mirror of
https://github.com/mpv-player/mpv
synced 2024-12-26 17:12:36 +00:00
72aea5a12b
OpenSL ES is used on Android. At the moment only stereo output is supported. Two options are supported: 'frames-per-buffer' and 'sample-rate'. To get better latency the user of libmpv should pass values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER) and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
251 lines
7.2 KiB
C
251 lines
7.2 KiB
C
/*
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* OpenSL ES audio output driver.
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* Copyright (C) 2016 Ilya Zhuravlev <whatever@xyz.is>
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ao.h"
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#include "internal.h"
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#include "common/msg.h"
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#include "audio/format.h"
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#include "options/m_option.h"
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#include "osdep/timer.h"
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include <pthread.h>
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struct priv {
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SLObjectItf sl, output_mix, player;
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SLBufferQueueItf buffer_queue;
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SLEngineItf engine;
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SLPlayItf play;
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char *curbuf, *buf1, *buf2;
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size_t buffer_size;
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pthread_mutex_t buffer_lock;
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int cfg_frames_per_buffer;
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int cfg_sample_rate;
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};
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static const int fmtmap[][2] = {
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{ AF_FORMAT_U8, SL_PCMSAMPLEFORMAT_FIXED_8 },
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{ AF_FORMAT_S16, SL_PCMSAMPLEFORMAT_FIXED_16 },
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{ AF_FORMAT_S32, SL_PCMSAMPLEFORMAT_FIXED_32 },
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{ 0 }
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};
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#define DESTROY(thing) \
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if (p->thing) { \
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(*p->thing)->Destroy(p->thing); \
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p->thing = NULL; \
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}
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static void uninit(struct ao *ao)
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{
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struct priv *p = ao->priv;
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DESTROY(player);
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DESTROY(output_mix);
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DESTROY(sl);
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p->buffer_queue = NULL;
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p->engine = NULL;
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p->play = NULL;
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pthread_mutex_destroy(&p->buffer_lock);
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free(p->buf1);
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free(p->buf2);
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p->curbuf = p->buf1 = p->buf2 = NULL;
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p->buffer_size = 0;
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}
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#undef DESTROY
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static void buffer_callback(SLBufferQueueItf buffer_queue, void *context)
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{
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struct ao *ao = context;
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struct priv *p = ao->priv;
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SLresult res;
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void *data[1];
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double delay;
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pthread_mutex_lock(&p->buffer_lock);
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data[0] = p->curbuf;
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delay = 2 * p->buffer_size / (double)ao->bps;
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ao_read_data(ao, data, p->buffer_size / ao->sstride,
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mp_time_us() + 1000000LL * delay);
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res = (*buffer_queue)->Enqueue(buffer_queue, p->curbuf, p->buffer_size);
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if (res != SL_RESULT_SUCCESS)
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MP_ERR(ao, "Failed to Enqueue: %d\n", res);
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else
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p->curbuf = (p->curbuf == p->buf1) ? p->buf2 : p->buf1;
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pthread_mutex_unlock(&p->buffer_lock);
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}
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#define DEFAULT_BUFFER_SIZE_MS 50
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#define CHK(stmt) \
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{ \
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SLresult res = stmt; \
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if (res != SL_RESULT_SUCCESS) { \
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MP_ERR(ao, "%s: %d\n", #stmt, res); \
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goto error; \
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} \
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}
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static int init(struct ao *ao)
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{
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struct priv *p = ao->priv;
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SLDataLocator_BufferQueue locator_buffer_queue;
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SLDataLocator_OutputMix locator_output_mix;
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SLDataFormat_PCM pcm;
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SLDataSource audio_source;
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SLDataSink audio_sink;
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// This AO only supports two channels at the moment
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mp_chmap_from_channels(&ao->channels, 2);
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CHK(slCreateEngine(&p->sl, 0, NULL, 0, NULL, NULL));
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CHK((*p->sl)->Realize(p->sl, SL_BOOLEAN_FALSE));
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CHK((*p->sl)->GetInterface(p->sl, SL_IID_ENGINE, (void*)&p->engine));
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CHK((*p->engine)->CreateOutputMix(p->engine, &p->output_mix, 0, NULL, NULL));
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CHK((*p->output_mix)->Realize(p->output_mix, SL_BOOLEAN_FALSE));
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locator_buffer_queue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
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locator_buffer_queue.numBuffers = 2;
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pcm.formatType = SL_DATAFORMAT_PCM;
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pcm.numChannels = 2;
