mirror of https://github.com/mpv-player/mpv
382 lines
12 KiB
C
382 lines
12 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include <libavutil/common.h>
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#include "config.h"
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#include "audio/out/ao.h"
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#include "audio/filter/af.h"
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#include "common/global.h"
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#include "common/msg.h"
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#include "talloc.h"
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#include "mixer.h"
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struct mixer {
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struct mp_log *log;
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struct MPOpts *opts;
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struct ao *ao;
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struct af_stream *af;
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// Static, dependent on ao/softvol settings
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bool softvol; // use AO (true) or af_volume (false)
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bool ao_softvol; // AO has private or per-app volume
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bool emulate_mute; // if true, emulate mute with volume=0
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// Last known values (possibly out of sync with reality)
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float vol_l, vol_r;
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bool muted;
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// Used to decide whether we should unmute on uninit
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bool muted_by_us;
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/* Contains ao driver name or "softvol" if volume is not persistent
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* and needs to be restored after the driver is reinitialized. */
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const char *driver;
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// Other stuff
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float balance;
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};
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struct mixer *mixer_init(void *talloc_ctx, struct mpv_global *global)
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{
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struct mixer *mixer = talloc_ptrtype(talloc_ctx, mixer);
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*mixer = (struct mixer) {
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.log = mp_log_new(mixer, global->log, "mixer"),
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.opts = global->opts,
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.vol_l = 100,
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.vol_r = 100,
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.driver = "",
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};
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return mixer;
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}
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bool mixer_audio_initialized(struct mixer *mixer)
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{
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return !!mixer->ao;
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}
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float mixer_getneutralvolume(struct mixer *mixer)
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{
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// gain == 1
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return 1.0 / mixer->opts->softvol_max * 100.0 * 100.0;
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}
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static void checkvolume(struct mixer *mixer)
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{
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if (!mixer->ao)
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return;
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ao_control_vol_t vol = {mixer->vol_l, mixer->vol_r};
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if (mixer->softvol) {
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float gain;
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if (!af_control_any_rev(mixer->af, AF_CONTROL_GET_VOLUME, &gain))
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gain = 1.0;
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vol.left = (gain / (mixer->opts->softvol_max / 100.0)) * 100.0;
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vol.right = (gain / (mixer->opts->softvol_max / 100.0)) * 100.0;
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} else {
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// Rely on the values not changing if the query is not supported
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ao_control(mixer->ao, AOCONTROL_GET_VOLUME, &vol);
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ao_control(mixer->ao, AOCONTROL_GET_MUTE, &mixer->muted);
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}
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float l = mixer->vol_l;
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float r = mixer->vol_r;
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if (mixer->emulate_mute && mixer->muted)
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l = r = 0;
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/* Try to detect cases where the volume has been changed by some external
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* action (such as something else changing a shared system-wide volume).
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* We don't test for exact equality, as some AOs may round the value
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* we last set to some nearby supported value. 3 has been the default
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* volume step for increase/decrease keys, and is apparently big enough
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* to step to the next possible value in most setups.
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*/
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if (FFABS(vol.left - l) >= 3 || FFABS(vol.right - r) >= 3) {
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mixer->vol_l = vol.left;
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mixer->vol_r = vol.right;
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if (mixer->emulate_mute)
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mixer->muted = false;
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}
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mixer->muted_by_us &= mixer->muted;
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}
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void mixer_getvolume(struct mixer *mixer, float *l, float *r)
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{
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checkvolume(mixer);
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*l = mixer->vol_l;
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*r = mixer->vol_r;
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}
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static void setvolume_internal(struct mixer *mixer, float l, float r)
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{
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struct ao_control_vol vol = {.left = l, .right = r};
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if (!mixer->softvol) {
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if (ao_control(mixer->ao, AOCONTROL_SET_VOLUME, &vol) != CONTROL_OK)
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MP_ERR(mixer, "Failed to change audio output volume.\n");
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return;
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}
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float gain = (l + r) / 2.0 / 100.0 * mixer->opts->softvol_max / 100.0;
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if (!af_control_any_rev(mixer->af, AF_CONTROL_SET_VOLUME, &gain)) {
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MP_VERBOSE(mixer, "Inserting volume filter.\n");
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if (!(af_add(mixer->af, "volume", NULL)
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&& af_control_any_rev(mixer->af, AF_CONTROL_SET_VOLUME, &gain)))
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MP_ERR(mixer, "No volume control available.\n");
