mpv/libvo/vo_vdpau.c

1840 lines
65 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* Actual decoding and presentation are implemented here.
* All necessary frame information is collected through
* the "vdpau_render_state" structure after parsing all headers
* etc. in libavcodec for different codecs.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include "config.h"
#include "mp_msg.h"
#include "options.h"
#include "talloc.h"
#include "video_out.h"
#include "x11_common.h"
#include "aspect.h"
#include "sub.h"
#include "subopt-helper.h"
#include "libmpcodecs/vfcap.h"
#include "libmpcodecs/mp_image.h"
#include "osdep/timer.h"
#include "libavcodec/vdpau.h"
#include "font_load.h"
#include "libavutil/common.h"
#include "libavutil/mathematics.h"
#include "ass_mp.h"
#define WRAP_ADD(x, a, m) ((a) < 0 \
? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
#define CHECK_ST_ERROR(message) \
do { \
if (vdp_st != VDP_STATUS_OK) { \
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] %s: %s\n", \
message, vdp->get_error_string(vdp_st)); \
return -1; \
} \
} while (0)
#define CHECK_ST_WARNING(message) \
do { \
if (vdp_st != VDP_STATUS_OK) \
mp_msg(MSGT_VO, MSGL_WARN, "[ vdpau] %s: %s\n", \
message, vdp->get_error_string(vdp_st)); \
} while (0)
/* number of video and output surfaces */
#define MAX_OUTPUT_SURFACES 15
#define MAX_VIDEO_SURFACES 50
#define NUM_BUFFERED_VIDEO 4
/* number of palette entries */
#define PALETTE_SIZE 256
/* Initial size of EOSD surface in pixels (x*x) */
#define EOSD_SURFACE_INITIAL_SIZE 256
/*
* Global variable declaration - VDPAU specific
*/
struct vdp_functions {
#define VDP_FUNCTION(vdp_type, _, mp_name) vdp_type *mp_name;
#include "vdpau_template.c"
#undef VDP_FUNCTION
};
struct vdpctx {
struct vdp_functions *vdp;
VdpDevice vdp_device;
bool is_preempted;
bool preemption_acked;
bool preemption_user_notified;
unsigned int last_preemption_retry_fail;
VdpGetProcAddress *vdp_get_proc_address;
VdpPresentationQueueTarget flip_target;
VdpPresentationQueue flip_queue;
uint64_t last_vdp_time;
unsigned int last_sync_update;
/* an extra last output surface is misused for OSD. */
VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES + 1];
int num_output_surfaces;
struct buffered_video_surface {
VdpVideoSurface surface;
double pts;
mp_image_t *mpi;
} buffered_video[NUM_BUFFERED_VIDEO];
int deint_queue_pos;
int output_surface_width, output_surface_height;
VdpVideoMixer video_mixer;
int user_colorspace;
int colorspace;
int studio_levels;
int deint;
int deint_type;
int deint_counter;
int pullup;
float denoise;
float sharpen;
int hqscaling;
int chroma_deint;
int flip_offset_window;
int flip_offset_fs;
int top_field_first;
bool flip;
VdpDecoder decoder;
int decoder_max_refs;
VdpRect src_rect_vid;
VdpRect out_rect_vid;
int border_x, border_y;
struct vdpau_render_state surface_render[MAX_VIDEO_SURFACES];
int surface_num;
int query_surface_num;
VdpTime recent_vsync_time;
float user_fps;
unsigned int vsync_interval;
uint64_t last_queue_time;
uint64_t queue_time[MAX_OUTPUT_SURFACES];
uint64_t last_ideal_time;
bool dropped_frame;
uint64_t dropped_time;
uint32_t vid_width, vid_height;
uint32_t image_format;
VdpChromaType vdp_chroma_type;
VdpYCbCrFormat vdp_pixel_format;
/* draw_osd */
unsigned char *index_data;
int index_data_size;
uint32_t palette[PALETTE_SIZE];
// EOSD
// Pool of surfaces
struct eosd_bitmap_surface {
VdpBitmapSurface surface;
int w;
int h;
uint32_t max_width;
uint32_t max_height;
} eosd_surface;
// List of surfaces to be rendered
struct eosd_target {
VdpRect source;
VdpRect dest;
VdpColor color;
} *eosd_targets;
int eosd_targets_size;
int *eosd_scratch;
int eosd_render_count;
// Video equalizer
VdpProcamp procamp;
int num_shown_frames;
bool paused;
// These tell what's been initialized and uninit() should free/uninitialize
bool mode_switched;
};
static int change_vdptime_sync(struct vdpctx *vc, unsigned int *t)
{
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_get_time");
unsigned int t1 = *t;
unsigned int t2 = GetTimer();
uint64_t old = vc->last_vdp_time + (t1 - vc->last_sync_update) * 1000ULL;
if (vdp_time > old)
if (vdp_time > old + (t2 - t1) * 1000ULL)
vdp_time -= (t2 - t1) * 1000ULL;
else
vdp_time = old;
mp_msg(MSGT_VO, MSGL_V, "[vdpau] adjusting VdpTime offset by %f µs\n",
(int64_t)(vdp_time - old) / 1000.);
vc->last_vdp_time = vdp_time;
vc->last_sync_update = t1;
*t = t2;
return 0;
}
static uint64_t sync_vdptime(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
unsigned int t = GetTimer();
if (t - vc->last_sync_update > 5000000)
change_vdptime_sync(vc, &t);
uint64_t now = (t - vc->last_sync_update) * 1000ULL + vc->last_vdp_time;
// Make sure nanosecond inaccuracies don't make things inconsistent
now = FFMAX(now, vc->recent_vsync_time);
return now;
}
static uint64_t convert_to_vdptime(struct vo *vo, unsigned int t)
{
struct vdpctx *vc = vo->priv;
return (int)(t - vc->last_sync_update) * 1000LL + vc->last_vdp_time;
}
static void flip_page_timed(struct vo *vo, unsigned int pts_us, int duration);
static int video_to_output_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpTime dummy;
VdpStatus vdp_st;
if (vc->deint_queue_pos < 0)
return -1;
struct buffered_video_surface *bv = vc->buffered_video;
int field = VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME;
unsigned int dp = vc->deint_queue_pos;
// dp==0 means last field of latest frame, 1 earlier field of latest frame,
// 2 last field of previous frame and so on
if (vc->deint) {
field = vc->top_field_first ^ (dp & 1) ?
