct wl_list output_list;
struct vo_wayland_output *current_output;
/* Shell */
struct wl_surface *surface;
struct xdg_wm_base *wm_base;
struct xdg_toplevel *xdg_toplevel;
struct xdg_surface *xdg_surface;
struct wp_presentation *presentation;
struct wp_presentation_feedback *feedback;
struct zxdg_decoration_manager_v1 *xdg_decoration_manager;
struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration;
struct zwp_idle_inhibit_manager_v1 *idle_inhibit_manager;
struct zwp_idle_inhibitor_v1 *idle_inhibitor;
/* Presentation Feedback */
struct vo_wayland_sync *sync;
int sync_size;
int64_t user_sbc;
int64_t last_ust;
int64_t last_msc;
int64_t last_sbc;
int64_t last_sbc_mp_time;
int64_t vsync_duration;
int64_t last_skipped_vsyncs;
int64_t last_queue_display_time;
/* Input */
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wl_touch *touch;
struct wl_keyboard *keyboard;
struct xkb_context *xkb_context;
struct xkb_keymap *xkb_keymap;
struct xkb_state *xkb_state;
/* DND */
struct wl_data_device_manager *dnd_devman;
struct wl_data_device *dnd_ddev;
struct wl_data_offer *dnd_offer;
enum mp_dnd_action dnd_action;
char *dnd_mime_type;
int dnd_mime_score;
int dnd_fd;
/* Cursor */
struct wl_cursor_theme *cursor_theme;
struct wl_cursor *default_cursor;
struct wl_surface *cursor_surface;
int allocated_cursor_scale;
bool cursor_visible;
bool prev_fullscreen;
};
int vo_wayland_init(struct vo *vo);
int vo_wayland_reconfig(struct vo *vo);
int vo_wayland_control(struct vo *vo, int *events, int request, void *arg);
int last_available_sync(struct vo_wayland_state *wl);
void vo_wayland_check_events(struct vo *vo);
void vo_wayland_uninit(struct vo *vo);
void vo_wayland_wakeup(struct vo *vo);
void vo_wayland_wait_events(struct vo *vo, int64_t until_time_us);
void vo_wayland_wait_frame(struct vo_wayland_state *wl, int frame_offset);
void wayland_sync_swap(struct vo_wayland_state *wl);
void vo_wayland_sync_shift(struct vo_wayland_state *wl);
void queue_new_sync(struct vo_wayland_state *wl);
#endif /* MPLAYER_WAYLAND_COMMON_H */