mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
440 lines
14 KiB
C
440 lines
14 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include "common/common.h"
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#include "stream/stream.h"
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#include "osdep/timer.h"
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#include "mpv_talloc.h"
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#include "options/options.h"
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#include "common/global.h"
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#include "common/msg.h"
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#include "player/client.h"
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#include "player/command.h"
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#include "osd.h"
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#include "osd_state.h"
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#include "dec_sub.h"
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#include "img_convert.h"
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#include "draw_bmp.h"
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#include "video/mp_image.h"
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#include "video/mp_image_pool.h"
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#define OPT_BASE_STRUCT struct osd_style_opts
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static const m_option_t style_opts[] = {
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OPT_STRING("font", font, 0),
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OPT_FLOATRANGE("font-size", font_size, 0, 1, 9000),
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OPT_COLOR("color", color, 0),
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OPT_COLOR("border-color", border_color, 0),
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OPT_COLOR("shadow-color", shadow_color, 0),
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OPT_COLOR("back-color", back_color, 0),
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OPT_FLOATRANGE("border-size", border_size, 0, 0, 10),
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OPT_FLOATRANGE("shadow-offset", shadow_offset, 0, 0, 10),
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OPT_FLOATRANGE("spacing", spacing, 0, -10, 10),
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OPT_INTRANGE("margin-x", margin_x, 0, 0, 300),
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OPT_INTRANGE("margin-y", margin_y, 0, 0, 600),
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OPT_CHOICE("align-x", align_x, 0,
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({"left", -1}, {"center", 0}, {"right", +1})),
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OPT_CHOICE("align-y", align_y, 0,
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({"top", -1}, {"center", 0}, {"bottom", +1})),
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OPT_FLOATRANGE("blur", blur, 0, 0, 20),
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OPT_FLAG("bold", bold, 0),
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OPT_FLAG("italic", italic, 0),
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{0}
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};
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const struct m_sub_options osd_style_conf = {
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.opts = style_opts,
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.size = sizeof(struct osd_style_opts),
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.defaults = &(const struct osd_style_opts){
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.font = "sans-serif",
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.font_size = 55,
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.color = {255, 255, 255, 255},
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.border_color = {0, 0, 0, 255},
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.shadow_color = {240, 240, 240, 128},
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.border_size = 3,
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.shadow_offset = 0,
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.margin_x = 25,
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.margin_y = 22,
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.align_x = -1,
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.align_y = -1,
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},
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};
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const struct m_sub_options sub_style_conf = {
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.opts = style_opts,
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.size = sizeof(struct osd_style_opts),
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.defaults = &(const struct osd_style_opts){
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.font = "sans-serif",
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.font_size = 55,
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.color = {255, 255, 255, 255},
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.border_color = {0, 0, 0, 255},
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.shadow_color = {240, 240, 240, 128},
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.border_size = 3,
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.shadow_offset = 0,
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.margin_x = 25,
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.margin_y = 22,
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.align_x = 0,
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.align_y = 1,
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},
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};
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static bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b)
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{
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return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt
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&& a.mr == b.mr && a.mb == b.mb
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&& a.display_par == b.display_par;
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}
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struct osd_state *osd_create(struct mpv_global *global)
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{
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assert(MAX_OSD_PARTS >= OSDTYPE_COUNT);
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struct osd_state *osd = talloc_zero(NULL, struct osd_state);
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*osd = (struct osd_state) {
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.opts = global->opts,
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.global = global,
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.log = mp_log_new(osd, global->log, "osd"),
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};
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pthread_mutex_init(&osd->lock, NULL);
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = talloc(osd, struct osd_object);
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*obj = (struct osd_object) {
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.type = n,
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.text = talloc_strdup(obj, ""),
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.progbar_state = {.type = -1},
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};
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osd->objs[n] = obj;
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}
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osd->objs[OSDTYPE_SUB]->is_sub = true;
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osd->objs[OSDTYPE_SUB2]->is_sub = true;
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osd_init_backend(osd);
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return osd;
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}
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void osd_free(struct osd_state *osd)
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{
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if (!osd)
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return;
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osd_destroy_backend(osd);
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pthread_mutex_destroy(&osd->lock);
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talloc_free(osd);
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}
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void osd_changed_unlocked(struct osd_state *osd, int obj)
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{
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osd->objs[obj]->force_redraw = true;
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osd->want_redraw = true;
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}
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void osd_set_text(struct osd_state *osd, const char *text)
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{
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pthread_mutex_lock(&osd->lock);
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struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD];
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if (!text)
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text = "";
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if (strcmp(osd_obj->text, text) != 0) {
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talloc_free(osd_obj->text);
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osd_obj->text = talloc_strdup(osd_obj, text);
