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https://github.com/mpv-player/mpv
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8ed32e90c9
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other cases of RGBA scaling are handled in draw_bmp.c for some reason.) Move this code and get rid of the osd_conv_cache thing. Functionally, nothing changes.
24 lines
671 B
C
24 lines
671 B
C
#ifndef MPLAYER_SUB_IMG_CONVERT_H
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#define MPLAYER_SUB_IMG_CONVERT_H
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#include <stdbool.h>
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struct sub_bitmaps;
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struct sub_bitmap;
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struct mp_rect;
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// Sub postprocessing
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void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur);
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bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb);
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// Intentionally limit the maximum number of bounding rects to something low.
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// This prevents the algorithm from degrading to O(N^2).
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// Most subtitles yield a very low number of bounding rects (<5).
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#define MP_SUB_BB_LIST_MAX 15
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int mp_get_sub_bb_list(struct sub_bitmaps *sbs, struct mp_rect *out_rc_list,
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int rc_list_count);
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#endif
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