mirror of https://github.com/mpv-player/mpv
492 lines
14 KiB
C
492 lines
14 KiB
C
/*
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* This file is part of mpv.
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*
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* With some chunks from original MPlayer VAAPI patch:
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* Copyright (C) 2008-2009 Splitted-Desktop Systems
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <assert.h>
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#include <libavcodec/avcodec.h>
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#include <libavcodec/vaapi.h>
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#include <libavutil/common.h>
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#include <X11/Xlib.h>
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#include "lavc.h"
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#include "common/common.h"
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#include "common/av_common.h"
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#include "video/fmt-conversion.h"
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#include "video/vaapi.h"
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#include "video/mp_image_pool.h"
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#include "video/hwdec.h"
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#include "video/filter/vf.h"
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/*
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* The VAAPI decoder can work only with surfaces passed to the decoder at
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* creation time. This means all surfaces have to be created in advance.
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* So, additionally to the maximum number of reference frames, we need
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* surfaces for:
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* - 1 decode frame
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* - decoding 2 frames ahead (done by generic playback code)
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* - keeping the reference to the previous frame (done by vo_vaapi.c)
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* - keeping the reference to a dropped frame (done by vo.c)
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* Note that redundant additional surfaces also might allow for some
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* buffering (i.e. not trying to reuse a surface while it's busy).
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*/
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#define ADDTIONAL_SURFACES 5
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// Magic number taken from original MPlayer vaapi patch.
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#define MAX_DECODER_SURFACES 21
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#define MAX_SURFACES (MAX_DECODER_SURFACES + ADDTIONAL_SURFACES)
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struct priv {
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struct mp_log *log;
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struct mp_vaapi_ctx *ctx;
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VADisplay display;
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Display *x11_display;
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// libavcodec shared struct
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struct vaapi_context *va_context;
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struct vaapi_context va_context_storage;
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struct mp_image_pool *pool;
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int rt_format;
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struct mp_image_pool *sw_pool;
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};
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#define PE(av_codec_id, ff_profile, vdp_profile) \
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{AV_CODEC_ID_ ## av_codec_id, FF_PROFILE_ ## ff_profile, \
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VAProfile ## vdp_profile}
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static const struct hwdec_profile_entry profiles[] = {
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PE(MPEG2VIDEO, MPEG2_MAIN, MPEG2Main),
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PE(MPEG2VIDEO, MPEG2_SIMPLE, MPEG2Simple),
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PE(MPEG4, MPEG4_ADVANCED_SIMPLE, MPEG4AdvancedSimple),
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PE(MPEG4, MPEG4_MAIN, MPEG4Main),
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PE(MPEG4, MPEG4_SIMPLE, MPEG4Simple),
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PE(H264, H264_HIGH, H264High),
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PE(H264, H264_MAIN, H264Main),
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PE(H264, H264_BASELINE, H264Baseline),
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PE(VC1, VC1_ADVANCED, VC1Advanced),
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PE(VC1, VC1_MAIN, VC1Main),
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PE(VC1, VC1_SIMPLE, VC1Simple),
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PE(WMV3, VC1_ADVANCED, VC1Advanced),
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PE(WMV3, VC1_MAIN, VC1Main),
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PE(WMV3, VC1_SIMPLE, VC1Simple),
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{0}
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};
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static const char *str_va_profile(VAProfile profile)
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{
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switch (profile) {
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#define PROFILE(profile) \
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case VAProfile##profile: return "VAProfile" #profile
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PROFILE(MPEG2Simple);
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PROFILE(MPEG2Main);
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PROFILE(MPEG4Simple);
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PROFILE(MPEG4AdvancedSimple);
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PROFILE(MPEG4Main);
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PROFILE(H264Baseline);
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PROFILE(H264Main);
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PROFILE(H264High);
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PROFILE(VC1Simple);
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PROFILE(VC1Main);
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PROFILE(VC1Advanced);
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#undef PROFILE
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}
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return "<unknown>";
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}
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static int find_entrypoint(int format, VAEntrypoint *ep, int num_ep)
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{
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int entrypoint = -1;
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switch (format) {
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case IMGFMT_VAAPI: entrypoint = VAEntrypointVLD; break;
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}
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for (int n = 0; n < num_ep; n++) {
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if (ep[n] == entrypoint)
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return entrypoint;
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}
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return -1;
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}
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static int is_direct_mapping(VADisplay display)
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{
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VADisplayAttribute attr = {0};
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VAStatus status;
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#if VA_CHECK_VERSION(0,34,0)
