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mpv/video/out/vo.h
wm4 e56d8a200d Replace all calls to GetTimer()/GetTimerMS()
GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.

GetTimerMS() has no direct replacement. Instead the other functions are
used.

For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.

Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.

In some cases, remove wrap-around handling for time values.
2013-05-26 16:44:20 +02:00

319 lines
10 KiB
C

/*
* Copyright (C) Aaron Holtzman - Aug 1999
* Strongly modified, most parts rewritten: A'rpi/ESP-team - 2000-2001
* (C) MPlayer developers
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_VIDEO_OUT_H
#define MPLAYER_VIDEO_OUT_H
#include <inttypes.h>
#include <stdbool.h>
#include "video/img_format.h"
#include "core/mp_common.h"
#include "core/options.h"
#define VO_EVENT_EXPOSE 1
#define VO_EVENT_RESIZE 2
enum mp_voctrl {
/* signal a device reset seek */
VOCTRL_RESET = 1,
/* Handle input and redraw events, called by vo_check_events() */
VOCTRL_CHECK_EVENTS,
/* used to switch to fullscreen */
VOCTRL_FULLSCREEN,
/* signal a device pause */
VOCTRL_PAUSE,
/* start/resume playback */
VOCTRL_RESUME,
VOCTRL_GET_PANSCAN,
VOCTRL_SET_PANSCAN,
VOCTRL_SET_EQUALIZER, // struct voctrl_set_equalizer_args
VOCTRL_GET_EQUALIZER, // struct voctrl_get_equalizer_args
/* for vdpau hardware decoding */
VOCTRL_HWDEC_DECODER_RENDER, // pointer to hw state
VOCTRL_HWDEC_ALLOC_SURFACE, // struct mp_image**
VOCTRL_NEWFRAME,
VOCTRL_SKIPFRAME,
VOCTRL_REDRAW_FRAME,
VOCTRL_ONTOP,
VOCTRL_BORDER,
VOCTRL_SET_CURSOR_VISIBILITY, // bool
VOCTRL_SET_DEINTERLACE,
VOCTRL_GET_DEINTERLACE,
VOCTRL_UPDATE_SCREENINFO,
VOCTRL_SET_YUV_COLORSPACE, // struct mp_csp_details
VOCTRL_GET_YUV_COLORSPACE, // struct mp_csp_details
VOCTRL_SCREENSHOT, // struct voctrl_screenshot_args
VOCTRL_SET_COMMAND_LINE, // char*
};
// VOCTRL_SET_EQUALIZER
struct voctrl_set_equalizer_args {
const char *name;
int value;
};
// VOCTRL_GET_EQUALIZER
struct voctrl_get_equalizer_args {
const char *name;
int *valueptr;
};
// VOCTRL_SCREENSHOT
struct voctrl_screenshot_args {
// 0: Save image of the currently displayed video frame, in original
// resolution.
// 1: Save full screenshot of the window. Should contain OSD, EOSD, and the
// scaled video.
// The value of this variable can be ignored if only a single method is
// implemented.
int full_window;
// Will be set to a newly allocated image, that contains the screenshot.
// The caller has to free the image with talloc_free().
// It is not specified whether the image data is a copy or references the
// image data directly.
// Is never NULL. (Failure has to be indicated by returning VO_FALSE.)
struct mp_image *out_image;
// Whether the VO rendered OSD/subtitles into out_image
bool has_osd;
};
#define VO_TRUE 1
#define VO_FALSE 0
#define VO_ERROR -1
#define VO_NOTAVAIL -2
#define VO_NOTIMPL -3
#define VOFLAG_FULLSCREEN 0x01
#define VOFLAG_FLIPPING 0x08
#define VOFLAG_HIDDEN 0x10 //< Use to create a hidden window
#define VOFLAG_STEREO 0x20 //< Use to create a stereo-capable window
#define VOFLAG_GL_DEBUG 0x40 // Hint to request debug OpenGL context
#define VOFLAG_ALPHA 0x80 // Hint to request alpha framebuffer
typedef struct vo_info_s
{
/* driver name ("Matrox Millennium G200/G400" */
const char *name;
/* short name (for config strings) ("vdpau") */
const char *short_name;
/* author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
const char *author;
/* any additional comments */
const char *comment;
} vo_info_t;
struct vo;
struct osd_state;
struct mp_image;
struct vo_driver {
// Driver buffers or adds (deinterlace) frames and will keep track
// of pts values itself
bool buffer_frames;
// Encoding functionality, which can be invoked via --o only.
bool encode;
const vo_info_t *info;
/*
* Preinitializes driver (real INITIALIZATION)
* arg - currently it's vo_subdevice
* returns: zero on successful initialization, non-zero on error.
*/
int (*preinit)(struct vo *vo, const char *arg);
/*
* Whether the given image format is supported and config() will succeed.
* format: one of IMGFMT_*
* returns: 0 on not supported, otherwise a bitmask of VFCAP_* values
*/
int (*query_format)(struct vo *vo, uint32_t format);
/*
* Initialize (means CONFIGURE) the display driver.
* params:
* width,height: image source size
* d_width,d_height: size of the requested window size, just a hint
* fullscreen: flag, 0=windowd 1=fullscreen, just a hint
* title: window title, if available
* format: fourcc of pixel format
* returns : zero on successful initialization, non-zero on error.
