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mpv/video/out/cocoa_common.m
Stefano Pigozzi e6a225d57a cocoa_common: implement VOCTRL_SET_CURSOR_VISIBILITY
Pass along cursor visibility hints to be more consistent with OSX's behaviour.
2013-05-26 16:44:19 +02:00

1019 lines
29 KiB
Objective-C

/*
* Cocoa OpenGL Backend
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
#import <IOKit/pwr_mgt/IOPMLib.h>
#include <dlfcn.h>
#include <libavutil/common.h>
#include "cocoa_common.h"
#include "config.h"
#include "core/options.h"
#include "vo.h"
#include "aspect.h"
#include "core/mp_fifo.h"
#include "talloc.h"
#include "core/input/input.h"
#include "core/input/keycodes.h"
#include "osx_common.h"
#include "core/mp_msg.h"
#include "osdep/macosx_application.h"
#ifndef NSOpenGLPFAOpenGLProfile
#define NSOpenGLPFAOpenGLProfile 99
#endif
#ifndef NSOpenGLProfileVersionLegacy
#define NSOpenGLProfileVersionLegacy 0x1000
#endif
#ifndef NSOpenGLProfileVersion3_2Core
#define NSOpenGLProfileVersion3_2Core 0x3200
#endif
#define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask)
#define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask)
static bool LeftAltPressed(NSEvent *event)
{
return ([event modifierFlags] & NSLeftAlternateKeyMask) ==
NSLeftAlternateKeyMask;
}
static bool RightAltPressed(NSEvent *event)
{
return ([event modifierFlags] & NSRightAlternateKeyMask) ==
NSRightAlternateKeyMask;
}
// add methods not available on OSX versions prior to 10.7
#ifndef MAC_OS_X_VERSION_10_7
@interface NSView (IntroducedInLion)
- (NSRect)convertRectToBacking:(NSRect)aRect;
- (void)setWantsBestResolutionOpenGLSurface:(BOOL)aBool;
@end
@interface NSEvent (IntroducedInLion)
- (BOOL)hasPreciseScrollingDeltas;
@end
#endif
// add power management assertion not available on OSX versions prior to 10.7
#ifndef kIOPMAssertionTypePreventUserIdleDisplaySleep
#define kIOPMAssertionTypePreventUserIdleDisplaySleep \
CFSTR("PreventUserIdleDisplaySleep")
#endif
@interface GLMPlayerWindow : NSWindow <NSWindowDelegate>
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
- (void)fullscreen;
- (void)mouseEvent:(NSEvent *)theEvent;
- (void)mulSize:(float)multiplier;
- (int)titleHeight;
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect;
- (void)setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
@property(nonatomic, assign) struct vo *videoOutput;
@end
@interface GLMPlayerOpenGLView : NSView
@end
struct vo_cocoa_input_queue {
NSMutableArray *fifo;
};
static int vo_cocoa_input_queue_free(void *ptr)
{
struct vo_cocoa_input_queue *iq = ptr;
[iq->fifo release];
return 0;
}
static struct vo_cocoa_input_queue *vo_cocoa_input_queue_init(void *talloc_ctx)
{
struct vo_cocoa_input_queue *iq = talloc_ptrtype(talloc_ctx, iq);
*iq = (struct vo_cocoa_input_queue) {
.fifo = [[NSMutableArray alloc] init],
};
talloc_set_destructor(iq, vo_cocoa_input_queue_free);
return iq;
}
static void cocoa_async_put_key(struct vo_cocoa_input_queue *iq, int key)
{
@synchronized (iq->fifo) {
[iq->fifo addObject:[NSNumber numberWithInt:key]];
}
}
static int cocoa_sync_get_key(struct vo_cocoa_input_queue *iq)
{
int r = -1;
@synchronized (iq->fifo) {
if ([iq->fifo count] > 0) {
r = [[iq->fifo objectAtIndex:0] intValue];
[iq->fifo removeObjectAtIndex:0];
}
}
return r;
}
struct vo_cocoa_state {
GLMPlayerWindow *window;
NSOpenGLContext *glContext;
NSOpenGLPixelFormat *pixelFormat;
NSSize current_video_size;
NSSize previous_video_size;
NSRect screen_frame;
NSRect fsscreen_frame;
NSScreen *screen_handle;
NSInteger windowed_mask;
NSInteger fullscreen_mask;
NSRect windowed_frame;
NSString *window_title;
NSInteger window_level;
struct aspect_data aspdat;
bool will_make_front;
bool did_resize;
bool did_async_resize;
bool out_fs_resize;
IOPMAssertionID power_mgmt_assertion;
CGFloat accumulated_scroll;