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD:
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD;
}
const VdpVideoSurface *past_fields = (const VdpVideoSurface []){
bv[(dp+1)/2].surface, bv[(dp+2)/2].surface};
const VdpVideoSurface *future_fields = (const VdpVideoSurface []){
dp >= 1 ? bv[(dp-1)/2].surface : VDP_INVALID_HANDLE};
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
output_surface,
&dummy);
CHECK_ST_WARNING("Error when calling "
"vdp_presentation_queue_block_until_surface_idle");
vdp_st = vdp->video_mixer_render(vc->video_mixer, VDP_INVALID_HANDLE,
0, field, 2, past_fields,
bv[dp/2].surface, 1, future_fields,
&vc->src_rect_vid, output_surface,
NULL, &vc->out_rect_vid, 0, NULL);
CHECK_ST_WARNING("Error when calling vdp_video_mixer_render");
return 0;
}
static void get_buffered_frame(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
int dqp = vc->deint_queue_pos;
if (dqp < 0)
dqp += 1000;
else
dqp = vc->deint >= 2 ? dqp - 1 : dqp - 2 | 1;
if (dqp < (eof ? 0 : 3))
return;
dqp = FFMIN(dqp, 4);
vc->deint_queue_pos = dqp;
vo->frame_loaded = true;
// Set pts values
struct buffered_video_surface *bv = vc->buffered_video;
int idx = vc->deint_queue_pos >> 1;
if (idx == 0) { // no future frame/pts available
vo->next_pts = bv[0].pts;
vo->next_pts2 = MP_NOPTS_VALUE;
} else if (!(vc->deint >= 2)) { // no field-splitting deinterlace
vo->next_pts = bv[idx].pts;
vo->next_pts2 = bv[idx - 1].pts;
} else { // deinterlace with separate fields
double intermediate_pts;
double diff = bv[idx - 1].pts - bv[idx].pts;
if (diff > 0 && diff < 0.5)
intermediate_pts = (bv[idx].pts + bv[idx - 1].pts) / 2;
else
intermediate_pts = bv[idx].pts;
if (vc->deint_queue_pos & 1) { // first field
vo->next_pts = bv[idx].pts;
vo->next_pts2 = intermediate_pts;
} else {
vo->next_pts = intermediate_pts;
vo->next_pts2 = bv[idx - 1].pts;
}
}
video_to_output_surface(vo);
}
static void add_new_video_surface(struct vo *vo, VdpVideoSurface surface,
struct mp_image *reserved_mpi, double pts)
{
struct vdpctx *vc = vo->priv;
struct buffered_video_surface *bv = vc->buffered_video;
if (reserved_mpi)
reserved_mpi->usage_count++;
if (bv[NUM_BUFFERED_VIDEO - 1].mpi)
bv[NUM_BUFFERED_VIDEO - 1].mpi->usage_count--;
for (int i = NUM_BUFFERED_VIDEO - 1; i > 0; i--)
bv[i] = bv[i - 1];
bv[0] = (struct buffered_video_surface){
.mpi = reserved_mpi,
.surface = surface,
.pts = pts,
};
vc->deint_queue_pos += 2;
get_buffered_frame(vo, false);
}
static void forget_frames(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
vc->deint_queue_pos = -1001;
vc->dropped_frame = false;
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++) {
struct buffered_video_surface *p = vc->buffered_video + i;
if (p->mpi)
p->mpi->usage_count--;
*p = (struct buffered_video_surface){
.surface = VDP_INVALID_HANDLE,
};
}
}
static void resize(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
int i;
struct vo_rect src_rect;
struct vo_rect dst_rect;
struct vo_rect borders;
calc_src_dst_rects(vo, vc->vid_width, vc->vid_height, &src_rect, &dst_rect,
&borders, NULL);
vc->out_rect_vid.x0 = dst_rect.left;
vc->out_rect_vid.x1 = dst_rect.right;
vc->out_rect_vid.y0 = dst_rect.top;
vc->out_rect_vid.y1 = dst_rect.bottom;
vc->src_rect_vid.x0 = src_rect.left;
vc->src_rect_vid.x1 = src_rect.right;
vc->src_rect_vid.y0 = vc->flip ? src_rect.bottom : src_rect.top;
vc->src_rect_vid.y1 = vc->flip ? src_rect.top : src_rect.bottom;
vc->border_x = borders.left;
vc->border_y = borders.top;
#ifdef CONFIG_FREETYPE
// adjust font size to display size
force_load_font = 1;
#endif
vo_osd_changed(OSDTYPE_OSD);
int flip_offset_ms = vo_fs ? vc->flip_offset_fs : vc->flip_offset_window;
vo->flip_queue_offset = flip_offset_ms / 1000.;
bool had_frames = vc->num_shown_frames;
if (vc->output_surface_width < vo->dwidth
|| vc->output_surface_height < vo->dheight) {
if (vc->output_surface_width < vo->dwidth) {
vc->output_surface_width += vc->output_surface_width >> 1;
vc->output_surface_width = FFMAX(vc->output_surface_width,
vo->dwidth);
}
if (vc->output_surface_height < vo->dheight) {
vc->output_surface_height += vc->output_surface_height >> 1;
vc->output_surface_height = FFMAX(vc->output_surface_height,
vo->dheight);
}
// Creation of output_surfaces
for (i = 0; i <= vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling "
"vdp_output_surface_destroy");
}
vdp_st = vdp->output_surface_create(vc->vdp_device,
VDP_RGBA_FORMAT_B8G8R8A8,
vc->output_surface_width,
vc->output_surface_height,
&vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling vdp_output_surface_create");
mp_msg(MSGT_VO, MSGL_DBG2, "OUT CREATE: %u\n",
vc->output_surfaces[i]);
}
vc->num_shown_frames = 0;
}
if (vc->paused && had_frames)
if (video_to_output_surface(vo) >= 0)
flip_page_timed(vo, 0, -1);
}
static void preemption_callback(VdpDevice device, void *context)
{
struct vdpctx *vc = context;
vc->is_preempted = true;
vc->preemption_acked = false;
}
/* Initialize vdp_get_proc_address, called from preinit() */
static int win_x11_init_vdpau_procs(struct vo *vo)
{
struct vo_x11_state *x11 = vo->x11;
struct vdpctx *vc = vo->priv;
talloc_free(vc->vdp); // In case this is reinitialization after preemption
struct vdp_functions *vdp = talloc_zero(vc, struct vdp_functions);
vc->vdp = vdp;
VdpStatus vdp_st;
struct vdp_function {
const int id;
int offset;
};
const struct vdp_function *dsc;
static const struct vdp_function vdp_func[] = {
#define VDP_FUNCTION(_, macro_name, mp_name) {macro_name, offsetof(struct vdp_functions, mp_name)},
#include "vdpau_template.c"
#undef VDP_FUNCTION
{0, -1}
};
vdp_st = vdp_device_create_x11(x11->display, x11->screen,&vc->vdp_device,
&vc->vdp_get_proc_address);
if (vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error when calling "
"vdp_device_create_x11: %i\n", vdp_st);
return -1;
}
vdp->get_error_string = NULL;
for (dsc = vdp_func; dsc->offset >= 0; dsc++) {
vdp_st = vc->vdp_get_proc_address(vc->vdp_device, dsc->id,
(void **)((char *)vdp + dsc->offset));
if (vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error when calling "
"vdp_get_proc_address(function id %d): %s\n", dsc->id,
vdp->get_error_string ? vdp->get_error_string(vdp_st) : "?");
return -1;
}
}
vdp_st = vdp->preemption_callback_register(vc->vdp_device,
preemption_callback, vc);
return 0;
}
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct vo_x11_state *x11 = vo->x11;
VdpStatus vdp_st;
if (vc->flip_target == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
x11->window,
&vc->flip_target);
CHECK_ST_ERROR("Error when calling "
"vdp_presentation_queue_target_create_x11");
}
/* Emperically this seems to be the first call which fails when we
* try to reinit after preemption while the user is still switched
* from X to a virtual terminal (creating the vdp_device initially
* succeeds, as does creating the flip_target above). This is
* probably not guaranteed behavior, but we'll assume it as a simple
* way to reduce warnings while trying to recover from preemption.
