mirror of https://github.com/mpv-player/mpv
39609fc19a
Improve the logic how the audio thread decides how to wait until the AO
is ready for new data. The previous commit makes some of this easier,
although it turned out that it wasn't required, and we still can handle
AOs with bad get_space implementation (although the new code prints an
error message, and it might fail in obscure situations).
The new code is pretty similar to the old one, and the main thing that
changes is that complicated conditions are tweaked. AO waiting is now
used better (mainly instead of max>0, r>0 is used). Whether to wakeup
is reevaluated every time, instead of somehow doing the wrong thing
and compensating for it with a flag.
This fixes the specific situation when the device buffer is full, and
we don't want to buffer more data. In the old code, this wasn't handled
correctly: the AO went to sleep forever, because it prevented proper
wakeup by the AO driver, and as consequence never asked the core for new
data. Commit
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.. | ||
decode | ||
filter | ||
out | ||
audio.c | ||
audio.h | ||
audio_buffer.c | ||
audio_buffer.h | ||
chmap.c | ||
chmap.h | ||
chmap_sel.c | ||
chmap_sel.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
format.c | ||
format.h | ||
mixer.c | ||
mixer.h |