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https://github.com/mpv-player/mpv
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22af0dce0d
They're completely orthogonal concepts, merged in the past due to convenience and ease of implementing it in the old #ifdef hell renderer. Especially after the CMS stuff was generalized by 634b4a, this was a trivial change to implement and also means color management will be much higher quality when enabled with vo=opengl (which had quantization issues in the past due to the 8 bit FBO format and upscaling), since it can be done in a single pass now. |
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.. | ||
af.rst | ||
ao.rst | ||
changes.rst | ||
encode.rst | ||
input.rst | ||
ipc.rst | ||
lua.rst | ||
mpv.rst | ||
options.rst | ||
osc.rst | ||
vf.rst | ||
vo.rst |