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mpv/edl.h
reynaldo c49c161ace Some to-be-redundant EDL code moved to edl.c with mencoder's edl in mind. Stack handling improvements, Patch by Oded Shimon
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14808 b3059339-0415-0410-9bf9-f77b7e298cf2
2005-02-25 04:30:53 +00:00

31 lines
705 B
C

// EDL version 0.6
#ifndef EDLH
#define EDLH
#define EDL_SKIP 0
#define EDL_MUTE 1
#define EDL_ERROR -1
#define EDL_MUTE_START 1
#define EDL_MUTE_END 0
struct edl_record {
float start_sec;
float stop_sec;
float length_sec;
short action;
struct edl_record* next;
struct edl_record* prev;
};
typedef struct edl_record* edl_record_ptr;
extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)
int edl_check_mode(void); // we cannot do -edl and -edlout at the same time
void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(); // fills EDL stack
#endif