mirror of
https://github.com/mpv-player/mpv
synced 2024-12-11 17:37:23 +00:00
2533ea764f
Now that obj_settings_list is used for GPU contexts, detailed descriptions can be added so that --gpu-context=help can print the descriptions of the GPU contexts using standard obj_settings_list help printing.
132 lines
3.6 KiB
C
132 lines
3.6 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "video/out/android_common.h"
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#include "egl_helpers.h"
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#include "common/common.h"
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#include "context.h"
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struct priv {
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struct GL gl;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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};
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static void android_swap_buffers(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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eglSwapBuffers(p->egl_display, p->egl_surface);
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}
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static void android_uninit(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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ra_gl_ctx_uninit(ctx);
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if (p->egl_surface) {
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eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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eglDestroySurface(p->egl_display, p->egl_surface);
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}
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if (p->egl_context)
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eglDestroyContext(p->egl_display, p->egl_context);
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vo_android_uninit(ctx->vo);
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}
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static bool android_init(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
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if (!vo_android_init(ctx->vo))
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goto fail;
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p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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MP_FATAL(ctx, "EGL failed to initialize.\n");
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goto fail;
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}
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EGLConfig config;
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if (!mpegl_create_context(ctx, p->egl_display, &p->egl_context, &config))
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goto fail;
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ANativeWindow *native_window = vo_android_native_window(ctx->vo);
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EGLint format;
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eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &format);
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ANativeWindow_setBuffersGeometry(native_window, 0, 0, format);
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
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(EGLNativeWindowType)native_window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx, "Could not create EGL surface!\n");
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goto fail;
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}
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if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context)) {
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MP_FATAL(ctx, "Failed to set context!\n");
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goto fail;
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}
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mpegl_load_functions(&p->gl, ctx->log);
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struct ra_gl_ctx_params params = {
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.swap_buffers = android_swap_buffers,
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};
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if (!ra_gl_ctx_init(ctx, &p->gl, params))
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goto fail;
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return true;
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fail:
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android_uninit(ctx);
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return false;
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}
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static bool android_reconfig(struct ra_ctx *ctx)
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{
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int w, h;
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if (!vo_android_surface_size(ctx->vo, &w, &h))
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return false;
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ctx->vo->dwidth = w;
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ctx->vo->dheight = h;
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ra_gl_ctx_resize(ctx->swapchain, w, h, 0);
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return true;
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}
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static int android_control(struct ra_ctx *ctx, int *events, int request, void *arg)
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{
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return VO_NOTIMPL;
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}
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const struct ra_ctx_fns ra_ctx_android = {
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.type = "opengl",
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.name = "android",
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.description = "Android/EGL",
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.reconfig = android_reconfig,
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.control = android_control,
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.init = android_init,
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.uninit = android_uninit,
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};
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