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int compatible_formats[AF_FORMAT_COUNT];
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af_get_best_sample_formats(ao->format, compatible_formats);
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pcm.bitsPerSample = 0;
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for (int i = 0; compatible_formats[i] && !pcm.bitsPerSample; ++i)
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for (int j = 0; fmtmap[j][0]; ++j)
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if (compatible_formats[i] == fmtmap[j][0]) {
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ao->format = fmtmap[j][0];
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pcm.bitsPerSample = fmtmap[j][1];
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break;
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}
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if (!pcm.bitsPerSample) {
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MP_ERR(ao, "Cannot find compatible audio format\n");
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goto error;
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}
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pcm.containerSize = 8 * af_fmt_to_bytes(ao->format);
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pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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if (p->cfg_sample_rate)
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ao->samplerate = p->cfg_sample_rate;
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// samplesPerSec is misnamed, actually it's samples per ms
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pcm.samplesPerSec = ao->samplerate * 1000;
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if (p->cfg_frames_per_buffer)
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ao->device_buffer = p->cfg_frames_per_buffer;
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else
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ao->device_buffer = ao->samplerate * DEFAULT_BUFFER_SIZE_MS / 1000;
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p->buffer_size = ao->device_buffer * ao->channels.num *
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af_fmt_to_bytes(ao->format);
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p->buf1 = calloc(1, p->buffer_size);
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p->buf2 = calloc(1, p->buffer_size);
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p->curbuf = p->buf1;
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if (!p->buf1 || !p->buf2) {
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MP_ERR(ao, "Failed to allocate device buffer\n");
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goto error;
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}
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int r = pthread_mutex_init(&p->buffer_lock, NULL);
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if (r) {
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MP_ERR(ao, "Failed to initialize the mutex: %d\n", r);
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goto error;
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}
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audio_source.pFormat = (void*)&pcm;
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audio_source.pLocator = (void*)&locator_buffer_queue;
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locator_output_mix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
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locator_output_mix.outputMix = p->output_mix;
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audio_sink.pLocator = (void*)&locator_output_mix;
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audio_sink.pFormat = NULL;
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SLboolean required[] = { SL_BOOLEAN_TRUE };
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SLInterfaceID iid_array[] = { SL_IID_BUFFERQUEUE };
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CHK((*p->engine)->CreateAudioPlayer(p->engine, &p->player, &audio_source,
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&audio_sink, 1, iid_array, required));
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CHK((*p->player)->Realize(p->player, SL_BOOLEAN_FALSE));
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CHK((*p->player)->GetInterface(p->player, SL_IID_PLAY, (void*)&p->play));
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CHK((*p->player)->GetInterface(p->player, SL_IID_BUFFERQUEUE,
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(void*)&p->buffer_queue));
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CHK((*p->buffer_queue)->RegisterCallback(p->buffer_queue,
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buffer_callback, ao));
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return 1;
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error:
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uninit(ao);
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return -1;
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}
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#undef CHK
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static void set_play_state(struct ao *ao, SLuint32 state)
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{
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struct priv *p = ao->priv;
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SLresult res = (*p->play)->SetPlayState(p->play, state);
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if (res != SL_RESULT_SUCCESS)
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MP_ERR(ao, "Failed to SetPlayState(%d): %d\n", state, res);
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}
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static void reset(struct ao *ao)
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{
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set_play_state(ao, SL_PLAYSTATE_STOPPED);
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}
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static void resume(struct ao *ao)
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{
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struct priv *p = ao->priv;
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set_play_state(ao, SL_PLAYSTATE_PLAYING);
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// enqueue two buffers
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buffer_callback(p->buffer_queue, ao);
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buffer_callback(p->buffer_queue, ao);
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}
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#define OPT_BASE_STRUCT struct priv
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const struct ao_driver audio_out_opensles = {
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.description = "OpenSL ES audio output",
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.name = "opensles",
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.init = init,
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.uninit = uninit,
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.reset = reset,
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.resume = resume,
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.priv_size = sizeof(struct priv),
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.options = (const struct m_option[]) {
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OPT_INTRANGE("frames-per-buffer", cfg_frames_per_buffer, 0, 1, 10000),
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OPT_INTRANGE("sample-rate", cfg_sample_rate, 0, 1000, 100000),
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{0}
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},
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};
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