mirror of https://github.com/mpv-player/mpv
909 lines
30 KiB
C
909 lines
30 KiB
C
#include <libavutil/macros.h>
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#include "video/out/gpu/spirv.h"
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#include "utils.h"
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#include "malloc.h"
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const char* vk_err(VkResult res)
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{
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switch (res) {
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// These are technically success codes, but include them nonetheless
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case VK_SUCCESS: return "VK_SUCCESS";
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case VK_NOT_READY: return "VK_NOT_READY";
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case VK_TIMEOUT: return "VK_TIMEOUT";
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case VK_EVENT_SET: return "VK_EVENT_SET";
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case VK_EVENT_RESET: return "VK_EVENT_RESET";
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case VK_INCOMPLETE: return "VK_INCOMPLETE";
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case VK_SUBOPTIMAL_KHR: return "VK_SUBOPTIMAL_KHR";
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// Actual error codes
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case VK_ERROR_OUT_OF_HOST_MEMORY: return "VK_ERROR_OUT_OF_HOST_MEMORY";
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case VK_ERROR_OUT_OF_DEVICE_MEMORY: return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
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case VK_ERROR_INITIALIZATION_FAILED: return "VK_ERROR_INITIALIZATION_FAILED";
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case VK_ERROR_DEVICE_LOST: return "VK_ERROR_DEVICE_LOST";
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case VK_ERROR_MEMORY_MAP_FAILED: return "VK_ERROR_MEMORY_MAP_FAILED";
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case VK_ERROR_LAYER_NOT_PRESENT: return "VK_ERROR_LAYER_NOT_PRESENT";
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case VK_ERROR_EXTENSION_NOT_PRESENT: return "VK_ERROR_EXTENSION_NOT_PRESENT";
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case VK_ERROR_FEATURE_NOT_PRESENT: return "VK_ERROR_FEATURE_NOT_PRESENT";
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case VK_ERROR_INCOMPATIBLE_DRIVER: return "VK_ERROR_INCOMPATIBLE_DRIVER";
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case VK_ERROR_TOO_MANY_OBJECTS: return "VK_ERROR_TOO_MANY_OBJECTS";
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case VK_ERROR_FORMAT_NOT_SUPPORTED: return "VK_ERROR_FORMAT_NOT_SUPPORTED";
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case VK_ERROR_FRAGMENTED_POOL: return "VK_ERROR_FRAGMENTED_POOL";
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case VK_ERROR_INVALID_SHADER_NV: return "VK_ERROR_INVALID_SHADER_NV";
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case VK_ERROR_OUT_OF_DATE_KHR: return "VK_ERROR_OUT_OF_DATE_KHR";
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case VK_ERROR_SURFACE_LOST_KHR: return "VK_ERROR_SURFACE_LOST_KHR";
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}
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return "Unknown error!";
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}
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static const char* vk_dbg_type(VkDebugReportObjectTypeEXT type)
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{
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switch (type) {
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case VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT:
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return "VkInstance";
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case VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT:
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return "VkPhysicalDevice";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT:
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return "VkDevice";
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case VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT:
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return "VkQueue";
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case VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT:
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return "VkSemaphore";
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case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT:
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return "VkCommandBuffer";
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case VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT:
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return "VkFence";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT:
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return "VkDeviceMemory";
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case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT:
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return "VkBuffer";
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case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT:
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return "VkImage";
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case VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT:
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return "VkEvent";
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case VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT:
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return "VkQueryPool";
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case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT:
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return "VkBufferView";
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case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT:
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return "VkImageView";
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case VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT:
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return "VkShaderModule";
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case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT:
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return "VkPipelineCache";
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case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT:
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return "VkPipelineLayout";
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case VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT:
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return "VkRenderPass";
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case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT:
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return "VkPipeline";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT:
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return "VkDescriptorSetLayout";
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case VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT:
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return "VkSampler";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT:
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return "VkDescriptorPool";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT:
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return "VkDescriptorSet";
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case VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT:
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return "VkFramebuffer";
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case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT:
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return "VkCommandPool";
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case VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT:
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return "VkSurfaceKHR";
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case VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT:
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return "VkSwapchainKHR";
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case VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT:
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return "VkDebugReportCallbackEXT";
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case VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT:
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default:
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return "unknown object";
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}
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}
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static VkBool32 vk_dbg_callback(VkDebugReportFlagsEXT flags,
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VkDebugReportObjectTypeEXT objType,
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uint64_t obj, size_t loc, int32_t msgCode,
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const char *layer, const char *msg, void *priv)
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{
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struct mpvk_ctx *vk = priv;
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int lev = MSGL_V;
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switch (flags) {
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case VK_DEBUG_REPORT_ERROR_BIT_EXT: lev = MSGL_ERR; break;
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case VK_DEBUG_REPORT_WARNING_BIT_EXT: lev = MSGL_WARN; break;
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case VK_DEBUG_REPORT_INFORMATION_BIT_EXT: lev = MSGL_TRACE; break;
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case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT: lev = MSGL_WARN; break;
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case VK_DEBUG_REPORT_DEBUG_BIT_EXT: lev = MSGL_DEBUG; break;
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};
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MP_MSG(vk, lev, "vk [%s] %d: %s (obj 0x%llx (%s), loc 0x%zx)\n",
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layer, (int)msgCode, msg, (unsigned long long)obj,
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vk_dbg_type(objType), loc);
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// The return value of this function determines whether the call will
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// be explicitly aborted (to prevent GPU errors) or not. In this case,
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// we generally want this to be on for the errors.