*/
if (vc->flip_queue == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
&vc->flip_queue);
if (vc->is_preempted && vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_DBG2, "[vdpau] Failed to create flip queue "
"while preempted: %s\n", vdp->get_error_string(vdp_st));
return -1;
} else
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_create");
}
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_get_time");
vc->last_vdp_time = vdp_time;
vc->last_sync_update = GetTimer();
vc->vsync_interval = 1;
if (vc->user_fps > 0) {
vc->vsync_interval = 1e9 / vc->user_fps;
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] Assuming user-specified display "
"refresh rate of %.3f Hz.\n", vc->user_fps);
} else if (vc->user_fps == 0) {
#ifdef CONFIG_XF86VM
double fps = vo_vm_get_fps(vo);
if (!fps)
mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] Failed to get display FPS\n");
else {
vc->vsync_interval = 1e9 / fps;
// This is verbose, but I'm not yet sure how common wrong values are
mp_msg(MSGT_VO, MSGL_INFO,
"[vdpau] Got display refresh rate %.3f Hz.\n"
"[vdpau] If that value looks wrong give the "
"-vo vdpau:fps=X suboption manually.\n", fps);
}
#else
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] This binary has been compiled "
"without XF86VidMode support.\n");
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] Can't use vsync-aware timing "
"without manually provided -vo vdpau:fps=X suboption.\n");
#endif
} else
mp_msg(MSGT_VO, MSGL_V, "[vdpau] framedrop/timing logic disabled by "
"user.\n");
return 0;
}
static int set_video_attribute(struct vdpctx *vc, VdpVideoMixerAttribute attr,
const void *value, char *attr_name)
{
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
vdp_st = vdp->video_mixer_set_attribute_values(vc->video_mixer, 1, &attr,
&value);
if (vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error setting video mixer "
"attribute %s: %s\n", attr_name, vdp->get_error_string(vdp_st));
return -1;
}
return 0;
}
static void update_csc_matrix(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
const VdpColorStandard vdp_colors[] = {VDP_COLOR_STANDARD_ITUR_BT_601,
VDP_COLOR_STANDARD_ITUR_BT_709,
VDP_COLOR_STANDARD_SMPTE_240M};
char * const vdp_names[] = {"BT.601", "BT.709", "SMPTE-240M"};
int csp = vc->colorspace;
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Updating CSC matrix for %s\n",
vdp_names[csp]);
VdpCSCMatrix matrix;
vdp_st = vdp->generate_csc_matrix(&vc->procamp, vdp_colors[csp], &matrix);
CHECK_ST_WARNING("Error when generating CSC matrix");
if (vc->studio_levels) {
/* Modify matrix to change output range from 0..255 to 16..235.
* Clipping limits can't be changed, so out-of-range results that
* would have been clipped to 0 or 255 before can still go below
* 16 or above 235.
*/
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 4; j++)
matrix[i][j] *= 220. / 256;
matrix[i][3] += 16. / 256;
}
}
set_video_attribute(vc, VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX,
&matrix, "CSC matrix");
}
#define SET_VIDEO_ATTR(attr_name, attr_type, value) set_video_attribute(vc, \
VDP_VIDEO_MIXER_ATTRIBUTE_ ## attr_name, &(attr_type){value},\
# attr_name)
static int create_vdp_mixer(struct vo *vo, VdpChromaType vdp_chroma_type)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
#define VDP_NUM_MIXER_PARAMETER 3
#define MAX_NUM_FEATURES 6
int i;
VdpStatus vdp_st;
if (vc->video_mixer != VDP_INVALID_HANDLE)
return 0;
int feature_count = 0;
VdpVideoMixerFeature features[MAX_NUM_FEATURES];
VdpBool feature_enables[MAX_NUM_FEATURES];
static const VdpVideoMixerParameter parameters[VDP_NUM_MIXER_PARAMETER] = {
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_WIDTH,
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_HEIGHT,
VDP_VIDEO_MIXER_PARAMETER_CHROMA_TYPE,
};
const void *const parameter_values[VDP_NUM_MIXER_PARAMETER] = {
&vc->vid_width,
&vc->vid_height,
&vdp_chroma_type,
};
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL;
if (vc->deint == 4)
features[feature_count++] =
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL;
if (vc->pullup)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_INVERSE_TELECINE;
if (vc->denoise)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_NOISE_REDUCTION;
if (vc->sharpen)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_SHARPNESS;
if (vc->hqscaling) {
VdpVideoMixerFeature hqscaling_feature =
VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1 + vc->hqscaling-1;
VdpBool hqscaling_available;
vdp_st = vdp->video_mixer_query_feature_support(vc->vdp_device,
hqscaling_feature,
&hqscaling_available);
CHECK_ST_ERROR("Error when calling video_mixer_query_feature_support");
if (hqscaling_available)
features[feature_count++] = hqscaling_feature;
else
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Your hardware or VDPAU "
"library does not support requested hqscaling.\n");
}
vdp_st = vdp->video_mixer_create(vc->vdp_device, feature_count, features,
VDP_NUM_MIXER_PARAMETER,
parameters, parameter_values,
&vc->video_mixer);
CHECK_ST_ERROR("Error when calling vdp_video_mixer_create");
for (i = 0; i < feature_count; i++)
feature_enables[i] = VDP_TRUE;
if (vc->deint < 3)
feature_enables[0] = VDP_FALSE;
if (feature_count) {
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
feature_count, features,
feature_enables);
CHECK_ST_WARNING("Error calling vdp_video_mixer_set_feature_enables");
}
if (vc->denoise)
SET_VIDEO_ATTR(NOISE_REDUCTION_LEVEL, float, vc->denoise);
if (vc->sharpen)
SET_VIDEO_ATTR(SHARPNESS_LEVEL, float, vc->sharpen);
if (!vc->chroma_deint)
SET_VIDEO_ATTR(SKIP_CHROMA_DEINTERLACE, uint8_t, 1);
update_csc_matrix(vo);
return 0;
}
// Free everything specific to a certain video file
static void free_video_specific(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
int i;
VdpStatus vdp_st;
if (vc->decoder != VDP_INVALID_HANDLE)
vdp->decoder_destroy(vc->decoder);
vc->decoder = VDP_INVALID_HANDLE;
vc->decoder_max_refs = -1;
forget_frames(vo);
for (i = 0; i < MAX_VIDEO_SURFACES; i++) {
if (vc->surface_render[i].surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->video_surface_destroy(vc->surface_render[i].surface);
CHECK_ST_WARNING("Error when calling vdp_video_surface_destroy");
}
vc->surface_render[i].surface = VDP_INVALID_HANDLE;
}
if (vc->video_mixer != VDP_INVALID_HANDLE) {
vdp_st = vdp->video_mixer_destroy(vc->video_mixer);
CHECK_ST_WARNING("Error when calling vdp_video_mixer_destroy");
}
vc->video_mixer = VDP_INVALID_HANDLE;
}
static int create_vdp_decoder(struct vo *vo, int max_refs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
VdpDecoderProfile vdp_decoder_profile;
if (vc->decoder != VDP_INVALID_HANDLE)
vdp->decoder_destroy(vc->decoder);
switch (vc->image_format) {