NSLock *lock;
bool enable_resize_redraw;
void (*resize_redraw)(struct vo *vo, int w, int h);
struct vo_cocoa_input_queue *input_queue;
};
static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
{
struct vo_cocoa_state *s = talloc_ptrtype(vo, s);
*s = (struct vo_cocoa_state){
.did_resize = NO,
.did_async_resize = NO,
.current_video_size = {0,0},
.previous_video_size = {0,0},
.windowed_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask,
.fullscreen_mask = NSBorderlessWindowMask,
.windowed_frame = {{0,0},{0,0}},
.out_fs_resize = NO,
.will_make_front = YES,
.power_mgmt_assertion = kIOPMNullAssertionID,
.accumulated_scroll = 0,
.lock = [[NSLock alloc] init],
.input_queue = vo_cocoa_input_queue_init(s),
.enable_resize_redraw = NO,
};
if (!vo->opts->border) s->windowed_mask = NSBorderlessWindowMask;
return s;
}
static bool supports_hidpi(NSView *view)
{
SEL hdpi_selector = @selector(setWantsBestResolutionOpenGLSurface:);
return is_osx_version_at_least(10, 7, 0) && view &&
[view respondsToSelector:hdpi_selector];
}
static NSRect to_pixels(struct vo *vo, NSRect frame)
{
struct vo_cocoa_state *s = vo->cocoa;
NSView *view = [s->window contentView];
if (supports_hidpi(view)) {
return [view convertRectToBacking: frame];
} else {
return frame;
}
}
void *vo_cocoa_glgetaddr(const char *s)
{
void *ret = NULL;
void *handle = dlopen(
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
RTLD_LAZY | RTLD_LOCAL);
if (!handle)
return NULL;
ret = dlsym(handle, s);
dlclose(handle);
return ret;
}
static void enable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!s->power_mgmt_assertion) return;
IOPMAssertionRelease(s->power_mgmt_assertion);
s->power_mgmt_assertion = kIOPMNullAssertionID;
}
static void disable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->power_mgmt_assertion) return;
CFStringRef assertion_type = kIOPMAssertionTypeNoDisplaySleep;
if (is_osx_version_at_least(10, 7, 0))
assertion_type = kIOPMAssertionTypePreventUserIdleDisplaySleep;
IOPMAssertionCreateWithName(assertion_type, kIOPMAssertionLevelOn,
CFSTR("io.mpv.power_management"), &s->power_mgmt_assertion);
}
int vo_cocoa_init(struct vo *vo)
{
vo->cocoa = vo_cocoa_init_state(vo);
vo->wakeup_period = 0.02;
disable_power_management(vo);
return 1;
}
static void vo_cocoa_set_cursor_visibility(bool visible)
{
if (visible) {
CGDisplayShowCursor(kCGDirectMainDisplay);
} else {
CGDisplayHideCursor(kCGDirectMainDisplay);
}
}
void vo_cocoa_uninit(struct vo *vo)
{
dispatch_sync(dispatch_get_main_queue(), ^{
struct vo_cocoa_state *s = vo->cocoa;
vo_cocoa_set_cursor_visibility(true);
enable_power_management(vo);
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[s->window release];
s->window = nil;
[s->glContext release];
s->glContext = nil;
});
}
void vo_cocoa_pause(struct vo *vo)
{
enable_power_management(vo);
}
void vo_cocoa_resume(struct vo *vo)
{
disable_power_management(vo);
}
void vo_cocoa_register_resize_callback(struct vo *vo,
void (*cb)(struct vo *vo, int w, int h))
{
struct vo_cocoa_state *s = vo->cocoa;
s->resize_redraw = cb;
}
static int current_screen_has_dock_or_menubar(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSRect f = s->screen_frame;
NSRect vf = [s->screen_handle visibleFrame];
return f.size.height > vf.size.height || f.size.width > vf.size.width;
}
static int get_screen_handle(int identifier, NSWindow *window, NSScreen **screen) {
NSArray *screens = [NSScreen screens];
int n_of_displays = [screens count];
if (identifier >= n_of_displays) { // check if the identifier is out of bounds
mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Screen ID %d does not exist, "
"falling back to main device\n", identifier);
identifier = -1;
}
if (identifier < 0) {
// default behaviour gets either the window screen or the main screen
// if window is not available