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attr.type = VADisplayAttribRenderMode;
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attr.flags = VA_DISPLAY_ATTRIB_GETTABLE;
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status = vaGetDisplayAttributes(display, &attr, 1);
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if (status == VA_STATUS_SUCCESS)
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return !(attr.value & (VA_RENDER_MODE_LOCAL_OVERLAY|
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VA_RENDER_MODE_EXTERNAL_OVERLAY));
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#else
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/* If the driver doesn't make a copy of the VA surface for
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display, then we have to retain it until it's no longer the
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visible surface. In other words, if the driver is using
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DirectSurface mode, we don't want to decode the new surface
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into the previous one that was used for display. */
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attr.type = VADisplayAttribDirectSurface;
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attr.flags = VA_DISPLAY_ATTRIB_GETTABLE;
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status = vaGetDisplayAttributes(display, &attr, 1);
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if (status == VA_STATUS_SUCCESS)
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return !attr.value;
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#endif
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return 0;
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}
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// We must allocate only surfaces that were passed to the decoder on creation.
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// We achieve this by reserving surfaces in the pool as needed.
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// Releasing surfaces is necessary after filling the surface id list so
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// that reserved surfaces can be reused for decoding.
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static bool preallocate_surfaces(struct lavc_ctx *ctx, int num, int w, int h,
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VASurfaceID out_surfaces[MAX_SURFACES])
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{
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struct priv *p = ctx->hwdec_priv;
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assert(num <= MAX_SURFACES);
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struct mp_image *reserve[MAX_SURFACES] = {0};
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bool res = true;
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for (int n = 0; n < num; n++) {
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reserve[n] = mp_image_pool_get(p->pool, IMGFMT_VAAPI, w, h);
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out_surfaces[n] = va_surface_id(reserve[n]);
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if (out_surfaces[n] == VA_INVALID_ID) {
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MP_ERR(p, "Could not allocate surfaces.\n");
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res = false;
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break;
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}
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}
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for (int i = 0; i < num; i++)
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talloc_free(reserve[i]);
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return res;
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}
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static void destroy_decoder(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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va_lock(p->ctx);
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if (p->va_context->context_id != VA_INVALID_ID) {
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vaDestroyContext(p->display, p->va_context->context_id);
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p->va_context->context_id = VA_INVALID_ID;
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}
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if (p->va_context->config_id != VA_INVALID_ID) {
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vaDestroyConfig(p->display, p->va_context->config_id);
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p->va_context->config_id = VA_INVALID_ID;
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}
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va_unlock(p->ctx);
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mp_image_pool_clear(p->pool);
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}
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static bool has_profile(VAProfile *va_profiles, int num_profiles, VAProfile p)
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{
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for (int i = 0; i < num_profiles; i++) {
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if (va_profiles[i] == p)
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return true;
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}
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return false;
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}
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static int init_decoder(struct lavc_ctx *ctx, int fmt, int w, int h)
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{
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void *tmp = talloc_new(NULL);
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struct priv *p = ctx->hwdec_priv;
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VAStatus status;
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int res = -1;
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destroy_decoder(ctx);
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va_lock(p->ctx);
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const struct hwdec_profile_entry *pe = hwdec_find_profile(ctx, profiles);
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if (!pe) {
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MP_ERR(p, "Unsupported codec or profile.\n");
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goto error;
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}
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int num_profiles = vaMaxNumProfiles(p->display);
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VAProfile *va_profiles = talloc_zero_array(tmp, VAProfile, num_profiles);
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status = vaQueryConfigProfiles(p->display, va_profiles, &num_profiles);
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if (!CHECK_VA_STATUS(p, "vaQueryConfigProfiles()"))
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goto error;
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MP_DBG(p, "%d profiles available:\n", num_profiles);
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for (int i = 0; i < num_profiles; i++)
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MP_DBG(p, " %s\n", str_va_profile(va_profiles[i]));
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VAProfile va_profile = pe->hw_profile;
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if (!has_profile(va_profiles, num_profiles, va_profile)) {
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MP_ERR(p, "Decoder profile '%s' not available.\n",
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str_va_profile(va_profile));
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goto error;
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}
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MP_VERBOSE(p, "Using profile '%s'.\n", str_va_profile(va_profile));
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int num_surfaces = hwdec_get_max_refs(ctx);
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if (!is_direct_mapping(p->display)) {
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MP_VERBOSE(p, "No direct mapping.\n");
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// Note: not sure why it has to be *=2 rather than +=1.