case IMGFMT_VDPAU_MPEG1:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG1;
break;
case IMGFMT_VDPAU_MPEG2:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG2_MAIN;
break;
case IMGFMT_VDPAU_H264:
vdp_decoder_profile = VDP_DECODER_PROFILE_H264_HIGH;
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Creating H264 hardware decoder "
"for %d reference frames.\n", max_refs);
break;
case IMGFMT_VDPAU_WMV3:
vdp_decoder_profile = VDP_DECODER_PROFILE_VC1_MAIN;
break;
case IMGFMT_VDPAU_VC1:
vdp_decoder_profile = VDP_DECODER_PROFILE_VC1_ADVANCED;
break;
#ifdef VDP_DECODER_PROFILE_MPEG4_PART2_ASP
case IMGFMT_VDPAU_MPEG4:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG4_PART2_ASP;
break;
#endif
}
vdp_st = vdp->decoder_create(vc->vdp_device, vdp_decoder_profile,
vc->vid_width, vc->vid_height, max_refs,
&vc->decoder);
CHECK_ST_WARNING("Failed creating VDPAU decoder");
if (vdp_st != VDP_STATUS_OK) {
vc->decoder = VDP_INVALID_HANDLE;
vc->decoder_max_refs = 0;
return 0;
}
vc->decoder_max_refs = max_refs;
return 1;
}
static int initialize_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
vc->vdp_chroma_type = VDP_CHROMA_TYPE_420;
switch (vc->image_format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
vc->vdp_pixel_format = VDP_YCBCR_FORMAT_YV12;
break;
case IMGFMT_NV12:
vc->vdp_pixel_format = VDP_YCBCR_FORMAT_NV12;
break;
case IMGFMT_YUY2:
vc->vdp_pixel_format = VDP_YCBCR_FORMAT_YUYV;
vc->vdp_chroma_type = VDP_CHROMA_TYPE_422;
break;
case IMGFMT_UYVY:
vc->vdp_pixel_format = VDP_YCBCR_FORMAT_UYVY;
vc->vdp_chroma_type = VDP_CHROMA_TYPE_422;
}
if (win_x11_init_vdpau_flip_queue(vo) < 0)
return -1;
if (create_vdp_mixer(vo, vc->vdp_chroma_type) < 0)
return -1;
vdp_st = vdp->
bitmap_surface_query_capabilities(vc->vdp_device,
VDP_RGBA_FORMAT_A8,
&(VdpBool){0},
&vc->eosd_surface.max_width,
&vc->eosd_surface.max_height);
CHECK_ST_WARNING("Query to get max EOSD surface size failed");
forget_frames(vo);
resize(vo);
return 0;
}
static void mark_vdpau_objects_uninitialized(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
vc->decoder = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_VIDEO_SURFACES; i++)
vc->surface_render[i].surface = VDP_INVALID_HANDLE;
forget_frames(vo);
vc->video_mixer = VDP_INVALID_HANDLE;
vc->flip_queue = VDP_INVALID_HANDLE;
vc->flip_target = VDP_INVALID_HANDLE;
for (int i = 0; i <= MAX_OUTPUT_SURFACES; i++)
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
vc->vdp_device = VDP_INVALID_HANDLE;
vc->eosd_surface = (struct eosd_bitmap_surface){
.surface = VDP_INVALID_HANDLE,
};
vc->output_surface_width = vc->output_surface_height = -1;
vc->eosd_render_count = 0;
vc->num_shown_frames = 0;
}
static int handle_preemption(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!vc->is_preempted)
return 0;
if (!vc->preemption_acked)
mark_vdpau_objects_uninitialized(vo);
vc->preemption_acked = true;
if (!vc->preemption_user_notified) {
mp_tmsg(MSGT_VO, MSGL_ERR, "[vdpau] Got display preemption notice! "
"Will attempt to recover.\n");
vc->preemption_user_notified = true;
}
/* Trying to initialize seems to be quite slow, so only try once a
* second to avoid using 100% CPU. */
if (vc->last_preemption_retry_fail
&& GetTimerMS() - vc->last_preemption_retry_fail < 1000)
return -1;
if (win_x11_init_vdpau_procs(vo) < 0 || initialize_vdpau_objects(vo) < 0) {
vc->last_preemption_retry_fail = GetTimerMS() | 1;
return -1;
}
vc->last_preemption_retry_fail = 0;
vc->is_preempted = false;
vc->preemption_user_notified = false;
mp_tmsg(MSGT_VO, MSGL_INFO, "[vdpau] Recovered from display preemption.\n");
return 1;
}
/*
* connect to X server, create and map window, initialize all
* VDPAU objects, create different surfaces etc.
*/
static int config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
char *title, uint32_t format)
{
struct vdpctx *vc = vo->priv;
struct vo_x11_state *x11 = vo->x11;
XVisualInfo vinfo;
XSetWindowAttributes xswa;
XWindowAttributes attribs;
unsigned long xswamask;
int depth;
#ifdef CONFIG_XF86VM
int vm = flags & VOFLAG_MODESWITCHING;
#endif
if (handle_preemption(vo) < 0)
return -1;
vc->flip = flags & VOFLAG_FLIPPING;
vc->image_format = format;
vc->vid_width = width;
vc->vid_height = height;
if (vc->user_colorspace == 0)
vc->colorspace = width >= 1280 || height > 576 ? 1 : 0;
else
vc->colorspace = vc->user_colorspace - 1;
free_video_specific(vo);
if (IMGFMT_IS_VDPAU(vc->image_format) && !create_vdp_decoder(vo, 2))
return -1;
#ifdef CONFIG_XF86VM
if (vm) {
vo_vm_switch(vo);
vc->mode_switched = true;
}
#endif
XGetWindowAttributes(x11->display, DefaultRootWindow(x11->display),
&attribs);
depth = attribs.depth;
if (depth != 15 && depth != 16 && depth != 24 && depth != 32)
depth = 24;
XMatchVisualInfo(x11->display, x11->screen, depth, TrueColor, &vinfo);
xswa.background_pixel = 0;
xswa.border_pixel = 0;
/* Do not use CWBackPixel: It leads to VDPAU errors after
* aspect ratio changes. */
xswamask = CWBorderPixel;
vo_x11_create_vo_window(vo, &vinfo, vo->dx, vo->dy, d_width, d_height,
flags, CopyFromParent, "vdpau", title);
XChangeWindowAttributes(x11->display, x11->window, xswamask, &xswa);
#ifdef CONFIG_XF86VM
if (vm) {
/* Grab the mouse pointer in our window */
if (vo_grabpointer)
XGrabPointer(x11->display, x11->window, True, 0,
GrabModeAsync, GrabModeAsync,
x11->window, None, CurrentTime);
XSetInputFocus(x11->display, x11->window, RevertToNone, CurrentTime);
}
#endif
if ((flags & VOFLAG_FULLSCREEN) && WinID <= 0)
vo_fs = 1;
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 0;
}
static void check_events(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
if (handle_preemption(vo) < 0)
return;
int e = vo_x11_check_events(vo);
if (e & VO_EVENT_RESIZE)
resize(vo);
else if (e & VO_EVENT_EXPOSE && vc->paused) {
/* did we already draw a buffer */
if (vc->num_shown_frames) {
/* redraw the last visible buffer */
VdpStatus vdp_st;
int last_surface = WRAP_ADD(vc->surface_num, -1,
vc->num_output_surfaces);
vdp_st = vdp->presentation_queue_display(vc->flip_queue,
vc->output_surfaces[last_surface],
vo->dwidth, vo->dheight, 0);
CHECK_ST_WARNING("Error when calling "
"vdp_presentation_queue_display");
}
}
}
static void draw_osd_I8A8(void *ctx, int x0, int y0, int w, int h,
unsigned char *src, unsigned char *srca, int stride)
{
struct vo *vo = ctx;
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
VdpStatus vdp_st;
int i;
int pitch;
int index_data_size_required;
VdpRect output_indexed_rect_vid;
if (!w || !h)
return;
index_data_size_required = 2*w*h;
if (vc->index_data_size < index_data_size_required) {
vc->index_data = talloc_realloc_size(vc, vc->index_data,
index_data_size_required);
vc->index_data_size = index_data_size_required;
}
// index_data creation, component order - I, A, I, A, .....
