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mpv/sub/sub.h
wm4 ef3c0e6eda osd: draw the OSD bar with ASS vector drawings
Drawing the bar with vector drawings (instead with characters from the
OSD font) offers more flexibility and looks better. This also adds
chapter marks to the OSD bar, which are visible as small triangles on
the top and bottom inner border of the bar.

Change the default position of the OSD bar below the center of the
screen. This is less annoying than putting the bar directly into the
center of the view, where it obscures the video. The new position is
not quite on the bottom of the screen to avoid collisions with
subtitles.

The old centered position can be forced with ``--osd-bar-align-y=0``.

Also make it possible to change the OSD bar width/height with the new
--osd-bar-w and --osd-bar-h options.

It's possible that the new OSD bar renders much slower than the old
one. There are two reasons for this: 1. the character based bar
allowed libass to cache each character, while the vector drawing forces
it to redraw every time the bar position changes. 2., the bar position
is updated at a much higher granularity (the bar position is passed
along as float instead of as integer in the range 0-100, so the bar
will be updated on every single video frame).
2013-03-30 20:23:45 +01:00

240 lines
6.2 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_SUB_H
#define MPLAYER_SUB_H
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
#include "core/m_option.h"
// NOTE: VOs must support at least SUBBITMAP_RGBA.
enum sub_bitmap_format {
SUBBITMAP_EMPTY = 0,// no bitmaps; always has num_parts==0
SUBBITMAP_LIBASS, // A8, with a per-surface blend color (libass.color)
SUBBITMAP_RGBA, // B8G8R8A8 (MSB=A, LSB=B), scaled, premultiplied alpha
SUBBITMAP_INDEXED, // scaled, bitmap points to osd_bmp_indexed
SUBBITMAP_COUNT
};
// For SUBBITMAP_INDEXED
struct osd_bmp_indexed {
uint8_t *bitmap;
// Each entry is like a pixel in SUBBITMAP_RGBA format, but using straight
// alpha.
uint32_t palette[256];
};
struct sub_bitmap {
void *bitmap;
int stride;
// Note: not clipped, going outside the screen area is allowed
// (except for SUBBITMAP_LIBASS, which is always clipped)
int w, h;
int x, y;
int dw, dh;
union {
struct {
uint32_t color;
} libass;
};
};
struct sub_bitmaps {
// For VO cache state (limited by MAX_OSD_PARTS)
int render_index;
enum sub_bitmap_format format;
// If false, dw==w && dh==h.
// SUBBITMAP_LIBASS is never scaled.
bool scaled;
struct sub_bitmap *parts;
int num_parts;
// Incremented on each change
int bitmap_id, bitmap_pos_id;
};
struct mp_osd_res {
int w, h; // screen dimensions, including black borders
int mt, mb, ml, mr; // borders (top, bottom, left, right)
double display_par;
double video_par; // PAR of the original video (for some sub decoders)
};
enum mp_osdtype {
OSDTYPE_SUB,
OSDTYPE_SUBTITLE,
OSDTYPE_SPU,
OSDTYPE_PROGBAR,
OSDTYPE_OSD,
MAX_OSD_PARTS
};
#define OSD_CONV_CACHE_MAX 4
struct osd_object {
int type; // OSDTYPE_*
bool is_sub;
bool force_redraw;
// caches for OSD conversion (internal to render_object())
struct osd_conv_cache *cache[OSD_CONV_CACHE_MAX];
struct sub_bitmaps cached;
// VO cache state
int vo_bitmap_id;
int vo_bitmap_pos_id;
struct mp_osd_res vo_res;
// Internally used by osd_libass.c
struct ass_track *osd_track;
struct sub_bitmap *parts_cache;
};
struct osd_state {
struct osd_object *objs[MAX_OSD_PARTS];
struct ass_library *ass_library;
struct ass_renderer *ass_renderer;
struct sh_sub *sh_sub;
double sub_offset;
double vo_pts;
bool render_subs_in_filter;
bool want_redraw;
// OSDTYPE_OSD
char *osd_text;
// OSDTYPE_PROGBAR
int progbar_type; // <0: disabled, 1-255: symbol, else: no symbol
float progbar_value; // range 0.0-1.0
float *progbar_stops; // used for chapter indicators (0.0-1.0 each)
int progbar_num_stops;
int switch_sub_id;
struct MPOpts *opts;
// Internal to sub.c
struct mp_draw_sub_cache *draw_cache;
// Internally used by osd_libass.c
struct ass_renderer *osd_render;
struct ass_library *osd_ass_library;
};
extern struct subtitle* vo_sub;
extern void* vo_spudec;
extern void* vo_vobsub;
// Start of OSD symbols in osd_font.pfb
#define OSD_CODEPOINTS 0xE000
// OSD symbols. osd_font.pfb has them starting from codepoint OSD_CODEPOINTS.
// Symbols with a value >= 32 are normal unicode codepoints.
enum mp_osd_font_codepoints {
OSD_PLAY = 0x01,
OSD_PAUSE = 0x02,
OSD_STOP = 0x03,
OSD_REW = 0x04,
OSD_FFW = 0x05,
OSD_CLOCK = 0x06,
OSD_CONTRAST = 0x07,
OSD_SATURATION = 0x08,
OSD_VOLUME = 0x09,
OSD_BRIGHTNESS = 0x0A,
OSD_HUE = 0x0B,
OSD_BALANCE = 0x0C,
OSD_PANSCAN = 0x50,
OSD_PB_START = 0x10,
OSD_PB_0 = 0x11,
OSD_PB_END = 0x12,
OSD_PB_1 = 0x13,
};
struct osd_style_opts {
char *font;
float font_size;
struct m_color color;
struct m_color border_color;
struct m_color shadow_color;
struct m_color back_color;
float border_size;
float shadow_offset;
float spacing;
int margin_x;
int margin_y;
};
extern const struct m_sub_options osd_style_conf;
extern char *sub_cp;
extern int sub_pos;
extern float sub_delay;
extern float sub_fps;
struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib);
void osd_set_text(struct osd_state *osd, const char *text);
void vo_osd_changed(int new_value);
void osd_subs_changed(struct osd_state *osd);
void osd_free(struct osd_state *osd);
enum mp_osd_draw_flags {
OSD_DRAW_SUB_FILTER = (1 << 0),
OSD_DRAW_SUB_ONLY = (1 << 1),
};
void osd_draw(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
const bool formats[SUBBITMAP_COUNT],
void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx);
struct mp_image;
bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags, struct mp_image *dest);
struct mp_image_pool;
void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
struct mp_image_pool *pool, struct mp_image *dest);
// defined in osd_libass.c and osd_dummy.c
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
struct sub_bitmaps *out_imgs);
void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function);
void osd_init_backend(struct osd_state *osd);
void osd_destroy_backend(struct osd_state *osd);
#endif /* MPLAYER_SUB_H */