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num_surfaces *= 2;
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}
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num_surfaces = MPMIN(num_surfaces, MAX_DECODER_SURFACES) + ADDTIONAL_SURFACES;
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if (num_surfaces > MAX_SURFACES) {
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MP_ERR(p, "Internal error: too many surfaces.\n");
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goto error;
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}
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VASurfaceID surfaces[MAX_SURFACES];
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if (!preallocate_surfaces(ctx, num_surfaces, w, h, surfaces)) {
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MP_ERR(p, "Could not allocate surfaces.\n");
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goto error;
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}
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int num_ep = vaMaxNumEntrypoints(p->display);
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VAEntrypoint *ep = talloc_zero_array(tmp, VAEntrypoint, num_ep);
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status = vaQueryConfigEntrypoints(p->display, va_profile, ep, &num_ep);
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if (!CHECK_VA_STATUS(p, "vaQueryConfigEntrypoints()"))
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goto error;
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int entrypoint = find_entrypoint(IMGFMT_VAAPI, ep, num_ep);
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if (entrypoint < 0) {
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MP_ERR(p, "Could not find VA entrypoint.\n");
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goto error;
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}
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VAConfigAttrib attrib = {
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.type = VAConfigAttribRTFormat,
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};
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status = vaGetConfigAttributes(p->display, va_profile, entrypoint,
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&attrib, 1);
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if (!CHECK_VA_STATUS(p, "vaGetConfigAttributes()"))
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goto error;
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if ((attrib.value & p->rt_format) == 0) {
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MP_ERR(p, "Chroma format not supported.\n");
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goto error;
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}
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status = vaCreateConfig(p->display, va_profile, entrypoint, &attrib, 1,
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&p->va_context->config_id);
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if (!CHECK_VA_STATUS(p, "vaCreateConfig()"))
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goto error;
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status = vaCreateContext(p->display, p->va_context->config_id,
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w, h, VA_PROGRESSIVE,
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surfaces, num_surfaces,
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&p->va_context->context_id);
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if (!CHECK_VA_STATUS(p, "vaCreateContext()"))
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goto error;
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res = 0;
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error:
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va_unlock(p->ctx);
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talloc_free(tmp);
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return res;
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}
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static struct mp_image *allocate_image(struct lavc_ctx *ctx, int format,
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int w, int h)
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{
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struct priv *p = ctx->hwdec_priv;
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struct mp_image *img =
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mp_image_pool_get_no_alloc(p->pool, IMGFMT_VAAPI, w, h);
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if (!img)
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MP_ERR(p, "Insufficient number of surfaces.\n");
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return img;
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}
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static void destroy_va_dummy_ctx(struct priv *p)
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{
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va_destroy(p->ctx);
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p->ctx = NULL;
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p->display = NULL;
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if (p->x11_display)
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XCloseDisplay(p->x11_display);
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p->x11_display = NULL;
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}
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// Creates a "private" VADisplay, disconnected from the VO. We just create a
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// new X connection, because that's simpler. (We could also pass the X
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// connection along with struct mp_hwdec_info, if we wanted.)