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return (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT);
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}
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static void vk_cmdpool_destroy(struct mpvk_ctx *vk, struct vk_cmdpool *pool);
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static struct vk_cmdpool *vk_cmdpool_create(struct mpvk_ctx *vk,
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VkDeviceQueueCreateInfo qinfo,
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VkQueueFamilyProperties props);
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void mpvk_uninit(struct mpvk_ctx *vk)
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{
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if (!vk->inst)
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return;
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if (vk->dev) {
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mpvk_flush_commands(vk);
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mpvk_poll_commands(vk, UINT64_MAX);
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assert(vk->num_cmds_queued == 0);
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assert(vk->num_cmds_pending == 0);
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talloc_free(vk->cmds_queued);
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talloc_free(vk->cmds_pending);
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for (int i = 0; i < vk->num_pools; i++)
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vk_cmdpool_destroy(vk, vk->pools[i]);
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talloc_free(vk->pools);
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for (int i = 0; i < vk->num_signals; i++)
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vk_signal_destroy(vk, &vk->signals[i]);
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talloc_free(vk->signals);
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vk_malloc_uninit(vk);
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vkDestroyDevice(vk->dev, MPVK_ALLOCATOR);
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}
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if (vk->dbg) {
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// Same deal as creating the debug callback, we need to load this
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// first.
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VK_LOAD_PFN(vkDestroyDebugReportCallbackEXT)
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pfn_vkDestroyDebugReportCallbackEXT(vk->inst, vk->dbg, MPVK_ALLOCATOR);
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}
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vkDestroySurfaceKHR(vk->inst, vk->surf, MPVK_ALLOCATOR);
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vkDestroyInstance(vk->inst, MPVK_ALLOCATOR);
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*vk = (struct mpvk_ctx){0};
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}
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bool mpvk_instance_init(struct mpvk_ctx *vk, struct mp_log *log,
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const char *surf_ext_name, bool debug)
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{
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*vk = (struct mpvk_ctx) {
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.log = log,
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};
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VkInstanceCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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};
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if (debug) {
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// Enables the LunarG standard validation layer, which
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// is a meta-layer that loads lots of other validators
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static const char* layers[] = {
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"VK_LAYER_LUNARG_standard_validation",
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};
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info.ppEnabledLayerNames = layers;
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info.enabledLayerCount = MP_ARRAY_SIZE(layers);
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}
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// Enable whatever extensions were compiled in.
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const char *extensions[] = {
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VK_KHR_SURFACE_EXTENSION_NAME,
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surf_ext_name,
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// Extra extensions only used for debugging. These are toggled by
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// decreasing the enabledExtensionCount, so the number needs to be
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// synchronized with the code below.
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VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
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};
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const int debugExtensionCount = 1;
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info.ppEnabledExtensionNames = extensions;
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info.enabledExtensionCount = MP_ARRAY_SIZE(extensions);
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if (!debug)
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info.enabledExtensionCount -= debugExtensionCount;
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MP_VERBOSE(vk, "Creating instance with extensions:\n");
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for (int i = 0; i < info.enabledExtensionCount; i++)
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MP_VERBOSE(vk, " %s\n", info.ppEnabledExtensionNames[i]);
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VkResult res = vkCreateInstance(&info, MPVK_ALLOCATOR, &vk->inst);
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if (res != VK_SUCCESS) {
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MP_VERBOSE(vk, "Failed creating instance: %s\n", vk_err(res));
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return false;
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}
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if (debug) {
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// Set up a debug callback to catch validation messages
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VkDebugReportCallbackCreateInfoEXT dinfo = {
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.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
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.flags = VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
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VK_DEBUG_REPORT_WARNING_BIT_EXT |
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VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT |
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VK_DEBUG_REPORT_ERROR_BIT_EXT |
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VK_DEBUG_REPORT_DEBUG_BIT_EXT,
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.pfnCallback = vk_dbg_callback,
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.pUserData = vk,
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};
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// Since this is not part of the core spec, we need to load it. This
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// can't fail because we've already successfully created an instance
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// with this extension enabled.