if (! (*screen = [window screen]) )
*screen = [screens objectAtIndex:0];
return 0;
} else {
*screen = [screens objectAtIndex:(identifier)];
return 1;
}
}
static void update_screen_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
NSScreen *ws, *fss;
get_screen_handle(opts->screen_id, s->window, &ws);
s->screen_frame = [ws frame];
get_screen_handle(opts->fsscreen_id, s->window, &fss);
s->fsscreen_frame = [fss frame];
}
void vo_cocoa_update_xinerama_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
update_screen_info(vo);
aspect_save_screenres(vo, s->screen_frame.size.width,
s->screen_frame.size.height);
opts->screenwidth = s->screen_frame.size.width;
opts->screenheight = s->screen_frame.size.height;
vo->xinerama_x = s->screen_frame.origin.x;
vo->xinerama_y = s->screen_frame.origin.y;
}
static void resize_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSView *view = [s->window contentView];
NSRect frame = to_pixels(vo, [view frame]);
vo->dwidth = frame.size.width;
vo->dheight = frame.size.height;
[s->glContext update];
}
static void vo_set_level(struct vo *vo, int ontop)
{
struct vo_cocoa_state *s = vo->cocoa;
if (ontop) {
s->window_level = NSNormalWindowLevel + 1;
} else {
s->window_level = NSNormalWindowLevel;
}
[s->window setLevel:s->window_level];
}
void vo_cocoa_ontop(struct vo *vo)
{
struct mp_vo_opts *opts = vo->opts;
opts->ontop = !opts->ontop;
vo_set_level(vo, opts->ontop);
}
static void update_state_sizes(struct vo_cocoa_state *s,
uint32_t d_width, uint32_t d_height)
{
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
}
static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
uint32_t flags, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
const NSRect window_rect = NSMakeRect(vo->xinerama_x, vo->xinerama_y,
d_width, d_height);
const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:window_rect
styleMask:s->windowed_mask
backing:NSBackingStoreBuffered
defer:NO];
GLMPlayerOpenGLView *glView =
[[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
// check for HiDPI support and enable it (available on 10.7 +)
if (supports_hidpi(glView))
[glView setWantsBestResolutionOpenGLSurface:YES];
int i = 0;
NSOpenGLPixelFormatAttribute attr[32];
if (is_osx_version_at_least(10, 7, 0)) {
attr[i++] = NSOpenGLPFAOpenGLProfile;
if (gl3profile) {
attr[i++] = NSOpenGLProfileVersion3_2Core;
} else {
attr[i++] = NSOpenGLProfileVersionLegacy;
}
}
attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
attr[i] = (NSOpenGLPixelFormatAttribute)0;
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 not supported?)\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
cocoa_register_menu_item_action(MPM_H_SIZE, @selector(halfSize));
cocoa_register_menu_item_action(MPM_N_SIZE, @selector(normalSize));
cocoa_register_menu_item_action(MPM_D_SIZE, @selector(doubleSize));
cocoa_register_menu_item_action(MPM_MINIMIZE, @selector(performMiniaturize:));
cocoa_register_menu_item_action(MPM_ZOOM, @selector(performZoom:));
[s->window setRestorable:NO];
[s->window setContentView:glView];
[glView release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:glView];
s->window.videoOutput = vo;
[s->window setDelegate:s->window];
[s->window makeMainWindow];
[s->window setContentSize:s->current_video_size keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
return 0;
}
static void update_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->current_video_size.width != s->previous_video_size.width ||
s->current_video_size.height != s->previous_video_size.height) {
if (vo->opts->fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
[s->window setContentSize:s->current_video_size
keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
}
}
static void resize_redraw(struct vo *vo, int width, int height)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->resize_redraw) {