for (i = 0; i < h; i++)
for (int j = 0; j < w; j++) {
vc->index_data[i*2*w + j*2] = src [i*stride+j];
vc->index_data[i*2*w + j*2 + 1] = -srca[i*stride+j];
}
output_indexed_rect_vid.x0 = x0;
output_indexed_rect_vid.y0 = y0;
output_indexed_rect_vid.x1 = x0 + w;
output_indexed_rect_vid.y1 = y0 + h;
pitch = w*2;
// write source_data to osd_surface.
VdpOutputSurface osd_surface = vc->output_surfaces[vc->num_output_surfaces];
vdp_st = vdp->
output_surface_put_bits_indexed(osd_surface, VDP_INDEXED_FORMAT_I8A8,
(const void *const*)&vc->index_data,
&pitch, &output_indexed_rect_vid,
VDP_COLOR_TABLE_FORMAT_B8G8R8X8,
(void *)vc->palette);
CHECK_ST_WARNING("Error when calling vdp_output_surface_put_bits_indexed");
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
vdp_st = vdp->
output_surface_render_output_surface(output_surface,
&output_indexed_rect_vid,
osd_surface,
&output_indexed_rect_vid,
NULL, &blend_state,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_ST_WARNING("Error when calling "
"vdp_output_surface_render_output_surface");
}
static void draw_eosd(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
int i;
if (handle_preemption(vo) < 0)
return;
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
for (i = 0; i < vc->eosd_render_count; i++) {
vdp_st = vdp->
output_surface_render_bitmap_surface(output_surface,
&vc->eosd_targets[i].dest,
vc->eosd_surface.surface,
&vc->eosd_targets[i].source,
&vc->eosd_targets[i].color,
&blend_state,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_ST_WARNING("EOSD: Error when rendering");
}
}
#define HEIGHT_SORT_BITS 4
static int size_index(struct eosd_target *r)
{
unsigned int h = r->source.y1;
int n = av_log2_16bit(h);
return (n << HEIGHT_SORT_BITS)
+ (- 1 - (h << HEIGHT_SORT_BITS >> n) & (1 << HEIGHT_SORT_BITS) - 1);
}
/* Pack the given rectangles into an area of size w * h.
* The size of each rectangle is read from .source.x1/.source.y1.
* The height of each rectangle must be at least 1 and less than 65536.
* The .source rectangle is then set corresponding to the packed position.
* 'scratch' must point to work memory for num_rects+16 ints.
* Return 0 on success, -1 if the rectangles did not fit in w*h.
*
* The rectangles are placed in rows in order approximately sorted by
* height (the approximate sorting is simpler than a full one would be,
* and allows the algorithm to work in linear time). Additionally, to
* reduce wasted space when there are a few tall rectangles, empty
* lower-right parts of rows are filled recursively when the size of
* rectangles in the row drops past a power-of-two threshold. So if a
* row starts with rectangles of size 3x50, 10x40 and 5x20 then the
* free rectangle with corners (13, 20)-(w, 50) is filled recursively.
*/
static int pack_rectangles(struct eosd_target *rects, int num_rects,
int w, int h, int *scratch)
{
int bins[16 << HEIGHT_SORT_BITS];
int sizes[16 << HEIGHT_SORT_BITS] = {};
for (int i = 0; i < num_rects; i++)
sizes[size_index(rects + i)]++;
int idx = 0;
for (int i = 0; i < 16 << HEIGHT_SORT_BITS; i += 1 << HEIGHT_SORT_BITS) {
for (int j = 0; j < 1 << HEIGHT_SORT_BITS; j++) {
bins[i + j] = idx;
idx += sizes[i + j];
}
scratch[idx++] = -1;
}
for (int i = 0; i < num_rects; i++)
scratch[bins[size_index(rects + i)]++] = i;
for (int i = 0; i < 16; i++)
bins[i] = bins[i << HEIGHT_SORT_BITS] - sizes[i << HEIGHT_SORT_BITS];
struct {
int size, x, bottom;
} stack[16] = {{15, 0, h}}, s = {};
int stackpos = 1;
int y;
while (stackpos) {
y = s.bottom;
s = stack[--stackpos];
s.size++;
while (s.size--) {
int maxy = -1;
int obj;
while ((obj = scratch[bins[s.size]]) >= 0) {
int bottom = y + rects[obj].source.y1;
if (bottom > s.bottom)
break;
int right = s.x + rects[obj].source.x1;
if (right > w)
break;
bins[s.size]++;
rects[obj].source.x0 = s.x;
rects[obj].source.x1 += s.x;
rects[obj].source.y0 = y;
rects[obj].source.y1 += y;
num_rects--;
if (maxy <= 0)
stack[stackpos++] = s;
s.x = right;
maxy = FFMAX(maxy, bottom);
}
if (maxy > 0)
s.bottom = maxy;
}
}
return num_rects ? -1 : 0;
}
static void generate_eosd(struct vo *vo, mp_eosd_images_t *imgs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
int i;
ASS_Image *img = imgs->imgs;
ASS_Image *p;
struct eosd_bitmap_surface *sfc = &vc->eosd_surface;
bool need_upload = false;
if (imgs->changed == 0)
return; // Nothing changed, no need to redraw
vc->eosd_render_count = 0;
if (!img)
return; // There's nothing to render!