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VK_LOAD_PFN(vkCreateDebugReportCallbackEXT)
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pfn_vkCreateDebugReportCallbackEXT(vk->inst, &dinfo, MPVK_ALLOCATOR,
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&vk->dbg);
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}
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return true;
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}
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#define MPVK_MAX_DEVICES 16
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static bool physd_supports_surface(struct mpvk_ctx *vk, VkPhysicalDevice physd)
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{
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uint32_t qfnum;
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vkGetPhysicalDeviceQueueFamilyProperties(physd, &qfnum, NULL);
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for (int i = 0; i < qfnum; i++) {
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VkBool32 sup;
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VK(vkGetPhysicalDeviceSurfaceSupportKHR(physd, i, vk->surf, &sup));
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if (sup)
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return true;
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}
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error:
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return false;
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}
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bool mpvk_find_phys_device(struct mpvk_ctx *vk, const char *name, bool sw)
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{
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assert(vk->surf);
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MP_VERBOSE(vk, "Probing for vulkan devices:\n");
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VkPhysicalDevice *devices = NULL;
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uint32_t num = 0;
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VK(vkEnumeratePhysicalDevices(vk->inst, &num, NULL));
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devices = talloc_array(NULL, VkPhysicalDevice, num);
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VK(vkEnumeratePhysicalDevices(vk->inst, &num, devices));
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// Sorted by "priority". Reuses some m_opt code for convenience
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static const struct m_opt_choice_alternatives types[] = {
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{"discrete", VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU},
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{"integrated", VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU},
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{"virtual", VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU},
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{"software", VK_PHYSICAL_DEVICE_TYPE_CPU},
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{"unknown", VK_PHYSICAL_DEVICE_TYPE_OTHER},
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{0}
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};
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VkPhysicalDeviceProperties props[MPVK_MAX_DEVICES];
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for (int i = 0; i < num; i++) {
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vkGetPhysicalDeviceProperties(devices[i], &props[i]);
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MP_VERBOSE(vk, " GPU %d: %s (%s)\n", i, props[i].deviceName,
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m_opt_choice_str(types, props[i].deviceType));
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}
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// Iterate through each type in order of decreasing preference
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for (int t = 0; types[t].name; t++) {
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// Disallow SW rendering unless explicitly enabled
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if (types[t].value == VK_PHYSICAL_DEVICE_TYPE_CPU && !sw)
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continue;
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for (int i = 0; i < num; i++) {
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VkPhysicalDeviceProperties prop = props[i];
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if (prop.deviceType != types[t].value)
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continue;
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if (name && strcmp(name, prop.deviceName) != 0)
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continue;
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if (!physd_supports_surface(vk, devices[i]))
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continue;
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MP_VERBOSE(vk, "Chose device:\n");
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MP_VERBOSE(vk, " Device Name: %s\n", prop.deviceName);
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MP_VERBOSE(vk, " Device ID: %x:%x\n",
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(unsigned)prop.vendorID, (unsigned)prop.deviceID);
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MP_VERBOSE(vk, " Driver version: %d\n", (int)prop.driverVersion);
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MP_VERBOSE(vk, " API version: %d.%d.%d\n",
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(int)VK_VERSION_MAJOR(prop.apiVersion),
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(int)VK_VERSION_MINOR(prop.apiVersion),
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(int)VK_VERSION_PATCH(prop.apiVersion));
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vk->physd = devices[i];
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vk->limits = prop.limits;
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talloc_free(devices);
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return true;
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}
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}
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error:
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MP_VERBOSE(vk, "Found no suitable device, giving up.\n");
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talloc_free(devices);
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return false;
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}
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bool mpvk_pick_surface_format(struct mpvk_ctx *vk)
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{
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assert(vk->physd);
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VkSurfaceFormatKHR *formats = NULL;
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int num;
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// Enumerate through the surface formats and find one that we can map to
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// a ra_format
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VK(vkGetPhysicalDeviceSurfaceFormatsKHR(vk->physd, vk->surf, &num, NULL));
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formats = talloc_array(NULL, VkSurfaceFormatKHR, num);
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VK(vkGetPhysicalDeviceSurfaceFormatsKHR(vk->physd, vk->surf, &num, formats));
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for (int i = 0; i < num; i++) {
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// A value of VK_FORMAT_UNDEFINED means we can pick anything we want
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if (formats[i].format == VK_FORMAT_UNDEFINED) {
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vk->surf_format = (VkSurfaceFormatKHR) {
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.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
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.format = VK_FORMAT_R16G16B16A16_UNORM,
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};
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break;
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}
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if (formats[i].colorSpace != VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
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continue;
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// Format whitelist, since we want only >= 8 bit _UNORM formats
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switch (formats[i].format) {
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case VK_FORMAT_R8G8B8_UNORM:
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case VK_FORMAT_B8G8R8_UNORM:
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
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case VK_FORMAT_R16G16B16_UNORM:
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case VK_FORMAT_R16G16B16A16_UNORM:
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break; // accept
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default: continue;
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}
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vk->surf_format = formats[i];
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break;
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}
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talloc_free(formats);
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if (!vk->surf_format.format)
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goto error;
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return true;
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error:
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MP_ERR(vk, "Failed picking surface format!\n");
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talloc_free(formats);
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return false;
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}
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// Find the most specialized queue supported a combination of flags. In cases
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// where there are multiple queue families at the same specialization level,
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// this finds the one with the most queues. Returns -1 if no queue was found.
