mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
e91fc44d4c
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25517 b3059339-0415-0410-9bf9-f77b7e298cf2
161 lines
8.7 KiB
Plaintext
161 lines
8.7 KiB
Plaintext
1. Input layer, supported devices, methods:
|
|
- plain file, with seeking
|
|
- STDIN, without seeking backward
|
|
- network streaming (currently plain wget-like HTTP and MMS (.asx))
|
|
- VCD (Video CD) track, by direct CDROM device access (not requires mounting disc)
|
|
- DVD titles using .IFO structure, by direct DVD device access (not requires mounting disc)
|
|
- DVD titles using menu navigation (experimental/alpha, not yet finished!!!)
|
|
- CDDA - raw audio from audio CD-ROM discs (using cdparanoia libs)
|
|
- RTP streaming (mpeg-ps over multicast only)
|
|
- LIVE555 streaming - support SDP/RTSP (using the LIVE555 libs)
|
|
- SMB - file access over samba (experimental)
|
|
|
|
2. Demuxer/parser layer, supported file/media formats:
|
|
|
|
- MPEG streams (ES,PES,PS. no TS support yet)
|
|
note: mpeg demuxer silently ignore non-mpeg content, and find mpeg packets
|
|
in arbitrary streams. it means you can play directly VCD images (for example
|
|
CDRwin's .BIN files) without extracting mpeg files first (with tools like vcdgear)
|
|
It accepts all PES variants, including files created by VDR.
|
|
Note: VOB (video object) is simple mpeg stream, but it usually has 01BD
|
|
packets which may contain subtitles and non-mpeg audio. Usually found on DVD discs.
|
|
|
|
Headers: mpeg streams has no global header. each frame sequence (also called GOP,
|
|
group of pictures) contains an sequence header, it describes that block.
|
|
In normal mpeg 1/2 content there are groups of 12-15 frames (24/30 fps).
|
|
It means you can freely seek in mpeg streams, and even can cut it to
|
|
small parts with standard file tools (dd, cut) without destroying it.
|
|
|
|
Codecs: video is always mpeg video (mpeg1, mpeg2 or mpeg4).
|
|
audio is usually mpeg audio (any layer allowed, but it's layer 2 in most files)
|
|
but 01BD packets may contain AC3, DTS or LPCM too.
|
|
|
|
FPS: mpeg2 content allows variable framerate, in form of delayed frames.
|
|
It's mostly used for playback 24fps content at 29.97/30 fps (NTSC) rate.
|
|
(so called Telecine or 3:2 pulldown effect)
|
|
It means you see 30 frames per second, but there are only 24 different
|
|
pictures and some of them are shown longer to fill 30 frame time.
|
|
If you encode such files with mencoder, using -ofps 24 or -ofps 23.976
|
|
is recommended.
|
|
|
|
- AVI streams.
|
|
Two kind of RIFF AVI files exists:
|
|
1. interleaved: audio and video content is interleaved. it's faster and
|
|
requires only 1 reading thread, so it's recommended (and mostly used).
|
|
2. non-interleaved: audio and video aren't interleaved, i mean first come
|
|
whole video followed by whole audio. it requires 2 reading process or
|
|
1 reading with lots of seeking. very bad for network or cdrom.
|
|
3. badly interleaved streams: mplayer detects interleaving at startup and
|
|
enables -ni option if it finds non-interleaved content. but sometimes
|
|
the stream seems to be interleaved, but with bad sync so it should be
|
|
played as non-interleaved otherwise you get a-v desync or buffer overflow.
|
|
|
|
MPlayer supports 2 kind of timing for AVI files:
|
|
- bps-based: it is based on bitrate/samplerate of video/audio stream.
|
|
this method is used by most players, including avifile and wmp.
|
|
files with broken headers, and files created with VBR audio but not
|
|
vbr-compliant encoder will result a-v desync with this method.
|
|
(mostly at seeking).
|
|
- interleaving-based: note: it can't be used togethwer with -ni
|
|
it doesn't use bitrate stuff of header, it uses the relative position
|
|
of interleaved audio and video chunks. makes some badly encoded file
|
|
with vbr audio playable.
|
|
|
|
Headers: AVI files has a mandatory header at the begin of the file,
|
|
describing video parameters (resolution, fps) and codecs. Optionally
|
|
they have an INDEX block at the end of the file. It's optional, but
|
|
most files has such block, because it's REQUIRED for seeking.
|
|
Btw usually it can be rebuilt from file content, mplayer does it with
|
|
the -idx switch. MPlayer can recreate broken index blocks using -forceidx.
|
|
As AVI files needs index for random access, broken files with no index
|
|
are usually unplayable.
|
|
Of course, cutting/joining AVI files needs special programs.