vo_cocoa_set_current_context(vo, true);
[s->glContext update];
s->resize_redraw(vo, width, height);
[s->glContext flushBuffer];
s->did_async_resize = YES;
vo_cocoa_set_current_context(vo, false);
}
}
int vo_cocoa_config_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
__block int rv = 0;
s->enable_resize_redraw = NO;
dispatch_sync(dispatch_get_main_queue(), ^{
if (vo->config_count > 0) {
NSPoint origin = [s->window frame].origin;
vo->dx = origin.x;
vo->dy = origin.y;
}
s->aspdat = vo->aspdat;
update_state_sizes(s, d_width, d_height);
if (!(s->window || s->glContext)) {
if (create_window(vo, d_width, d_height, flags, gl3profile) < 0)
rv = -1;
} else {
update_window(vo);
}
[s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
if (flags & VOFLAG_HIDDEN) {
[s->window orderOut:nil];
} else if (![s->window isVisible] && s->will_make_front) {
s->will_make_front = NO;
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
if (flags & VOFLAG_FULLSCREEN && !vo->opts->fs)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->ontop);
resize_window(vo);
if (s->window_title)
[s->window_title release];
s->window_title =
[[NSString alloc] initWithUTF8String:vo_get_window_title(vo)];
[s->window setTitle: s->window_title];
if (opts->native_fs) {
[s->window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[NSApp setPresentationOptions:NSFullScreenWindowMask];
}
});
[vo->cocoa->glContext makeCurrentContext];
s->enable_resize_redraw = YES;
return rv;
}
static bool resize_callback_registered(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return s->enable_resize_redraw && !!s->resize_redraw;
}
void vo_cocoa_set_current_context(struct vo *vo, bool current)
{
struct vo_cocoa_state *s = vo->cocoa;
if (current) {
[s->lock lock];
[s->glContext makeCurrentContext];
} else {
[NSOpenGLContext clearCurrentContext];
[s->lock unlock];
}
}
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->did_async_resize && resize_callback_registered(vo)) {
// when in live resize the GL view asynchronously updates itself from
// it's drawRect: implementation and calls flushBuffer. This means the
// backbuffer is probably in an inconsistent state, so we skip one
// flushBuffer call here on the playloop thread.
s->did_async_resize = NO;
} else {
[s->glContext flushBuffer];
}
}
int vo_cocoa_check_events(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
int key = cocoa_sync_get_key(s->input_queue);
if (key >= 0) mplayer_put_key(vo->key_fifo, key);
if (s->did_resize) {
s->did_resize = NO;
resize_window(vo);
return VO_EVENT_RESIZE;
}
return 0;
}
void vo_cocoa_fullscreen(struct vo *vo)
{
if (![NSThread isMainThread]) {
// This is the secondary thread, unlock since we are going to invoke a
// method synchronously on the GUI thread using Cocoa.
vo_cocoa_set_current_context(vo, false);
}
struct vo_cocoa_state *s = vo->cocoa;
[s->window performSelectorOnMainThread:@selector(fullscreen)
withObject:nil
waitUntilDone:YES];
if (![NSThread isMainThread]) {
// Now lock again!
vo_cocoa_set_current_context(vo, true);
}
}
int vo_cocoa_control(struct vo *vo, int *events, int request, void *arg)
{
switch (request) {
case VOCTRL_CHECK_EVENTS:
*events |= vo_cocoa_check_events(vo);
return VO_TRUE;
case VOCTRL_FULLSCREEN:
vo_cocoa_fullscreen(vo);
*events |= VO_EVENT_RESIZE;
return VO_TRUE;
case VOCTRL_ONTOP:
vo_cocoa_ontop(vo);
return VO_TRUE;
case VOCTRL_UPDATE_SCREENINFO:
vo_cocoa_update_xinerama_info(vo);
return VO_TRUE;
case VOCTRL_SET_CURSOR_VISIBILITY: {
bool visible = *(bool *)arg;
if (vo->opts->fs)
vo_cocoa_set_cursor_visibility(visible);
return VO_TRUE;
}
case VOCTRL_PAUSE:
vo_cocoa_pause(vo);
return VO_TRUE;
case VOCTRL_RESUME:
vo_cocoa_resume(vo);
return VO_TRUE;
}
return VO_NOTIMPL;
}
int vo_cocoa_swap_interval(int enabled)
{
