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mpv/audio/decode/ad.h
wm4 b6af44d31e audio: move initial decode to generic code
This commit mainly moves the initial decoding of data (done to probe the
audio format) to generic code. This will make it easier to make audio
decoding non-blocking in a later commit.

This commit also changes how decoders return data: instead of having
them write the data into a prepared buffer, they return a reference to
an internal buffer (by setting dec_audio.decoded). This makes it
significantly easier to handle audio format changes, since the decoders
don't really need to care anymore.
2014-07-21 19:29:58 +02:00

47 lines
1.4 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_AD_H
#define MPLAYER_AD_H
#include "common/codecs.h"
#include "demux/stheader.h"
#include "demux/demux.h"
#include "audio/format.h"
#include "audio/audio.h"
#include "dec_audio.h"
struct mp_decoder_list;
/* interface of video decoder drivers */
struct ad_functions {
const char *name;
void (*add_decoders)(struct mp_decoder_list *list);
int (*init)(struct dec_audio *da, const char *decoder);
void (*uninit)(struct dec_audio *da);
int (*control)(struct dec_audio *da, int cmd, void *arg);
int (*decode_packet)(struct dec_audio *da);
};
enum ad_ctrl {
ADCTRL_RESET = 1, // flush and reset state, e.g. after seeking
};
#endif /* MPLAYER_AD_H */