mpv/video/out/opengl
James Ross-Gowan 3751065f97 win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.

Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
2016-09-28 21:38:52 +10:00
..
angle_dynamic.c
angle_dynamic.h
common.c vo_opengl: add hw overlay support and use it for RPI 2016-09-12 19:58:58 +02:00
common.h vo_opengl: add hw overlay support and use it for RPI 2016-09-12 19:58:58 +02:00
context.c vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' instead 2016-09-27 16:29:22 +02:00
context.h vo_opengl: factor some EGL context creation code 2016-09-13 18:03:43 +02:00
context_angle.c win32: build with -DINITGUID 2016-09-28 21:38:52 +10:00
context_cocoa.c cocoa: fix fullscreen regression on 10.11 and newer 2016-09-26 19:25:50 +02:00
context_drm_egl.c vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' instead 2016-09-27 16:29:22 +02:00
context_dxinterop.c win32: build with -DINITGUID 2016-09-28 21:38:52 +10:00
context_mali_fbdev.c vo_opengl: mali fbdev support 2016-09-13 18:26:06 +02:00
context_rpi.c vo_opengl: rpi: cosmetic change 2016-09-15 14:50:38 +02:00
context_w32.c
context_wayland.c vo_opengl: wayland: use new EGL context creation code 2016-09-14 10:46:52 +02:00
context_x11.c
context_x11egl.c vo_opengl: factor some EGL context creation code 2016-09-13 18:03:43 +02:00
egl_helpers.c vo_opengl: EGL: dump some version info 2016-09-14 10:38:37 +02:00
egl_helpers.h vo_opengl: factor some EGL context creation code 2016-09-13 18:03:43 +02:00
formats.c
formats.h
header_fixes.h
hwdec.c hwdec_cuda: Rename config variable to be more consistent 2016-09-16 14:26:30 +02:00
hwdec.h vo_opengl: add hw overlay support and use it for RPI 2016-09-12 19:58:58 +02:00
hwdec_cuda.c vo_opengl: hwdec_cuda: get the cuda device from the GL context 2016-09-24 17:11:09 +02:00
hwdec_d3d11egl.c win32: build with -DINITGUID 2016-09-28 21:38:52 +10:00
hwdec_d3d11eglrgb.c win32: build with -DINITGUID 2016-09-28 21:38:52 +10:00
hwdec_dxva2.c
hwdec_dxva2egl.c
hwdec_dxva2gldx.c
hwdec_osx.c
hwdec_rpi.c vo_opengl: hwdec_rpi: remove copy&paste error 2016-09-23 19:45:16 +02:00
hwdec_vaegl.c
hwdec_vaglx.c
hwdec_vdpau.c
lcms.c
lcms.h
osd.c
osd.h
user_shaders.c
user_shaders.h
utils.c vo_opengl: fix OSD with icc-profile after previous commit 2016-09-14 22:49:08 +02:00
utils.h vo_opengl: dynamically manage texture units 2016-09-14 20:46:45 +02:00
video.c vo_opengl: apply 90° rotation to chroma texture size 2016-09-22 15:16:53 +02:00
video.h vo_opengl: dynamically manage texture units 2016-09-14 20:46:45 +02:00
video_shaders.c vo_opengl: dynamically manage texture units 2016-09-14 20:46:45 +02:00
video_shaders.h