|
|
|
|
Codecs: any audio and video codecs allowed, but I note that VBR audio is
|
|
not well supported by most players. The file format makes it possible to
|
|
use VBR audio, but most players expect CBR audio and fails with VBR,
|
|
as VBR is unusual, and Microsoft's AVI specs only describe CBR audio.
|
|
I also note, that most AVI encoders/multiplexers create bad files if
|
|
using VBR audio. only 2 exception (known by me): NaNDub and MEncoder.
|
|
|
|
FPS: only constant framerate allowed, but it's possible to skip frames.
|
|
|
|
- ASF streams:
|
|
ASF (active streaming format) comes from Microsoft. they developed two
|
|
variant of ASF, v1.0 and v2.0. v1.0 is used by their media tools (wmp and
|
|
wme) and v2.0 is published and patented :). of course, they differ,
|
|
no compatibility at all. (it's just a legality game)
|
|
MPlayer supports only v1.0, as nobody ever seen v2.0 files :)
|
|
Note, that .ASF files are nowdays come with extension .WMA or .WMV.
|
|
UPDATE: MS recently released the ASF v1.0 specs too, but it has some
|
|
restrictions making it illegal to read by us :)
|
|
|
|
Headers: Stream headers (codecs parameters) can be everywhere (in theory),
|
|
but all files i've seen had it at the beginning of the file.
|
|
Asf uses fixed packet size, so it is seekable without any INDEX block,
|
|
and broken files are playable well.
|
|
|
|
Codecs: video is mostly microsoft's mpeg4 variants: MP42, MP43 (aka DivX),
|
|
WMV1 and WMV2. but any codecs allowed.
|
|
audio is usually wma or voxware, sometimes mp3, but any codecs allowed.
|
|
|
|
FPS: no fixed fps, every video frame has an exact timestamp instead.
|
|
I've got stream with up to 3 sec frame display times.
|
|
|
|
- QuickTime / MOV files:
|
|
They come from Mac users, usually with .mov or .qt extension, but as
|
|
MPEG Group chose quicktime as recommended file format for MPEG4,
|
|
sometimes you meet quicktime files with .mpg or .mp4 extension.
|
|
|
|
At first look, it's a mixture of ASF and AVI.
|
|
It requires INDEX block for random access and seeking, and even for
|
|
playback, like AVI, but uses timestamps instead of constant framerate
|
|
and has more flexible stream options (including network stuff) like ASF.
|
|
|
|
Headers: header can be placed at the beginning or at the end of file.
|
|
About half of my files have it at the beginning, others have it at the end.
|
|
Broken files are only playable if they have header at the beginning!
|
|
|
|
Codecs: any codecs allowed, both CBR and VBR.
|
|
Note: most new mov files use Sorenson video and QDesign Music audio,
|
|
they are patented, closed, secret, (TM)-ed etc formats, only Apple's
|
|
quicktime player is able to playback these files (on win/mac only).
|
|
|
|
- VIVO files:
|
|
They are funny streams. They have a human-readable ascii header at
|
|
the beginning, followed by interleaved audio and video chunks.
|
|
It has no index block, has no fixed packetsize or sync bytes, and most
|
|
files even has no keyframes, so forget seeking!
|
|
Video is standard h.263 (in vivo/2.0 files it's modified, non-standard
|
|
h.263), audio is either standard g.723 or Vivo Siren codec.
|
|
|
|
Note, that microsoft licensed vivo stuff, and included in their netshow
|
|
v2.0 program, so there are VfW/ACM codecs for vivo video and audio.
|
|
|
|
- RealMedia files:
|
|
A mixture of AVI and ASF features. It has mandatory headers at the
|
|
beginning and an optional INDEX (missing in most files).
|
|
The file is constructed of variable size chunks, with small header
|
|
telling the stream ID, timestamp, flags (keyframe...) and size.
|
|
But it has some features found in ASF files:
|
|
The video is actually double-muxed, the video chunks are really
|
|
appended fragments of the video frame. RV30+ supports B frames, so
|
|
you have to parse some bits of the first fragment to get the real PTS.
|
|
The audio frames are fixed size (CBR) but using the same scrambling
|
|
(out-of-order interleaving) as in the ASF files.
|
|
|
|
Codecs: Audio is either COOK(er), SIPR(o), ATRAC3 or DNET.
|
|
The DNET is actually a byte-swapped low-bitrate Dolby AC3 variant :)
|
|
Video is RV10 (h263 variant), RV20 (rp G2), RV30 (rp v8) or RV40 (rp v9).
|
|
|
|
FPS: variable, just like in ASF.
|
|
|
|
Note, that similarity of real and asf has some background - they worked
|
|
together on the (never finished/used) ASF v2 spec for some time.
|
|
|
|
- GIF files:
|
|
The GIF format is a common format for web graphics that supports
|
|
animation. These are read through libungif or compatible library.
|
|
Variable frame delays are supported, but seeking is not supported.
|
|
Seeking will be supported once an index of gif frames can be built.
|