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osd_changed_unlocked(osd, osd_obj->type);
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}
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pthread_mutex_unlock(&osd->lock);
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}
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void osd_set_sub(struct osd_state *osd, int index, struct dec_sub *dec_sub)
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{
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pthread_mutex_lock(&osd->lock);
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if (index >= 0 && index < 2)
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osd->objs[OSDTYPE_SUB + index]->sub = dec_sub;
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pthread_mutex_unlock(&osd->lock);
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}
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bool osd_get_render_subs_in_filter(struct osd_state *osd)
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{
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pthread_mutex_lock(&osd->lock);
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bool r = osd->render_subs_in_filter;
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pthread_mutex_unlock(&osd->lock);
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return r;
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}
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void osd_set_render_subs_in_filter(struct osd_state *osd, bool s)
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{
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pthread_mutex_lock(&osd->lock);
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osd->render_subs_in_filter = s;
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pthread_mutex_unlock(&osd->lock);
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}
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void osd_set_progbar(struct osd_state *osd, struct osd_progbar_state *s)
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{
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pthread_mutex_lock(&osd->lock);
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struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD];
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osd_obj->progbar_state.type = s->type;
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osd_obj->progbar_state.value = s->value;
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osd_obj->progbar_state.num_stops = s->num_stops;
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MP_TARRAY_GROW(osd_obj, osd_obj->progbar_state.stops, s->num_stops);
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memcpy(osd_obj->progbar_state.stops, s->stops,
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sizeof(osd_obj->progbar_state.stops[0]) * s->num_stops);
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osd_changed_unlocked(osd, osd_obj->type);
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pthread_mutex_unlock(&osd->lock);
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}
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void osd_set_external2(struct osd_state *osd, struct sub_bitmaps *imgs)
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{
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pthread_mutex_lock(&osd->lock);
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osd->objs[OSDTYPE_EXTERNAL2]->external2 = imgs;
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osd_changed_unlocked(osd, OSDTYPE_EXTERNAL2);
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pthread_mutex_unlock(&osd->lock);
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}
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static void check_obj_resize(struct osd_state *osd, struct mp_osd_res res,
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struct osd_object *obj)
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{
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if (!osd_res_equals(res, obj->vo_res)) {
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obj->vo_res = res;
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obj->force_redraw = true;
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mp_client_broadcast_event(mp_client_api_get_core(osd->global->client_api),
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MP_EVENT_WIN_RESIZE, NULL);
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}
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}
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// Optional. Can be called for faster reaction of OSD-generating scripts like
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// osc.lua. This can achieve that the resize happens first, so that the OSD is
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// generated at the correct resolution the first time the resized frame is
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// rendered. Since the OSD doesn't (and can't) wait for the script, this
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// increases the time in which the script can react, and also gets rid of the
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// unavoidable redraw delay (though it will still be racy).
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// Unnecessary for anything else.
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void osd_resize(struct osd_state *osd, struct mp_osd_res res)
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{
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pthread_mutex_lock(&osd->lock);
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int types[] = {OSDTYPE_OSD, OSDTYPE_EXTERNAL, OSDTYPE_EXTERNAL2, -1};
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for (int n = 0; types[n] >= 0; n++)
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check_obj_resize(osd, res, osd->objs[types[n]]);
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pthread_mutex_unlock(&osd->lock);
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}
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static void render_object(struct osd_state *osd, struct osd_object *obj,
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struct mp_osd_res res, double video_pts,
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const bool sub_formats[SUBBITMAP_COUNT],
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struct sub_bitmaps *out_imgs)
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{
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struct MPOpts *opts = osd->opts;
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int format = SUBBITMAP_LIBASS;
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if (!sub_formats[format] || opts->force_rgba_osd)
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format = SUBBITMAP_RGBA;
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*out_imgs = (struct sub_bitmaps) {0};
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check_obj_resize(osd, res, obj);
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if (obj->type == OSDTYPE_SUB || obj->type == OSDTYPE_SUB2) {
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if (obj->sub) {
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double sub_pts = video_pts;
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if (sub_pts != MP_NOPTS_VALUE)
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sub_pts -= opts->sub_delay;
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sub_get_bitmaps(obj->sub, obj->vo_res, format, sub_pts, out_imgs);
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}
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} else if (obj->type == OSDTYPE_EXTERNAL2) {
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if (obj->external2 && obj->external2->format) {
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*out_imgs = *obj->external2;
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obj->external2->change_id = 0;
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}
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} else {
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osd_object_get_bitmaps(osd, obj, format, out_imgs);
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}
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if (obj->force_redraw)
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out_imgs->change_id++;
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obj->force_redraw = false;
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obj->vo_change_id += out_imgs->change_id;
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if (out_imgs->num_parts == 0)
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return;
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out_imgs->render_index = obj->type;
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out_imgs->change_id = obj->vo_change_id;
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}
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// draw_flags is a bit field of OSD_DRAW_* constants
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
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{
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pthread_mutex_lock(&osd->lock);
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if (draw_flags & OSD_DRAW_SUB_FILTER)
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draw_flags |= OSD_DRAW_SUB_ONLY;
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for (int n = 0; n < MAX_OSD_PARTS; n++) {
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struct osd_object *obj = osd->objs[n];
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// Object is drawn into the video frame itself; don't draw twice
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if (osd->render_subs_in_filter && obj->is_sub &&
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!(draw_flags & OSD_DRAW_SUB_FILTER))