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}
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}
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void mixer_setvolume(struct mixer *mixer, float l, float r)
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{
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checkvolume(mixer); // to check mute status
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if (mixer->vol_l == l && mixer->vol_r == r)
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return; // just prevent af_volume insertion when not needed
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mixer->vol_l = av_clipf(l, 0, 100);
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mixer->vol_r = av_clipf(r, 0, 100);
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if (mixer->ao && !(mixer->emulate_mute && mixer->muted))
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setvolume_internal(mixer, mixer->vol_l, mixer->vol_r);
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}
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void mixer_getbothvolume(struct mixer *mixer, float *b)
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{
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float mixer_l, mixer_r;
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mixer_getvolume(mixer, &mixer_l, &mixer_r);
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*b = (mixer_l + mixer_r) / 2;
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}
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void mixer_setmute(struct mixer *mixer, bool mute)
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{
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checkvolume(mixer);
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if (mute == mixer->muted)
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return;
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if (mixer->ao) {
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mixer->muted = mute;
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mixer->muted_by_us = mute;
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if (mixer->emulate_mute) {
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setvolume_internal(mixer, mixer->vol_l*!mute, mixer->vol_r*!mute);
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} else {
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ao_control(mixer->ao, AOCONTROL_SET_MUTE, &mute);
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}
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checkvolume(mixer);
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} else {
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mixer->muted = mute;
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mixer->muted_by_us = mute;
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}
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}
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bool mixer_getmute(struct mixer *mixer)
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{
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checkvolume(mixer);
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return mixer->muted;
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}
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void mixer_addvolume(struct mixer *mixer, float step)
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{
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float vol_l, vol_r;
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mixer_getvolume(mixer, &vol_l, &vol_r);
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mixer_setvolume(mixer, vol_l + step, vol_r + step);
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}
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void mixer_getbalance(struct mixer *mixer, float *val)
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{
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if (mixer->af)
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af_control_any_rev(mixer->af, AF_CONTROL_GET_PAN_BALANCE, &mixer->balance);
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*val = mixer->balance;
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}
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/* NOTE: Currently the balance code is seriously buggy: it always changes
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* the af_pan mapping between the first two input channels and first two
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* output channels to particular values. These values make sense for an
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* af_pan instance that was automatically inserted for balance control
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* only and is otherwise an identity transform, but if the filter was
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* there for another reason, then ignoring and overriding the original
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* values is completely wrong.
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*/
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void mixer_setbalance(struct mixer *mixer, float val)
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{
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struct af_instance *af_pan_balance;
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mixer->balance = val;
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if (!mixer->af)
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return;
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if (af_control_any_rev(mixer->af, AF_CONTROL_SET_PAN_BALANCE, &val))
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return;
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if (val == 0)
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return;
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if (!(af_pan_balance = af_add(mixer->af, "pan", NULL))) {
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MP_ERR(mixer, "No balance control available.\n");
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return;
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}
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/* make all other channels pass thru since by default pan blocks all */
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for (int i = 2; i < AF_NCH; i++) {
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float level[AF_NCH] = {0};
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level[i] = 1.f;
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af_control_ext_t arg_ext = { .ch = i, .arg = level };
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af_pan_balance->control(af_pan_balance, AF_CONTROL_SET_PAN_LEVEL,
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&arg_ext);
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}
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af_pan_balance->control(af_pan_balance, AF_CONTROL_SET_PAN_BALANCE, &val);
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}
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char *mixer_get_volume_restore_data(struct mixer *mixer)
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{
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if (!mixer->driver[0])
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return NULL;
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return talloc_asprintf(NULL, "%s:%f:%f:%d:%f", mixer->driver, mixer->vol_l,
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mixer->vol_r, mixer->muted_by_us,
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mixer->opts->softvol_max);
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}
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static void probe_softvol(struct mixer *mixer)
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{
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mixer->ao_softvol =
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ao_control(mixer->ao, AOCONTROL_HAS_SOFT_VOLUME, 0) == 1 ||
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ao_control(mixer->ao, AOCONTROL_HAS_PER_APP_VOLUME, 0) == 1;
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if (mixer->opts->softvol == SOFTVOL_AUTO) {
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// No system-wide volume => fine with AO volume control.
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mixer->softvol = !mixer->ao_softvol;
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} else {
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mixer->softvol = mixer->opts->softvol == SOFTVOL_YES;
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}
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// If we can't use real volume control => force softvol.