if (imgs->changed == 1)
goto eosd_skip_upload;
need_upload = true;
bool reallocate = false;
while (1) {
for (p = img, i = 0; p; p = p->next) {
if (p->w <= 0 || p->h <= 0)
continue;
// Allocate new space for surface/target arrays
if (i >= vc->eosd_targets_size) {
vc->eosd_targets_size = FFMAX(vc->eosd_targets_size * 2, 512);
vc->eosd_targets =
talloc_realloc_size(vc, vc->eosd_targets,
vc->eosd_targets_size
* sizeof(*vc->eosd_targets));
vc->eosd_scratch =
talloc_realloc_size(vc, vc->eosd_scratch,
(vc->eosd_targets_size + 16)
* sizeof(*vc->eosd_scratch));
}
vc->eosd_targets[i].source.x1 = p->w;
vc->eosd_targets[i].source.y1 = p->h;
i++;
}
if (pack_rectangles(vc->eosd_targets, i, sfc->w, sfc->h,
vc->eosd_scratch) >= 0)
break;
int w = FFMIN(FFMAX(sfc->w * 2, EOSD_SURFACE_INITIAL_SIZE),
sfc->max_width);
int h = FFMIN(FFMAX(sfc->h * 2, EOSD_SURFACE_INITIAL_SIZE),
sfc->max_height);
if (w == sfc->w && h == sfc->h) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] EOSD bitmaps do not fit on "
"a surface with the maximum supported size\n");
return;
} else {
sfc->w = w;
sfc->h = h;
}
reallocate = true;
}
if (reallocate) {
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_ST_WARNING("Error when calling vdp_bitmap_surface_destroy");
}
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Allocating a %dx%d surface for "
"EOSD bitmaps.\n", sfc->w, sfc->h);
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, VDP_RGBA_FORMAT_A8,
sfc->w, sfc->h, true,
&sfc->surface);
if (vdp_st != VDP_STATUS_OK)
sfc->surface = VDP_INVALID_HANDLE;
CHECK_ST_WARNING("EOSD: error when creating surface");
}
eosd_skip_upload:
if (sfc->surface == VDP_INVALID_HANDLE)
return;
for (p = img; p; p = p->next) {
if (p->w <= 0 || p->h <= 0)
continue;
struct eosd_target *target = &vc->eosd_targets[vc->eosd_render_count];
if (need_upload) {
vdp_st = vdp->
bitmap_surface_put_bits_native(sfc->surface,
(const void *) &p->bitmap,
&p->stride, &target->source);
CHECK_ST_WARNING("EOSD: putbits failed");
}
// Render dest, color, etc.
target->color.alpha = 1.0 - ((p->color >> 0) & 0xff) / 255.0;
target->color.blue = ((p->color >> 8) & 0xff) / 255.0;
target->color.green = ((p->color >> 16) & 0xff) / 255.0;
target->color.red = ((p->color >> 24) & 0xff) / 255.0;
target->dest.x0 = p->dst_x;
target->dest.y0 = p->dst_y;
target->dest.x1 = p->w + p->dst_x;
target->dest.y1 = p->h + p->dst_y;
vc->eosd_render_count++;
}
}
static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct vdpctx *vc = vo->priv;
mp_msg(MSGT_VO, MSGL_DBG2, "DRAW_OSD\n");
if (handle_preemption(vo) < 0)
return;
osd_draw_text_ext(osd, vo->dwidth, vo->dheight, vc->border_x, vc->border_y,
vc->border_x, vc->border_y, vc->vid_width,
vc->vid_height, draw_osd_I8A8, vo);
}
static int update_presentation_queue_status(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
while (vc->query_surface_num != vc->surface_num) {
VdpTime vtime;
VdpPresentationQueueStatus status;
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
surface,
&status, &vtime);
CHECK_ST_WARNING("Error calling "
"presentation_queue_query_surface_status");
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
break;
if (vc->vsync_interval > 1) {
uint64_t qtime = vc->queue_time[vc->query_surface_num];
if (vtime < qtime + vc->vsync_interval / 2)
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Frame shown too early\n");
if (vtime > qtime + vc->vsync_interval)
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Frame shown late\n");
}
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
vc->num_output_surfaces);
vc->recent_vsync_time = vtime;
}
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
vc->num_output_surfaces);
mp_msg(MSGT_VO, MSGL_DBG2, "[vdpau] Queued surface count (before add): "
"%d\n", num_queued);
return num_queued;
}
static inline uint64_t prev_vs2(struct vdpctx *vc, uint64_t ts, int shift)
{
uint64_t offset = ts - vc->recent_vsync_time;
// Fix negative values for 1<<shift vsyncs before vc->recent_vsync_time
offset += (uint64_t)vc->vsync_interval << shift;
offset %= vc->vsync_interval;
return ts - offset;
}
static void flip_page_timed(struct vo *vo, unsigned int pts_us, int duration)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
uint32_t vsync_interval = vc->vsync_interval;
if (handle_preemption(vo) < 0)
return;
if (duration > INT_MAX / 1000)
duration = -1;
else
duration *= 1000;
if (vc->user_fps < 0)
duration = -1; // Make sure drop logic is disabled
uint64_t now = sync_vdptime(vo);
uint64_t pts = pts_us ? convert_to_vdptime(vo, pts_us) : now;
uint64_t ideal_pts = pts;
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
#define PREV_VS2(ts, shift) prev_vs2(vc, ts, shift)
// Only gives accurate results for ts >= vc->recent_vsync_time
#define PREV_VSYNC(ts) PREV_VS2(ts, 0)
/* We hope to be here at least one vsync before the frame should be shown.
* If we are running late then don't drop the frame unless there is
* already one queued for the next vsync; even if we _hope_ to show the
* next frame soon enough to mean this one should be dropped we might
* not make the target time in reality. Without this check we could drop
* every frame, freezing the display completely if video lags behind.
*/
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vsync_interval)))
npts = UINT64_MAX;
/* Allow flipping a frame at a vsync if its presentation time is a
* bit after that vsync and the change makes the flip time delta
* from previous frame better match the target timestamp delta.
* This avoids instability with frame timestamps falling near vsyncs.
* For example if the frame timestamps were (with vsyncs at
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
* straightforward timing at next vsync would flip the frames at
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
* regular 2-vsync intervals.
*
* Also allow moving the frame forward if it looks like we dropped
* the previous frame incorrectly (now that we know better after
* having final exact timestamp information for this frame) and
* there would unnecessarily be a vsync without a frame change.