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continue;
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if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub)
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continue;
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if ((draw_flags & OSD_DRAW_OSD_ONLY) && obj->is_sub)
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continue;
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if (obj->sub)
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sub_lock(obj->sub);
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struct sub_bitmaps imgs;
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render_object(osd, obj, res, video_pts, formats, &imgs);
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if (imgs.num_parts > 0) {
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if (formats[imgs.format]) {
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cb(cb_ctx, &imgs);
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} else {
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MP_ERR(osd, "Can't render OSD part %d (format %d).\n",
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obj->type, imgs.format);
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}
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}
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if (obj->sub)
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sub_unlock(obj->sub);
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}
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pthread_mutex_unlock(&osd->lock);
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}
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struct draw_on_image_closure {
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struct osd_state *osd;
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struct mp_image *dest;
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struct mp_image_pool *pool;
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bool changed;
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};
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static void draw_on_image(void *ctx, struct sub_bitmaps *imgs)
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{
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struct draw_on_image_closure *closure = ctx;
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struct osd_state *osd = closure->osd;
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if (!mp_image_pool_make_writeable(closure->pool, closure->dest))
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return; // on OOM, skip
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mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs);
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talloc_steal(osd, osd->draw_cache);
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closure->changed = true;
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}
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// Calls mp_image_make_writeable() on the dest image if something is drawn.
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// Returns whether anything was drawn.
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bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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return closure.changed;
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}
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// Like osd_draw_on_image(), but if dest needs to be copied to make it
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// writeable, allocate images from the given pool. (This is a minor
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// optimization to reduce "real" image sized memory allocations.)
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void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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struct mp_image_pool *pool, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest, pool};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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}
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// Setup the OSD resolution to render into an image with the given parameters.
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// The interesting part about this is that OSD has to compensate the aspect
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// ratio if the image does not have a 1:1 pixel aspect ratio.
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struct mp_osd_res osd_res_from_image_params(const struct mp_image_params *p)
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{
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return (struct mp_osd_res) {
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.w = p->w,
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.h = p->h,
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.display_par = p->p_h / (double)p->p_w,
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};
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}
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void osd_changed(struct osd_state *osd, int new_value)
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{
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pthread_mutex_lock(&osd->lock);
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osd_changed_unlocked(osd, new_value);
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pthread_mutex_unlock(&osd->lock);
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}
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void osd_changed_all(struct osd_state *osd)
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{
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for (int n = 0; n < MAX_OSD_PARTS; n++)
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osd_changed(osd, n);
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}
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bool osd_query_and_reset_want_redraw(struct osd_state *osd)
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{
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pthread_mutex_lock(&osd->lock);
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bool r = osd->want_redraw;
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osd->want_redraw = false;
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pthread_mutex_unlock(&osd->lock);
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return r;
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}
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struct mp_osd_res osd_get_vo_res(struct osd_state *osd)
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{
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pthread_mutex_lock(&osd->lock);
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// Any OSDTYPE is fine; but it mustn't be a subtitle one (can have lower res.)
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struct mp_osd_res res = osd->objs[OSDTYPE_OSD]->vo_res;
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pthread_mutex_unlock(&osd->lock);
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return res;
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}
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// Position the subbitmaps in imgs on the screen. Basically, this fits the
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// subtitle canvas (of size frame_w x frame_h) onto the screen, such that it
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// fills the whole video area (especially if the video is magnified, e.g. on
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// fullscreen). If compensate_par is >0, adjust the way the subtitles are
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// "stretched" on the screen, and letter-box the result. If compensate_par
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// is <0, strictly letter-box the subtitles. If it is 0, stretch them.
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void osd_rescale_bitmaps(struct sub_bitmaps *imgs, int frame_w, int frame_h,
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struct mp_osd_res res, double compensate_par)
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{
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int vidw = res.w - res.ml - res.mr;
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int vidh = res.h - res.mt - res.mb;
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double xscale = (double)vidw / frame_w;
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double yscale = (double)vidh / frame_h;
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if (compensate_par < 0)
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compensate_par = xscale / yscale / res.display_par;
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if (compensate_par > 0)
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xscale /= compensate_par;
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int cx = vidw / 2 - (int)(frame_w * xscale) / 2;
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int cy = vidh / 2 - (int)(frame_h * yscale) / 2;
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for (int i = 0; i < imgs->num_parts; i++) {
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struct sub_bitmap *bi = &imgs->parts[i];
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bi->x = (int)(bi->x * xscale) + cx + res.ml;
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bi->y = (int)(bi->y * yscale) + cy + res.mt;
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bi->dw = (int)(bi->w * xscale + 0.5);
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bi->dh = (int)(bi->h * yscale + 0.5);
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}
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}
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