[[NSOpenGLContext currentContext] setValues:&enabled
forParameter:NSOpenGLCPSwapInterval];
return 0;
}
void *vo_cocoa_cgl_context(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return [s->glContext CGLContextObj];
}
void *vo_cocoa_cgl_pixel_format(struct vo *vo)
{
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
}
int vo_cocoa_cgl_color_size(struct vo *vo)
{
GLint value;
CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
kCGLPFAColorSize, &value);
switch (value) {
case 32:
case 24:
return 8;
case 16:
return 5;
}
return 8;
}
@implementation GLMPlayerWindow
@synthesize videoOutput = _video_output;
- (void)windowDidResize:(NSNotification *) notification
{
if (self.videoOutput) {
struct vo_cocoa_state *s = self.videoOutput->cocoa;
s->did_resize = YES;
}
}
- (void)fullscreen
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
struct mp_vo_opts *opts = self.videoOutput->opts;
if (opts->native_fs) {
if (!opts->fs) {
opts->fs = VO_TRUE;
vo_cocoa_set_cursor_visibility(false);
[self setContentResizeIncrements:NSMakeSize(1, 1)];
} else {
vo_cocoa_set_cursor_visibility(true);
[self setContentAspectRatio:s->current_video_size];
}
[self toggleFullScreen:nil];
} else {
if (!opts->fs) {
opts->fs = VO_TRUE;
vo_cocoa_set_cursor_visibility(false);
update_screen_info(self.videoOutput);
if (current_screen_has_dock_or_menubar(self.videoOutput))
[NSApp setPresentationOptions:
NSApplicationPresentationAutoHideDock|
NSApplicationPresentationAutoHideMenuBar];
s->windowed_frame = [self frame];
[self setHasShadow:NO];
[self setStyleMask:s->fullscreen_mask];
[self setFrame:s->fsscreen_frame display:YES animate:NO];
} else {
opts->fs = VO_FALSE;
vo_cocoa_set_cursor_visibility(true);
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[self setHasShadow:YES];
[self setStyleMask:s->windowed_mask];
[self setTitle:s->window_title];
[self setFrame:s->windowed_frame display:YES animate:NO];
if (s->out_fs_resize) {
[self setContentSize:s->current_video_size keepCentered:YES];
s->out_fs_resize = NO;
}
[self setContentAspectRatio:s->current_video_size];
}
}
resize_window(self.videoOutput);
}
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)becomeFirstResponder { return YES; }
- (BOOL)resignFirstResponder { return YES; }
- (BOOL)windowShouldClose:(id)sender
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
cocoa_async_put_key(s->input_queue, MP_KEY_CLOSE_WIN);
// We have to wait for MPlayer to handle this,
// otherwise we are in trouble if the
// MP_KEY_CLOSE_WIN handler is disabled
return NO;
}
- (BOOL)isMovableByWindowBackground
{
if (self.videoOutput) {
return !self.videoOutput->opts->fs;
} else {
return YES;
}
}
- (void)keyDown:(NSEvent *)theEvent
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
NSString *chars;
if (RightAltPressed(theEvent))
chars = [theEvent characters];
else
chars = [theEvent charactersIgnoringModifiers];
int key = convert_key([theEvent keyCode], *[chars UTF8String]);
if (key > -1) {
if ([theEvent modifierFlags] & NSShiftKeyMask)
key |= MP_KEY_MODIFIER_SHIFT;
if ([theEvent modifierFlags] & NSControlKeyMask)
key |= MP_KEY_MODIFIER_CTRL;
if (LeftAltPressed(theEvent))
key |= MP_KEY_MODIFIER_ALT;
if ([theEvent modifierFlags] & NSCommandKeyMask)
key |= MP_KEY_MODIFIER_META;
cocoa_async_put_key(s->input_queue, key);
}
}
- (void)mouseMoved: (NSEvent *) theEvent
{
NSView *view = self.contentView;
NSPoint loc = [view convertPoint:[theEvent locationInWindow] fromView:nil];
NSRect bounds = [view bounds];
int x = loc.x;
int y = - loc.y + bounds.size.height; // convert to x11-like coord system
if (CGRectContainsPoint(bounds, NSMakePoint(x, y))) {
vo_mouse_movement(self.videoOutput, x, y);
}
}
- (void)mouseDragged:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)scrollWheel:(NSEvent *)theEvent
{
struct vo_cocoa_state *s = self.videoOutput->cocoa;