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static int find_qf(VkQueueFamilyProperties *qfs, int qfnum, VkQueueFlags flags)
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{
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int idx = -1;
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for (int i = 0; i < qfnum; i++) {
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if (!(qfs[i].queueFlags & flags))
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continue;
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// QF is more specialized. Since we don't care about other bits like
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// SPARSE_BIT, mask the ones we're interestew in
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const VkQueueFlags mask = VK_QUEUE_GRAPHICS_BIT |
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VK_QUEUE_TRANSFER_BIT |
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VK_QUEUE_COMPUTE_BIT;
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if (idx < 0 || (qfs[i].queueFlags & mask) < (qfs[idx].queueFlags & mask))
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idx = i;
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// QF has more queues (at the same specialization level)
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if (qfs[i].queueFlags == qfs[idx].queueFlags &&
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qfs[i].queueCount > qfs[idx].queueCount)
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idx = i;
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}
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return idx;
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}
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static void add_qinfo(void *tactx, VkDeviceQueueCreateInfo **qinfos,
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int *num_qinfos, VkQueueFamilyProperties *qfs, int idx,
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int qcount)
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{
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if (idx < 0)
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return;
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// Check to see if we've already added this queue family
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for (int i = 0; i < *num_qinfos; i++) {
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if ((*qinfos)[i].queueFamilyIndex == idx)
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return;
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}
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float *priorities = talloc_zero_array(tactx, float, qcount);
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VkDeviceQueueCreateInfo qinfo = {
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.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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.queueFamilyIndex = idx,
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.queueCount = MPMIN(qcount, qfs[idx].queueCount),
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.pQueuePriorities = priorities,
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};
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MP_TARRAY_APPEND(tactx, *qinfos, *num_qinfos, qinfo);
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}
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|
|
bool mpvk_device_init(struct mpvk_ctx *vk, struct mpvk_device_opts opts)
|
|
{
|
|
assert(vk->physd);
|
|
void *tmp = talloc_new(NULL);
|
|
|
|
// Enumerate the queue families and find suitable families for each task
|
|
int qfnum;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(vk->physd, &qfnum, NULL);
|
|
VkQueueFamilyProperties *qfs = talloc_array(tmp, VkQueueFamilyProperties, qfnum);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(vk->physd, &qfnum, qfs);
|
|
|
|
MP_VERBOSE(vk, "Queue families supported by device:\n");
|
|
|
|
for (int i = 0; i < qfnum; i++) {
|
|
MP_VERBOSE(vk, " QF %d: flags 0x%x num %d\n", i,
|
|
(unsigned)qfs[i].queueFlags, (int)qfs[i].queueCount);
|
|
}
|
|
|
|
int idx_gfx = find_qf(qfs, qfnum, VK_QUEUE_GRAPHICS_BIT),
|
|
idx_comp = find_qf(qfs, qfnum, VK_QUEUE_COMPUTE_BIT),
|
|
idx_tf = find_qf(qfs, qfnum, VK_QUEUE_TRANSFER_BIT);
|
|
|
|
// Vulkan requires at least one GRAPHICS queue, so if this fails something
|
|
// is horribly wrong.
