mpv/libass
eugeni 867aa92076 Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
This is required for various bitmap modifications (like blur, outline and shadow).


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19852 b3059339-0415-0410-9bf9-f77b7e298cf2
2006-09-16 13:08:17 +00:00
..
Makefile Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass.c Add -ass-styles option. It allows to load styles from a file and use them 2006-09-03 17:42:31 +00:00
ass.h Add -ass-styles option. It allows to load styles from a file and use them 2006-09-03 17:42:31 +00:00
ass_bitmap.c Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass_bitmap.h Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass_cache.c Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass_cache.h Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass_fontconfig.c no c++ decls! 2006-08-21 21:46:59 +00:00
ass_fontconfig.h
ass_mp.c Apply -ass-force-style also to matroska plaintext subs. 2006-09-03 17:57:41 +00:00
ass_mp.h Add -ass-styles option. It allows to load styles from a file and use them 2006-09-03 17:42:31 +00:00
ass_render.c Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer. 2006-09-16 13:08:17 +00:00
ass_types.h Better collision detection algorithm. The idea is to keep a subtitle in place 2006-09-02 19:17:32 +00:00
ass_utils.c Replace stdint.h with inttypes.h. 2006-08-15 22:46:56 +00:00
ass_utils.h