*/
uint64_t vsync = PREV_VSYNC(pts);
if (pts < vsync + vsync_interval / 4
&& (vsync - PREV_VS2(vc->last_queue_time, 16)
> pts - vc->last_ideal_time + vsync_interval / 2
|| vc->dropped_frame && vsync > vc->dropped_time))
pts -= vsync_interval / 2;
vc->dropped_frame = true; // changed at end if false
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vsync_interval)
return;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
now = sync_vdptime(vo);
pts = FFMAX(pts, now);
pts = FFMAX(pts, vsync + (vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vsync_interval)
return;
pts = vsync + (vsync_interval >> 2);
vdp_st =
vdp->presentation_queue_display(vc->flip_queue,
vc->output_surfaces[vc->surface_num],
vo->dwidth, vo->dheight, pts);
CHECK_ST_WARNING("Error when calling vdp_presentation_queue_display");
vc->last_queue_time = pts;
vc->queue_time[vc->surface_num] = pts;
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
vc->num_shown_frames = FFMIN(vc->num_shown_frames + 1, 1000);
}
static int draw_slice(struct vo *vo, uint8_t *image[], int stride[], int w,
int h, int x, int y)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
if (handle_preemption(vo) < 0)
return VO_TRUE;
struct vdpau_render_state *rndr = (struct vdpau_render_state *)image[0];
int max_refs = vc->image_format == IMGFMT_VDPAU_H264 ?
rndr->info.h264.num_ref_frames : 2;
if (!IMGFMT_IS_VDPAU(vc->image_format))
return VO_FALSE;
if ((vc->decoder == VDP_INVALID_HANDLE || vc->decoder_max_refs < max_refs)
&& !create_vdp_decoder(vo, max_refs))
return VO_FALSE;
vdp_st = vdp->decoder_render(vc->decoder, rndr->surface,
(void *)&rndr->info,
rndr->bitstream_buffers_used,
rndr->bitstream_buffers);
CHECK_ST_WARNING("Failed VDPAU decoder rendering");
return VO_TRUE;
}
static struct vdpau_render_state *get_surface(struct vo *vo, int number)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
if (number > MAX_VIDEO_SURFACES)
return NULL;
if (vc->surface_render[number].surface == VDP_INVALID_HANDLE
&& !vc->is_preempted) {
VdpStatus vdp_st;
vdp_st = vdp->video_surface_create(vc->vdp_device, vc->vdp_chroma_type,
vc->vid_width, vc->vid_height,
&vc->surface_render[number].surface);
CHECK_ST_WARNING("Error when calling vdp_video_surface_create");
}
mp_msg(MSGT_VO, MSGL_DBG2, "VID CREATE: %u\n",
vc->surface_render[number].surface);
return &vc->surface_render[number];
}
static void draw_image(struct vo *vo, mp_image_t *mpi, double pts)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *reserved_mpi = NULL;
struct vdpau_render_state *rndr;
if (vc->is_preempted) {
vo->frame_loaded = true;
return;
}
if (IMGFMT_IS_VDPAU(vc->image_format)) {
rndr = mpi->priv;
reserved_mpi = mpi;
} else if (!(mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)) {
VdpStatus vdp_st;
void *destdata[3] = {mpi->planes[0], mpi->planes[2], mpi->planes[1]};
rndr = get_surface(vo, vc->deint_counter);
vc->deint_counter = WRAP_ADD(vc->deint_counter, 1, NUM_BUFFERED_VIDEO);
if (vc->image_format == IMGFMT_NV12)
destdata[1] = destdata[2];
vdp_st =
vdp->video_surface_put_bits_y_cb_cr(rndr->surface,
vc->vdp_pixel_format,
(const void *const*)destdata,
mpi->stride); // pitch
CHECK_ST_WARNING("Error when calling "
"vdp_video_surface_put_bits_y_cb_cr");
} else
// We don't support slice callbacks so this shouldn't occur -
// I think the flags test above in pointless, but I'm adding
// this instead of removing it just in case.
abort();
if (mpi->fields & MP_IMGFIELD_ORDERED)
vc->top_field_first = !!(mpi->fields & MP_IMGFIELD_TOP_FIRST);
else
vc->top_field_first = 1;
add_new_video_surface(vo, rndr->surface, mpi, pts);
return;
}
static uint32_t get_image(struct vo *vo, mp_image_t *mpi)
{
struct vdpctx *vc = vo->priv;
struct vdpau_render_state *rndr;
// no dr for non-decoding for now
if (!IMGFMT_IS_VDPAU(vc->image_format))
return VO_FALSE;
if (mpi->type != MP_IMGTYPE_NUMBERED)
return VO_FALSE;
rndr = get_surface(vo, mpi->number);
if (!rndr) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] no surfaces available in "
"get_image\n");
// TODO: this probably breaks things forever, provide a dummy buffer?
return VO_FALSE;
}
mpi->flags |= MP_IMGFLAG_DIRECT;
mpi->stride[0] = mpi->stride[1] = mpi->stride[2] = 0;
mpi->planes[0] = mpi->planes[1] = mpi->planes[2] = NULL;
// hack to get around a check and to avoid a special-case in vd_ffmpeg.c
mpi->planes[0] = (void *)rndr;
mpi->num_planes = 1;
mpi->priv = rndr;
return VO_TRUE;
}
static int query_format(uint32_t format)
{
int default_flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
| VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_OSD | VFCAP_EOSD
| VFCAP_EOSD_UNSCALED | VFCAP_FLIP;
switch (format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
case IMGFMT_NV12:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
return default_flags | VOCAP_NOSLICES;
case IMGFMT_VDPAU_MPEG1:
case IMGFMT_VDPAU_MPEG2:
case IMGFMT_VDPAU_H264:
case IMGFMT_VDPAU_WMV3:
case IMGFMT_VDPAU_VC1:
case IMGFMT_VDPAU_MPEG4:
return default_flags;
}
return 0;
}
static void destroy_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
int i;
VdpStatus vdp_st;
free_video_specific(vo);
if (vc->flip_queue != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
CHECK_ST_WARNING("Error when calling vdp_presentation_queue_destroy");
}
if (vc->flip_target != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
CHECK_ST_WARNING("Error when calling "
"vdp_presentation_queue_target_destroy");
}
for (i = 0; i <= vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling vdp_output_surface_destroy");
}
if (vc->eosd_surface.surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(vc->eosd_surface.surface);
CHECK_ST_WARNING("Error when calling vdp_bitmap_surface_destroy");
}
vdp_st = vdp->device_destroy(vc->vdp_device);
CHECK_ST_WARNING("Error when calling vdp_device_destroy");
}
static void uninit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
/* Destroy all vdpau objects */
destroy_vdpau_objects(vo);
#ifdef CONFIG_XF86VM
if (vc->mode_switched)
vo_vm_close(vo);
#endif
vo_x11_uninit(vo);
// Free bitstream buffers allocated by FFmpeg
for (int i = 0; i < MAX_VIDEO_SURFACES; i++)
av_freep(&vc->surface_render[i].bitstream_buffers);
}
static int preinit(struct vo *vo, const char *arg)
{
int i;
struct vdpctx *vc = talloc_zero(vo, struct vdpctx);
vo->priv = vc;
// Mark everything as invalid first so uninit() can tell what has been
// allocated
mark_vdpau_objects_uninitialized(vo);
vc->deint_type = 3;
vc->chroma_deint = 1;
vc->user_colorspace = 1;
vc->flip_offset_window = 50;
vc->flip_offset_fs = 50;
vc->num_output_surfaces = 3;
const opt_t subopts[] = {
{"deint", OPT_ARG_INT, &vc->deint, (opt_test_f)int_non_neg},
{"chroma-deint", OPT_ARG_BOOL, &vc->chroma_deint, NULL},
{"pullup", OPT_ARG_BOOL, &vc->pullup, NULL},
{"denoise", OPT_ARG_FLOAT, &vc->denoise, NULL},
{"sharpen", OPT_ARG_FLOAT, &vc->sharpen, NULL},
{"colorspace", OPT_ARG_INT, &vc->user_colorspace, NULL},
{"studio", OPT_ARG_BOOL, &vc->studio_levels, NULL},
{"hqscaling", OPT_ARG_INT, &vc->hqscaling, NULL},
{"fps", OPT_ARG_FLOAT, &vc->user_fps, NULL},
{"queuetime_windowed", OPT_ARG_INT, &vc->flip_offset_window, NULL},
{"queuetime_fs", OPT_ARG_INT, &vc->flip_offset_fs, NULL},
{"output_surfaces", OPT_ARG_INT, &vc->num_output_surfaces, NULL},
{NULL}
};
if (subopt_parse(arg, subopts) != 0) {
mp_msg(MSGT_VO, MSGL_FATAL, "[vdpau] Could not parse suboptions.\n");
return -1;
}
if (vc->hqscaling < 0 || vc->hqscaling > 9) {
mp_msg(MSGT_VO, MSGL_FATAL, "[vdpau] Invalid value for suboption "
"hqscaling\n");
return -1;
}
if (vc->num_output_surfaces < 2) {
mp_msg(MSGT_VO, MSGL_FATAL, "[vdpau] Invalid suboption "
"output_surfaces: can't use less than 2 surfaces\n");
return -1;
}
if (vc->num_output_surfaces > MAX_OUTPUT_SURFACES) {
mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] Number of output surfaces "
"is limited to %d.\n", MAX_OUTPUT_SURFACES);
vc->num_output_surfaces = MAX_OUTPUT_SURFACES;
}
if (vc->deint)
vc->deint_type = vc->deint;
if (!vo_init(vo))
return -1;
// After this calling uninit() should work to free resources
if (win_x11_init_vdpau_procs(vo) < 0) {
if (vc->vdp->device_destroy)
vc->vdp->device_destroy(vc->vdp_device);
vo_x11_uninit(vo);
return -1;
}
// full grayscale palette.