|
|
assert(idx_gfx >= 0);
|
|
MP_VERBOSE(vk, "Using graphics queue (QF %d)\n", idx_gfx);
|
|
|
|
// Ensure we can actually present to the surface using this queue
|
|
VkBool32 sup;
|
|
VK(vkGetPhysicalDeviceSurfaceSupportKHR(vk->physd, idx_gfx, vk->surf, &sup));
|
|
if (!sup) {
|
|
MP_ERR(vk, "Queue family does not support surface presentation!\n");
|
|
goto error;
|
|
}
|
|
|
|
if (idx_tf >= 0 && idx_tf != idx_gfx)
|
|
MP_VERBOSE(vk, "Using async transfer (QF %d)\n", idx_tf);
|
|
if (idx_comp >= 0 && idx_comp != idx_gfx)
|
|
MP_VERBOSE(vk, "Using async compute (QF %d)\n", idx_comp);
|
|
|
|
// Now that we know which QFs we want, we can create the logical device
|
|
VkDeviceQueueCreateInfo *qinfos = NULL;
|
|
int num_qinfos = 0;
|
|
add_qinfo(tmp, &qinfos, &num_qinfos, qfs, idx_gfx, opts.queue_count);
|
|
add_qinfo(tmp, &qinfos, &num_qinfos, qfs, idx_comp, opts.queue_count);
|
|
add_qinfo(tmp, &qinfos, &num_qinfos, qfs, idx_tf, opts.queue_count);
|
|
|
|
const char **exts = NULL;
|
|
int num_exts = 0;
|
|
MP_TARRAY_APPEND(tmp, exts, num_exts, VK_KHR_SWAPCHAIN_EXTENSION_NAME);
|
|
if (vk->spirv->required_ext)
|
|
MP_TARRAY_APPEND(tmp, exts, num_exts, vk->spirv->required_ext);
|
|
|
|
VkDeviceCreateInfo dinfo = {
|
|
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
|
.pQueueCreateInfos = qinfos,
|
|
.queueCreateInfoCount = num_qinfos,
|
|
.ppEnabledExtensionNames = exts,
|
|
.enabledExtensionCount = num_exts,
|
|
};
|
|
|
|
MP_VERBOSE(vk, "Creating vulkan device with extensions:\n");
|
|
for (int i = 0; i < num_exts; i++)
|
|
MP_VERBOSE(vk, " %s\n", exts[i]);
|
|
|
|
VK(vkCreateDevice(vk->physd, &dinfo, MPVK_ALLOCATOR, &vk->dev));
|
|
|
|
// Create the command pools and memory allocator
|
|
for (int i = 0; i < num_qinfos; i++) {
|
|
int qf = qinfos[i].queueFamilyIndex;
|
|
struct vk_cmdpool *pool = vk_cmdpool_create(vk, qinfos[i], qfs[qf]);
|
|
if (!pool)
|
|
goto error;
|
|
MP_TARRAY_APPEND(NULL, vk->pools, vk->num_pools, pool);
|
|
}
|
|
|
|
vk->pool_graphics = vk->pools[idx_gfx];
|
|
vk->pool_compute = idx_comp >= 0 ? vk->pools[idx_comp] : NULL;
|
|
vk->pool_transfer = idx_tf >= 0 ? vk->pools[idx_tf] : NULL;
|
|
|
|
vk_malloc_init(vk);
|
|
|
|
talloc_free(tmp);
|
|
return true;
|
|
|
|
error:
|
|
MP_ERR(vk, "Failed creating logical device!\n");
|
|
talloc_free(tmp);
|
|
return false;
|
|
}
|
|
|
|
// returns VK_SUCCESS (completed), VK_TIMEOUT (not yet completed) or an error
|
|
static VkResult vk_cmd_poll(struct mpvk_ctx *vk, struct vk_cmd *cmd,
|
|
uint64_t timeout)
|
|
{
|
|
return vkWaitForFences(vk->dev, 1, &cmd->fence, false, timeout);
|
|
}
|
|
|
|
static void vk_cmd_reset(struct mpvk_ctx *vk, struct vk_cmd *cmd)
|
|
{
|
|
for (int i = 0; i < cmd->num_callbacks; i++) {
|
|
struct vk_callback *cb = &cmd->callbacks[i];
|
|
cb->run(cb->priv, cb->arg);
|
|
}
|
|
|
|
cmd->num_callbacks = 0;
|
|
cmd->num_deps = 0;
|
|
cmd->num_sigs = 0;
|
|
|
|
// also make sure to reset vk->last_cmd in case this was the last command
|
|
if (vk->last_cmd == cmd)
|
|
vk->last_cmd = NULL;
|
|
}
|
|
|
|
static void vk_cmd_destroy(struct mpvk_ctx *vk, struct vk_cmd *cmd)
|
|
{
|
|
if (!cmd)
|
|
return;
|
|
|
|
vk_cmd_poll(vk, cmd, UINT64_MAX);
|
|
vk_cmd_reset(vk, cmd);
|
|
vkDestroyFence(vk->dev, cmd->fence, MPVK_ALLOCATOR);
|
|
vkFreeCommandBuffers(vk->dev, cmd->pool->pool, 1, &cmd->buf);
|
|
|
|
talloc_free(cmd);
|
|
}
|
|
|
|
