mirror of https://github.com/mpv-player/mpv
b406f679b1
If anyone happened to build with GL disabled, this could lead to option changes not always refreshing the screen. Since vo_gpu is always enabled now (just not necessarily any backend for it), we can drop the #if completely. (The way this works is a bit idiotic - the option cache exists only to grab the change notification, which will trigger a redraw and make vo_gpu update its own second copy of them. But at least it avoids some layering issues for now.) |
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.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
d3d.c | ||
d3d.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image.c | ||
mp_image.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau.c | ||
vdpau.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h |