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mpv/video/decode/vdpau_old.c
wm4 2a316c3506 vdpau: always let decoder output IMGFMT_VDPAU
The old ffmpeg vdpau support code uses separate vdpau pixel formats for
each decoder (pretty much because mplayer's architecture sucked), which
just gets into the way. Force the old decoder's output to IMGFMT_VDPAU,
and remove IMGFMT_IS_VDPAU() where we can remove it.

This should completely remove the differences betwene the old and new
vdpau decoder outside of the decoder.
2013-11-29 14:19:44 +01:00

286 lines
8.3 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stddef.h>
#include <assert.h>
#include <libavcodec/vdpau.h>
#include <libavutil/common.h>
#include "lavc.h"
#include "video/fmt-conversion.h"
#include "video/vdpau.h"
#include "video/hwdec.h"
#include "video/decode/dec_video.h"
struct priv {
struct mp_vdpau_ctx *mpvdp;
struct vdp_functions *vdp;
VdpDevice vdp_device;
uint64_t preemption_counter;
int image_format;
int vid_width;
int vid_height;
VdpDecoder decoder;
int decoder_max_refs;
};
static void mark_uninitialized(struct lavc_ctx *ctx)
{
struct priv *p = ctx->hwdec_priv;
p->vdp_device = VDP_INVALID_HANDLE;
p->decoder = VDP_INVALID_HANDLE;
}
static int handle_preemption(struct lavc_ctx *ctx)
{
struct priv *p = ctx->hwdec_priv;
if (!mp_vdpau_status_ok(p->mpvdp))
return -1;
// Mark objects as destroyed if preemption+reinit occured
if (p->preemption_counter < p->mpvdp->preemption_counter) {
p->preemption_counter = p->mpvdp->preemption_counter;
mark_uninitialized(ctx);
}
p->vdp_device = p->mpvdp->vdp_device;
p->vdp = p->mpvdp->vdp;
return 0;
}
static bool create_vdp_decoder(struct lavc_ctx *ctx, int max_refs)
{
struct priv *p = ctx->hwdec_priv;
struct vdp_functions *vdp = p->mpvdp->vdp;
VdpStatus vdp_st;
VdpDecoderProfile vdp_decoder_profile;
if (handle_preemption(ctx) < 0)
return false;
if (p->decoder != VDP_INVALID_HANDLE)
vdp->decoder_destroy(p->decoder);
switch (p->image_format) {
case IMGFMT_VDPAU_MPEG1:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG1;
break;
case IMGFMT_VDPAU_MPEG2:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG2_MAIN;
break;
case IMGFMT_VDPAU_H264:
vdp_decoder_profile = VDP_DECODER_PROFILE_H264_HIGH;
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Creating H264 hardware decoder "
"for %d reference frames.\n", max_refs);
break;
case IMGFMT_VDPAU_WMV3:
vdp_decoder_profile = VDP_DECODER_PROFILE_VC1_MAIN;
break;
case IMGFMT_VDPAU_VC1:
vdp_decoder_profile = VDP_DECODER_PROFILE_VC1_ADVANCED;
break;
case IMGFMT_VDPAU_MPEG4:
vdp_decoder_profile = VDP_DECODER_PROFILE_MPEG4_PART2_ASP;
break;
default:
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Unknown image format!\n");
goto fail;
}
vdp_st = vdp->decoder_create(p->vdp_device, vdp_decoder_profile,
p->vid_width, p->vid_height, max_refs,
&p->decoder);
CHECK_ST_WARNING("Failed creating VDPAU decoder");
if (vdp_st != VDP_STATUS_OK)
goto fail;
p->decoder_max_refs = max_refs;
return true;
fail:
p->decoder = VDP_INVALID_HANDLE;
p->decoder_max_refs = 0;
return false;
}
static void draw_slice_hwdec(struct AVCodecContext *s,
const AVFrame *src, int offset[4],
int y, int type, int height)
{
struct dec_video *vd = s->opaque;
struct lavc_ctx *ctx = vd->priv;
struct priv *p = ctx->hwdec_priv;
struct vdp_functions *vdp = p->vdp;
VdpStatus vdp_st;
if (handle_preemption(ctx) < 0)
return;
struct vdpau_render_state *rndr = (void *)src->data[0];
int max_refs = p->image_format == IMGFMT_VDPAU_H264 ?