static struct vk_cmd *vk_cmd_create(struct mpvk_ctx *vk, struct vk_cmdpool *pool)
|
|
{
|
|
struct vk_cmd *cmd = talloc_zero(NULL, struct vk_cmd);
|
|
cmd->pool = pool;
|
|
|
|
VkCommandBufferAllocateInfo ainfo = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
|
.commandPool = pool->pool,
|
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
|
.commandBufferCount = 1,
|
|
};
|
|
|
|
VK(vkAllocateCommandBuffers(vk->dev, &ainfo, &cmd->buf));
|
|
|
|
VkFenceCreateInfo finfo = {
|
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
|
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
|
|
};
|
|
|
|
VK(vkCreateFence(vk->dev, &finfo, MPVK_ALLOCATOR, &cmd->fence));
|
|
|
|
return cmd;
|
|
|
|
error:
|
|
vk_cmd_destroy(vk, cmd);
|
|
return NULL;
|
|
}
|
|
|
|
void vk_cmd_callback(struct vk_cmd *cmd, vk_cb callback, void *p, void *arg)
|
|
{
|
|
MP_TARRAY_APPEND(cmd, cmd->callbacks, cmd->num_callbacks, (struct vk_callback) {
|
|
.run = callback,
|
|
.priv = p,
|
|
.arg = arg,
|
|
});
|
|
}
|
|
|
|
void vk_cmd_dep(struct vk_cmd *cmd, VkSemaphore dep, VkPipelineStageFlags stage)
|
|
{
|
|
int idx = cmd->num_deps++;
|
|
MP_TARRAY_GROW(cmd, cmd->deps, idx);
|
|
MP_TARRAY_GROW(cmd, cmd->depstages, idx);
|
|
cmd->deps[idx] = dep;
|
|
cmd->depstages[idx] = stage;
|
|
}
|
|
|
|
void vk_cmd_sig(struct vk_cmd *cmd, VkSemaphore sig)
|
|
{
|
|
MP_TARRAY_APPEND(cmd, cmd->sigs, cmd->num_sigs, sig);
|
|
}
|
|
|
|
static void vk_cmdpool_destroy(struct mpvk_ctx *vk, struct vk_cmdpool *pool)
|
|
{
|
|
if (!pool)
|
|
return;
|
|
|
|
for (int i = 0; i < pool->num_cmds; i++)
|
|
vk_cmd_destroy(vk, pool->cmds[i]);
|
|
|
|
vkDestroyCommandPool(vk->dev, pool->pool, MPVK_ALLOCATOR);
|
|
talloc_free(pool);
|
|
}
|
|
|
|
static struct vk_cmdpool *vk_cmdpool_create(struct mpvk_ctx *vk,
|
|
VkDeviceQueueCreateInfo qinfo,
|
|
VkQueueFamilyProperties props)
|
|
{
|
|
struct vk_cmdpool *pool = talloc_ptrtype(NULL, pool);
|
|
*pool = (struct vk_cmdpool) {
|
|
.props = props,
|
|
.qf = qinfo.queueFamilyIndex,
|
|
.queues = talloc_array(pool, VkQueue, qinfo.queueCount),
|
|
.num_queues = qinfo.queueCount,
|
|
};
|
|
|
|
for (int n = 0; n < pool->num_queues; n++)
|
|
vkGetDeviceQueue(vk->dev, pool->qf, n, &pool->queues[n]);
|
|
|
|
VkCommandPoolCreateInfo cinfo = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
|
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
|
|
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
|
|
.queueFamilyIndex = pool->qf,
|
|
};
|
|
|
|
VK(vkCreateCommandPool(vk->dev, &cinfo, MPVK_ALLOCATOR, &pool->pool));
|
|
|
|
return pool;
|
|
|
|
error:
|
|
vk_cmdpool_destroy(vk, pool);
|
|
return NULL;
|
|
}
|
|
|
|
void mpvk_poll_commands(struct mpvk_ctx *vk, uint64_t timeout)
|
|
{
|
|
while (vk->num_cmds_pending > 0) {
|
|
struct vk_cmd *cmd = vk->cmds_pending[0];
|
|
struct vk_cmdpool *pool = cmd->pool;
|
|
VkResult res = vk_cmd_poll(vk, cmd, timeout);
|
|
if (res == VK_TIMEOUT)
|
|
break;
|
|
vk_cmd_reset(vk, cmd);
|
|
MP_TARRAY_REMOVE_AT(vk->cmds_pending, vk->num_cmds_pending, 0);
|
|
MP_TARRAY_APPEND(pool, pool->cmds, pool->num_cmds, cmd);
|
|
}
|
|
}
|
|
|
|
bool mpvk_flush_commands(struct mpvk_ctx *vk)
|
|
{
|
|
bool ret = true;
|
|
|
|
for (int i = 0; i < vk->num_cmds_queued; i++) {
|
|
struct vk_cmd *cmd = vk->cmds_queued[i];
|
|
struct vk_cmdpool *pool = cmd->pool;
|
|
|
|
VkSubmitInfo sinfo = {
|
|
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
