1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-20 22:02:59 +00:00
mpv/video/mp_image_pool.h
wm4 1568161aad mp_image_pool: add pool to avoid frequent image reallocations
Refcounting will conceptually allocate and free images all the time
when using the filter chain. Add a pool that makes these reallocations
cheap.

This only affects the image data, not mp_image structs and similar small
allocations. Small allocations are always fast with reasonable memory
managers, while large image data will trigger mmap/munmap calls each
time.
2013-01-13 17:39:32 +01:00

23 lines
694 B
C

#ifndef MPV_MP_IMAGE_POOL_H
#define MPV_MP_IMAGE_POOL_H
struct mp_image_pool {
int max_count;
struct mp_image **images;
int num_images;
struct pool_trampoline *trampoline;
};
struct mp_image_pool *mp_image_pool_new(int max_count);
struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, unsigned int fmt,
int w, int h);
void mp_image_pool_clear(struct mp_image_pool *pool);
struct mp_image *mp_image_pool_new_copy(struct mp_image_pool *pool,
struct mp_image *img);
void mp_image_pool_make_writeable(struct mp_image_pool *pool,
struct mp_image *img);
#endif