mirror of https://github.com/mpv-player/mpv
195 lines
4.4 KiB
C
195 lines
4.4 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "config.h"
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#include "audio_out.h"
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#include "mp_msg.h"
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#include "help_mp.h"
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#include "mplayer.h" /* for exit_player() */
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// there are some globals:
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ao_data_t ao_data={0,0,0,0,OUTBURST,-1,0};
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char *ao_subdevice = NULL;
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#ifdef USE_OSS_AUDIO
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extern ao_functions_t audio_out_oss;
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#endif
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#ifdef MACOSX
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extern ao_functions_t audio_out_macosx;
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#endif
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#ifdef USE_ARTS
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extern ao_functions_t audio_out_arts;
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#endif
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#ifdef USE_ESD
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extern ao_functions_t audio_out_esd;
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#endif
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#ifdef USE_POLYP
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extern ao_functions_t audio_out_polyp;
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#endif
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#ifdef USE_JACK
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extern ao_functions_t audio_out_jack;
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#endif
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#ifdef USE_OPENAL
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extern ao_functions_t audio_out_openal;
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#endif
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extern ao_functions_t audio_out_null;
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#ifdef HAVE_ALSA5
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extern ao_functions_t audio_out_alsa5;
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#endif
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#ifdef HAVE_ALSA9
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extern ao_functions_t audio_out_alsa;
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#endif
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#ifdef HAVE_ALSA1X
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extern ao_functions_t audio_out_alsa;
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#endif
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#ifdef HAVE_NAS
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extern ao_functions_t audio_out_nas;
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#endif
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#ifdef HAVE_SDL
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extern ao_functions_t audio_out_sdl;
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#endif
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#ifdef USE_SUN_AUDIO
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extern ao_functions_t audio_out_sun;
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#endif
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#ifdef USE_SGI_AUDIO
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extern ao_functions_t audio_out_sgi;
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#endif
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#ifdef HAVE_WIN32WAVEOUT
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extern ao_functions_t audio_out_win32;
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#endif
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#ifdef HAVE_DIRECTX
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extern ao_functions_t audio_out_dsound;
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#endif
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#ifdef HAVE_DXR2
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extern ao_functions_t audio_out_dxr2;
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#endif
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extern ao_functions_t audio_out_mpegpes;
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extern ao_functions_t audio_out_pcm;
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extern ao_functions_t audio_out_pss;
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ao_functions_t* audio_out_drivers[] =
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{
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// vo-related: will fail unless you also do -vo mpegpes/dxr2
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&audio_out_mpegpes,
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#ifdef HAVE_DXR2
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&audio_out_dxr2,
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#endif
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// native:
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#ifdef HAVE_DIRECTX
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&audio_out_dsound,
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#endif
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#ifdef HAVE_WIN32WAVEOUT
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&audio_out_win32,
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#endif
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#ifdef MACOSX
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&audio_out_macosx,
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#endif
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#ifdef USE_OSS_AUDIO
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&audio_out_oss,
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#endif
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#ifdef HAVE_ALSA1X
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&audio_out_alsa,
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#endif
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#ifdef HAVE_ALSA9
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&audio_out_alsa,
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#endif
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#ifdef HAVE_ALSA5
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&audio_out_alsa5,
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#endif
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#ifdef USE_SGI_AUDIO
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&audio_out_sgi,
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#endif
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#ifdef USE_SUN_AUDIO
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&audio_out_sun,
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#endif
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// wrappers:
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#ifdef USE_ARTS
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&audio_out_arts,
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#endif
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#ifdef USE_ESD
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&audio_out_esd,
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#endif
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#ifdef USE_POLYP
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&audio_out_polyp,
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#endif
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#ifdef USE_JACK
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&audio_out_jack,
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#endif
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#ifdef HAVE_NAS
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&audio_out_nas,
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#endif
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#ifdef HAVE_SDL
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&audio_out_sdl,
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#endif
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#ifdef USE_OPENAL
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&audio_out_openal,
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#endif
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&audio_out_null,
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// should not be auto-selected:
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&audio_out_pcm,
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NULL
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};
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void list_audio_out(void){
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int i=0;
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mp_msg(MSGT_AO, MSGL_INFO, MSGTR_AvailableAudioOutputDrivers);
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if (identify)
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mp_msg(MSGT_GLOBAL, MSGL_INFO, "ID_AUDIO_OUTPUTS\n");
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while (audio_out_drivers[i]) {
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const ao_info_t *info = audio_out_drivers[i++]->info;
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printf("\t%s\t%s\n", info->short_name, info->name);
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}
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printf("\n");
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}
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ao_functions_t* init_best_audio_out(char** ao_list,int use_plugin,int rate,int channels,int format,int flags){
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int i;
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// first try the preferred drivers, with their optional subdevice param:
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if(ao_list && ao_list[0])
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while(ao_list[0][0]){
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char* ao=ao_list[0];
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int ao_len;
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if (strncmp(ao, "alsa9", 5) == 0 || strncmp(ao, "alsa1x", 6) == 0) {
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mp_msg(MSGT_AO, MSGL_FATAL, MSGTR_AO_ALSA9_1x_Removed);
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exit_player(NULL);
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}
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if (ao_subdevice) {
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free(ao_subdevice);
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ao_subdevice = NULL;
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}
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ao_subdevice=strchr(ao,':');
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if(ao_subdevice){
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ao_len = ao_subdevice - ao;
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ao_subdevice = strdup(&ao[ao_len + 1]);
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}
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else
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ao_len = strlen(ao);
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for(i=0;audio_out_drivers[i];i++){
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ao_functions_t* audio_out=audio_out_drivers[i];
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if(!strncmp(audio_out->info->short_name,ao,ao_len)){
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// name matches, try it
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if(audio_out->init(rate,channels,format,flags))
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return audio_out; // success!
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}
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}
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// continue...
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++ao_list;
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if(!(ao_list[0])) return NULL; // do NOT fallback to others
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}
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if (ao_subdevice) {
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free(ao_subdevice);
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ao_subdevice = NULL;
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}
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// now try the rest...
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for(i=0;audio_out_drivers[i];i++){
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ao_functions_t* audio_out=audio_out_drivers[i];
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// if(audio_out->control(AOCONTROL_QUERY_FORMAT, (int)format) == CONTROL_TRUE)
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if(audio_out->init(rate,channels,format,flags))
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return audio_out; // success!
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}
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return NULL;
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}
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