|
.commandBufferCount = 1,
|
|
.pCommandBuffers = &cmd->buf,
|
|
.waitSemaphoreCount = cmd->num_deps,
|
|
.pWaitSemaphores = cmd->deps,
|
|
.pWaitDstStageMask = cmd->depstages,
|
|
.signalSemaphoreCount = cmd->num_sigs,
|
|
.pSignalSemaphores = cmd->sigs,
|
|
};
|
|
|
|
VK(vkQueueSubmit(cmd->queue, 1, &sinfo, cmd->fence));
|
|
MP_TARRAY_APPEND(NULL, vk->cmds_pending, vk->num_cmds_pending, cmd);
|
|
|
|
if (mp_msg_test(vk->log, MSGL_TRACE)) {
|
|
MP_TRACE(vk, "Submitted command on queue %p (QF %d):\n",
|
|
(void *)cmd->queue, pool->qf);
|
|
for (int n = 0; n < cmd->num_deps; n++)
|
|
MP_TRACE(vk, " waits on semaphore %p\n", (void *)cmd->deps[n]);
|
|
for (int n = 0; n < cmd->num_sigs; n++)
|
|
MP_TRACE(vk, " signals semaphore %p\n", (void *)cmd->sigs[n]);
|
|
}
|
|
continue;
|
|
|
|
error:
|
|
vk_cmd_reset(vk, cmd);
|
|
MP_TARRAY_APPEND(pool, pool->cmds, pool->num_cmds, cmd);
|
|
ret = false;
|
|
}
|
|
|
|
vk->num_cmds_queued = 0;
|
|
|
|
// Rotate the queues to ensure good parallelism across frames
|
|
for (int i = 0; i < vk->num_pools; i++) {
|
|
struct vk_cmdpool *pool = vk->pools[i];
|
|
pool->idx_queues = (pool->idx_queues + 1) % pool->num_queues;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void vk_dev_callback(struct mpvk_ctx *vk, vk_cb callback, void *p, void *arg)
|
|
{
|
|
if (vk->last_cmd) {
|
|
vk_cmd_callback(vk->last_cmd, callback, p, arg);
|
|
} else {
|
|
// The device was already idle, so we can just immediately call it
|
|
callback(p, arg);
|
|
}
|
|
}
|
|
|
|
struct vk_cmd *vk_cmd_begin(struct mpvk_ctx *vk, struct vk_cmdpool *pool)
|
|
{
|
|
// garbage collect the cmdpool first, to increase the chances of getting
|
|
// an already-available command buffer
|
|
mpvk_poll_commands(vk, 0);
|
|
|
|
struct vk_cmd *cmd = NULL;
|
|
if (MP_TARRAY_POP(pool->cmds, pool->num_cmds, &cmd))
|
|
goto done;
|
|
|
|
// No free command buffers => allocate another one
|
|
cmd = vk_cmd_create(vk, pool);
|
|
if (!cmd)
|
|
goto error;
|
|
|
|
done: ;
|
|
|
|
VkCommandBufferBeginInfo binfo = {
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
|
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
|
};
|
|
|
|
VK(vkBeginCommandBuffer(cmd->buf, &binfo));
|
|
|
|
cmd->queue = pool->queues[pool->idx_queues];
|
|
return cmd;
|
|
|
|
error:
|
|
// Something has to be seriously messed up if we get to this point
|
|
vk_cmd_destroy(vk, cmd);
|
|
return NULL;
|
|
}
|
|
|
|
void vk_cmd_queue(struct mpvk_ctx *vk, struct vk_cmd *cmd)
|
|
{
|
|
struct vk_cmdpool *pool = cmd->pool;
|
|
|
|
VK(vkEndCommandBuffer(cmd->buf));
|
|
|
|
VK(vkResetFences(vk->dev, 1, &cmd->fence));
|
|
MP_TARRAY_APPEND(NULL, vk->cmds_queued, vk->num_cmds_queued, cmd);
|
|
vk->last_cmd = cmd;
|
|
return;
|
|
|
|
error:
|
|
vk_cmd_reset(vk, cmd);
|
|
MP_TARRAY_APPEND(pool, pool->cmds, pool->num_cmds, cmd);
|
|
}
|
|
|
|
void vk_signal_destroy(struct mpvk_ctx *vk, struct vk_signal **sig)
|
|
{
|
|
if (!*sig)
|
|
return;
|
|
|
|
vkDestroySemaphore(vk->dev, (*sig)->semaphore, MPVK_ALLOCATOR);
|
|
vkDestroyEvent(vk->dev, (*sig)->event, MPVK_ALLOCATOR);
|
|
talloc_free(*sig);
|
|
*sig = NULL;
|
|
}
|
|
|
|
struct vk_signal *vk_cmd_signal(struct mpvk_ctx *vk, struct vk_cmd *cmd,
|
|
VkPipelineStageFlags stage)
|
|
{
|
|
struct vk_signal *sig = NULL;
|
|
if (MP_TARRAY_POP(vk->signals, vk->num_signals, &sig))
|
|
goto done;
|
|
|
|