rndr->info.h264.num_ref_frames : 2;
if ((p->decoder == VDP_INVALID_HANDLE || p->decoder_max_refs < max_refs)
&& !create_vdp_decoder(ctx, max_refs))
return;
vdp_st = vdp->decoder_render(p->decoder, rndr->surface,
(void *)&rndr->info,
rndr->bitstream_buffers_used,
rndr->bitstream_buffers);
CHECK_ST_WARNING("Failed VDPAU decoder rendering");
}
static void release_surface(void *ptr)
{
struct vdpau_render_state *state = ptr;
// Free bitstream buffers allocated by libavcodec
av_freep(&state->bitstream_buffers);
talloc_free(state);
}
static struct mp_image *allocate_image(struct lavc_ctx *ctx, int imgfmt,
int w, int h)
{
struct priv *p = ctx->hwdec_priv;
if (!IMGFMT_IS_VDPAU(imgfmt))
return NULL;
if (w != p->vid_width || h != p->vid_height || imgfmt != p->image_format) {
p->vid_width = w;
p->vid_height = h;
p->image_format = imgfmt;
if (!create_vdp_decoder(ctx, 2))
return NULL;
}
VdpChromaType chroma;
mp_vdpau_get_format(p->image_format, &chroma, NULL);
struct mp_image *img =
mp_vdpau_get_video_surface(p->mpvdp, imgfmt, chroma, w, h);
if (!img)
return NULL;
// Create chained reference for vdpau_render_state. This will track the
// lifetime of the actual reference too.
// This is quite roundabout, but at least it allows us to share the
// surface allocator in vo_vdpau.c with the new vdpau code.
struct vdpau_render_state *state = talloc_ptrtype(NULL, state);
memset(state, 0, sizeof(*state));
state->surface = (VdpVideoSurface)(intptr_t)img->planes[3];
talloc_steal(state, img);
struct mp_image *new = mp_image_new_custom_ref(img, state, release_surface);
new->planes[0] = (void *)state;
return new;
}
static void uninit(struct lavc_ctx *ctx)
{
struct priv *p = ctx->hwdec_priv;
if (!p)
return;
if (p->decoder != VDP_INVALID_HANDLE)
p->vdp->decoder_destroy(p->decoder);
talloc_free(p);
ctx->hwdec_priv = NULL;
}
static int init(struct lavc_ctx *ctx)
{
struct priv *p = talloc_ptrtype(NULL, p);
*p = (struct priv) {
.mpvdp = ctx->hwdec_info->vdpau_ctx,
};
ctx->hwdec_priv = p;
p->preemption_counter = p->mpvdp->preemption_counter;
mark_uninitialized(ctx);
if (handle_preemption(ctx) < 0)
return -1;
AVCodecContext *avctx = ctx->avctx;
avctx->draw_horiz_band = draw_slice_hwdec;
avctx->slice_flags = SLICE_FLAG_CODED_ORDER | SLICE_FLAG_ALLOW_FIELD;
return 0;
}
static int probe(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info,
const char *decoder)
{
hwdec_request_api(info, "vdpau");
if (!info || !info->vdpau_ctx)
return HWDEC_ERR_NO_CTX;
return 0;
}
static struct mp_image *process_image(struct lavc_ctx *ctx, struct mp_image *img)
{
// Make it follow the convention of the "new" vdpau decoder
struct vdpau_render_state *rndr = (void *)img->planes[0];
img->planes[0] = (void *)"dummy"; // must be non-NULL, otherwise arbitrary
img->planes[3] = (void *)(intptr_t)rndr->surface;
mp_image_setfmt(img, IMGFMT_VDPAU);
return img;
}
const struct vd_lavc_hwdec mp_vd_lavc_vdpau_old = {
.type = HWDEC_VDPAU,
.image_formats = (const int[]) {
IMGFMT_VDPAU_MPEG1, IMGFMT_VDPAU_MPEG2, IMGFMT_VDPAU_H264,
IMGFMT_VDPAU_WMV3, IMGFMT_VDPAU_VC1, IMGFMT_VDPAU_MPEG4,
0
},
.codec_pairs = (const char *[]) {
"h264", "h264_vdpau",
"wmv3", "wmv3_vdpau",
"vc1", "vc1_vdpau",
"mpegvideo", "mpegvideo_vdpau",
"mpeg1video", "mpeg1video_vdpau",
"mpeg2video", "mpegvideo_vdpau",
"mpeg2", "mpeg2_vdpau",
"mpeg4", "mpeg4_vdpau",
NULL
},
.probe = probe,
.init = init,
.uninit = uninit,
.allocate_image = allocate_image,
.process_image = process_image,
};