CGFloat delta;
// Use the dimention with the most delta as the scrolling one
if (FFABS([theEvent deltaY]) > FFABS([theEvent deltaX])) {
delta = [theEvent deltaY];
} else {
delta = - [theEvent deltaX];
}
if (is_osx_version_at_least(10, 7, 0) &&
[theEvent hasPreciseScrollingDeltas]) {
s->accumulated_scroll += delta;
static const CGFloat threshold = 10;
while (s->accumulated_scroll >= threshold) {
s->accumulated_scroll -= threshold;
cocoa_async_put_key(s->input_queue, MP_MOUSE_BTN3);
}
while (s->accumulated_scroll <= -threshold) {
s->accumulated_scroll += threshold;
cocoa_async_put_key(s->input_queue, MP_MOUSE_BTN4);
}
} else {
if (delta > 0)
cocoa_async_put_key(s->input_queue, MP_MOUSE_BTN3);
else
cocoa_async_put_key(s->input_queue, MP_MOUSE_BTN4);
}
}
- (void)mouseEvent:(NSEvent *)theEvent
{
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
struct vo_cocoa_state *s = self.videoOutput->cocoa;
int buttonNumber = [theEvent buttonNumber];
// Fix to mplayer defined button order: left, middle, right
if (buttonNumber == 1) buttonNumber = 2;
else if (buttonNumber == 2) buttonNumber = 1;
switch ([theEvent type]) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
cocoa_async_put_key(
s->input_queue,
(MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_DOWN);
// Looks like Cocoa doesn't create MouseUp events when we are
// doing the second click in a double click. Put in the key_fifo
// the key that would be put from the MouseUp handling code.
if([theEvent clickCount] == 2)
cocoa_async_put_key(s->input_queue,
MP_MOUSE_BTN0 + buttonNumber);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
cocoa_async_put_key(s->input_queue,
MP_MOUSE_BTN0 + buttonNumber);
break;
}
}
}
- (void)normalSize { [self mulSize:1.0f]; }
- (void)halfSize { [self mulSize:0.5f];}
- (void)doubleSize { [self mulSize:2.0f];}
- (void)mulSize:(float)multiplier
{
if (!self.videoOutput->opts->fs) {
NSSize size = {
.width = self.videoOutput->cocoa->aspdat.prew * multiplier,
.height = self.videoOutput->cocoa->aspdat.preh * multiplier
};
[self setContentSize:size keepCentered:YES];
}
}
- (int)titleHeight
{
NSRect of = [self frame];
NSRect cb = [[self contentView] bounds];
return of.size.height - cb.size.height;
}
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect
{
NSRect vf = [[self screen] visibleFrame];
double ratio = (double)aspect.width / (double)aspect.height;
// clip frame to screens visibile frame
frame = CGRectIntersection(frame, vf);
NSSize s = frame.size;
s.height -= [self titleHeight];
if (s.width > s.height) {
s.width = ((double)s.height * ratio);
} else {
s.height = ((double)s.width * 1.0/ratio);
}
s.height += [self titleHeight];
frame.size = s;
return frame;
}
- (void)setCenteredContentSize:(NSSize)ns
{
#define get_center(x) NSMakePoint(CGRectGetMidX((x)), CGRectGetMidY((x)))
NSRect of = [self frame];
NSRect vf = [[self screen] visibleFrame];
NSPoint old_center = get_center(of);
NSRect nf = NSMakeRect(vf.origin.x, vf.origin.y,
ns.width, ns.height + [self titleHeight]);
nf = [self clipFrame:nf withContentAspect:ns];
NSPoint new_center = get_center(nf);
int dx0 = old_center.x - new_center.x;
int dy0 = old_center.y - new_center.y;
nf.origin.x += dx0;
nf.origin.y += dy0;
[self setFrame:nf display:YES animate:NO];
#undef get_center
}
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
{
if (keepCentered) {
[self setCenteredContentSize:ns];
} else {
[self setContentSize:ns];
}
}
@end
@implementation GLMPlayerOpenGLView
- (void)drawRect: (NSRect)rect
{
GLMPlayerWindow *window = (GLMPlayerWindow *)[self window];
struct vo *vo = [window videoOutput];
if (vo && resize_callback_registered(vo)) {
NSSize size = to_pixels(vo, [self bounds]).size;
resize_redraw(vo, size.width, size.height);
} else {
[[NSColor clearColor] set];
NSRectFill([self bounds]);
}
}
@end