// no available signal => initialize a new one
|
|
sig = talloc_zero(NULL, struct vk_signal);
|
|
static const VkSemaphoreCreateInfo sinfo = {
|
|
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
|
};
|
|
|
|
VK(vkCreateSemaphore(vk->dev, &sinfo, MPVK_ALLOCATOR, &sig->semaphore));
|
|
|
|
static const VkEventCreateInfo einfo = {
|
|
.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
|
|
};
|
|
|
|
VK(vkCreateEvent(vk->dev, &einfo, MPVK_ALLOCATOR, &sig->event));
|
|
|
|
done:
|
|
// Signal both the semaphore and the event if possible. (We will only
|
|
// end up using one or the other)
|
|
vk_cmd_sig(cmd, sig->semaphore);
|
|
|
|
VkQueueFlags req = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT;
|
|
if (cmd->pool->props.queueFlags & req) {
|
|
vkCmdSetEvent(cmd->buf, sig->event, stage);
|
|
sig->event_source = cmd->queue;
|
|
}
|
|
|
|
return sig;
|
|
|
|
error:
|
|
vk_signal_destroy(vk, &sig);
|
|
return NULL;
|
|
}
|
|
|
|
static bool unsignal_cmd(struct vk_cmd *cmd, VkSemaphore sem)
|
|
{
|
|
for (int n = 0; n < cmd->num_sigs; n++) {
|
|
if (cmd->sigs[n] == sem) {
|
|
MP_TARRAY_REMOVE_AT(cmd->sigs, cmd->num_sigs, n);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Attempts to remove a queued signal operation. Returns true if sucessful,
|
|
// i.e. the signal could be removed before it ever got fired.
|
|
static bool unsignal(struct mpvk_ctx *vk, struct vk_cmd *cmd, VkSemaphore sem)
|
|
{
|
|
if (unsignal_cmd(cmd, sem))
|
|
return true;
|
|
|
|
// Attempt to remove it from any queued commands
|
|
for (int i = 0; i < vk->num_cmds_queued; i++) {
|
|
if (unsignal_cmd(vk->cmds_queued[i], sem))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void release_signal(struct mpvk_ctx *vk, struct vk_signal *sig)
|
|
{
|
|
// The semaphore never needs to be recreated, because it's either
|
|
// unsignaled while still queued, or unsignaled as a result of a device
|
|
// wait. But the event *may* need to be reset, so just always reset it.
|
|
if (sig->event_source)
|
|
vkResetEvent(vk->dev, sig->event);
|
|
sig->event_source = NULL;
|
|
MP_TARRAY_APPEND(NULL, vk->signals, vk->num_signals, sig);
|
|
}
|
|
|
|
void vk_cmd_wait(struct mpvk_ctx *vk, struct vk_cmd *cmd,
|
|
struct vk_signal **sigptr, VkPipelineStageFlags stage,
|
|
VkEvent *out_event)
|
|
{
|
|
struct vk_signal *sig = *sigptr;
|
|
if (!sig)
|
|
return;
|
|
|
|
if (out_event && sig->event && sig->event_source == cmd->queue &&
|
|
unsignal(vk, cmd, sig->semaphore))
|
|
{
|
|
// If we can remove the semaphore signal operation from the history and
|
|
// pretend it never happened, then we get to use the VkEvent. This also
|
|
// requires that the VkEvent was signalled from the same VkQueue.
|
|
*out_event = sig->event;
|
|
} else if (sig->semaphore) {
|
|
// Otherwise, we use the semaphore. (This also unsignals it as a result
|
|
// of the command execution)
|
|
vk_cmd_dep(cmd, sig->semaphore, stage);
|
|
}
|
|
|
|
// In either case, once the command completes, we can release the signal
|
|
// resource back to the pool.
|
|
vk_cmd_callback(cmd, (vk_cb) release_signal, vk, sig);
|
|
*sigptr = NULL;
|
|
}
|
|
|
|
const VkImageSubresourceRange vk_range = {
|
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.levelCount = 1,
|
|
.layerCount = 1,
|
|
};
|
|
|
|
const VkImageSubresourceLayers vk_layers = {
|
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.layerCount = 1,
|
|
};
|