mirror of
https://github.com/mpv-player/mpv
synced 2024-12-26 17:12:36 +00:00
58a9610acf
Surprisingly, WaitFor* works on console handles. We can simply run the code for reading the console in a thread, and don't have to worry about crazy win32 crap in the rest of the player's input code anymore. This also fixes the issue that you couldn't unpause the player from the terminal, because the player would stop polling for input.
275 lines
7.9 KiB
C
275 lines
7.9 KiB
C
/* Windows TermIO
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*
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* copyright (C) 2003 Sascha Sommer
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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// See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/WinUI/WindowsUserInterface/UserInput/VirtualKeyCodes.asp
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// for additional virtual keycodes
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#include "config.h"
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <windows.h>
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#include <io.h>
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#include <pthread.h>
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#include <assert.h>
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#include "common/common.h"
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#include "input/keycodes.h"
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#include "input/input.h"
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#include "terminal.h"
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#include "osdep/io.h"
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#include "osdep/w32_keyboard.h"
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#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
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#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
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static short stdoutAttrs = 0;
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static const unsigned char ansi2win32[8] = {
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0,
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FOREGROUND_RED,
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FOREGROUND_GREEN,
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FOREGROUND_GREEN | FOREGROUND_RED,
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FOREGROUND_BLUE,
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FOREGROUND_BLUE | FOREGROUND_RED,
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FOREGROUND_BLUE | FOREGROUND_GREEN,
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FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
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};
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static bool running;
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static HANDLE death;
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static pthread_t input_thread;
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static struct input_ctx *input_ctx;
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void terminal_get_size(int *w, int *h)
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{
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cinfo)) {
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*w = cinfo.dwMaximumWindowSize.X - 1;
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*h = cinfo.dwMaximumWindowSize.Y;
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}
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}
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static void read_input(void)
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{
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DWORD retval;
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HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
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/*check if there are input events*/
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if (!GetNumberOfConsoleInputEvents(in, &retval))
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return;
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if (retval <= 0)
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return;
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/*read all events*/
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INPUT_RECORD eventbuffer[128];
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if (!ReadConsoleInput(in, eventbuffer, MP_ARRAY_SIZE(eventbuffer), &retval))
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return;
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/*filter out keyevents*/
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for (int i = 0; i < retval; i++) {
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switch (eventbuffer[i].EventType) {
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case KEY_EVENT: {
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KEY_EVENT_RECORD *record = &eventbuffer[i].Event.KeyEvent;
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/*only a pressed key is interresting for us*/
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if (record->bKeyDown) {
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UINT vkey = record->wVirtualKeyCode;
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bool ext = record->dwControlKeyState & ENHANCED_KEY;
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int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
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if (mpkey) {
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mp_input_put_key(input_ctx, mpkey);
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} else {
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/*only characters should be remaining*/
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int c = eventbuffer[i].Event.KeyEvent.uChar.UnicodeChar;
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if (c > 0)
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mp_input_put_key(input_ctx, c);
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}
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}
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break;
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}
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case MOUSE_EVENT:
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case WINDOW_BUFFER_SIZE_EVENT:
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case FOCUS_EVENT:
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case MENU_EVENT:
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default:
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break;
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}
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}
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return;
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}
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static void *input_thread_fn(void *ptr)
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{
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HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
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HANDLE stuff[2] = {in, death};
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while (1) {
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DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
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if (r != WAIT_OBJECT_0)
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break;
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read_input();
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}
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return NULL;
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}
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void terminal_setup_getch(struct input_ctx *ictx)
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{
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assert(!running);
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HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
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if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
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input_ctx = ictx;
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death = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (!death)
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return;
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if (pthread_create(&input_thread, NULL, input_thread_fn, NULL)) {
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CloseHandle(death);
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return;
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}
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running = true;
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}
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}
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void getch2_poll(void)
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{
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}
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void terminal_uninit(void)
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{
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if (running) {
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SetEvent(death);
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pthread_join(input_thread, NULL);
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input_ctx = NULL;
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running = false;
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}
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}
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bool terminal_in_background(void)
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{
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return false;
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}
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static void write_console_text(HANDLE *wstream, char *buf)
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{
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wchar_t *out = mp_from_utf8(NULL, buf);
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size_t out_len = wcslen(out);
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WriteConsoleW(wstream, out, out_len, NULL, NULL);
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talloc_free(out);
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}
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// Mutates the input argument (buf), because we're evil.
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void mp_write_console_ansi(HANDLE *wstream, char *buf)
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{
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while (*buf) {
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char *next = strchr(buf, '\033');
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if (!next) {
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write_console_text(wstream, buf);
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break;
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}
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next[0] = '\0'; // mutate input for fun and profit
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write_console_text(wstream, buf);
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if (next[1] != '[') {
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write_console_text(wstream, "\033");
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buf = next;
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continue;
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}
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next += 2;
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// ANSI codes generally follow this syntax:
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// "\033[" [ <i> (';' <i> )* ] <c>
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// where <i> are integers, and <c> a single char command code.
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// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
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int params[2] = {-1, -1}; // 'm' might be unlimited; ignore that
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int num_params = 0;
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while (num_params < 2) {
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char *end = next;
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long p = strtol(next, &end, 10);
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if (end == next)
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break;
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next = end;
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params[num_params++] = p;
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if (next[0] != ';' || !next[0])
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break;
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next += 1;
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}
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char code = next[0];
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if (code)
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next += 1;
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(wstream, &info);
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switch (code) {
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case 'K': { // erase to end of line
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COORD at = info.dwCursorPosition;
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int len = info.dwSize.X - at.X;
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FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
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SetConsoleCursorPosition(wstream, at);
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break;
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}
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case 'A': { // cursor up
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info.dwCursorPosition.Y -= 1;
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SetConsoleCursorPosition(wstream, info.dwCursorPosition);
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break;
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}
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case 'm': { // "SGR"
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for (int n = 0; n < num_params; n++) {
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int p = params[n];
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if (p <= 0) {
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SetConsoleTextAttribute(wstream, stdoutAttrs);
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} else if (p >= 0 && p < 8) {
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SetConsoleTextAttribute(wstream,
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ansi2win32[p] | FOREGROUND_INTENSITY);
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}
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}
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break;
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}
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}
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buf = next;
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}
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}
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int terminal_init(void)
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{
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if (AttachConsole(ATTACH_PARENT_PROCESS)) {
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// We have been started by something with a console window.
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// Redirect output streams to that console's low-level handles,
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// so we can actually use WriteConsole later on.
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int hConHandle;
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hConHandle = _open_osfhandle((intptr_t)hSTDOUT, _O_TEXT);
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*stdout = *_fdopen(hConHandle, "w");
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setvbuf(stdout, NULL, _IONBF, 0);
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hConHandle = _open_osfhandle((intptr_t)hSTDERR, _O_TEXT);
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*stderr = *_fdopen(hConHandle, "w");
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setvbuf(stderr, NULL, _IONBF, 0);
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}
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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DWORD cmode = 0;
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GetConsoleMode(hSTDOUT, &cmode);
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cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
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SetConsoleMode(hSTDOUT, cmode);
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SetConsoleMode(hSTDERR, cmode);
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GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
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stdoutAttrs = cinfo.wAttributes;
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return 0;
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}
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