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if (!mixer->softvol) {
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ao_control_vol_t vol;
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if (ao_control(mixer->ao, AOCONTROL_GET_VOLUME, &vol) != CONTROL_OK) {
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mixer->softvol = true;
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MP_WARN(mixer, "Hardware volume control unavailable.\n");
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}
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}
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// Probe native mute support.
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mixer->emulate_mute = true;
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if (!mixer->softvol) {
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if (ao_control(mixer->ao, AOCONTROL_GET_MUTE, &(bool){0}) == CONTROL_OK)
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mixer->emulate_mute = false;
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}
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}
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static void restore_volume(struct mixer *mixer)
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{
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struct MPOpts *opts = mixer->opts;
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struct ao *ao = mixer->ao;
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float force_vol_l = -1, force_vol_r = -1;
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int force_mute = -1;
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const char *prev_driver = mixer->driver;
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mixer->driver = mixer->softvol ? "softvol" : ao_get_name(ao);
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bool restore = mixer->softvol || mixer->ao_softvol;
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// Restore old parameters if volume won't survive reinitialization.
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// But not if volume scale is possibly different.
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if (restore && strcmp(mixer->driver, prev_driver) == 0) {
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force_vol_l = mixer->vol_l;
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force_vol_r = mixer->vol_r;
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}
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// Set mute if we disabled it on uninit last time.
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if (mixer->muted_by_us)
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force_mute = 1;
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// Set parameters from command line.
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if (opts->mixer_init_volume >= 0)
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force_vol_l = force_vol_r = opts->mixer_init_volume;
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if (opts->mixer_init_mute >= 0)
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force_mute = opts->mixer_init_mute;
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// Set parameters from playback resume.
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char *data = mixer->opts->mixer_restore_volume_data;
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if (restore && data && data[0]) {
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char drv[40];
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float v_l, v_r, s;
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int m;
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if (sscanf(data, "%39[^:]:%f:%f:%d:%f", drv, &v_l, &v_r, &m, &s) == 5) {
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float diff = fabs(mixer->opts->softvol_max - s);
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if (strcmp(mixer->driver, drv) == 0 && diff < 0.01) {
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force_vol_l = v_l;
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force_vol_r = v_r;
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force_mute = !!m;
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}
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}
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talloc_free(mixer->opts->mixer_restore_volume_data);
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mixer->opts->mixer_restore_volume_data = NULL;
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}
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// Using --volume should not reset the volume on every file (i.e. reinit),
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// OTOH mpv --{ --volume 10 f1.mkv --} --{ --volume 20 f2.mkv --} must work.
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// Resetting the option volumes to "auto" (-1) is easiest. If file local
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// options (as shown above) are used, the option handler code will reset
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// them to other values, and force the volume to be reset as well.
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opts->mixer_init_volume = -1;
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opts->mixer_init_mute = -1;
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checkvolume(mixer);
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if (force_vol_l >= 0 && force_vol_r >= 0)
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mixer_setvolume(mixer, force_vol_l, force_vol_r);
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if (force_mute >= 0)
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mixer_setmute(mixer, force_mute);
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}
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// Called after the audio filter chain is built or rebuilt.
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// (Can be called multiple times, even without mixer_uninit() in-between.)
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void mixer_reinit_audio(struct mixer *mixer, struct ao *ao, struct af_stream *af)
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{
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if (!ao || !af)
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return;
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mixer->ao = ao;
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mixer->af = af;
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probe_softvol(mixer);
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restore_volume(mixer);
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if (mixer->balance != 0)
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mixer_setbalance(mixer, mixer->balance);
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}
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/* Called before uninitializing the audio filter chain. The main purpose is to
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* turn off mute, in case it's a global/persistent setting which might
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* otherwise be left enabled even after this player instance exits.
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*/
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void mixer_uninit_audio(struct mixer *mixer)
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{
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if (!mixer->ao)
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return;
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checkvolume(mixer);
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if (mixer->muted_by_us && !mixer->softvol && !mixer->ao_softvol) {
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/* Current audio output API combines playing the remaining buffered
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* audio and uninitializing the AO into one operation, even though
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* ideally unmute would happen between those two steps. We can't do
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* volume changes after uninitialization, but we don't want the
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* remaining audio to play at full volume either. Thus this
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* workaround to drop remaining audio first. */
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ao_reset(mixer->ao);
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mixer_setmute(mixer, false);
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/* We remember mute status and re-enable it if we play more audio
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* in the same process. */
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mixer->muted_by_us = true;
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}
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mixer->ao = NULL;
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mixer->af = NULL;
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}
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