*/
int (*config)(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t fullscreen,
uint32_t format);
/*
* Control interface
*/
int (*control)(struct vo *vo, uint32_t request, void *data);
void (*draw_image)(struct vo *vo, struct mp_image *mpi);
/*
* Get extra frames from the VO, such as those added by VDPAU
* deinterlace. Preparing the next such frame if any could be done
* automatically by the VO after a previous flip_page(), but having
* it as a separate step seems to allow making code more robust.
*/
void (*get_buffered_frame)(struct vo *vo, bool eof);
/*
* Draws OSD to the screen buffer
*/
void (*draw_osd)(struct vo *vo, struct osd_state *osd);
/*
* Blit/Flip buffer to the screen. Must be called after each frame!
* pts_us is the frame presentation time, linked to mp_time_us().
* pts_us is 0 if the frame should be presented immediately.
* duration is estimated time in us until the next frame is shown.
* duration is -1 if it is unknown or unset.
*/
void (*flip_page)(struct vo *vo);
void (*flip_page_timed)(struct vo *vo, int64_t pts_us, int duration);
/*
* Closes driver. Should restore the original state of the system.
*/
void (*uninit)(struct vo *vo);
// Size of private struct for automatic allocation (0 doesn't allocate)
int priv_size;
// If not NULL, it's copied into the newly allocated private struct.
const void *priv_defaults;
// List of options to parse into priv struct (requires privsize to be set)
const struct m_option *options;
// Help text to print when option parsing fails
const char *help_text;
// Parse these options before parsing user options
const char *init_option_string;
};
struct vo {
int config_ok; // Last config call was successful?
int config_count; // Total number of successful config calls
bool untimed; // non-interactive, don't do sleep calls in playloop
bool frame_loaded; // Is there a next frame the VO could flip to?
struct mp_image *waiting_mpi;
double next_pts; // pts value of the next frame if any
double next_pts2; // optional pts of frame after that
bool want_redraw; // visible frame wrong (window resize), needs refresh
bool redrawing; // between redrawing frame and flipping it
bool hasframe; // >= 1 frame has been drawn, so redraw is possible
double wakeup_period; // if > 0, this sets the maximum wakeup period for event polling
double flip_queue_offset; // queue flip events at most this much in advance
const struct vo_driver *driver;
void *priv;
struct mp_vo_opts *opts;
struct vo_x11_state *x11;
struct vo_w32_state *w32;
struct vo_cocoa_state *cocoa;
struct vo_wayland_state *wayland;
struct mp_fifo *key_fifo;
struct encode_lavc_context *encode_lavc_ctx;
struct input_ctx *input_ctx;
int event_fd; // check_events() should be called when this has input
int registered_fd; // set to event_fd when registered in input system
// requested position/resolution (usually window position/window size)
int dx;
int dy;
int dwidth;
int dheight;
int xinerama_x;
int xinerama_y;
struct aspect_data {
float monitor_par; // out of screen size or from options
int orgw; // real width
int orgh; // real height
int prew; // prescaled width
int preh; // prescaled height
float par; // pixel aspect ratio out of orgw/orgh and prew/preh
float asp; // final video display aspect
} aspdat;
char *window_title;
};
struct vo *init_best_video_out(struct mp_vo_opts *opts,
struct mp_fifo *key_fifo,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx);
int vo_config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
uint32_t format);
void list_video_out(void);
int vo_control(struct vo *vo, uint32_t request, void *data);
void vo_queue_image(struct vo *vo, struct mp_image *mpi);
int vo_redraw_frame(struct vo *vo);
bool vo_get_want_redraw(struct vo *vo);
int vo_get_buffered_frame(struct vo *vo, bool eof);
void vo_skip_frame(struct vo *vo);
void vo_new_frame_imminent(struct vo *vo);
void vo_draw_osd(struct vo *vo, struct osd_state *osd);
void vo_flip_page(struct vo *vo, unsigned int pts_us, int duration);
void vo_check_events(struct vo *vo);
void vo_seek_reset(struct vo *vo);
void vo_destroy(struct vo *vo);
const char *vo_get_window_title(struct vo *vo);
// NULL terminated array of all drivers
extern const struct vo_driver *video_out_drivers[];
struct mp_keymap {
int from;
int to;
};
int lookup_keymap_table(const struct mp_keymap *map, int key);
void vo_mouse_movement(struct vo *vo, int posx, int posy);
struct mp_osd_res;
void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
struct mp_rect *out_dst, struct mp_osd_res *out_osd);
#endif /* MPLAYER_VIDEO_OUT_H */