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static bool create_va_dummy_ctx(struct priv *p)
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{
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p->x11_display = XOpenDisplay(NULL);
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if (!p->x11_display)
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goto destroy_ctx;
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VADisplay *display = vaGetDisplay(p->x11_display);
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if (!display)
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goto destroy_ctx;
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p->ctx = va_initialize(display, p->log);
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if (!p->ctx) {
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vaTerminate(display);
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goto destroy_ctx;
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}
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return true;
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destroy_ctx:
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destroy_va_dummy_ctx(p);
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return false;
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}
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static void uninit(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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if (!p)
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return;
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destroy_decoder(ctx);
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talloc_free(p->pool);
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p->pool = NULL;
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if (p->x11_display)
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destroy_va_dummy_ctx(p);
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talloc_free(p);
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ctx->hwdec_priv = NULL;
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}
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static int init_with_vactx(struct lavc_ctx *ctx, struct mp_vaapi_ctx *vactx)
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{
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struct priv *p = talloc_ptrtype(NULL, p);
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*p = (struct priv) {
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.log = mp_log_new(p, ctx->log, "vaapi"),
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.ctx = vactx,
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.va_context = &p->va_context_storage,
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.rt_format = VA_RT_FORMAT_YUV420
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};
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if (!p->ctx)
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create_va_dummy_ctx(p);
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if (!p->ctx) {
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talloc_free(p);
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return -1;
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}
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p->display = p->ctx->display;
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p->pool = talloc_steal(p, mp_image_pool_new(MAX_SURFACES));
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va_pool_set_allocator(p->pool, p->ctx, p->rt_format);
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p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
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p->va_context->display = p->display;
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p->va_context->config_id = VA_INVALID_ID;
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p->va_context->context_id = VA_INVALID_ID;
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ctx->avctx->hwaccel_context = p->va_context;
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ctx->hwdec_priv = p;
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return 0;
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}
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static int init(struct lavc_ctx *ctx)
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{
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return init_with_vactx(ctx, ctx->hwdec_info->hwctx->vaapi_ctx);
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}
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static int probe(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info,
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const char *decoder)
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{
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hwdec_request_api(info, "vaapi");
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if (!info || !info->hwctx || !info->hwctx->vaapi_ctx)
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return HWDEC_ERR_NO_CTX;
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if (!hwdec_check_codec_support(decoder, profiles))
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return HWDEC_ERR_NO_CODEC;
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if (va_guess_if_emulated(info->hwctx->vaapi_ctx))
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return HWDEC_ERR_EMULATED;
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return 0;
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}
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static int probe_copy(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info,
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const char *decoder)
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{
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struct priv dummy = {mp_null_log};
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if (!create_va_dummy_ctx(&dummy))
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return HWDEC_ERR_NO_CTX;
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bool emulated = va_guess_if_emulated(dummy.ctx);
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destroy_va_dummy_ctx(&dummy);
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if (!hwdec_check_codec_support(decoder, profiles))
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return HWDEC_ERR_NO_CODEC;
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if (emulated)
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return HWDEC_ERR_EMULATED;
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return 0;
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}
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static int init_copy(struct lavc_ctx *ctx)
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{
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return init_with_vactx(ctx, NULL);
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}
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static struct mp_image *copy_image(struct lavc_ctx *ctx, struct mp_image *img)
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{
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struct priv *p = ctx->hwdec_priv;
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struct mp_image *simg = va_surface_download(img, p->sw_pool);
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if (simg) {
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talloc_free(img);
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return simg;
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}
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return img;
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}
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static void intel_shit_lock(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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va_lock(p->ctx);
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}
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static void intel_crap_unlock(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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va_unlock(p->ctx);
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}
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const struct vd_lavc_hwdec mp_vd_lavc_vaapi = {
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.type = HWDEC_VAAPI,
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.image_format = IMGFMT_VAAPI,
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.probe = probe,
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.init = init,
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.uninit = uninit,
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.init_decoder = init_decoder,
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.allocate_image = allocate_image,
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.lock = intel_shit_lock,
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.unlock = intel_crap_unlock,
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};
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const struct vd_lavc_hwdec mp_vd_lavc_vaapi_copy = {
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.type = HWDEC_VAAPI_COPY,
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.image_format = IMGFMT_VAAPI,
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.probe = probe_copy,
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.init = init_copy,
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.uninit = uninit,
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.init_decoder = init_decoder,
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.allocate_image = allocate_image,
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.process_image = copy_image,
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};
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