mpv/libvo
wm4 128bc6a21e Remove VESA/FBDEV remains, clean up example.conf
Remove VESA and FBDEV specific code that was forgotten when the
respective VOs were removed. Remove references to old or broken
stuff from example.conf.
2012-09-18 21:04:46 +02:00
..
aspect.c Remove dead code 2012-08-01 17:07:35 +02:00
aspect.h VO: remove old VO glue 2012-08-07 01:29:56 +02:00
bitmap_packer.c vo_vdpau: split bitmap packing code into a separate file 2012-09-18 21:04:46 +02:00
bitmap_packer.h vo_vdpau: split bitmap packing code into a separate file 2012-09-18 21:04:46 +02:00
cocoa_common.h cocoa: gl3: support querying of colors bit depth 2012-05-15 10:37:58 +02:00
cocoa_common.m cocoa_common: improve conditional dock hiding from 3259e4a7a 2012-08-28 23:21:07 +02:00
csputils.c video: honor the video's colormatrix and color range flags 2012-08-21 18:17:41 +02:00
csputils.h video: honor the video's colormatrix and color range flags 2012-08-21 18:17:41 +02:00
d3d_shader_yuv.h vo_direct3d: implement YUV conversion using shaders 2012-03-17 21:05:34 +01:00
d3d_shader_yuv.hlsl vo_direct3d: add hack for using 2 channel textures for 10 bit pixel formats 2012-03-17 21:06:28 +01:00
d3d_shader_yuv_2ch.h vo_direct3d: add hack for using 2 channel textures for 10 bit pixel formats 2012-03-17 21:06:28 +01:00
eosd_packer.c subs, vo: do sub bitmap change detection by comparing IDs 2012-09-18 21:04:46 +02:00
eosd_packer.h subs, vo: do sub bitmap change detection by comparing IDs 2012-09-18 21:04:46 +02:00
fastmemcpy.h VO: remove vo_directfb2 and vo_directx 2012-08-16 17:17:50 +02:00
filter_kernels.c libvo: add vo_gl3 2012-03-31 02:58:52 +02:00
filter_kernels.h libvo: add vo_gl3 2012-03-31 02:58:52 +02:00
geometry.c
geometry.h
gl_common.c VO: remove old VO glue 2012-08-07 01:29:56 +02:00
gl_common.h gl_common: fix compilation on OS X 10.8 2012-08-16 22:25:13 +02:00
gl_header_fixes.h gl_common: move header hacks into gl_header_fixes.h 2012-03-31 02:58:53 +02:00
osd.c osd: get rid of useless initialization function 2012-08-20 15:36:05 +02:00
osd.h osd: get rid of useless initialization function 2012-08-20 15:36:05 +02:00
osd_template.c osd: remove FAST_OSD code 2012-08-07 02:21:19 +02:00
osx_common.c cocoa_common: add HiDPI/retina support 2012-08-16 22:41:09 +02:00
osx_common.h cocoa_common: add HiDPI/retina support 2012-08-16 22:41:09 +02:00
video_out.c Remove VESA/FBDEV remains, clean up example.conf 2012-09-18 21:04:46 +02:00
video_out.h Remove VESA/FBDEV remains, clean up example.conf 2012-09-18 21:04:46 +02:00
vo_caca.c vo_caca: use new VO API 2012-08-07 01:09:30 +02:00
vo_corevideo.h vo_corevideo: restructure this video output 2012-04-26 21:03:10 +03:00
vo_corevideo.m osx: fix build 2012-08-08 21:23:28 +02:00
vo_direct3d.c win32: fix compilation on MinGW 2012-08-07 01:09:42 +02:00
vo_gl.c osd: remove FAST_OSD code 2012-08-07 02:21:19 +02:00
vo_gl3.c Adjust ffmpeg/libav #includes to work with recent upstream changes 2012-08-21 18:22:00 +02:00
vo_gl3_shaders.glsl libvo: add vo_gl3 2012-03-31 02:58:52 +02:00
vo_image.c vo_image: add outdir option 2012-08-06 17:52:47 +02:00
vo_null.c vo_null: reformat and use new VO API 2012-08-07 01:09:30 +02:00
vo_vdpau.c subs, vo: do sub bitmap change detection by comparing IDs 2012-09-18 21:04:46 +02:00
vo_x11.c vo_x11: reformat, use new VO API 2012-08-07 01:09:22 +02:00
vo_xv.c mplayer: do not create X11 state in player frontend 2012-08-03 05:55:02 +02:00
w32_common.c win32: don't crash if vo_w32_uninit() is called without vo_w32_init() 2012-04-24 01:25:10 +02:00
w32_common.h win32: move global variables into a struct & some refactoring 2012-04-14 17:03:11 +02:00
x11_common.c cleanup: remove pointless #defines 2012-09-18 21:04:46 +02:00
x11_common.h cleanup: remove pointless #defines 2012-09-18 21:04:46 +02:00