for (i = 0; i < PALETTE_SIZE; ++i)
vc->palette[i] = (i << 16) | (i << 8) | i;
vc->procamp.struct_version = VDP_PROCAMP_VERSION;
vc->procamp.brightness = 0.0;
vc->procamp.contrast = 1.0;
vc->procamp.saturation = 1.0;
vc->procamp.hue = 0.0;
return 0;
}
static int get_equalizer(struct vo *vo, const char *name, int *value)
{
struct vdpctx *vc = vo->priv;
if (!strcasecmp(name, "brightness"))
*value = vc->procamp.brightness * 100;
else if (!strcasecmp(name, "contrast"))
*value = (vc->procamp.contrast - 1.0) * 100;
else if (!strcasecmp(name, "saturation"))
*value = (vc->procamp.saturation - 1.0) * 100;
else if (!strcasecmp(name, "hue"))
*value = vc->procamp.hue * 100 / M_PI;
else
return VO_NOTIMPL;
return VO_TRUE;
}
static int set_equalizer(struct vo *vo, const char *name, int value)
{
struct vdpctx *vc = vo->priv;
if (!strcasecmp(name, "brightness"))
vc->procamp.brightness = value / 100.0;
else if (!strcasecmp(name, "contrast"))
vc->procamp.contrast = value / 100.0 + 1.0;
else if (!strcasecmp(name, "saturation"))
vc->procamp.saturation = value / 100.0 + 1.0;
else if (!strcasecmp(name, "hue"))
vc->procamp.hue = value / 100.0 * M_PI;
else
return VO_NOTIMPL;
update_csc_matrix(vo);
return true;
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
handle_preemption(vo);
switch (request) {
case VOCTRL_GET_DEINTERLACE:
*(int*)data = vc->deint;
return VO_TRUE;
case VOCTRL_SET_DEINTERLACE:
vc->deint = *(int*)data;
if (vc->deint)
vc->deint = vc->deint_type;
if (vc->deint_type > 2) {
VdpStatus vdp_st;
VdpVideoMixerFeature features[1] =
{vc->deint_type == 3 ?
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL :
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL};
VdpBool feature_enables[1] = {vc->deint ? VDP_TRUE : VDP_FALSE};
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
1, features,
feature_enables);
CHECK_ST_WARNING("Error changing deinterlacing settings");
}
return VO_TRUE;
case VOCTRL_PAUSE:
if (vc->dropped_frame)
flip_page_timed(vo, 0, -1);
return (vc->paused = true);
case VOCTRL_RESUME:
return (vc->paused = false);
case VOCTRL_QUERY_FORMAT:
return query_format(*(uint32_t *)data);
case VOCTRL_GET_IMAGE:
return get_image(vo, data);
case VOCTRL_DRAW_IMAGE:
abort(); // draw_image() should get called directly
case VOCTRL_BORDER:
vo_x11_border(vo);
resize(vo);
return VO_TRUE;
case VOCTRL_FULLSCREEN:
vo_x11_fullscreen(vo);
resize(vo);
return VO_TRUE;
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER: {
struct voctrl_set_equalizer_args *args = data;
return set_equalizer(vo, args->name, args->value);
}
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
return get_equalizer(vo, args->name, args->valueptr);
}
case VOCTRL_SET_YUV_COLORSPACE:
vc->colorspace = *(int *)data % 3;
update_csc_matrix(vo);
return true;
case VOCTRL_GET_YUV_COLORSPACE:
*(int *)data = vc->colorspace;
return true;
case VOCTRL_ONTOP:
vo_x11_ontop(vo);
return VO_TRUE;
case VOCTRL_UPDATE_SCREENINFO:
update_xinerama_info(vo);
return VO_TRUE;
case VOCTRL_DRAW_EOSD:
if (!data)
return VO_FALSE;
generate_eosd(vo, data);
draw_eosd(vo);
return VO_TRUE;
case VOCTRL_GET_EOSD_RES: {
mp_eosd_res_t *r = data;
r->w = vo->dwidth;
r->h = vo->dheight;
r->ml = r->mr = vc->border_x;
r->mt = r->mb = vc->border_y;
return VO_TRUE;
}
case VOCTRL_REDRAW_OSD:
video_to_output_surface(vo);
draw_eosd(vo);
draw_osd(vo, data);
flip_page_timed(vo, 0, -1);
return true;
case VOCTRL_RESET:
forget_frames(vo);
return true;
}
return VO_NOTIMPL;
}
const struct vo_driver video_out_vdpau = {
.is_new = true,
.buffer_frames = true,
.info = &(const struct vo_info_s){
"VDPAU with X11",
"vdpau",
"Rajib Mahapatra <rmahapatra@nvidia.com> and others",
""
},
.preinit = preinit,
.config = config,
.control = control,
.draw_image = draw_image,
.get_buffered_frame = get_buffered_frame,
.draw_slice = draw_slice,
.draw_osd = draw_osd,
.flip_page_timed = flip_page_timed,
.check_events = check_events,
.uninit = uninit,
};