mpv/video/out/opengl
James Ross-Gowan d0fd68f6df vo_opengl: dxinterop: prevent crash after lost device
When a Direct3D 9Ex device fails to reset, it gets put into the lost
state, so set the lost_device flag and don't attempt to present until
the device moves out of that state. Failure to recreate the size-
dependent objects should set lost_device as well, since we shouldn't try
to present in that state.

Also, it looks like I was too eager to remove code that sets priv
members to NULL and I accidentally removed some that was needed.
2015-12-14 23:09:54 +11:00
..
angle.c vo_opengl: angle: don't load libGLESv2.dll 2015-11-26 00:35:48 +11:00
cocoa.c video/out: remove an unused parameter 2015-10-03 18:20:16 +02:00
common.c vo_opengl: add dxinterop backend 2015-12-11 18:29:18 +01:00
common.h vo_opengl: add dxinterop backend 2015-12-11 18:29:18 +01:00
drm_egl.c vo_opengl: rename "drm_egl" to "drm-egl" 2015-11-09 11:21:28 +01:00
dxinterop.c vo_opengl: dxinterop: prevent crash after lost device 2015-12-14 23:09:54 +11:00
header_fixes.h vo_opengl: vaapi: redo how EGL extensions are loaded 2015-09-27 16:18:06 +02:00
hwdec.c videotoolbox: make decoder format customizable 2015-11-17 21:21:19 +01:00
hwdec.h videotoolbox: make decoder format customizable 2015-11-17 21:21:19 +01:00
hwdec_dxva2.c client API: rename GL_MP_D3D_interfaces 2015-09-24 21:07:37 +02:00
hwdec_osx.c videotoolbox: make decoder format customizable 2015-11-17 21:21:19 +01:00
hwdec_vaegl.c vo_opengl: never load vaapi GLX interop by default 2015-11-09 11:58:38 +01:00
hwdec_vaglx.c vo_opengl: never load vaapi GLX interop by default 2015-11-09 11:58:38 +01:00
hwdec_vdpau.c vo_opengl: never load vaapi GLX interop by default 2015-11-09 11:58:38 +01:00
lcms.c
lcms.h
nnedi3.c vo_opengl: require --enable-gpl3 for nnedi 2015-12-03 09:32:40 +01:00
nnedi3.h vo_opengl: require --enable-gpl3 for nnedi 2015-12-03 09:32:40 +01:00
nnedi3_weights.bin vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
osd.c
osd.h
rpi.c video/out: remove an unused parameter 2015-10-03 18:20:16 +02:00
rpi.h vo_opengl: vaapi: redo how EGL extensions are loaded 2015-09-27 16:18:06 +02:00
superxbr.c vo_opengl: fix superxbr on GLES 2015-11-21 20:45:08 +01:00
superxbr.h vo_opengl: fix 10-bit video prescaling 2015-11-09 22:48:40 +01:00
utils.c vo_opengl: fix shader compilation regression 2015-12-08 03:18:47 +01:00
utils.h vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions 2015-11-09 16:24:01 +01:00
video.c vo_opengl: enable brightness/contrast controls for RGB 2015-12-12 14:47:30 +01:00
video.h vo_opengl: make LOOKUP_TEXTURE_SIZE configurable 2015-12-07 23:48:18 +01:00
video_shaders.c vo_opengl: fix shader compilation regression 2015-12-08 03:18:47 +01:00
video_shaders.h vo_opengl: remove sharpen scalers, add sharpen sub-option 2015-09-23 22:43:27 +02:00
w32.c win32: remove dwmapi.dll dynamic loading 2015-12-04 16:30:53 +01:00
wayland.c vo_opengl: wayland: use a more standard symbol 2015-10-23 16:09:58 +02:00
x11.c vo_opengl: fix backend=x11 on Intel 2015-12-02 14:19:17 +01:00
x11egl.c vo_opengl: attempt to improve GLX vs. EGL backend detection 2015-11-16 16:22:23 +01:00